a_murder_of_crows={79943,131894,1},-- Summons a flock of crows to attack your target, dealing 6,261 Physical damage over 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
alpha_predator={79904,269737,1},-- Kill Command now has 2 charges, and deals 15% increased damage.
animal_companion={79947,267116,1},-- Your Call Pet additionally summons the first pet from your stable. This pet will obey your Kill Command, but cannot use pet family abilities.
arctic_bola={79815,390231,2},-- Cobra Shot has a chance to fling an Arctic Bola at your target, dealing 0 Frost damage and snaring the target by 20% for 3 sec. The Arctic Bola strikes up to 2 targets.
aspect_of_the_beast={79944,191384,1},-- Increases the damage and healing of your pet's abilities by 30%. Increases the effectiveness of your pet's Predator's Thirst, Endurance Training, and Pathfinding passives by 50%.
aspect_of_the_wild={79950,193530,1},-- Fire off a Cobra Shot at your current target and 1 other enemy near your current target. For the next 20 sec, your Cobra Shot will fire at 1 extra target and Cobra Shot Focus cost reduced by 10.
barbed_shot={79968,217200,1},-- Fire a shot that tears through your enemy, causing them to bleed for 3,113 damage over 8 sec and increases your critical strike chance by 3% for 8 sec, stacking up to 3 times. Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec, stacking up to 3 times. Generates 20 Focus over 8 sec.
barbed_wrath={79822,231548,1},-- Barbed Shot reduces the cooldown of Bestial Wrath by 12.0 sec.
barrage={79914,120360,1},-- Rapidly fires a spray of shots for 2.6 sec, dealing an average of 1,984 Physical damage to all nearby enemies in front of you. Usable while moving. Deals reduced damage beyond 8 targets.
beast_cleave={79956,115939,2},-- After you Multi-Shot, your pet's melee attacks also strike all nearby enemies for 35% of the damage for the next 3.0 sec. Deals reduced damage beyond 8 targets.
beast_master={79926,378007,2},-- Pet damage increased by 5%.
bestial_wrath={79955,19574,1},-- Sends you and your pet into a rage, instantly dealing 899 Physical damage to its target, and increasing all damage you both deal by 25% for 15 sec. Removes all crowd control effects from your pet. Bestial Wrath's remaining cooldown is reduced by 12 sec each time you use Barbed Shot and activating Bestial Wrath grants 2 charges of Barbed Shot.
binding_shackles={79920,321468,1},-- Targets rooted by Binding Shot, knocked back by High Explosive Trap, incapacitated by Scatter Shot, or stunned by Intimidation deal 10% less damage to you for 8 sec after the effect ends.
binding_shot={79937,109248,1},-- Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 3 sec if they move more than 5 yards from the arrow.
bloodshed={79943,321530,1},-- Command your pet to tear into your target, causing your target to bleed for 2,074 over 18 sec and increase all damage taken from your pet by 15% for 18 sec.
bloody_frenzy={79946,378739,1},-- While Call of the Wild is active, Barbed Shot affects all of your summoned pets.
born_to_be_wild={79933,266921,2},-- Reduces the cooldowns of Aspect of the Cheetah, Survival of the Fittest, and Aspect of the Turtle by 7%.
brutal_companion={79816,386870,1},-- When Barbed Shot causes Frenzy to stack up to 3, your pet will immediately use its special attack and deal 50% bonus damage.
call_of_the_wild={79967,359844,1},-- You sound the call of the wild, summoning 2 of your active pets for 20 sec. During this time, a random pet from your stable will appear every 4 sec to assault your target for 6 sec.
camouflage={79934,199483,1},-- You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% of maximum health every 1 secs.
cobra_senses={79963,378244,1},-- Cobra Shot reduces the cooldown of Kill Command by an additional 1.0 sec.
cobra_shot={79949,193455,1},-- A quick shot causing 1,077 Physical damage. Reduces the cooldown of Kill Command by 2 sec.
cobra_sting={79941,378750,2},-- Cobra Shot has a 25% chance to make your next Kill Command consume no Focus.
concussive_shot={79906,5116,1},-- Dazes the target, slowing movement speed by 50% for 6 sec. Cobra Shot will increase the duration of Concussive Shot on the target by 3.0 sec.
counter_shot={79912,147362,1},-- Interrupts spellcasting, preventing any spell in that school from being cast for 3 sec.
