L["Always show the aura, highlight it if debuffed."]="Mostrar siempre el aura, resaltarla si hay perjuicios."
L["Always show the aura, turns grey if on cooldown."]="Siempre muestra el aura, se vuelve gris si está en tiempo de reutilización."
L["Always show the aura, turns grey if the debuff not active."]="Mostrar siempre el aura, se vuelve gris si el perjuicio no está activo."
L["Always shows highlights if enchant missing."]="Siempre se muestra resplandeciente si no hay encantamiento."
L["Always shows the aura, grey if buff not active."]="Muestra siempre el aura, se vuelve gris si el beneficio no está activo."
L["Always shows the aura, highlight it if buffed."]="Muestra siempre el aura, la resalta si el beneficio está activo."
L["Always shows the aura, highlight when active, turns blue on insufficient resources."]="Muestra siempre el aura, la resalta si está activa, se vuelve azul si no hay suficientes recursos."
--[[Translation missing --]]
L["Always shows the aura, highlight while proc is active, blue on insufficient resources."]="Always shows the aura, highlight while proc is active, blue on insufficient resources."
--[[Translation missing --]]
L["Always shows the aura, highlight while proc is active, blue when not usable."]="Always shows the aura, highlight while proc is active, blue when not usable."
--[[Translation missing --]]
L["Always shows the aura, highlight while proc is active, turns red when out of range, blue on insufficient resources."]="Always shows the aura, highlight while proc is active, turns red when out of range, blue on insufficient resources."
--[[Translation missing --]]
L["Always shows the aura, turns blue on insufficient resources."]="Always shows the aura, turns blue on insufficient resources."
--[[Translation missing --]]
L["Always shows the aura, turns blue when not usable."]="Always shows the aura, turns blue when not usable."
--[[Translation missing --]]
L["Always shows the aura, turns grey if on cooldown."]="Always shows the aura, turns grey if on cooldown."
--[[Translation missing --]]
L["Always shows the aura, turns grey if the ability is not usable and red when out of range."]="Always shows the aura, turns grey if the ability is not usable and red when out of range."
--[[Translation missing --]]
L["Always shows the aura, turns grey if the ability is not usable."]="Always shows the aura, turns grey if the ability is not usable."
--[[Translation missing --]]
L["Always shows the aura, turns red when out of range, blue on insufficient resources."]="Always shows the aura, turns red when out of range, blue on insufficient resources."
--[[Translation missing --]]
L["Always shows the aura, turns red when out of range."]="Always shows the aura, turns red when out of range."
--[[Translation missing --]]
L["Always shows the aura."]="Always shows the aura."
--[[Translation missing --]]
L["Back"]="Back"
--[[Translation missing --]]
L["Basic Show On Cooldown"]="Basic Show On Cooldown"
--[[Translation missing --]]
L["Basic Show On Ready"]="Basic Show On Ready"
--[[Translation missing --]]
L["Bloodlust/Heroism"]="Bloodlust/Heroism"
--[[Translation missing --]]
L["Bonded Buff"]="Bonded Buff"
--[[Translation missing --]]
L["Buff"]="Buff"
L["buff"]="beneficio"
--[[Translation missing --]]
L["Buff on Other"]="Buff on Other"
L["Buffs"]="Beneficios"
--[[Translation missing --]]
L["Build Up"]="Build Up"
--[[Translation missing --]]
L["Cancel"]="Cancel"
--[[Translation missing --]]
L["Cast"]="Cast"
L["Charge and Buff Tracking"]="Seguimiento de cargas y beneficios"
L["Charge and Debuff Tracking"]="Seguimiento de cargas y perjuicios"
--[[Translation missing --]]
L["Charge and Duration Tracking"]="Charge and Duration Tracking"
--[[Translation missing --]]
L["Charge Tracking"]="Charge Tracking"
--[[Translation missing --]]
L["Combustion Ready"]="Combustion Ready"
--[[Translation missing --]]
L["Conduits"]="Conduits"
--[[Translation missing --]]
L["Cooldown"]="Cooldown"
--[[Translation missing --]]
L["cooldown"]="cooldown"
--[[Translation missing --]]
L["Cooldown Tracking"]="Cooldown Tracking"
--[[Translation missing --]]
L["Create Auras"]="Create Auras"
--[[Translation missing --]]
L["Debuff"]="Debuff"
L["debuff"]="perjuicio"
L["Debuffs"]="Perjuicios"
--[[Translation missing --]]
L["Empowered Buff"]="Empowered Buff"
--[[Translation missing --]]
L["Fire"]="Fire"
--[[Translation missing --]]
L["Frost"]="Frost"
--[[Translation missing --]]
L["General"]="General"
--[[Translation missing --]]
L["Health"]="Health"
--[[Translation missing --]]
L["Highlight while action is queued."]="Highlight while action is queued."
