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local E, L, V, P, G = unpack(ElvUI)
local S = E:GetModule('Skins')
local _G = _G
local strfind = strfind
local next, unpack = next, unpack
local ipairs, pairs = ipairs, pairs
local CreateFrame = CreateFrame
local GetItemInfo = GetItemInfo
local PlayerHasToy = PlayerHasToy
local hooksecurefunc = hooksecurefunc
local GetItemQualityColor = GetItemQualityColor
local C_Heirloom_PlayerHasHeirloom = C_Heirloom.PlayerHasHeirloom
local QUALITY_7_R, QUALITY_7_G, QUALITY_7_B = GetItemQualityColor(7)
local function clearBackdrop(backdrop)
backdrop:SetBackdropColor(0, 0, 0, 0)
end
local function toyTextColor(text, r, g, b)
if r == 0.33 and g == 0.27 and b == 0.2 then
text:SetTextColor(0.4, 0.4, 0.4)
elseif r == 1 and g == 0.82 and b == 0 then
text:SetTextColor(0.9, 0.9, 0.9)
end
end
local function petNameColor(iconBorder, r, g, b)
local parent = iconBorder:GetParent()
if not parent.name then return end
if parent.isDead and parent.isDead:IsShown() then
parent.name:SetTextColor(0.9, 0.3, 0.3)
elseif r and parent.owned then
parent.name:SetTextColor(r, g, b)
else
parent.name:SetTextColor(0.4, 0.4, 0.4)
end
end
local function mountNameColor(object)
local button = object:GetParent()
local name = button.name
if name:GetFontObject() == _G.GameFontDisable then
name:SetTextColor(0.4, 0.4, 0.4)
else
if button.background then
local _, g, b = button.background:GetVertexColor()
if g == 0 and b == 0 then
name:SetTextColor(0.9, 0.3, 0.3)
return
end
end
name:SetTextColor(0.9, 0.9, 0.9)
end
end
local function selectedTextureSetShown(texture, shown) -- used sets list
local parent = texture:GetParent()
local icon = parent.icon or parent.Icon
if shown then
parent.backdrop:SetBackdropBorderColor(1, .8, .1)
icon.backdrop:SetBackdropBorderColor(1, .8, .1)
else
local r, g, b = unpack(E.media.bordercolor)
parent.backdrop:SetBackdropBorderColor(r, g, b)
icon.backdrop:SetBackdropBorderColor(r, g, b)
end
end
local function selectedTextureShow(texture) -- used for pets/mounts
local parent = texture:GetParent()
parent.backdrop:SetBackdropBorderColor(1, .8, .1)
parent.icon.backdrop:SetBackdropBorderColor(1, .8, .1)
end
local function selectedTextureHide(texture) -- used for pets/mounts
local parent = texture:GetParent()
if not parent.hovered then
local r, g, b = unpack(E.media.bordercolor)
parent.backdrop:SetBackdropBorderColor(r, g, b)
parent.icon.backdrop:SetBackdropBorderColor(r, g, b)
end
if parent.petList then
petNameColor(parent.iconBorder, parent.iconBorder:GetVertexColor())
end
end
local function buttonOnEnter(button)
local r, g, b = unpack(E.media.rgbvaluecolor)
local icon = button.icon or button.Icon
button.backdrop:SetBackdropBorderColor(r, g, b)
icon.backdrop:SetBackdropBorderColor(r, g, b)
button.hovered = true
end
local function buttonOnLeave(button)
local icon = button.icon or button.Icon
if button.selected or (button.SelectedTexture and button.SelectedTexture:IsShown()) then
button.backdrop:SetBackdropBorderColor(1, .8, .1)
icon.backdrop:SetBackdropBorderColor(1, .8, .1)
else
local r, g, b = unpack(E.media.bordercolor)
button.backdrop:SetBackdropBorderColor(r, g, b)
icon.backdrop:SetBackdropBorderColor(r, g, b)
end
button.hovered = nil
end
local function JournalScrollButtons(frame)
if not frame then return end