death_chakram={79916,375891,1},-- Throw a deadly chakram at your current target that will rapidly deal 401 Physical damage 7 times, bouncing to other targets if they are nearby. Enemies struck by Death Chakram take 10% more damage from you and your pet for 10 sec. Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
dire_beast={79959,120679,1},-- Summons a powerful wild beast that attacks the target and roars, increasing your Haste by 5% for 8 sec.
dire_command={79953,378743,3},-- Kill Command has a 30% chance to also summon a Dire Beast to attack your target for 8 sec.
dire_frenzy={79823,385810,2},-- Dire Beast lasts an additional 1 sec and deals 20% increased damage.
dire_pack={79940,378745,1},-- TODO: Every 5 Dire Beasts summoned resets the cooldown of Kill Command, and reduces the Focus cost and cooldown of Kill Command by 50% for 8 sec.
entrapment={79977,393344,1},-- When Tar Trap is activated, all enemies in its area are rooted for 4 sec. Damage taken may break this root.
explosive_shot={79914,212431,1},-- Fires an explosive shot at your target. After 3 sec, the shot will explode, dealing 2,395 Fire damage to all enemies within 8 yards. Deals reduced damage beyond 5 targets.
high_explosive_trap={79910,236776,1},-- Hurls a fire trap to the target location that explodes when an enemy approaches, causing 728 Fire damage and knocking all enemies away. Trap will exist for 1 min.
hunters_avoidance={79832,384799,1},-- Damage taken from area of effect attacks reduced by 6%.
hunters_prey={79951,378210,1},-- Kill Command has a 10% chance to reset the cooldown of Kill Shot, and causes your next Kill Shot to be usable on any target, regardless of the target's health.
hydras_bite={79911,260241,1},-- Serpent Sting fires arrows at 2 additional enemies near your target, and its damage over time is increased by 20%.
improved_kill_command={79932,378010,2},-- Kill Command damage increased by 5%.
improved_kill_shot={79930,343248,1},-- Kill Shot's critical damage is increased by 25%.
improved_tranquilizing_shot={79919,343244,1},-- When Tranquilizing Shot successfully dispels an effect, gain 10 Focus.
improved_traps={79923,343247,2},-- The cooldown of Tar Trap, Steel Trap, High Explosive Trap, and Freezing Trap is reduced by 2.5 sec.
intimidation={79910,19577,1},-- Commands your pet to intimidate the target, stunning it for 5 sec.
keen_eyesight={79922,378004,2},-- Critical strike chance increased by 2%.
kill_cleave={79954,378207,1},-- While Beast Cleave is active, Kill Command now also strikes nearby enemies for 50% of damage dealt.
kill_command={79935,34026,1},-- Give the command to kill, causing your pet to savagely deal 2,051 Physical damage to the enemy.
kill_shot={79835,53351,1},-- You attempt to finish off a wounded target, dealing 2,923 Physical damage. Only usable on enemies with less than 20% health. Kill Shot deals 25% increased critical damage.
killer_cobra={79961,199532,1},-- While Bestial Wrath is active, Cobra Shot resets the cooldown on Kill Command.
killer_command={79939,378740,2},-- Kill Command damage increased by 5%.
kindred_spirits={79957,56315,2},-- Increases your maximum Focus and your pet's maximum Focus by 20.
lone_survivor={79820,388039,1},-- Reduce the cooldown of Survival of the Fittest by 30 sec, and increase its duration by 2.0 sec.
master_handler={79962,389654,1},-- Each temporary beast summoned reduces the cooldown of Aspect of the Wild by 2.0 sec.
master_marksman={79913,260309,2},-- Your melee and ranged special attack critical strikes cause the target to bleed for an additional 7% of the damage dealt over 6 sec.
misdirection={79924,34477,1},-- Misdirects all threat you cause to the targeted party or raid member, beginning with your next attack within 30 sec and lasting for 8 sec.
multishot={79917,2643,1},-- Fires several missiles, hitting all nearby enemies within 8 yards of your current target for 160 Physical damage and triggering Beast Cleave. Deals reduced damage beyond 5 targets.
natural_mending={79925,270581,2},-- TODO: Every 30 Focus you spend reduces the remaining cooldown on Exhilaration by 1.0 sec.
natures_endurance={79820,388042,1},-- Survival of the Fittest reduces damage taken by an additional 20%.
one_with_the_pack={79960,199528,2},-- Wild Call has a 20% increased chance to reset the cooldown of Barbed Shot.