--[[Translation missing --]]
L["Highlight while active, red when out of range."]="Highlight while active, red when out of range."
--[[Translation missing --]]
L["Highlight while active."]="Highlight while active."
L["Highlight while buffed, red when out of range."]="Resaltar cuando hay beneficio activo, rojo cuando esté fuera de rango."
L["Highlight while buffed."]="Resaltar cuando hay beneficio activo."
L["Highlight while debuffed, red when out of range."]="Resaltar cuando hay perjuicio activo, rojo cuando esté fuera de rango."
L["Highlight while debuffed."]="Resaltar cuando hay perjuicio activo."
--[[Translation missing --]]
L["Highlight while spell is active."]="Highlight while spell is active."
--[[Translation missing --]]
L["Hold CTRL to create multiple auras at once"]="Hold CTRL to create multiple auras at once"
L["Only show the aura if the target has the debuff."]="Mostrar el aura solo si el objetivo tiene el perjuicio activo."
--[[Translation missing --]]
L["Only show the aura when the item is on cooldown."]="Only show the aura when the item is on cooldown."
--[[Translation missing --]]
L["Only shows if the weapon is enchanted."]="Only shows if the weapon is enchanted."
--[[Translation missing --]]
L["Only shows if the weapon is not enchanted."]="Only shows if the weapon is not enchanted."
L["Only shows the aura if the target has the buff."]="Muestra el aura solo si el objetivo tiene el beneficio activo."
--[[Translation missing --]]
L["Only shows the aura when the ability is on cooldown."]="Only shows the aura when the ability is on cooldown."
--[[Translation missing --]]
L["Only shows the aura when the ability is ready to use."]="Only shows the aura when the ability is ready to use."
--[[Translation missing --]]
L["Other cooldown"]="Other cooldown"
L["Pet alive"]="Mascota viva"
L["Pet Behavior"]="Comportamiento de mascota"
--[[Translation missing --]]
L["Preparation"]="Preparation"
--[[Translation missing --]]
L["PvP Talents"]="PvP Talents"
--[[Translation missing --]]
L["Replace all existing triggers"]="Replace all existing triggers"
--[[Translation missing --]]
L["Replace Triggers"]="Replace Triggers"
--[[Translation missing --]]
L["Resources"]="Resources"
--[[Translation missing --]]
L["Resources and Shapeshift Form"]="Resources and Shapeshift Form"
--[[Translation missing --]]
L["Rogue cooldown"]="Rogue cooldown"
--[[Translation missing --]]
L["Root"]="Root"
--[[Translation missing --]]
L["Runes"]="Runes"
--[[Translation missing --]]
L["Shapeshift Form"]="Shapeshift Form"
--[[Translation missing --]]
L["Shards Of Domination"]="Shards Of Domination"
--[[Translation missing --]]
L["Show Always, Glow on Missing"]="Show Always, Glow on Missing"
--[[Translation missing --]]
L["Show Charges and Check Usable"]="Show Charges and Check Usable"
--[[Translation missing --]]
L["Show Charges with Proc Tracking"]="Show Charges with Proc Tracking"
--[[Translation missing --]]
L["Show Charges with Range Tracking"]="Show Charges with Range Tracking"
--[[Translation missing --]]
L["Show Charges with Usable Check"]="Show Charges with Usable Check"
--[[Translation missing --]]
L["Show Cooldown and Action Queued"]="Show Cooldown and Action Queued"
L["Show Cooldown and Buff"]="Mostrar tiempo de reutilización y beneficio"
L["Show Cooldown and Buff and Check for Target"]="Mostrar Tiempo de reutilización, Beneficio y Comprobar objetivo"
L["Show Cooldown and Buff and Check Usable"]="Mostrar Tiempo de reutilización, Beneficio y Comprobar utilizable"
