L.active="Активен"-- When a boss becomes active, after speech finishes
L.general="Общее"-- General settings, i.e. things that apply to normal, heroic and mythic mode.
L.duration="%s для %s сек"-- Spell for 10 seconds
L.over="%s завершается"-- Spell Over
L.removed="%s снято"-- Spell Removed
L.removed_from="%s Снято С %s"-- Spell removed from Player
L.removed_by="%s был снят %s"-- Spell removed by Player
L.incoming="%s на подходе"-- Spell Incoming
L.interrupted="%s прервано"-- Spell Interrupted
L.interrupted_by="%s прерван %s"-- Spell interrupted by Player
L.no="Нет %s"-- No Spell
L.intermission="Перерыв"
L.percent="%d%% - %s"-- 20% - Spell
L.cancelled="%s отменено"-- Spell Cancelled
-- Add related
L.add_spawned="Помощник появился"
L.spawned="Появление: %s"
L.spawning="%s появление"
L.next_add="Следующий помощник"
L.add_killed="Помощник убит (%d/%d)"
L.add_remaining="Помощник убит, %d осталось"
L.add="Помощник"
L.adds="Помощники"
L.big_add="Большой помощник"-- singular
L.big_adds="Большие помощники"-- plural
L.small_add="Маленький помощник"-- singular
L.small_adds="Маленькие помощники"-- plural
-- Mob related
L.mob_killed="%s убит (%d/%d)"
L.mob_remaining="%s убит, %d осталось"
-- Localizers note:
-- The default mod:Berserk(600) uses spell ID 26662 to get the Berserk name
L.custom_start="%s вступает в бой - %s через %d мин"
L.custom_start_s="%s вступает в бой - %s через %d сек"
L.custom_end="%s входит в %s"
L.custom_min="%s через %d мин"
L.custom_sec="%s через %d сек"
L.focus_only="|cffff0000Оповещения только для фокуса.|r "
L.trash="Трэш"
-- Common raid marking locale
L.marker="Метка %s"
L.marker_player_desc="Отмечать игроков, затронутых %s меткой %s, требуется быть помощником или лидером рейда."
L.marker_npc_desc="Отмечать %s меткой %s, требуется быть помощником или лидером рейда."
-- Ability where two players have to move close to each other
L.link="Связь"
L.link_with="Связан с %s"
L.link_with_icon="Связан с |T13700%d:0|t%s"
L.link_short="Связь: %s"
L.link_both="%s связан с %s"
L.link_removed="Связь прервана"
-- Abbreviated numbers
L.amount_one="%dмлрд"-- Billions 1,000,000,000
L.amount_two="%dмлн"-- Millions 1,000,000
L.amount_three="%dт"-- Thousands 1,000
L.seconds="%.1fс"-- 1.1 seconds
-- Common ability name replacements
--L.tank_combo = "Tank Combo" -- Used for tank swap mechanics where the boss casts a sequence of tank buster attacks
L.laser="Лазер"-- Used for abilities that act like a laser. Usually from the boss to a player, or, from the boss to a specific area
L.beam="Луч"-- Similar to "Laser" (a beam from boss to player/boss to area) but can be used to better describe certain abilities that don't look like a Laser
L.beams="Лучи"-- Plural of L.beam
L.bomb="Бомба"-- Used for debuffs that make players explode
L.bombs="Бомбы"-- Plural of L.bomb
L.explosion="Взрыв"-- When the explosion from a bomb-like ability will occur
L.fixate="Фиксация"-- Used when a boss or add is chasing/fixated on a player
L.knockback="Отбрасывание"-- Used when an ability knocks players away from a certain point, like a "smash" type ability that knocks you back 10 meters
L.traps="Ловушки"-- Used for abilities that act like traps on the floor e.g. move into it and something bad happens like you die, or are rooted, etc.
L.meteor="Метеор"-- This one will probably only ever be used for actual meteors
L.shield="Щит"-- Abilities that absorb damage/healing creating a "shield" around the boss/player e.g. "Shield on boss" or "Shield remaining"
L.teleport="Телепортация"-- A boss/add/etc teleported somewhere
L.fear="Страх"-- For abilities that cause you to flee in fear