pack_tactics={79958,321014,1},-- Passive Focus generation increased by 100%.
pathfinding={79918,378002,2},-- Movement speed increased by 2%.
piercing_fangs={79961,392053,1},-- While Bestial Wrath is active, your pet's critical damage dealt is increased by 30%.
poison_injection={79911,378014,1},-- Serpent Sting's damage applies Latent Poison to the target, stacking up to 10 times. Barbed Shot consumes all stacks of Latent Poison, dealing 263 Nature damage to the target per stack consumed.
posthaste={79921,109215,2},-- Disengage also frees you from all movement impairing effects and increases your movement speed by 25% for 4 sec.
rejuvenating_wind={79909,385539,2},-- Exhilaration heals you for an additional 10.0% of your maximum health over 8 sec.
scare_beast={79927,1513,1},-- Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
scatter_shot={79937,213691,1},-- A short-range shot that deals 57 damage, removes all harmful damage over time effects, and incapacitates the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
scent_of_blood={79965,193532,2},-- Activating Bestial Wrath grants 1 charge of Barbed Shot.
sentinel_owl={79819,388045,1},-- Call forth a Sentinel Owl to the target location, granting you unhindered vision. Your attacks ignore line of sight against any target in this area. Every 150 Focus spent grants you 1 sec of the Sentinel Owl when cast, up to a maximum of 12 sec. The Sentinel Owl can only be summoned when it will last at least 5 sec.
sentinels_perception={79818,388056,1},-- Sentinel Owl now also grants unhindered vision to party members while active.
sentinels_protection={79818,388057,1},-- While the Sentinel Owl is active, your party gains 5% Leech.
serpent_sting={79905,271788,1},-- Fire a shot that poisons your target, causing them to take 209 Nature damage instantly and an additional 1,456 Nature damage over 18 sec.
serrated_shots={79814,389882,2},-- Serpent Sting and Bleed damage increased by 10%. This value is increased to 20% against targets below 30% health.
sharp_barbs={79945,378205,2},-- Barbed Shot damage increased by 1%.
snake_bite={79962,389660,1},-- While Aspect of the Wild is active, Cobra Shot deals 30% increased damage.
stampede={79916,201430,1},-- Summon a herd of stampeding animals from the wilds around you that deal 2,257 Physical damage to your enemies over 12 sec. Enemies struck by the stampede are snared by 30%, and you have 10% increased critical strike chance against them for 5 sec.
steel_trap={79908,162488,1},-- Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for 20 sec and causing them to bleed for 2,942 damage over 20 sec. Damage other than Steel Trap may break the immobilization effect. Trap will exist for 1 min. Limit 1.
stomp={79942,199530,2},-- When you cast Barbed Shot, your pet stomps the ground, dealing 242 Physical damage to all nearby enemies.
survival_of_the_fittest={79821,264735,1},-- Reduces all damage you and your pet take by 20% for 8 sec.
tar_trap={79928,187698,1},-- Hurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have 50% reduced movement speed while in the area of effect. Trap will exist for 1 min.
thrill_of_the_hunt={79964,257944,3},-- Barbed Shot increases your critical strike chance by 3% for 8 sec, stacking up to 1 time.
trailblazer={79931,199921,2},-- Your movement speed is increased by 15% anytime you have not attacked for 3 seconds.
training_expert={79948,378209,2},-- All pet damage dealt increased by 5%.
tranquilizing_shot={79907,19801,1},-- Removes 1 Enrage and 1 Magic effect from an enemy target. Successfully dispelling an effect generates 10 Focus.
wailing_arrow={79938,392060,1},-- Fire an enchanted arrow, dealing 3,527 Shadow damage to your target and an additional 1,429 Shadow damage to all enemies within 8 yds of your target. Non-Player targets struck by a Wailing Arrow are silenced for 3 sec.
war_orders={79952,393933,2},-- Barbed Shot deals 10% increased damage, and applying Barbed Shot has a 50% chance to reset the cooldown of Kill Command.
wild_call={79966,185789,1},-- Your auto shot critical strikes have a 20% chance to reset the cooldown of Barbed Shot.
wild_instincts={79946,378442,1},-- While Call of the Wild is active, Barbed Shot has a 25% chance to gain a charge any time Focus is spent.
wilderness_medicine={79936,343242,2},-- Mend Pet heals for an additional 25% of your pet's health over its duration, and has a 25% chance to dispel a magic effect each time it heals your pet.