for _, bu in next, { frame.ScrollTarget:GetChildren() } do
if not bu.IsSkinned then
local icon = bu.icon or bu.Icon
local savedIconTexture = icon:GetTexture()
icon:Size(40)
icon:Point('LEFT', -43, 0)
icon:SetTexCoord(unpack(E.TexCoords))
icon:CreateBackdrop('Transparent', nil, nil, true)
local savedPetTypeTexture = bu.petTypeIcon and bu.petTypeIcon:GetTexture()
local savedFactionAtlas = bu.factionIcon and bu.factionIcon:GetAtlas()
bu:StripTextures()
bu:CreateBackdrop('Transparent', nil, nil, true)
bu.backdrop:ClearAllPoints()
bu.backdrop:Point('TOPLEFT', bu, 0, -2)
bu.backdrop:Point('BOTTOMRIGHT', bu, 0, 2)
icon:SetTexture(savedIconTexture) -- restore the texture
bu:HookScript('OnEnter', buttonOnEnter)
bu:HookScript('OnLeave', buttonOnLeave)
if bu.ProgressBar then
bu.ProgressBar:SetTexture(E.media.normTex)
bu.ProgressBar:SetVertexColor(0.251, 0.753, 0.251, 1) -- 0.0118, 0.247, 0.00392
end
local parent = frame:GetParent()
if parent == _G.WardrobeCollectionFrame.SetsCollectionFrame then
bu.Favorite:SetAtlas('PetJournal-FavoritesIcon', true)
bu.Favorite:Point('TOPLEFT', bu.Icon, 'TOPLEFT', -8, 8)
hooksecurefunc(bu.SelectedTexture, 'SetShown', selectedTextureSetShown)
else
bu.selectedTexture:SetTexture()
hooksecurefunc(bu.selectedTexture, 'Show', selectedTextureShow)
hooksecurefunc(bu.selectedTexture, 'Hide', selectedTextureHide)
if parent == _G.PetJournal then
bu.petList = true
bu.petTypeIcon:SetTexture(savedPetTypeTexture)
bu.petTypeIcon:Point('TOPRIGHT', -1, -1)
bu.petTypeIcon:Point('BOTTOMRIGHT', -1, 1)
bu.dragButton.ActiveTexture:SetTexture(E.Media.Textures.White8x8)
bu.dragButton.ActiveTexture:SetVertexColor(0.9, 0.8, 0.1, 0.3)
S:HandleIconBorder(bu.iconBorder, nil, petNameColor)
elseif parent == _G.MountJournal then
bu.mountList = true
bu.factionIcon:SetAtlas(savedFactionAtlas)
bu.factionIcon:SetDrawLayer('OVERLAY')
bu.factionIcon:Point('TOPRIGHT', -1, -1)
bu.factionIcon:Point('BOTTOMRIGHT', -1, 1)
bu.DragButton.ActiveTexture:SetTexture(E.Media.Textures.White8x8)
bu.DragButton.ActiveTexture:SetVertexColor(0.9, 0.8, 0.1, 0.3)
bu.favorite:SetTexture([[Interface\COMMON\FavoritesIcon]])
bu.favorite:Point('TOPLEFT', bu.DragButton, 'TOPLEFT' , -8, 8)
bu.favorite:Size(32)
hooksecurefunc(bu.name, 'SetFontObject', mountNameColor)
hooksecurefunc(bu.background, 'SetVertexColor', mountNameColor)
end
end
bu.IsSkinned = true
end
end
end
local function ToySpellButtonUpdateButton(button)
if button.itemID and PlayerHasToy(button.itemID) then
local _, _, quality = GetItemInfo(button.itemID)
if quality then
local r, g, b = GetItemQualityColor(quality)
button.backdrop:SetBackdropBorderColor(r, g, b)
else
button.backdrop:SetBackdropBorderColor(0.9, 0.9, 0.9)
end
else
local r, g, b = unpack(E.media.bordercolor)
button.backdrop:SetBackdropBorderColor(r, g, b)
end
end
local function HeirloomsJournalUpdateButton(_, button)
if not button.IsSkinned then
S:HandleItemButton(button, true)
button.iconTextureUncollected:SetTexCoord(unpack(E.TexCoords))
button.iconTextureUncollected:SetInside(button)
button.iconTexture:SetDrawLayer('ARTWORK')
button.hover:SetAllPoints(button.iconTexture)
button.slotFrameCollected:SetAlpha(0)
button.slotFrameUncollected:SetAlpha(0)
button.special:SetJustifyH('RIGHT')
button.special:ClearAllPoints()
button.cooldown:SetAllPoints(button.iconTexture)