--[[Translation missing --]]
L["Show Cooldown and Check for Target"]="Show Cooldown and Check for Target"
--[[Translation missing --]]
L["Show Cooldown and Check for Target & Proc Tracking"]="Show Cooldown and Check for Target & Proc Tracking"
--[[Translation missing --]]
L["Show Cooldown and Check Usable"]="Show Cooldown and Check Usable"
--[[Translation missing --]]
L["Show Cooldown and Check Usable & Target"]="Show Cooldown and Check Usable & Target"
--[[Translation missing --]]
L["Show Cooldown and Check Usable, Proc Tracking"]="Show Cooldown and Check Usable, Proc Tracking"
--[[Translation missing --]]
L["Show Cooldown and Check Usable, Target & Proc Tracking"]="Show Cooldown and Check Usable, Target & Proc Tracking"
L["Show Cooldown and Debuff"]="Mostrar Tiempo de reutilización y Perjuicio"
L["Show Cooldown and Debuff and Check for Target"]="Mostrar Tiempo de reutilización, Perjuicio y Comprobar objetivo"
--[[Translation missing --]]
L["Show Cooldown and Duration"]="Show Cooldown and Duration"
--[[Translation missing --]]
L["Show Cooldown and Duration and Check for Target"]="Show Cooldown and Duration and Check for Target"
--[[Translation missing --]]
L["Show Cooldown and Duration and Check Usable"]="Show Cooldown and Duration and Check Usable"
--[[Translation missing --]]
L["Show Cooldown and Proc Tracking"]="Show Cooldown and Proc Tracking"
--[[Translation missing --]]
L["Show Cooldown and Totem Information"]="Show Cooldown and Totem Information"
--[[Translation missing --]]
L["Show if Enchant Missing"]="Show if Enchant Missing"
--[[Translation missing --]]
L["Show on Ready"]="Show on Ready"
L["Show Only if Buffed"]="Mostrar solo si hay Beneficio activo"
L["Show Only if Debuffed"]="Mostrar solo si hay Perjuicio activo"
--[[Translation missing --]]
L["Show Only if Enchanted"]="Show Only if Enchanted"
--[[Translation missing --]]
L["Show Only if on Cooldown"]="Show Only if on Cooldown"
--[[Translation missing --]]
L["Show Totem and Charge Information"]="Show Totem and Charge Information"
--[[Translation missing --]]
L["Slow"]="Slow"
L["slow debuff"]="Perjuicio de ralentización"
--[[Translation missing --]]
L["Sprint"]="Sprint"
--[[Translation missing --]]
L["Stance"]="Stance"
L["stun debuff"]="Perjuicio de aturdimiento"
--[[Translation missing --]]
L["Stun Debuff"]="Stun Debuff"
--[[Translation missing --]]
L["Totem"]="Totem"
--[[Translation missing --]]
L["Track the charge and proc, highlight while proc is active, turns red when out of range, blue on insufficient resources."]="Track the charge and proc, highlight while proc is active, turns red when out of range, blue on insufficient resources."
L["Tracks the charge and the buff, highlight while the buff is active, blue on insufficient resources."]="Realiza un seguimiento de la carga y el beneficio, resaltar cuando el beneficio está activo, azul si no hay recursos suficientes."
L["Tracks the charge and the debuff, highlight while the debuff is active, blue on insufficient resources."]="Realiza un seguimiento de la carga y el perjuicio, resaltar cuando el perjuicio está activo, azul si no hay recursos suficientes."
--[[Translation missing --]]
L["Tracks the charge and the duration of spell, highlight while the spell is active, blue on insufficient resources."]="Tracks the charge and the duration of spell, highlight while the spell is active, blue on insufficient resources."