})
-- PvP Talents
spec:RegisterPvpTalents({
chimaeral_sting=3604,-- (356719) Stings the target, dealing 1,906 Nature damage and initiating a series of venoms. Each lasts 3 sec and applies the next effect after the previous one ends. Scorpid Venom: 90% reduced movement speed. Spider Venom: Silenced. Viper Venom: 20% reduced damage and healing.
diamond_ice=5534,-- (203340) Victims of Freezing Trap can no longer be damaged or healed. Freezing Trap is now undispellable, but has a 5 sec duration.
dire_beast_basilisk=825,-- (205691) Summons a slow moving basilisk near the target for 30 sec that attacks the target for heavy damage.
dire_beast_hawk=824,-- (208652) Summons a hawk to circle the target area, attacking all targets within 10 yards over the next 10 sec.
dragonscale_armor=3600,-- (202589) Magical damage over time effects deal 20% less damage to you.
hunting_pack=3730,-- (203235) Aspect of the Cheetah has 50% reduced cooldown and grants its effects to allies within 15 yds.
interlope=1214,-- (248518) The next hostile spell cast on the target will cause hostile spells for the next 3 sec. to be redirected to your pet. Your pet must be within 10 yards of the target for spells to be redirected.
kindred_beasts=5444,-- (356962) Command Pet's unique ability cooldown reduced by 50%, and gains additional effects. Ferocity: Primal Rage increases Haste by 12% for 20 sec, but no longer applies Sated.
roar_of_sacrifice=3612,-- (53480) Instructs your pet to protect a friendly target from critical strikes, making attacks against that target unable to be critical strikes, but 20% of all damage taken by that target is also taken by the pet. Lasts 12 sec.
survival_tactics=3599,-- (202746) Feign Death dispels all harmful magical effects, and reduces damage taken by 90% for 1.5 sec.
the_beast_within=693,-- (356976) Bestial Wrath inspires you and all nearby allied pets for 8 sec, increasing attack speed by 10% and providing immunity to Fear and Horror effects.
tranquilizing_darts=5418,-- (356015) Interrupting or removing effects with Tranquilizing Shot and Counter Shot releases 8 darts at nearby enemies, each reducing the duration of a beneficial Magic effect by 4 sec.
wild_kingdom=5441,-- (356707) Call in help from one of your dismissed Cunning pets for 10 sec. Your current pet is dismissed to rest and heal 30% of maximum health.
-- The range of $?s259387[Mongoose Bite][Raptor Strike] is increased to $265189r yds.
-- https://wowhead.com/beta/spell=186289
aspect_of_the_eagle={
id=186289,
duration=15,
max_stack=1
},
-- Deflecting all attacks. Damage taken reduced by $w4%.
-- https://wowhead.com/beta/spell=186265
aspect_of_the_turtle={
id=186265,
duration=8,
max_stack=1
},
-- Talent: Cobra Shot Focus cost reduced by $s2. Cobra Shot will fire at $s1 additional $Ltarget:targets;.$?$w3!=0[ Cobra Shot damage increased by $w3%.][]
-- Causing Froststorm damage to all targets within $95725A1 yards.
-- https://wowhead.com/beta/spell=92380
froststorm_breath={
id=92380,
duration=8,
tick_time=2,
max_stack=1
},
-- Movement speed reduced by $s1%.
-- https://wowhead.com/beta/spell=263840
furious_bite={
id=263840,
duration=6,
mechanic="snare",
max_stack=1
},
growl={
id=2649,
duration=3,
max_stack=1,
},
-- Can always be seen and tracked by the Hunter.
-- https://wowhead.com/beta/spell=257284
hunters_mark={
id=257284,
duration=3600,
type="Magic",
max_stack=1
},
-- Talent: Your next Kill Shot is usable on any target, regardless of your target's current health.
-- https://wowhead.com/beta/spell=378215
hunters_prey={
id=378215,
duration=15,
max_stack=1
},
intimidation={
id=24394,
duration=5,
max_stack=1,
},
-- Talent: Bleeding for $w2 damage every $t2 sec.
-- https://wowhead.com/beta/spell=259277
kill_command={
id=259277,
duration=8,
max_stack=1
},
-- Injected with Latent Poison. $?s137015[Barbed Shot]?s137016[Aimed Shot]?s137017&!s259387[Raptor Strike][Mongoose Bite] consumes all stacks of Latent Poison, dealing ${$378016s1/$s1} Nature damage per stack consumed.
