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-- Neuron is a World of Warcraft® user interface addon.
-- Copyright (c) 2017-2021 Britt W. Yazel
-- Copyright (c) 2006-2014 Connor H. Chenoweth
-- This code is licensed under the MIT license (see LICENSE for details)
local _, addonTable = ...
local Neuron = addonTable.Neuron
---@class BagButton : Button @class BagButton inherits from class Button
local BagButton = setmetatable({}, {__index = Neuron.Button})
Neuron.BagButton = BagButton
Neuron.NUM_BAG_BUTTONS = 6
local blizzBagButtons = {
--wow classic has a keyring button
Neuron.isWoWRetail and CharacterReagentBag0Slot or KeyRingButton,
CharacterBag3Slot,
CharacterBag2Slot,
CharacterBag1Slot,
CharacterBag0Slot,
MainMenuBarBackpackButton,
}
---------------------------------------------------------
---Constructor: Create a new Neuron Button object (this is the base object for all Neuron button types)
---@param bar Bar @Bar Object this button will be a child of
---@param buttonID number @Button ID that this button will be assigned
---@param defaults table @Default options table to be loaded onto the given button
---@return BagButton @ A newly created BagButton object
function BagButton.new(bar, buttonID, defaults)
--call the parent object constructor with the provided information specific to this button type
local newButton = Neuron.Button.new(bar, buttonID, BagButton, "BagBar", "BagButton", "NeuronAnchorButtonTemplate")
if defaults then
newButton:SetDefaults(defaults)
end
return newButton
end
--------------------------------------------------------
--TODO: Bag bar seems totally broken after 10.0.5. The bar exists but none of the buttons are attached.
function BagButton:InitializeButton()
if blizzBagButtons[self.id] then
self.hookedButton = blizzBagButtons[self.id]
self.hookedButton:ClearAllPoints()
self.hookedButton:SetParent(self)
self.hookedButton:Show()
if not Neuron.isWoWRetail and self.id==1 then --the keyring button should be aligned to the right because it's only 1/3 the width of the other bag buttons
self.hookedButton:SetPoint("RIGHT", self, "RIGHT")
else
self.hookedButton:SetPoint("CENTER", self, "CENTER")
end
end
self:InitializeButtonSettings()
end
function BagButton:InitializeButtonSettings()
self:SetFrameStrata(Neuron.STRATAS[self.bar:GetStrata()-1])
self:SetScale(self.bar:GetBarScale())
self:SetSkinned()
self.isShown = true
end
---simplified SetSkinned for the Bag Buttons. They're unique in that they contain buttons inside of the buttons
--[[function BagButton:SetSkinned()
local SKIN = LibStub("Masque", true)
if SKIN then
local btnData = {
Normal = self.hookedButton:GetNormalTexture(),
Icon = self.hookedButton.icon,
Count = self.hookedButton.Count,
Pushed = self.hookedButton:GetPushedTexture(),
Disabled = self.hookedButton:GetDisabledTexture(),
Checked = self.hookedButton.SlotHighlightTexture, --blizzard in 8.1.5 took away GetCheckedTexture from the bag buttons for ~some~ reason. This is now the explicit location the element we want
Highlight = self.hookedButton:GetHighlightTexture(),
}
SKIN:Group("Neuron", self.bar.data.name):AddButton(self, btnData, "Item")
end
end]]
-----------------------------------------------------
--------------------- Overrides ---------------------
-----------------------------------------------------
--overwrite function in parent class Button
function BagButton:UpdateStatus()
-- empty --
end
--overwrite function in parent class Button
function BagButton:UpdateIcon()
-- empty --
end
--overwrite function in parent class Button
function BagButton:UpdateUsable()
-- empty --
end
--overwrite function in parent class Button
function BagButton:UpdateCount()
-- empty --
end
--overwrite function in parent class Button
function BagButton:UpdateCooldown()
-- empty --
end
--overwrite function in parent class Button
function BagButton:UpdateTooltip()
-- empty --
end