E:RegisterCooldown(button.cooldown)
button.IsSkinned = true
end
button.name:Point('LEFT', button, 'RIGHT', 4, 8)
if C_Heirloom_PlayerHasHeirloom(button.itemID) then
button.name:SetTextColor(0.9, 0.9, 0.9)
button.special:SetTextColor(1, .82, 0)
button.backdrop:SetBackdropBorderColor(QUALITY_7_R, QUALITY_7_G, QUALITY_7_B)
else
button.name:SetTextColor(0.4, 0.4, 0.4)
button.special:SetTextColor(0.4, 0.4, 0.4)
button.backdrop:SetBackdropBorderColor(unpack(E.media.bordercolor))
end
end
local function HeirloomsJournalLayoutCurrentPage()
local headers = _G.HeirloomsJournal.heirloomHeaderFrames
if headers and next(headers) then
for _, header in next, headers do
header:StripTextures()
header.text:FontTemplate(nil, 15, 'SHADOW')
header.text:SetTextColor(0.9, 0.9, 0.9)
end
end
end
local function SkinMountFrame()
S:HandleButton(_G.MountJournalFilterButton)
_G.MountJournalFilterButton:ClearAllPoints()
_G.MountJournalFilterButton:Point('LEFT', _G.MountJournalSearchBox, 'RIGHT', 5, 0)
local MountJournal = _G.MountJournal
MountJournal:StripTextures()
MountJournal.MountDisplay:StripTextures()
MountJournal.MountDisplay.ShadowOverlay:StripTextures()
MountJournal.MountCount:StripTextures()
S:HandleIcon(MountJournal.MountDisplay.InfoButton.Icon, true)
S:HandleRotateButton(MountJournal.MountDisplay.ModelScene.RotateLeftButton)
S:HandleRotateButton(MountJournal.MountDisplay.ModelScene.RotateRightButton)
S:HandleButton(_G.MountJournalMountButton)
S:HandleEditBox(_G.MountJournalSearchBox)
S:HandleTrimScrollBar(_G.MountJournal.ScrollBar)
hooksecurefunc(MountJournal.ScrollBox, 'Update', JournalScrollButtons)
end
local function SkinPetFrame()
_G.PetJournalSummonButton:StripTextures()
S:HandleButton(_G.PetJournalSummonButton)
_G.PetJournalRightInset:StripTextures()
_G.PetJournalLeftInset:StripTextures()
local PetJournal = _G.PetJournal
PetJournal.PetCount:StripTextures()
S:HandleEditBox(_G.PetJournalSearchBox)
_G.PetJournalSearchBox:ClearAllPoints()
_G.PetJournalSearchBox:Point('TOPLEFT', _G.PetJournalLeftInset, 'TOPLEFT', (E.PixelMode and 13 or 10), -9)
S:HandleButton(_G.PetJournalFilterButton)
_G.PetJournalFilterButton:Height(E.PixelMode and 22 or 24)
_G.PetJournalFilterButton:ClearAllPoints()
_G.PetJournalFilterButton:Point('TOPRIGHT', _G.PetJournalLeftInset, 'TOPRIGHT', -5, -(E.PixelMode and 8 or 7))
S:HandleTrimScrollBar(_G.PetJournal.ScrollBar)
hooksecurefunc(PetJournal.ScrollBox, 'Update', JournalScrollButtons)
_G.PetJournalPetCardPetInfo:CreateBackdrop()
_G.PetJournalPetCardPetInfo.favorite:SetParent(_G.PetJournalPetCardPetInfo.backdrop)
_G.PetJournalPetCardPetInfo.backdrop:SetOutside(_G.PetJournalPetCardPetInfoIcon)
_G.PetJournalPetCardPetInfoIcon:SetParent(_G.PetJournalPetCardPetInfo.backdrop)
_G.PetJournalPetCardPetInfoIcon:SetTexCoord(unpack(E.TexCoords))
end
local function SkinToyFrame()
local ToyBox = _G.ToyBox
S:HandleEditBox(ToyBox.searchBox)
S:HandleButton(_G.ToyBoxFilterButton)
_G.ToyBoxFilterButton:Point('LEFT', ToyBox.searchBox, 'RIGHT', 2, 0)
ToyBox.iconsFrame:StripTextures()
S:HandleNextPrevButton(ToyBox.PagingFrame.NextPageButton, nil, nil, true)
S:HandleNextPrevButton(ToyBox.PagingFrame.PrevPageButton, nil, nil, true)
ToyBox.progressBar.border:Hide()
ToyBox.progressBar:DisableDrawLayer('BACKGROUND')
ToyBox.progressBar:SetStatusBarTexture(E.media.normTex)
ToyBox.progressBar:CreateBackdrop()
E:RegisterStatusBar(ToyBox.progressBar)
for i = 1, 18 do
local button = ToyBox.iconsFrame['spellButton'..i]
S:HandleItemButton(button, true)
button.iconTextureUncollected:SetTexCoord(unpack(E.TexCoords))
button.iconTextureUncollected:SetInside(button)
button.hover:SetAllPoints(button.iconTexture)
button.checked:SetAllPoints(button.iconTexture)
button.pushed:SetAllPoints(button.iconTexture)
button.cooldown:SetAllPoints(button.iconTexture)
hooksecurefunc(button.name, 'SetTextColor', toyTextColor)
hooksecurefunc(button.new, 'SetTextColor', toyTextColor)
E:RegisterCooldown(button.cooldown)
end
hooksecurefunc('ToySpellButton_UpdateButton', ToySpellButtonUpdateButton)
end
local function SkinHeirloomFrame()
local HeirloomsJournal = _G.HeirloomsJournal
S:HandleEditBox(HeirloomsJournal.SearchBox)
HeirloomsJournal.iconsFrame:StripTextures()
S:HandleNextPrevButton(HeirloomsJournal.PagingFrame.NextPageButton, nil, nil, true)
S:HandleNextPrevButton(HeirloomsJournal.PagingFrame.PrevPageButton, nil, nil, true)
S:HandleDropDownBox(_G.HeirloomsJournalClassDropDown)
S:HandleButton(_G.HeirloomsJournal.FilterButton)
HeirloomsJournal.progressBar.border:Hide()
HeirloomsJournal.progressBar:DisableDrawLayer('BACKGROUND')
HeirloomsJournal.progressBar:SetStatusBarTexture(E.media.normTex)
HeirloomsJournal.progressBar:CreateBackdrop()
E:RegisterStatusBar(HeirloomsJournal.progressBar)
hooksecurefunc(HeirloomsJournal, 'UpdateButton', HeirloomsJournalUpdateButton)
hooksecurefunc(HeirloomsJournal, 'LayoutCurrentPage', HeirloomsJournalLayoutCurrentPage)
end
local function SkinTransmogFrames()
local WardrobeCollectionFrame = _G.WardrobeCollectionFrame
S:HandleTab(WardrobeCollectionFrame.ItemsTab)
S:HandleTab(WardrobeCollectionFrame.SetsTab)
WardrobeCollectionFrame.progressBar:StripTextures()
WardrobeCollectionFrame.progressBar:CreateBackdrop()
WardrobeCollectionFrame.progressBar:SetStatusBarTexture(E.media.normTex)
E:RegisterStatusBar(WardrobeCollectionFrame.progressBar)
S:HandleEditBox(_G.WardrobeCollectionFrameSearchBox)
_G.WardrobeCollectionFrameSearchBox:SetFrameLevel(5)
S:HandleButton(WardrobeCollectionFrame.FilterButton)
WardrobeCollectionFrame.FilterButton:Point('LEFT', WardrobeCollectionFrame.searchBox, 'RIGHT', 2, 0)
S:HandleDropDownBox(_G.WardrobeCollectionFrameWeaponDropDown)
WardrobeCollectionFrame.ItemsCollectionFrame:StripTextures()
for _, Frame in ipairs(WardrobeCollectionFrame.ContentFrames) do
if Frame.Models then
for _, Model in pairs(Frame.Models) do
Model.Border:SetAlpha(0)
Model.TransmogStateTexture:SetAlpha(0)
local border = CreateFrame('Frame', nil, Model)
border:SetTemplate()
border:ClearAllPoints()
border:Point('TOPLEFT', Model, 'TOPLEFT', 0, 1) -- dont use set inside, left side needs to be 0
border:Point('BOTTOMRIGHT', Model, 'BOTTOMRIGHT', 1, -1)
border:SetBackdropColor(0, 0, 0, 0)
border.callbackBackdropColor = clearBackdrop
if Model.NewGlow then Model.NewGlow:SetParent(border) end
if Model.NewString then Model.NewString:SetParent(border) end
for _, region in next, { Model:GetRegions() } do
if region:IsObjectType('Texture') then -- check for hover glow
local texture, regionName = region:GetTexture(), region:GetDebugName() -- find transmogrify.blp (sets:1569530 or items:1116940)