-- https://wowhead.com/beta/spell=378015
latent_poison={
id=378015,
duration=15,
max_stack=10
},
-- Movement speed reduced by $s1%.
-- https://wowhead.com/beta/spell=263423
lock_jaw={
id=263423,
duration=6,
mechanic="snare",
max_stack=1
},
master_marksman={
id=269576,
duration=6,
mechanic="bleed",
max_stack=1
},
masters_call={
id=54216,
duration=4,
type="Magic",
max_stack=1,
},
-- Heals $w1% of the pet's health every $t1 sec.$?s343242[ Each time Mend Pet heals your pet, you have a $343242s2% chance to dispel a harmful magic effect from your pet.][]
-- https://wowhead.com/beta/spell=136
mend_pet={
id=136,
duration=10,
type="Magic",
max_stack=1
},
-- Talent: Threat redirected from Hunter.
-- https://wowhead.com/beta/spell=35079
misdirection={
id=35079,
duration=8,
max_stack=1,
},
-- Damage reduced by $s1%.
-- https://wowhead.com/beta/spell=263867
obsidian_skin={
id=263867,
duration=12,
max_stack=1
},
parsels_tongue={
id=248085,
duration=8,
max_stack=4,
},
-- Suffering $w1 Fire damage every $t1 sec.
-- https://wowhead.com/beta/spell=270332
pheromone_bomb={
id=270332,
duration=6,
tick_time=1,
type="Ranged",
max_stack=1
},
-- Pinned in place.
-- https://wowhead.com/beta/spell=50245
pin={
id=50245,
duration=6,
mechanic="root",
max_stack=1
},
-- "When you're the best of friends..."
-- https://wowhead.com/beta/spell=90347
play={
id=90347,
duration=15,
type="Magic",
max_stack=1
},
-- Talent: Increased movement speed by $s1%.
-- https://wowhead.com/beta/spell=118922
posthaste={
id=118922,
duration=4,
max_stack=1
},
predators_thirst={
id=264663,
duration=3600,
max_stack=1,
},
-- Stealthed. Movement speed slowed by $s2%.
-- https://wowhead.com/beta/spell=24450
prowl={
id=24450,
duration=-1,
max_stack=1
},
-- Zzzzzz...
-- https://wowhead.com/beta/spell=94019
rest={
id=94019,
duration=12,
type="Magic",
max_stack=1
},
-- Talent: Feared.
-- https://wowhead.com/beta/spell=1513
scare_beast={
id=1513,
duration=20,
mechanic="flee",
type="Magic",
max_stack=1
},
-- Talent: Disoriented.
-- https://wowhead.com/beta/spell=213691
scatter_shot={
id=213691,
duration=4,
type="Ranged",
max_stack=1
},
-- Talent: Ignoring line of sight to enemies in the targeted area.
-- Talent: Summons a flock of crows to attack your target, dealing ${$131900s1*16} Physical damage over $d. If the target dies while under attack, A Murder of Crows' cooldown is reset.
-- A quick shot that causes $sw2 Arcane damage.$?s260393[ Arcane Shot has a $260393h% chance to reduce the cooldown of Rapid Fire by ${$260393m1/10}.1 sec.][]
arcane_shot={
id=185358,
cast=0,
cooldown=0,
gcd="spell",
school="arcane",
spend=40,
spendType="focus",
startsCombat=true,
handler=function()
end,
},
-- Increases your movement speed by $s1% for $d, and then by $186258s1% for another $186258d.
-- Deflects all attacks and reduces all damage you take by $s4% for $d, but you cannot attack.$?s83495[ Additionally, you have a $83495s1% chance to reflect spells back at the attacker.][]
-- Talent: Fire off a Cobra Shot at your current target and $s1 other $Lenemy:enemies; near your current target. For the next $d, your Cobra Shot will fire at $s1 extra $Ltarget:targets; and Cobra Shot Focus cost reduced by $s2.$?s389654[ Each temporary beast summoned reduces the cooldown of Aspect of the Wild by ${$389654m1/1000}.1 sec.][]$?s389660[ While Aspect of the Wild is active, Cobra Shot deals $389660s1% increased damage.][]
-- Talent: Fire a shot that tears through your enemy, causing them to bleed for ${$s1*$s2} damage over $d$?s257944[ and increases your critical strike chance by $257946s1% for $257946d, stacking up to $257946u $Ltime:times;][]. Sends your pet into a frenzy, increasing attack speed by $272790s1% for $272790d, stacking up to $272790u times. |cFFFFFFFFGenerates ${$246152s1*$246152d/$246152t1} Focus over $246152d.|r
-- Talent: Rapidly fires a spray of shots for $120360d, dealing an average of $<damageSec> Physical damage to all nearby enemies in front of you. Usable while moving. Deals reduced damage beyond $120361s1 targets.
barrage={
id=120360,
cast=function()return3*hasteend,
channeled=true,
cooldown=20,
gcd="spell",
school="physical",
spend=60,
spendType="focus",
talent="barrage",
startsCombat=true,
start=function()
applyBuff("barrage")
end,
},
-- Talent: Sends you and your pet into a rage, instantly dealing $<damage> Physical damage to its target, and increasing all damage you both deal by $s1% for $d. Removes all crowd control effects from your pet. $?s231548[ Bestial Wrath's remaining cooldown is reduced by $s3 sec each time you use Barbed Shot][]$?s193532[ and activating Bestial Wrath grants $s2 $Lcharge:charges; of Barbed Shot.][]$?s231548&!s193532[.][]
bestial_wrath={
id=19574,
cast=0,
cooldown=90,
gcd="spell",
school="physical",
talent="bestial_wrath",
startsCombat=false,
toggle="cooldowns",
nobuff=function()returnsettings.avoid_bw_overlapand"bestial_wrath"ornil,"avoid_bw_overlap is checked and bestial_wrath is up"end,
-- Talent: Fires a magical projectile, tethering the enemy and any other enemies within $s2 yards for $d, stunning them for $117526d if they move more than $s2 yards from the arrow.$?s321468[ Targets stunned by Binding Shot deal $321469s1% less damage to you for $321469d after the effect ends.][]
binding_shot={
id=109248,
cast=0,
cooldown=45,
gcd="spell",
school="nature",
talent="binding_shot",
startsCombat=false,
handler=function()
applyDebuff("target","binding_shot")
end,
},
-- Talent: Command your pet to tear into your target, causing your target to bleed for $<damage> over $321538d and increase all damage taken from your pet by $321538s2% for $321538d.
bloodshed={
id=321530,
cast=0,
cooldown=60,
gcd="spell",
school="physical",
talent="bloodshed",
startsCombat=true,
usable=function()returnpet.alive,"requires a living pet"end,
handler=function()
applyDebuff("target","bloodshed")
end,
},
-- Talent: You sound the call of the wild, summoning $s1 of your active pets for $d. During this time, a random pet from your stable will appear every $t2 sec to assault your target for $361582d.$?s378442[ While Call of the Wild is active, Barbed Shot has a $378442h% chance to gain a charge any time Focus is spent.][]$?s378739[ While Call of the Wild is active, Barbed Shot affects all of your summoned pets.][]
-- Talent: You and your pet blend into the surroundings and gain stealth for $d. While camouflaged, you will heal for $s4% of maximum health every $T4 secs.
camouflage={
id=199483,
cast=0,
cooldown=60,
gcd="off",
school="physical",
talent="camouflage",
startsCombat=false,
handler=function()
applyBuff("camouflage")
end,
},
-- Talent: A quick shot causing ${$s2*$<mult>} Physical damage. Reduces the cooldown of Kill Command by $?s378244[${$s3+($378244s1/-1000)}][$s3] sec.
-- Talent: Dazes the target, slowing movement speed by $s1% for $d. $?s193455[Cobra Shot][Steady Shot] will increase the duration of Concussive Shot on the target by ${$56641m3/10}.1 sec.
concussive_shot={
id=5116,
cast=0,
cooldown=5,
gcd="spell",
school="physical",
talent="concussive_shot",
startsCombat=true,
handler=function()
applyDebuff("target","concussive_shot")
end,
},
-- Talent: Interrupts spellcasting, preventing any spell in that school from being cast for $d.
counter_shot={
id=147362,
cast=0,
cooldown=24,
gcd="off",
school="physical",
talent="counter_shot",
startsCombat=true,
toggle="interrupts",
debuff="casting",
readyTime=state.timeToInterrupt,
handler=function()
ifconduit.reversal_of_fortune.enabledthen
gain(conduit.reversal_of_fortune.mod,"focus")
end
interrupt()
end,
},
-- Covenant (Necrolord) / Talent: Throw a deadly chakram at your current target that will rapidly deal $375893s1 Physical damage $x times, bouncing to other targets if they are nearby. Enemies struck by Death Chakram take $375893s2% more damage from you and your pet for $375893d. Each time the chakram deals damage, its damage is increased by $s3% and you generate $s4 Focus.
