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local E, L, V, P, G = unpack(ElvUI)
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local S = E:GetModule('Skins')
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local _G = _G
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local next = next
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local hooksecurefunc = hooksecurefunc
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local C_AzeriteEssence_CanOpenUI = C_AzeriteEssence.CanOpenUI
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function S:Blizzard_AzeriteEssenceUI()
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if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.azeriteEssence) then return end
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if not C_AzeriteEssence_CanOpenUI() then return end
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local AzeriteEssenceUI = _G.AzeriteEssenceUI
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S:HandlePortraitFrame(AzeriteEssenceUI)
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-- Reposition the Level Badge
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AzeriteEssenceUI.PowerLevelBadgeFrame:ClearAllPoints()
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AzeriteEssenceUI.PowerLevelBadgeFrame:Point('TOPLEFT')
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AzeriteEssenceUI.PowerLevelBadgeFrame.Ring:Hide()
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AzeriteEssenceUI.PowerLevelBadgeFrame.BackgroundBlack:Hide()
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AzeriteEssenceUI.OrbBackground:SetAllPoints(AzeriteEssenceUI.ItemModelScene)
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AzeriteEssenceUI.OrbRing:Size(483, 480)
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S:HandleTrimScrollBar(AzeriteEssenceUI.EssenceList.ScrollBar)
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-- Essence List on the right
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hooksecurefunc(AzeriteEssenceUI.EssenceList.ScrollBox, 'Update', function(box)
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if not box.ScrollTarget then return end
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for _, button in next, { box.ScrollTarget:GetChildren() } do
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if not button.IsSkinned then
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button:DisableDrawLayer('ARTWORK')
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button:StyleButton()
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local icon = button.Icon
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if icon and not icon.backdrop then
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S:HandleIcon(icon, true)
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icon:ClearAllPoints()
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icon:Point('TOPLEFT', button, 4, -4)
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icon:Size(33)
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end
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if not button.backdrop then
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button:CreateBackdrop('Transparent')
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button.backdrop:SetInside(button, 1, 1)
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if button.hover then
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button.hover:SetInside(button.backdrop)
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end
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end
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if button.PendingGlow then
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button.PendingGlow:SetColorTexture(0.9, 0.8, 0.1, 0.3)
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button.PendingGlow:SetInside(button.backdrop)
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end
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button.IsSkinned = true
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end
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end
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end)
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end
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S:AddCallbackForAddon('Blizzard_AzeriteEssenceUI')
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