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local mod = DBM:NewMod(2497, "DBM-Party-Dragonflight", 3, 1198)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20230504231118")
mod:SetCreatureID(186615)
mod:SetEncounterID(2636)
--mod:SetUsedIcons(1, 2, 3)
mod:SetHotfixNoticeRev(20221029000000)
--mod:SetMinSyncRevision(20211203000000)
--mod.respawnTime = 29
mod.sendMainBossGUID = true
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 384316 384620 384686",
"SPELL_AURA_APPLIED 384686 394875",
"SPELL_AURA_APPLIED_DOSE 394875",
"SPELL_PERIODIC_DAMAGE 386916",
"SPELL_PERIODIC_MISSED 386916"
)
--TODO, do anything with Electrical Overload? I don't see much to do with it at mod level
--TODO, log with transcriptoir and figure out how to alert new balls incoming to be soaked
--[[
(ability.id = 384316 or ability.id = 384620 or ability.id = 384686) and type = "begincast"
or type = "dungeonencounterstart" or type = "dungeonencounterend"
--]]
local warnEnergySurge = mod:NewSpellAnnounce(384686, 3, nil, "Tank|Healer")
local warnSurgeBoss = mod:NewStackAnnounce(394875, 4)
local specWarnElectricalStorm = mod:NewSpecialWarningCount(384620, nil, nil, nil, 2, 2)
local specWarnLightingStrike = mod:NewSpecialWarningMoveAway(384316, nil, nil, nil, 2, 2)
local specWarnEnergySurge = mod:NewSpecialWarningDispel(384686, "MagicDispeller", nil, nil, 1, 2)
local specWarnGTFO = mod:NewSpecialWarningGTFO(386916, nil, nil, nil, 1, 8)
local timerLightingStrikeCD = mod:NewCDTimer(20.2, 384316, nil, nil, nil, 3)
local timerElectricStormCD = mod:NewCDTimer(63.1, 384620, nil, nil, nil, 2, nil, DBM_COMMON_L.HEALER_ICON)--60-61+3sec cast
local timerEnergySurgeCD = mod:NewCDTimer(16.5, 384686, nil, "Tank|MagicDispeller", nil, 5, nil, DBM_COMMON_L.TANK_ICON..DBM_COMMON_L.MAGIC_ICON)
--local berserkTimer = mod:NewBerserkTimer(600)
mod:AddInfoFrameOption(382628, false)
mod.vb.stormCount = 0
function mod:OnCombatStart(delay)
self.vb.stormCount = 0
timerEnergySurgeCD:Start(7-delay)
timerLightingStrikeCD:Start(10.6-delay)
timerElectricStormCD:Start(30.1-delay)
if self.Options.InfoFrame then
DBM.InfoFrame:SetHeader(DBM:GetSpellInfo(382628))
DBM.InfoFrame:Show(5, "playerdebuffremaining", 382628)
end
end
function mod:OnCombatEnd()
if self.Options.InfoFrame then
DBM.InfoFrame:Hide()
end
end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 384316 then
specWarnLightingStrike:Show()
specWarnLightingStrike:Play("scatter")
timerLightingStrikeCD:Start()
elseif spellId == 384620 then
self.vb.stormCount = self.vb.stormCount + 1
specWarnElectricalStorm:Show(self.vb.stormCount)
specWarnElectricalStorm:Play("aesoon")
timerElectricStormCD:Start()
timerLightingStrikeCD:Restart(18.2)
timerEnergySurgeCD:Restart(20.6)
elseif spellId == 384686 then
warnEnergySurge:Show()
timerEnergySurgeCD:Start()
end
end
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 384686 and args:IsDestTypeHostile() then
specWarnEnergySurge:Show(args.destName)
specWarnEnergySurge:Play("dispelboss")
elseif spellId == 394875 then
warnSurgeBoss:Show(args.destName, args.amount or 1)
end
end
mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED
function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
if spellId == 386916 and destGUID == UnitGUID("player") and self:AntiSpam(2, 4) then
specWarnGTFO:Show(spellName)
specWarnGTFO:Play("watchfeet")
end
end
mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE