if ( GetLocale ( ) ~= " deDE " ) then
return ;
end
-- @EXACT = true: Translation has to be the exact(!) match in the clients language,
-- beacause it carries technical semantics
-- @EXACT = false: Translation can be done freely, because text is only descriptive
-- Class Names
-- @EXACT = false
VUHDO_I18N_WARRIORS = " Krieger "
VUHDO_I18N_ROGUES = " Schurken " ;
VUHDO_I18N_HUNTERS = " Jäger " ;
VUHDO_I18N_PALADINS = " Paladine " ;
VUHDO_I18N_MAGES = " Magier " ;
VUHDO_I18N_WARLOCKS = " Hexenmeister " ;
VUHDO_I18N_SHAMANS = " Schamanen " ;
VUHDO_I18N_DRUIDS = " Druiden " ;
VUHDO_I18N_PRIESTS = " Priester " ;
VUHDO_I18N_DEATH_KNIGHT = " Todesritter " ;
VUHDO_I18N_MONKS = " Mönche " ;
-- Group Model Names
-- @EXACT = false
VUHDO_I18N_GROUP = " Gruppe " ;
VUHDO_I18N_OWN_GROUP = " Eigene Grp. " ;
-- Special Model Names
-- @EXACT = false
VUHDO_I18N_PETS = " Begleiter " ;
VUHDO_I18N_MAINTANKS = " Main Tanks " ;
VUHDO_I18N_PRIVATE_TANKS = " Privat-Tanks " ;
-- General Labels
-- @EXACT = false
VUHDO_I18N_OKAY = " Okay " ;
VUHDO_I18N_CLASS = " Klasse " ;
VUHDO_I18N_PLAYER = " Spieler " ;
-- VuhDoTooltip.lua
-- @EXACT = false
VUHDO_I18N_TT_POSITION = " |cffffb233Position:|r " ;
VUHDO_I18N_TT_GHOST = " <GEIST> " ;
VUHDO_I18N_TT_DEAD = " <TOT> " ;
VUHDO_I18N_TT_AFK = " <AFK> " ;
VUHDO_I18N_TT_DND = " <DND> " ;
VUHDO_I18N_TT_LIFE = " |cffffb233Leben:|r " ;
VUHDO_I18N_TT_MANA = " |cffffb233Mana:|r " ;
VUHDO_I18N_TT_LEVEL = " Level " ;
-- VuhDoPanel.lua
-- @EXACT = false
VUHDO_I18N_CHOOSE = " Auswahl " ;
VUHDO_I18N_DRAG = " Zieh " ;
VUHDO_I18N_REMOVE = " Entfernen " ;
VUHDO_I18N_ME = " mich! " ;
VUHDO_I18N_TYPE = " Typ " ;
VUHDO_I18N_VALUE = " Wert " ;
VUHDO_I18N_SPECIAL = " Spezial " ;
VUHDO_I18N_BUFF_ALL = " alle " ;
VUHDO_I18N_SHOW_BUFF_WATCH = " Buff Watch anzeigen " ;
-- Chat messages
-- @EXACT = false
VUHDO_I18N_COMMAND_LIST = " \n |cffffe566 - [ VuhDo Kommandos ] -|r " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566opt|r[ions] - VuhDo Optionen " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566res|r[et] - Panel Positionen zurücksetzen " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566lock|r - Panelpositionen sperren/freigeben " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566mm, map, minimap|r - Minimap Icon an/aus " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566compart|r[ment] - Toggle AddOn Compartment Icon " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566show, hide, toggle|r - Panels anzeigen/verbergen " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566load|r - [Profile],[Key Layout] " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n[broad]|cffffe566cast, mt|r[s] - Main Tanks übertragen " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566role|r - Spielerrollen zuruecksetzen " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566ab|r[out] - About this add-on " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566help,?|r - Diese Befehlsliste \n " ;
VUHDO_I18N_BAD_COMMAND = " Ungültiges Argument! '/vuhdo help' oder '/vd ?' für eine Liste der Kommandos. " ;
VUHDO_I18N_CHAT_SHOWN = " |cffffe566sichtbar|r. " ;
VUHDO_I18N_CHAT_HIDDEN = " |cffffe566versteckt|r. " ;
VUHDO_I18N_MM_ICON = " Das Minimap-Symbol ist jetzt " ;
VUHDO_I18N_MTS_BROADCASTED = " Die Main-Tanks wurden dem Raid übertragen " ;
VUHDO_I18N_PANELS_SHOWN = " Die Heil-Panels werden jetzt |cffffe566angezeigt|r. " ;
VUHDO_I18N_PANELS_HIDDEN = " Die Heil-Panels werden jetzt |cffffe566versteckt|r. " ;
VUHDO_I18N_LOCK_PANELS_PRE = " Die Panel-Positionen sind jetzt " ;
VUHDO_I18N_LOCK_PANELS_LOCKED = " |cffffe566gesperrt|r. " ;
VUHDO_I18N_LOCK_PANELS_UNLOCKED = " |cffffe566freigegeben|r. " ;
VUHDO_I18N_PANELS_RESET = " Die Panel-Positionen wurden zurückgesetzt. " ;
-- Config Pop-Up
-- @EXACT = false
VUHDO_I18N_ROLE = " Rolle " ;
VUHDO_I18N_PRIVATE_TANK = " Privat-Tank " ;
VUHDO_I18N_SET_BUFF = " Setze Buff " ;
-- Minimap
-- @EXACT = false
VUHDO_I18N_VUHDO_OPTIONS = " VuhDo Optionen " ;
VUHDO_I18N_PANEL_SETUP = " Optionen " ;
VUHDO_I18N_MM_TOOLTIP = " Linksklick: Panel-Einstellungen \n Rechtsklick: Menü " ;
VUHDO_I18N_TOGGLES = " Schalter " ;
VUHDO_I18N_LOCK_PANELS = " Panels sperren " ;
VUHDO_I18N_SHOW_PANELS = " Panels anzeigen " ;
VUHDO_I18N_MM_BUTTON = " Minimap-Symbol " ;
VUHDO_I18N_CLOSE = " Schließen " ;
VUHDO_I18N_BROADCAST_MTS = " MTs übertragen " ;
-- Buff categories
-- @EXACT = false
-- Priest
-- Shaman
VUHDO_I18N_BUFFC_FIRE_TOTEM = " Feuertotem " ;
VUHDO_I18N_BUFFC_AIR_TOTEM = " Lufttotem " ;
VUHDO_I18N_BUFFC_EARTH_TOTEM = " Erdtotem " ;
VUHDO_I18N_BUFFC_WATER_TOTEM = " Wassertotem " ;
VUHDO_I18N_BUFFC_WEAPON_ENCHANT = " Waffenverzauberung " ;
VUHDO_I18N_BUFFC_WEAPON_ENCHANT_2 = " Waffenverzauberung 2 " ;
VUHDO_I18N_BUFFC_SHIELDS = " Schilde " ;
-- Paladin
VUHDO_I18N_BUFFC_BLESSING = " Segen " ;
VUHDO_I18N_BUFFC_SEAL = " Siegel " ;
-- Druids
-- Warlock
VUHDO_I18N_BUFFC_SKIN = " Rüstung " ;
-- Mage
VUHDO_I18N_BUFFC_ARMOR_MAGE = " Rüstung " ;
-- Death Knight
VUHDO_BUFFC_PRESENCE = " Präsenz " ;
-- Warrior
VUHDO_I18N_BUFFC_SHOUT = " Ruf " ;
-- Hunter
VUHDO_I18N_BUFFC_ASPECT = " Aspekt " ;
-- Monk
VUHDO_I18N_BUFFC_STANCE = " Haltung " ;
-- Key Binding Headers/Names
-- @EXACT = false
BINDING_HEADER_VUHDO_TITLE = " { VuhDo - |cffffe566Raid Frames|r } " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_1 = " Mouse-Over Spruch 1 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_2 = " Mouse-Over Spruch 2 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_3 = " Mouse-Over Spruch 3 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_4 = " Mouse-Over Spruch 4 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_5 = " Mouse-Over Spruch 5 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_6 = " Mouse-Over Spruch 6 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_7 = " Mouse-Over Spruch 7 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_8 = " Mouse-Over Spruch 8 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_9 = " Mouse-Over Spruch 9 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_10 = " Mouse-Over Spruch 10 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_11 = " Mouse-Over Spruch 11 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_12 = " Mouse-Over Spruch 12 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_13 = " Mouse-Over Spruch 13 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_14 = " Mouse-Over Spruch 14 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_15 = " Mouse-Over Spruch 15 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_16 = " Mouse-Over Spruch 16 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_SMART_BUFF = " Smart Buff " ;
VUHDO_I18N_MOUSE_OVER_BINDING = " Tastenspruch " ;
VUHDO_I18N_UNASSIGNED = " (nicht zugewiesen) " ;
-- #+V1.89
VUHDO_I18N_NO = " Nein " ;
VUHDO_I18N_UP = " auf " ;
VUHDO_I18N_VEHICLES = " Vehikel " ;
-- #+v1.94
VUHDO_I18N_DEFAULT_RES_ANNOUNCE = " vuhdo, steh auf, Du Pappe! " ;
-- #v+1.151
VUHDO_I18N_MAIN_ASSISTS = " Assistenten " ;
-- #+v1.184
VUHDO_I18N_BW_CD = " CD " ;
VUHDO_I18N_BW_GO = " GO! " ;
VUHDO_I18N_BW_LOW = " LOW " ;
VUHDO_I18N_BW_N_A = " |cffff0000N/A|r " ;
VUHDO_I18N_BW_RNG_RED = " |cffff0000RNG|r " ;
VUHDO_I18N_BW_OK = " OK " ;
VUHDO_I18N_BW_RNG_YELLOW = " |cffffff00RNG|r " ;
VUHDO_I18N_PROMOTE_RAID_LEADER = " Zum Raid-Leiter befördern " ;
VUHDO_I18N_PROMOTE_ASSISTANT = " Zum Assistenten befördern " ;
VUHDO_I18N_DEMOTE_ASSISTANT = " Assistent degradieren " ;
VUHDO_I18N_PROMOTE_MASTER_LOOTER = " Zum Loot-Master ernennen " ;
VUHDO_I18N_MT_NUMBER = " MT # " ;
VUHDO_I18N_ROLE_OVERRIDE = " Rolle überschreiben " ;
VUHDO_I18N_MELEE_TANK = " Melee - Tank " ;
VUHDO_I18N_MELEE_DPS = " Melee - DPS " ;
VUHDO_I18N_RANGED_DPS = " Ranged - DPS " ;
VUHDO_I18N_RANGED_HEALERS = " Ranged - Heiler " ;
VUHDO_I18N_AUTO_DETECT = " <automatisch> " ;
VUHDO_I18N_PROMOTE_ASSIST_MSG_1 = " |cffffe566 " ;
VUHDO_I18N_PROMOTE_ASSIST_MSG_2 = " |r wurde zum Assistenten ernannt. " ;
VUHDO_I18N_DEMOTE_ASSIST_MSG_1 = " |cffffe566 " ;
VUHDO_I18N_DEMOTE_ASSIST_MSG_2 = " |r wurde aus den Assistenten entfernt. " ;
VUHDO_I18N_RESET_ROLES = " Rollen zurücksetzen " ;
VUHDO_I18N_LOAD_KEY_SETUP = " Spruchbelegung " ;
VUHDO_I18N_BUFF_ASSIGN_1 = " Buff |cffffe566 " ;
VUHDO_I18N_BUFF_ASSIGN_2 = " |r wurde |cffffe566 " ;
VUHDO_I18N_BUFF_ASSIGN_3 = " |r zugewiesen. " ;
VUHDO_I18N_MACRO_KEY_ERR_1 = " FEHLER: Die max.Größe für Tastatur-Makros wurde überschritten für: " ;
VUHDO_I18N_MACRO_KEY_ERR_2 = " /256 Characters). Bitte die \" Automatisch-Zünden \" -Optionen reduzieren! " ;
VUHDO_I18N_MACRO_NUM_ERR = " Maximale Anzahl Makros überschritten! Kann Makro NICHT anlegen für: " ;
VUHDO_I18N_SMARTBUFF_ERR_1 = " VuhDo: Smart-Cast nur außerhalb des Kampfes! " ;
VUHDO_I18N_SMARTBUFF_ERR_2 = " VuhDo: Keine Spieler verfügbar für: " ;
VUHDO_I18N_SMARTBUFF_ERR_3 = " Spieler nicht in Reichweite für " ;
VUHDO_I18N_SMARTBUFF_ERR_4 = " VuhDo: Es gibt nichts zu tun. " ;
VUHDO_I18N_SMARTBUFF_OKAY_1 = " VuhDo: Buffe |cffffffff " ;
VUHDO_I18N_SMARTBUFF_OKAY_2 = " |r auf " ;
-- #+v1.189
VUHDO_I18N_UNKNOWN = " unbekannt " ;
VUHDO_I18N_SELF = " Selbst " ;
VUHDO_I18N_MELEES = " Nahkampf " ;
VUHDO_I18N_RANGED = " Fernkampf " ;
-- #+1.196
VUHDO_I18N_OPTIONS_NOT_LOADED = " >>> VuhDo-Optionen PlugIn nicht geladen! <<< " ;
VUHDO_I18N_SPELL_LAYOUT_NOT_EXIST_1 = " Fehler: Spell-Layout \" " ;
VUHDO_I18N_SPELL_LAYOUT_NOT_EXIST_2 = " \" existiert nicht. " ;
VUHDO_I18N_AUTO_ARRANG_1 = " Gruppengröße ist auf " ;
VUHDO_I18N_AUTO_ARRANG_2 = " gewechselt. Lade Profil: \" " ;
-- #+1.209
VUHDO_I18N_OWN_GROUP_LONG = " Eigene Gruppe " ;
VUHDO_I18N_TRACK_BUFFS_FOR = " Buff prüfen für ... " ;
VUHDO_I18N_NO_FOCUS = " [kein focus] " ;
VUHDO_I18N_NOT_AVAILABLE = " [ N/V ] " ;
-- #+1.237
VUHDO_I18N_TT_DISTANCE = " |cffffb233Distanz:|r " ;
VUHDO_I18N_TT_OF = " von " ;
VUHDO_I18N_YARDS = " Meter " ;
-- #+1.252
VUHDO_I18N_PANEL = " Fenster " ;
VUHDO_I18N_BOUQUET_AGGRO = " Flag: Aggro " ;
VUHDO_I18N_BOUQUET_OUT_OF_RANGE = " Flag: Reichweite, ausser " ;
VUHDO_I18N_BOUQUET_IN_RANGE = " Flag: Reichweite, in " ;
VUHDO_I18N_BOUQUET_IN_YARDS = " Flag: Entfernung < Meter " ;
VUHDO_I18N_BOUQUET_OTHER_HOTS = " Flag: HoTs anderer Spieler " ;
VUHDO_I18N_BOUQUET_DEBUFF_MAGIC = " Flag: Debuff Magie " ;
VUHDO_I18N_BOUQUET_DEBUFF_DISEASE = " Flag: Debuff Krankheit " ;
VUHDO_I18N_BOUQUET_DEBUFF_POISON = " Flag: Debuff Gift " ;
VUHDO_I18N_BOUQUET_DEBUFF_CURSE = " Flag: Debuff Fluch " ;
VUHDO_I18N_BOUQUET_CHARMED = " Flag: Übernommen " ;
VUHDO_I18N_BOUQUET_DEAD = " Flag: Tot " ;
VUHDO_I18N_BOUQUET_DISCONNECTED = " Flag: Disconnect " ;
VUHDO_I18N_BOUQUET_AFK = " Flag: AFK " ;
VUHDO_I18N_BOUQUET_PLAYER_TARGET = " Flag: Spielerziel " ;
VUHDO_I18N_BOUQUET_MOUSEOVER_TARGET = " Flag: Mouseover Einzeln " ;
VUHDO_I18N_BOUQUET_MOUSEOVER_GROUP = " Flag: Mouseover Gruppe " ;
VUHDO_I18N_BOUQUET_HEALTH_BELOW = " Flag: Leben < % " ;
VUHDO_I18N_BOUQUET_MANA_BELOW = " Flag: Mana < % " ;
VUHDO_I18N_BOUQUET_THREAT_ABOVE = " Flag: Bedrohung > % " ;
VUHDO_I18N_BOUQUET_NUM_IN_CLUSTER = " Flag: Cluster >= Spieler " ;
VUHDO_I18N_BOUQUET_CLASS_COLOR = " Flag: Immer Klassenfarbe " ;
VUHDO_I18N_BOUQUET_ALWAYS = " Flag: Immer einfarbig " ;
VUHDO_I18N_SWIFTMEND_POSSIBLE = " Flag: Rasche Heilung möglich " ;
VUHDO_I18N_BOUQUET_MOUSEOVER_CLUSTER = " Flag: Cluster, Mouseover " ;
VUHDO_I18N_THREAT_LEVEL_MEDIUM = " Flag: Bedrohung, Hoch " ;
VUHDO_I18N_THREAT_LEVEL_HIGH = " Flag: Bedrohung, Overnuke " ;
VUHDO_I18N_BOUQUET_STATUS_HEALTH = " Statusbar: Leben % " ;
VUHDO_I18N_BOUQUET_STATUS_MANA = " Statusbar: Mana % " ;
VUHDO_I18N_BOUQUET_STATUS_OTHER_POWERS = " Statusbar: Nicht-Mana % " ;
VUHDO_I18N_BOUQUET_STATUS_INCOMING = " Statusbar: Eingehende Heilung % " ;
VUHDO_I18N_BOUQUET_STATUS_THREAT = " Statusbar: Bedrohung % " ;
VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = " -- (de)buff hier eingeben -- " ;
VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = " Tank-Cooldowns " ;
VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = " Schild & Geschwächte Seele " ;
VUHDO_I18N_DEF_BOUQUET_MONK_STAGGER = " Mönch Staffeln " ;
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = " Rahmen: Multi + Aggro " ;
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = " Rahmen: Multi " ;
VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = " Rahmen: Einfach " ;
VUHDO_I18N_DEF_BOUQUET_SWIFTMENDABLE = " Rasche Heilung möglich " ;
VUHDO_I18N_DEF_BOUQUET_MOUSEOVER_SINGLE = " Mouseover: Einzeln " ;
VUHDO_I18N_DEF_BOUQUET_MOUSEOVER_MULTI = " Mouseover: Multi " ;
VUHDO_I18N_DEF_BOUQUET_AGGRO_INDICATOR = " Aggro-Indikator " ;
VUHDO_I18N_DEF_BOUQUET_CLUSTER_MOUSE_HOVER = " Cluster: Mouse Hover " ;
VUHDO_I18N_DEF_BOUQUET_THREAT_MARKS = " Bedrohung: Marken " ;
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_ALL = " Manabars: Alle Energien " ;
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_ONLY = " Manabars: Nur Mana " ;
VUHDO_I18N_DEF_BOUQUET_BAR_THREAT = " Bedrohung: Statusbalken " ;
VUHDO_I18N_CUSTOM_ICON_NONE = " - Kein / Default - " ;
VUHDO_I18N_CUSTOM_ICON_GLOSSY = " Glänzend " ;
VUHDO_I18N_CUSTOM_ICON_MOSAIC = " Mosaik " ;
VUHDO_I18N_CUSTOM_ICON_CLUSTER = " Cluster " ;
VUHDO_I18N_CUSTOM_ICON_FLAT = " Flach " ;
VUHDO_I18N_CUSTOM_ICON_SPOT = " Spot " ;
VUHDO_I18N_CUSTOM_ICON_CIRCLE = " Kreis " ;
VUHDO_I18N_CUSTOM_ICON_SKETCHED = " Rechteck " ;
VUHDO_I18N_CUSTOM_ICON_RHOMB = " Karo " ;
VUHDO_I18N_ERROR_NO_PROFILE = " Fehler: Kein Profil mit Namen: " ;
VUHDO_I18N_PROFILE_LOADED = " Profil geladen: " ;
VUHDO_I18N_PROFILE_SAVED = " Profil gespeichert: " ;
VUHDO_I18N_PROFILE_OVERWRITE_1 = " Profil " ;
VUHDO_I18N_PROFILE_OVERWRITE_2 = " gehört derzeit zu \n einem anderen Char " ;
VUHDO_I18N_PROFILE_OVERWRITE_3 = " \n - Überschreiben: Überschreibt bestehendes Profil. \n - Copy: Erzeugt eine Kopie. Bestehendes Profil bleibt erhalten. " ;
VUHDO_I18N_COPY = " Kopieren " ;
VUHDO_I18N_OVERWRITE = " Überschreiben " ;
VUHDO_I18N_DISCARD = " Verwerfen " ;
-- 2.0, alpha #2
VUHDO_I18N_DEF_BAR_BACKGROUND_SOLID = " Hintergrund: Einfarbig " ;
VUHDO_I18N_DEF_BAR_BACKGROUND_CLASS_COLOR = " Hintergrund: Klassenfarbe " ;
-- 2.0 alpha #9
VUHDO_I18N_BOUQUET_DEBUFF_BAR_COLOR = " Flag: Debuff, konfiguriert " ;
-- 2.0 alpha #11
VUHDO_I18N_DEF_BOUQUET_BAR_HEALTH = " Lebensbalken: (auto) " ;
VUHDO_I18N_UPDATE_RAID_TARGET = " Farbe: Schlachtzugsymbol " ;
VUHDO_I18N_BOUQUET_OVERHEAL_HIGHLIGHT = " Farbe: Overheal Aufheller " ;
VUHDO_I18N_BOUQUET_EMERGENCY_COLOR = " Farbe: Notfall " ;
VUHDO_I18N_BOUQUET_HEALTH_ABOVE = " Flag: Leben > % " ;
VUHDO_I18N_BOUQUET_RESURRECTION = " Flag: Wiederbelebung " ;
VUHDO_I18N_BOUQUET_STACKS_COLOR = " Farbe: #Stacks " ;
-- 2.1
VUHDO_I18N_DEF_BOUQUET_BAR_HEALTH_SOLID = " Leben: (auto, einfarbig) " ;
VUHDO_I18N_DEF_BOUQUET_BAR_HEALTH_CLASS_COLOR = " Leben: (auto, Klassenfarben) " ;
-- 2.9
VUHDO_I18N_NO_TARGET = " [kein Ziel] " ;
VUHDO_I18N_TT_LEFT = " Links: " ;
VUHDO_I18N_TT_RIGHT = " Rechts: " ;
VUHDO_I18N_TT_MIDDLE = " Mitte: " ;
VUHDO_I18N_TT_BTN_4 = " Taste 4: " ;
VUHDO_I18N_TT_BTN_5 = " Taste 5: " ;
VUHDO_I18N_TT_WHEEL_UP = " Rad hoch: " ;
VUHDO_I18N_TT_WHEEL_DOWN = " Rad runter: " ;
-- 2.13
VUHDO_I18N_BOUQUET_CLASS_ICON = " Icon: Klasse " ;
VUHDO_I18N_BOUQUET_RAID_ICON = " Icon: Schlachtzugsymbol " ;
VUHDO_I18N_BOUQUET_ROLE_ICON = " Icon: Rolle " ;
-- 2.18
VUHDO_I18N_LOAD_PROFILE = " Profil laden " ;
-- 2.20
VUHDO_I18N_DC_SHIELD_NO_MACROS = " Keine Makro-Plätze frei... d/c-Schild abgeschaltet. " ;
VUHDO_I18N_BROKER_TOOLTIP_1 = " |cffffff00Linksklick|r für Optionen " ;
VUHDO_I18N_BROKER_TOOLTIP_2 = " |cffffff00Rechtsklick|r für Popup-Menü " ;
-- 2.54
VUHDO_I18N_HOURS = " Std. " ;
VUHDO_I18N_MINS = " Min. " ;
VUHDO_I18N_SECS = " Sek. " ;
-- 2.65
VUHDO_I18N_BOUQUET_CUSTOM_DEBUFF = " Icon: Eigener Debuff " ;
-- 2.66
VUHDO_I18N_OFF = " aus " ;
VUHDO_I18N_GHOST = " Geist " ;
VUHDO_I18N_RIP = " tot " ;
VUHDO_I18N_DC = " d/c " ;
VUHDO_I18N_FOC = " Fok " ;
VUHDO_I18N_TAR = " Ziel " ;
VUHDO_I18N_VEHICLE = " O-O " ;
VUHDO_I18N_BOUQUET_PLAYER_FOCUS = " Flag: Spielerfokus " ;
-- 2.67
VUHDO_I18N_BUFF_WATCH = " BuffWatch " ;
VUHDO_I18N_HOTS = " HoTs " ;
VUHDO_I18N_DEBUFFS = " Debuffs " ;
VUHDO_I18N_BOUQUET_PLAYER_FOCUS = " Flag: Player Focus " ;
-- 2.69
VUHDO_I18N_SIDE_BAR_LEFT = " Seite Links " ;
VUHDO_I18N_SIDE_BAR_RIGHT = " Seite Rechts " ;
VUHDO_I18N_OWN_PET = " Eigenes Pet " ;
-- 2.72
VUHDO_I18N_SPELL = " Zauber " ;
VUHDO_I18N_COMMAND = " Kommando " ;
VUHDO_I18N_MACRO = " Makro " ;
VUHDO_I18N_ITEM = " Item " ;
-- 2.75
VUHDO_I18N_ERR_NO_BOUQUET = " \" %s \" ist dem nicht existierenden Bouquet \" %s \" zugeordnet! " ;
VUHDO_I18N_BOUQUET_HEALTH_BELOW_ABS = " Flag: Leben < k " ;
VUHDO_I18N_BOUQUET_HEALTH_ABOVE_ABS = " Flag: Leben > k " ;
VUHDO_I18N_SPELL_LAYOUT_NOT_EXIST = " Spruch-Layout \" %s \" existiert nicht. " ;
--VUHDO_I18N_ADDON_WARNING = "WARNUNG: Das möglicherweise problematische Addon |cffffffff\"%s\"|r ist mit VuhDo aktiv. Grund: %s";
--VUHDO_I18N_MAY_CAUSE_LAGS = "Kann zu erheblichen Lags führen.";
VUHDO_I18N_DISABLE_BY_VERSION = " !!! VUHDO IS DISABLED !!! This version is for client versions %d and above only !!! "
VUHDO_I18N_BOUQUET_STATUS_ALTERNATE_POWERS = " Statusbar: Alt. Energie % "
VUHDO_I18N_BOUQUET_ALTERNATE_POWERS_ABOVE = " Flag: Alt. Ernergie > % " ;
VUHDO_I18N_DEF_ALTERNATE_POWERS = " Alternative Energie " ;
VUHDO_I18N_DEF_TANK_CDS_EXTENDED = " Tank-Cooldowns erw " ;
VUHDO_I18N_BOUQUET_HOLY_POWER_EQUALS = " Flag: Eigene Heilige Macht == " ;
VUHDO_I18N_DEF_PLAYER_HOLY_POWER = " Heilige Macht Spieler " ;
VUHDO_I18N_CUSTOM_ICON_ONE_THIRD = " Drittel: Eins " ;
VUHDO_I18N_CUSTOM_ICON_TWO_THIRDS = " Drittel: Zwei " ;
VUHDO_I18N_CUSTOM_ICON_THREE_THIRDS = " Drittel: Drei " ;
VUHDO_I18N_DEF_ROLE_ICON = " Rollen-Icon " ;
VUHDO_I18N_DEF_BOUQUET_TARGET_HEALTH = " Leben: (auto, Ziele) " ;
VUHDO_I18N_TAPPED_COLOR = " Flag: Getappt " ;
VUHDO_I18N_ENEMY_STATE_COLOR = " Farbe: Freund/Feind " ;
VUHDO_I18N_FRIEND_STATUS = " Flag: Freund " ;
VUHDO_I18N_FOE_STATUS = " Flag: Feind " ;
VUHDO_I18N_BOUQUET_STATUS_ALWAYS_FULL = " Statusbar: Immer voll " ;
VUHDO_I18N_BOUQUET_STATUS_FULL_IF_ACTIVE = " Statusbar: voll wenn aktiv " ;
VUHDO_I18N_AOE_ADVICE = " Icon: Gruppenheilung " ;
VUHDO_I18N_DEF_AOE_ADVICE = " Hinweis Gruppenheilung " ;
VUHDO_I18N_BOUQUET_DURATION_ABOVE = " Flag: Dauer > sec " ;
VUHDO_I18N_BOUQUET_DURATION_BELOW = " Flag: Dauer < sec " ;
VUHDO_I18N_DEF_WRACK = " Sinestra: Zermürben " ;
VUHDO_I18N_DEF_DIRECTION_ARROW = " Richtungspfeil " ;
VUHDO_I18N_BOUQUET_DIRECTION_ARROW = " Richtungspfeil " ;
VUHDO_I18N_DEF_RAID_LEADER = " Icon: Raid-Leiter " ;
VUHDO_I18N_DEF_RAID_ASSIST = " Icon: Raid-Assistent " ;
VUHDO_I18N_DEF_MASTER_LOOTER = " Icon: Loot-Meister " ;
VUHDO_I18N_DEF_PVP_STATUS = " Icon: PvP-Status " ;
VUHDO_I18N_GRID_MOUSEOVER_SINGLE = " Grid: Mouseover Einzeln " ;
VUHDO_I18N_GRID_BACKGROUND_BAR = " Grid: Hintergrund " ;
VUHDO_I18N_DEF_BIT_O_GRID = " Bit'o'Grid " ;
VUHDO_I18N_DEF_VUHDO_ESQUE = " Vuhdo'esque " ;
VUHDO_I18N_DEF_ROLE_COLOR = " Rollen-Farbe " ;
VUHDO_I18N_BOUQUET_ROLE_TANK = " Flag: Rolle Tank " ;
VUHDO_I18N_BOUQUET_ROLE_DAMAGE = " Flag: Rolle Damage-Dealer " ;
VUHDO_I18N_BOUQUET_ROLE_HEALER = " Flag: Rolle Heiler " ;
VUHDO_I18N_BOUQUET_STACKS = " Flag: Stacks > " ;
VUHDO_I18N_DEF_PLAYER_CHI = " Player Chi " ;
VUHDO_I18N_BOUQUET_TARGET_RAID_ICON = " Icon: Ziel-Schlachtzugsymbol " ;
VUHDO_I18N_BOUQUET_OWN_CHI_EQUALS = " Flag: Eigenes Chi == " ;
VUHDO_I18N_CUSTOM_ICON_FOUR_THIRDS = " Drittel: Vier " ;
VUHDO_I18N_CUSTOM_ICON_FIVE_THIRDS = " Drittel: Fünf " ;
VUHDO_I18N_DEF_RAID_CDS = " Raid Cooldowns " ;
VUHDO_I18N_BOUQUET_STATUS_CLASS_COLOR_IF_ACTIVE = " Flag: Klassenfarbe wenn aktiv " ;
VUHDO_I18N_LETHAL_POISONS = " Lethal Poisons " ;
VUHDO_I18N_NON_LETHAL_POISONS = " Non-lethal Poisons " ;
VUHDO_I18N_DEF_COUNTER_SHIELD_ABSORB = " Counter: All Shield Absorb #k " ;
VUHDO_I18N_BUFFC_WEAPON_ENCHANT_OFF = " Weapon Enchant (offhand) " ;
VUHDO_I18N_DEF_PVP_FLAGS = " PvP-Flaggenträger " ;
VUHDO_I18N_DEF_STATUS_SHIELD = " Statusbar: Schilde " ;
VUHDO_I18N_TARGET = " Ziel " ;
VUHDO_I18N_FOCUS = " Fokus " ;
VUHDO_I18N_DEF_STATUS_OVERSHIELDED = " Statusbar: Überschildung " ;
-- 3.65
VUHDO_I18N_BOUQUET_OUTSIDE_ZONE = " Flag: Player Zone, outside " ;
VUHDO_I18N_BOUQUET_INSIDE_ZONE = " Flag: Player Zone, inside " ;
VUHDO_I18N_BOUQUET_WARRIOR_TANK = " Flag: Role Tank, Warrior " ;
VUHDO_I18N_BOUQUET_PALADIN_TANK = " Flag: Role Tank, Paladin " ;
VUHDO_I18N_BOUQUET_DK_TANK = " Flag: Role Tank, Death Knight " ;
VUHDO_I18N_BOUQUET_MONK_TANK = " Flag: Role Tank, Monk " ;
VUHDO_I18N_BOUQUET_DRUID_TANK = " Flag: Role Tank, Druid " ;
-- 3.66
VUHDO_I18N_BOUQUET_PALADIN_BEACON = " Paladin Beacon " ;
VUHDO_I18N_BOUQUET_STATUS_EXCESS_ABSORB = " Statusbar: Excess Absorption % " ;
VUHDO_I18N_BOUQUET_STATUS_TOTAL_ABSORB = " Statusbar: Total Absorption % " ;
-- 3.67
VUHDO_I18N_NO_BOSS = " [no NPC] " ;
VUHDO_I18N_BOSSES = " NPCs " ;
-- 3.71
VUHDO_I18N_BOUQUET_CUSTOM_FLAG = " Custom Flag " ;
VUHDO_I18N_ERROR_CUSTOM_FLAG_LOAD = " {VuhDo} Error: Your custom flag validator did not load: " ;
VUHDO_I18N_ERROR_CUSTOM_FLAG_EXECUTE = " {VuhDo} Error: Your custom flag validator did not execute: " ;
VUHDO_I18N_ERROR_CUSTOM_FLAG_BLOCKED = " {VuhDo} Error: A custom flag of this bouquet tried to call a forbidden function but has been blocked from doing so. Remember only to import strings from trusted sources. " ;
VUHDO_I18N_ERROR_INVALID_VALIDATOR = " {VuhDo} Error: Invalid validator: " ;
-- 3.72
VUHDO_I18N_BOUQUET_DEMON_HUNTER_TANK = " Flag: Role Tank, Demon Hunter " ;
VUHDO_I18N_DEMON_HUNTERS = " Demon Hunters " ;
-- 3.77
VUHDO_I18N_DEF_COUNTER_OVERFLOW_ABSORB = " Counter: Mythic+ Overflow Absorb #k " ;
-- 3.79
VUHDO_I18N_DEFAULT_RES_ANNOUNCE_MASS = " Casting mass resurrection! " ;
-- 3.81
VUHDO_I18N_BOUQUET_OVERFLOW_COUNTER = " Overflow Mythic+ Affix " ;
-- 3.82
VUHDO_I18N_SPELL_TRACE = " Icon: Spell Trace " ;
VUHDO_I18N_DEF_SPELL_TRACE = " Spell Trace " ;
VUHDO_I18N_TRAIL_OF_LIGHT = " Icon: Trail of Light " ;
VUHDO_I18N_DEF_TRAIL_OF_LIGHT = " Trail of Light " ;
-- 3.83
VUHDO_I18N_BOUQUET_STATUS_MANA_HEALER_ONLY = " Statusbar: Mana % (Healer Only) " ;
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_HEALER_ONLY = " Manabars: Mana (Healer Only) " ;
-- 3.98
VUHDO_I18N_BOUQUET_HAS_SUMMON_ICON = " Icon: Has Summon " ;
VUHDO_I18N_DEF_BOUQUET_HAS_SUMMON = " Summon Status Icon " ;
VUHDO_I18N_DEF_BOUQUET_ROLE_AND_SUMMON = " Role & Summon Status Icon " ;
-- 3.99
VUHDO_I18N_BOUQUET_IS_PHASED = " Icon: Is Phased " ;
VUHDO_I18N_BOUQUET_IS_WAR_MODE_PHASED = " Icon: Is War Mode Phased " ;
VUHDO_I18N_DEF_BOUQUET_IS_PHASED = " Is Phased Icon " ;
-- 3.101
VUHDO_I18N_DEF_PLAYER_COMBO_POINTS = " Player Combo Points " ;
VUHDO_I18N_BOUQUET_OWN_COMBO_POINTS_EQUALS = " Flag: Own Combo Points == " ;
VUHDO_I18N_DEF_PLAYER_SOUL_SHARDS = " Player Soul Shards " ;
VUHDO_I18N_BOUQUET_OWN_SOUL_SHARDS_EQUALS = " Flag: Own Soul Shards == " ;
VUHDO_I18N_DEF_PLAYER_RUNES = " Player Runes " ;
VUHDO_I18N_BOUQUET_OWN_RUNES_EQUALS = " Flag: Own Runes == " ;
VUHDO_I18N_DEF_PLAYER_ARCANE_CHARGES = " Player Arcane Charges " ;
VUHDO_I18N_BOUQUET_OWN_ARCANE_CHARGES_EQUALS = " Flag: Own Arcane Charges == " ;
VUHDO_I18N_DEBUFF_BLACKLIST_ADDED = " Added \" [%s] %s \" to the debuff backlist. " ;
-- 3.104
VUHDO_I18N_PLAY_SOUND_FILE_ERR = " Could not play sound \" %s \" : %s " ;
VUHDO_I18N_PLAY_SOUND_FILE_DEBUFF_ERR = " Could not play sound \" %s \" for standard debuff. Adjust your settings under 'VuhDo Options > Debuffs > Standard > Debuff Sound'. " ;
VUHDO_I18N_PLAY_SOUND_FILE_CUSTOM_DEBUFF_ERR = " Could not play sound \" %s \" for custom debuff \" %s \" . Adjust your settings under 'VuhDo Options > Debuffs > Custom'. " ;
-- 3.122
VUHDO_I18N_BOUQUET_STATUS_POWER_TANK_ONLY = " Statusbar: Power % (Tank Only) " ;
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_TANK_ONLY = " Manabars: Power (Tank Only) " ;
-- 3.131
VUHDO_I18N_DEF_COUNTER_HEAL_ABSORB = " Counter: All Heal Absorb #k " ;
VUHDO_I18N_DEF_STATUS_HEAL_ABSORB = " Statusbar: Heal Absorb " ;
-- 3.135
VUHDO_I18N_TRINKET_1 = " Trinket 1 " ;
VUHDO_I18N_TRINKET_2 = " Trinket 2 " ;
-- 3.139
VUHDO_I18N_EVOKERS = " Evokers " ;
-- 3.143
VUHDO_I18N_BUFFC_EARTH_SHIELD = " Earth Shield (Self) " ;
-- 3.150
VUHDO_I18N_ADDON_COMPARTMENT_ICON = " AddOn Compartment Icon is now " ;
-- 3.152
VUHDO_I18N_SPELL_TRACE_SINGLE = " Icon: Spell Trace (Single) " ;
-- 3.154
VUHDO_I18N_SPELL_TRACE_INCOMING = " Icon: Spell Trace (Incoming) " ;
VUHDO_I18N_SPELL_TRACE_HEAL = " Icon: Spell Trace (Heal) " ;
-- 3.157
VUHDO_I18N_TEXT_PROVIDER_OVERHEAL = " Overheal: <#nk> " ;
VUHDO_I18N_TEXT_PROVIDER_OVERHEAL_PLUS = " Overheal: +<#n>k " ;
VUHDO_I18N_TEXT_PROVIDER_INCOMING_HEAL = " Incoming Heal: <#nk> " ;
VUHDO_I18N_TEXT_PROVIDER_SHIELD_ABSORB = " Shield absorb total: <#nk> " ;
VUHDO_I18N_TEXT_PROVIDER_HEAL_ABSORB = " Heal absorb total: <#nk> " ;
VUHDO_I18N_TEXT_PROVIDER_THREAT = " Threat: <#n>% " ;
VUHDO_I18N_TEXT_PROVIDER_CHI = " Chi: <#n> " ;
VUHDO_I18N_TEXT_PROVIDER_HOLY_POWER = " Holy Power: <#n> " ;
VUHDO_I18N_TEXT_PROVIDER_COMBO_POINTS = " Combo Points: <#n> " ;
VUHDO_I18N_TEXT_PROVIDER_SOUL_SHARDS = " Soul Shards: <#n> " ;
VUHDO_I18N_TEXT_PROVIDER_RUNES = " Runes: <#n> " ;
VUHDO_I18N_TEXT_PROVIDER_ARCANE_CHARGES = " Arcane Charges: <#n> " ;
VUHDO_I18N_TEXT_PROVIDER_MANA_PERCENT = " Mana: <#n>% " ;
VUHDO_I18N_TEXT_PROVIDER_MANA_PERCENT_TENTH = " Mana: <#n/10%> " ;
VUHDO_I18N_TEXT_PROVIDER_MANA_UNIT_OF = " Mana: <#n>/<#n> " ;
VUHDO_I18N_TEXT_PROVIDER_MANA_KILO_OF = " Mana: <#nk>/<#nk> " ;
VUHDO_I18N_TEXT_PROVIDER_MANA = " Mana: <#n> " ;
VUHDO_I18N_TEXT_PROVIDER_MANA_KILO = " Mana: <#nk> " ;
VUHDO_I18N_BOUQUET_STATUS_HEALTH_IF_ACTIVE = " Statusbar: Health % if active " ;