--To re-emphesize again (although it was already spelled out in comments. THE BOSS DIES TWICE, if you only register 58633 then the boss will fire EndCombat at end of phase 1.
--THIS is why we also register 58664, so end combat does not fire until the boss is actually dead
--that said, the way dbm works, registering UNIT_DIED was overkill in original code
--Just adding both CIDs to combat table will suffice, 58633 will be removed in phase 1 sure, but 58664 stays in table until boss actually dies completely so all is good.
localspecWarnIceWave=mod:NewSpecialWarningGTFO(120037,nil,nil,nil,1,6)--The wave slowly approaches group from back wall, if you choose a bad place to stand, this will tell you to move your ass to a better spot before you die