-- Leap backwards$?s109215[, clearing movement impairing effects, and increasing your movement speed by $118922s1% for $118922d][]$?s109298[, and activating a web trap which encases all targets within $115928A1 yards in sticky webs, preventing movement for $136634d][].
-- Changes your viewpoint to the targeted location for $d. Only usable outdoors.
eagle_eye={
id=6197,
cast=60,
channeled=true,
cooldown=0,
gcd="spell",
school="arcane",
startsCombat=false,
start=function()
applyBuff("eagle_eye",60)
end,
},
-- Talent: Fires an explosive shot at your target. After $t1 sec, the shot will explode, dealing $212680s1 Fire damage to all enemies within $212680A1 yards. Deals reduced damage beyond $s2 targets.
explosive_shot={
id=212431,
cast=0,
cooldown=30,
gcd="spell",
school="fire",
spend=20,
spendType="focus",
talent="explosive_shot",
startsCombat=true,
handler=function()
applyDebuff("target","explosive_shot")
end,
},
-- Take direct control of your pet and see through its eyes for $d.
eyes_of_the_beast={
id=321297,
cast=2,
cooldown=0,
gcd="spell",
school="nature",
startsCombat=false,
handler=function()
applyBuff("eyes_of_the_beast")
end,
},
-- Feign death, tricking enemies into ignoring you. Lasts up to $d.
-- Hurls a frost trap to the target location that incapacitates the first enemy that approaches for $3355d. Damage will break the effect. Limit 1. Trap will exist for $3355d.
-- Talent: Hurls a fire trap to the target location that explodes when an enemy approaches, causing $236777s2 Fire damage and knocking all enemies away. Trap will exist for $236775d.$?s321468[ Targets knocked back by High Explosive Trap deal $321469s1% less damage to you for $321469d after being knocked back.][]
-- Apply Hunter's Mark to the target, causing the target to always be seen and tracked by the Hunter. Only one Hunter's Mark can be applied at a time.
hunters_mark={
id=257284,
cast=0,
cooldown=0,
gcd="totem",
school="nature",
startsCombat=false,
handler=function()
applyDebuff("target","hunters_mark")
end,
},
interlope={
id=248518,
cast=0,
cooldown=45,
gcd="spell",
pvptalent="interlope",
startsCombat=false,
texture=132180,
handler=function()
end,
},
-- Talent: Commands your pet to intimidate the target, stunning it for $24394d.$?s321468[ Targets stunned by Intimidation deal $321469s1% less damage to you for $321469d after the effect ends.][]
intimidation={
id=19577,
cast=0,
cooldown=60,
gcd="spell",
school="nature",
talent="intimidation",
startsCombat=true,
handler=function()
applyDebuff("target","intimidation")
end,
},
-- Talent: Give the command to kill, causing your pet to savagely deal $<damage> Physical damage to the enemy.
-- Talent: You attempt to finish off a wounded target, dealing $s1 Physical damage. Only usable on enemies with less than $s2% health.$?s343248[ Kill Shot deals $343248s1% increased critical damage.][]
usable=function()returnbuff.hunters_prey.uporbuff.flayers_mark.uportarget.health_pct<20,"requires flayers_mark/hunters_prey or target health below 20 percent"end,
-- Talent: Misdirects all threat you cause to the targeted party or raid member, beginning with your next attack within $d and lasting for $35079d.
misdirection={
id=34477,
cast=0,
cooldown=30,
gcd="off",
school="physical",
talent="misdirection",
nopvptalent="interlope",
startsCombat=false,
handler=function()
applyBuff("misdirection")
end,
},
-- Talent: Fires several missiles, hitting all nearby enemies within $A2 yards of your current target for $s2 Physical damage$?s115939[ and triggering Beast Cleave][]. Deals reduced damage beyond $s1 targets.$?s19434[ |cFFFFFFFFGenerates $213363s1 Focus per target hit.|r][]
multishot={
id=2643,
cast=0,
cooldown=0,
gcd="spell",
school="physical",
spend=40,
spendType="focus",
talent="multishot",
startsCombat=true,
handler=function()
applyBuff("beast_cleave")
end,
},
primal_rage={
id=272678,
cast=0,
cooldown=360,
gcd="spell",
toggle="cooldowns",
startsCombat=true,
texture=136224,
usable=function()returnpet.aliveandpet.ferocity,"requires a living ferocity pet"end,
handler=function()
applyBuff("primal_rage")
stat.haste=stat.haste+0.4
applyDebuff("player","exhaustion")
end,
},
roar_of_sacrifice={
id=53480,
cast=0,
cooldown=60,
gcd="spell",
pvptalent="roar_of_sacrifice",
startsCombat=false,
texture=464604,
handler=function()
applyBuff("roar_of_sacrifice")
end,
},
--[[ Talent: Scares a beast, causing it to run in fear for up to $d. Damage caused may interrupt the effect. Only one beast can be feared at a time.