if texture == 1569530 or (texture == 1116940 and not strfind(regionName, 'SlotInvalidTexture') and not strfind(regionName, 'DisabledOverlay')) then
region:SetColorTexture(1, 1, 1, 0.3)
region:SetBlendMode('ADD')
region:SetAllPoints(Model)
end
end
end
hooksecurefunc(Model.Border, 'SetAtlas', function(_, texture)
if texture == 'transmog-wardrobe-border-uncollected' then
border:SetBackdropBorderColor(0.9, 0.9, 0.3)
elseif texture == 'transmog-wardrobe-border-unusable' then
border:SetBackdropBorderColor(0.9, 0.3, 0.3)
elseif Model.TransmogStateTexture:IsShown() then
border:SetBackdropBorderColor(1, 0.7, 1)
else
border:SetBackdropBorderColor(unpack(E.media.bordercolor))
end
end)
end
end
local pending = Frame.PendingTransmogFrame
if pending then
local Glowframe = pending.Glowframe
Glowframe:SetAtlas(nil)
Glowframe:CreateBackdrop(nil, nil, nil, nil, nil, nil, nil, nil, pending:GetFrameLevel())
if Glowframe.backdrop then
Glowframe.backdrop:Point('TOPLEFT', pending, 'TOPLEFT', 0, 1) -- dont use set inside, left side needs to be 0
Glowframe.backdrop:Point('BOTTOMRIGHT', pending, 'BOTTOMRIGHT', 1, -1)
Glowframe.backdrop:SetBackdropBorderColor(1, 0.7, 1)
Glowframe.backdrop:SetBackdropColor(0, 0, 0, 0)
end
for i = 1, 12 do
if i < 5 then
Frame.PendingTransmogFrame['Smoke'..i]:Hide()
end
Frame.PendingTransmogFrame['Wisp'..i]:Hide()
end
end
local paging = Frame.PagingFrame
if paging then
S:HandleNextPrevButton(paging.PrevPageButton, nil, nil, true)
S:HandleNextPrevButton(paging.NextPageButton, nil, nil, true)
end
end
local WardrobeFrame = _G.WardrobeFrame
S:HandlePortraitFrame(WardrobeFrame)
local WardrobeTransmogFrame = _G.WardrobeTransmogFrame
WardrobeTransmogFrame:StripTextures()
for i = 1, #WardrobeTransmogFrame.SlotButtons do
local slotButton = WardrobeTransmogFrame.SlotButtons[i]
slotButton:SetFrameLevel(slotButton:GetFrameLevel() + 2)
slotButton:StripTextures()
slotButton:CreateBackdrop(nil, nil, nil, nil, nil, nil, nil, true)
slotButton.Border:Kill()
slotButton.Icon:SetTexCoord(unpack(E.TexCoords))
slotButton.Icon:SetInside(slotButton.backdrop)
local undo = slotButton.UndoButton
if undo then undo:SetHighlightTexture(E.ClearTexture) end
local pending = slotButton.PendingFrame
if pending then
if slotButton.transmogType == 1 then
pending.Glow:Size(48)
pending.Ants:Size(30)
else
pending.Glow:Size(74)
pending.Ants:Size(48)
end
end
end
S:HandleButton(WardrobeTransmogFrame.ApplyButton)
WardrobeCollectionFrame.ItemsCollectionFrame:StripTextures()
WardrobeCollectionFrame.ItemsCollectionFrame:SetTemplate('Transparent')
end
local function HandleTabs()
local tab = _G.CollectionsJournalTab1
local index, lastTab = 1, tab
while tab do
S:HandleTab(tab)
tab:ClearAllPoints()
if index == 1 then
tab:Point('TOPLEFT', _G.CollectionsJournal, 'BOTTOMLEFT', -10, 0)
else
tab:Point('TOPLEFT', lastTab, 'TOPRIGHT', -19, 0)
lastTab = tab
end
index = index + 1
tab = _G['CollectionsJournalTab'..index]
end
end
local function SkinCollectionsFrames()
S:HandlePortraitFrame(_G.CollectionsJournal)
HandleTabs()
SkinMountFrame()
SkinPetFrame()
SkinToyFrame()
SkinHeirloomFrame()
end
function S:Blizzard_Collections()
if not E.private.skins.blizzard.enable then return end
if E.private.skins.blizzard.collections then SkinCollectionsFrames() end
if E.private.skins.blizzard.transmogrify then SkinTransmogFrames() end
end
S:AddCallbackForAddon('Blizzard_Collections')