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102 lines
3.1 KiB
102 lines
3.1 KiB
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3 years ago
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local mod = DBM:NewMod(2015, "DBM-BrokenIsles", 2, 822)
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local L = mod:GetLocalizedStrings()
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mod:SetRevision("20220116041824")
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mod:SetCreatureID(124719)
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--mod:SetEncounterID(1952)--Does not have one
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--mod:SetReCombatTime(20)
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mod:EnableWBEngageSync()--Enable syncing engage in outdoors
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mod:RegisterCombat("combat_yell", L.Pull)
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mod:SetWipeTime(90)
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mod:RegisterEventsInCombat(
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"SPELL_CAST_START 247731 247733",
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"SPELL_CAST_SUCCESS 247739",
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"SPELL_AURA_APPLIED 247742",
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"SPELL_AURA_APPLIED_DOSE 247742"
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)
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local warnDrain = mod:NewStackAnnounce(247742, 2, nil, false, 2)
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local warnFelBreath = mod:NewSpellAnnounce(247731, 2)
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local specWarnDrain = mod:NewSpecialWarningStack(247742, nil, 6, nil, nil, 1, 2)--Tanking
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local specWarnDrainTaunt = mod:NewSpecialWarningTaunt(247742, nil, nil, nil, 1, 2)--Not tanking and clear
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local specWarnStomp = mod:NewSpecialWarningSpell(247733, nil, nil, nil, 2, 2)
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--local specWarnGTFO = mod:NewSpecialWarningGTFO(238028, nil, nil, nil, 1, 2)
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local timerDrainCD = mod:NewCDTimer(15.9, 247739, nil, "Melee", nil, 5, nil, DBM_COMMON_L.TANK_ICON)--15-20
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local timerFelBreathCD = mod:NewCDTimer(13.4, 247731, nil, nil, nil, 3)
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local timerStompCD = mod:NewCDTimer(14.6, 247733, nil, nil, nil, 2, nil, DBM_COMMON_L.HEALER_ICON)--15-35?
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mod:AddReadyCheckOption(49196, false)
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mod:AddRangeFrameOption(8, 247739)--Mainly to ensure tanks are far enough from eachother. any dumb melee don't matter.
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local tankFilter
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do
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tankFilter = function(uId)
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if mod:IsTanking(uId) then
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return true
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end
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end
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end
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function mod:OnCombatStart(delay, yellTriggered)
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if yellTriggered then
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end
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if self.Options.RangeFrame and self:IsTank() then
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DBM.RangeCheck:Show(8, tankFilter)
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end
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end
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function mod:OnCombatEnd()
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if self.Options.RangeFrame then
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DBM.RangeCheck:Hide()
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end
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end
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function mod:SPELL_CAST_START(args)
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local spellId = args.spellId
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if spellId == 247731 then
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warnFelBreath:Show()
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timerFelBreathCD:Start()
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elseif spellId == 247733 then
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specWarnStomp:Show()
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specWarnStomp:Play("carefly")
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timerStompCD:Start()
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end
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end
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function mod:SPELL_CAST_SUCCESS(args)
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local spellId = args.spellId
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if spellId == 247739 then
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timerDrainCD:Start()
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end
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end
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 247742 then
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local uId = DBM:GetRaidUnitId(args.destName)
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if self:IsTanking(uId) then
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local amount = args.amount or 1
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if amount >= 6 then--Fine Tune
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if args:IsPlayer() then--At this point the other tank SHOULD be clear.
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specWarnDrain:Show(amount)
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specWarnDrain:Play("stackhigh")
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else--Taunt as soon as stacks are clear, regardless of stack count.
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if not UnitIsDeadOrGhost("player") and not DBM:UnitDebuff("player", args.spellName) and self:AntiSpam(1.5, 1) then
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specWarnDrainTaunt:Show(args.destName)
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specWarnDrainTaunt:Play("tauntboss")
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else
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warnDrain:Cancel()
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warnDrain:Schedule(1.25, args.destName, amount)
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end
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end
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end
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end
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end
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end
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mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED
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