scare_beast={
id=1513,
cast=1.5,
cooldown=0,
gcd="spell",
school="nature",
spend=25,
spendType="focus",
talent="scare_beast",
startsCombat=false,
usable=function()returntarget.is_beast,"requires a beast target"end,
handler=function()
applyDebuff("tagret","scare_beast")
end,
},]]
-- Talent: A short-range shot that deals $s1 damage, removes all harmful damage over time effects, and incapacitates the target for $d. Any damage caused will remove the effect. Turns off your attack when used.$?s321468[ Targets incapacitated by Scatter Shot deal $321469s1% less damage to you for $321469d after the effect ends.][]
scatter_shot={
id=213691,
cast=0,
cooldown=30,
gcd="spell",
school="physical",
talent="scatter_shot",
startsCombat=false,
handler=function()
-- trigger scatter_shot [37506]
applyDebuff("target","scatter_shot")
end,
},
sentinel_owl={
id=388045,
cast=0,
cooldown=0,
gcd=0,
talent="sentinel_owl",
startsCombat=true,
usable=function()returnbuff.sentinel_owl_ready.stack>4,"requires 5+ stacks of sentinel_owl_ready"end,
handler=function()
removeBuff("sentinel_owl_ready")
applyDebuff("target","sentinel_owl")
end,
},
-- Talent: Fire a shot that poisons your target, causing them to take $s1 Nature damage instantly and an additional $o2 Nature damage over $d.$?s260241[ Serpent Sting fires arrows at $260241s1 additional $Lenemy:enemies; near your target.][]$?s378014[ Serpent Sting's damage applies Latent Poison to the target, stacking up to $378015u times. $@spelldesc393949 consumes all stacks of Latent Poison, dealing $378016s1 Nature damage to the target per stack consumed.][]
-- Talent: Summon a herd of stampeding animals from the wilds around you that deal ${$201594s1*6} Physical damage to your enemies over $d. Enemies struck by the stampede are snared by $201594s2%, and you have $201594s3% increased critical strike chance against them for $201594d.
-- Talent: Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for $162480d and causing them to bleed for $162487o1 damage over $162487d. Damage other than Steel Trap may break the immobilization effect. Trap will exist for $162496d. Limit 1.
usable=function()returnnotpet.exists,"requires no active pet"end,
handler=function()
summonPet("made_up_pet",3600,"ferocity")
end,
},
-- Talent: Hurls a tar trap to the target location that creates a $187699s1 yd radius pool of tar around itself for $13810d when the first enemy approaches. All enemies have $135299s1% reduced movement speed while in the area of effect. Trap will exist for $13809d.
-- Sylvanas Legendary / Talent: Fire an enchanted arrow, dealing $354831s1 Shadow damage to your target and an additional $354831s2 Shadow damage to all enemies within $354831A2 yds of your target. Targets struck by a Wailing Arrow are silenced for $355596d.
desc="If set above zero, the addon (using the default priority or |cFFFFD100barbed_shot_grace_period|r expression) will recommend |T2058007:0|t Barbed Shot up to 1 global cooldown earlier.",
icon=2058007,
iconCoords={0.1,0.9,0.1,0.9},
type="range",
min=0,
max=1,
step=0.01,
width="full"
})
spec:RegisterSetting("avoid_bw_overlap",false,{
name="Avoid |T132127:0|t Bestial Wrath Overlap",
desc="If checked, the addon will not recommend |T132127:0|t Bestial Wrath if the buff is already applied.",
type="toggle",
width="full"
})
spec:RegisterSetting("check_pet_range",true,{
name="Check Pet Range for |T132176:0|t Kill Command",
desc=function()
return"If checked, the addon will not recommend |T132176:0|t Kill Command if your pet is not in range of your target.\n\n"..