if ( GetLocale ( ) ~= " esES " ) then
return ;
end
-- á = \195\161
-- é = \195\169
-- í = \195\173
-- ó = \195\179
-- ú = \195\186
-- ñ = \195\177
-- è = \195\170
-- ï = \195\175
-- ô = \195\180
-- ù = \195\185
-- Œ = \197\146
-- œ = \197\147
-- @EXACT = true: Translation has to be the exact(!) match in the clients language,
-- beacause it carries technical semantics
-- @EXACT = false: Translation can be done freely, because text is only descriptive
-- Class Names
-- @EXACT = false
VUHDO_I18N_WARRIORS = " Guerreros "
VUHDO_I18N_ROGUES = " P \195 \173 caros " ;
VUHDO_I18N_HUNTERS = " Cazadores " ;
VUHDO_I18N_PALADINS = " Paladines " ;
VUHDO_I18N_MAGES = " Magos " ;
VUHDO_I18N_WARLOCKS = " Brujos " ;
VUHDO_I18N_SHAMANS = " Chamanes " ;
VUHDO_I18N_DRUIDS = " Druidas " ;
VUHDO_I18N_PRIESTS = " Sacerdotes " ;
VUHDO_I18N_DEATH_KNIGHT = " Caballeros de la Muerte " ;
VUHDO_I18N_MONKS = " Monks " ;
-- Group Model Names
-- @EXACT = false
VUHDO_I18N_GROUP = " Grupo " ;
VUHDO_I18N_OWN_GROUP = " Mi Grupo " ;
-- Special Model Names
-- @EXACT = false
VUHDO_I18N_PETS = " Mascotas " ;
VUHDO_I18N_MAINTANKS = " Tanques principales " ;
VUHDO_I18N_PRIVATE_TANKS = " Mis objetivos " ;
-- General Labels
-- @EXACT = false
VUHDO_I18N_OKAY = " Aceptar " ;
VUHDO_I18N_CLASS = " Clase " ;
VUHDO_I18N_PLAYER = " Jugador " ;
-- VuhDoTooltip.lua
-- @EXACT = false
VUHDO_I18N_TT_POSITION = " |cffffb233Position:|r " ;
VUHDO_I18N_TT_GHOST = " <GHOST> " ;
VUHDO_I18N_TT_DEAD = " <DEAD> " ;
VUHDO_I18N_TT_AFK = " <AFK> " ;
VUHDO_I18N_TT_DND = " <DND> " ;
VUHDO_I18N_TT_LIFE = " |cffffb233Vida:|r " ;
VUHDO_I18N_TT_MANA = " |cffffb233Mana:|r " ;
VUHDO_I18N_TT_LEVEL = " Nivel " ;
-- VuhDoPanel.lua
-- @EXACT = false
VUHDO_I18N_CHOOSE = " Seleccionar " ;
VUHDO_I18N_DRAG = " Arrastrar " ;
VUHDO_I18N_REMOVE = " Suprimir " ;
VUHDO_I18N_ME = " mi! " ;
VUHDO_I18N_TYPE = " Tipo " ;
VUHDO_I18N_VALUE = " Valor " ;
VUHDO_I18N_SPECIAL = " Especial " ;
VUHDO_I18N_BUFF_ALL = " todos " ;
VUHDO_I18N_SHOW_BUFF_WATCH = " Muestra buscador de buffs " ;
-- @EXACT = true
--
-- Chat messages
-- @EXACT = false
VUHDO_I18N_COMMAND_LIST = " \n |cffffe566 - [ Commandes VuhDo] -|r " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566opt|r[ions] - Opciones de VuhDo " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566res|r[et] - Resetear la posicion del panel " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566lock|r - Cambiar Panel Bloqueado " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566mm, map, minimap|r - Activar Icono de minimapa " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566compart|r[ment] - Toggle AddOn Compartment Icon " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566show, hide, toggle|r - Girar paneles " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566load|r - [Profile],[Key Layout] " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n[broad]|cffffe566cast, mt|r[s] - Configurar tanques principales " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566role|r - Restablecer rol de jugadores " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566ab|r[out] - About this add-on " ;
VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. " |n|cffffe566help,?|r - Lista de comandos \n " ;
VUHDO_I18N_BAD_COMMAND = " Comando invalido! Teclea '/vuhdo help' or '/vd ?' para ver la lista de comandos. " ;
VUHDO_I18N_CHAT_SHOWN = " |cffffe566visible|r. " ;
VUHDO_I18N_CHAT_HIDDEN = " |cffffe566cach \195 \169 |r. " ;
VUHDO_I18N_MM_ICON = " El icono del minimapa esta activo " ;
VUHDO_I18N_MTS_BROADCASTED = " Tanques principales incorporados a la raid " ;
VUHDO_I18N_PANELS_SHOWN = " Paneles de healers estan ahora |cffffe566shown|r. " ;
VUHDO_I18N_PANELS_HIDDEN = " Paneles de healers estan ahora |cffffe566hidden|r. " ;
VUHDO_I18N_LOCK_PANELS_PRE = " La posicion de los paneles esta bloqueada " ;
VUHDO_I18N_LOCK_PANELS_LOCKED = " |cffffe566v \195 \169 rouill \195 \169 |r. " ;
VUHDO_I18N_LOCK_PANELS_UNLOCKED = " |cffffe566d \195 \169 v \195 \169 rouill \195 \169 |r. " ;
VUHDO_I18N_PANELS_RESET = " La posicion de los paneles ha sido reseteado. " ;
-- Config Pop-Up
-- @EXACT = false
VUHDO_I18N_ROLE = " Roll " ;
VUHDO_I18N_PRIVATE_TANK = " Tanques personalizados " ;
VUHDO_I18N_SET_BUFF = " Definir los buffos " ;
-- Minimap
-- @EXACT = false
VUHDO_I18N_VUHDO_OPTIONS = " Opciones de VuhDo " ;
VUHDO_I18N_PANEL_SETUP = " Opciones " ;
VUHDO_I18N_MM_TOOLTIP = " Izquierda: Configuracion del panel \n Derecha: Menu " ;
VUHDO_I18N_TOGGLES = " Posicion " ;
VUHDO_I18N_LOCK_PANELS = " Bloquear Paneles " ;
VUHDO_I18N_SHOW_PANELS = " Mostrar Paneles " ;
VUHDO_I18N_MM_BUTTON = " Boton del Minimapa " ;
VUHDO_I18N_CLOSE = " Cerrar " ;
VUHDO_I18N_BROADCAST_MTS = " Sincronizar MTS " ;
-- Buff categories
-- @EXACT = false
-- Priest
-- Shaman
VUHDO_I18N_BUFFC_FIRE_TOTEM = " Totem de fuego " ;
VUHDO_I18N_BUFFC_AIR_TOTEM = " Totem de aire " ;
VUHDO_I18N_BUFFC_EARTH_TOTEM = " Totem de tierra " ;
VUHDO_I18N_BUFFC_WATER_TOTEM = " Totem de agua " ;
VUHDO_I18N_BUFFC_WEAPON_ENCHANT = " Armas encantadas " ;
VUHDO_I18N_BUFFC_WEAPON_ENCHANT_2 = " Armas encantadas 2 " ;
VUHDO_I18N_BUFFC_SHIELDS = " Escudos " ;
-- Paladin
VUHDO_I18N_BUFFC_BLESSING = " Bendicion " ;
VUHDO_I18N_BUFFC_SEAL = " Sello " ;
-- Druids
-- Warlock
VUHDO_I18N_BUFFC_SKIN = " Piel de demonio " ;
-- Mage
VUHDO_I18N_BUFFC_ARMOR_MAGE = " Armadura " ;
-- Death Knight
VUHDO_BUFFC_PRESENCE = " Presencia " ;
-- Warrior
VUHDO_I18N_BUFFC_SHOUT = " Grito " ;
-- Hunter
VUHDO_I18N_BUFFC_ASPECT = " Aspecto " ;
-- Monk
VUHDO_I18N_BUFFC_STANCE = " Stance " ;
-- Key Binding Headers/Names
-- @EXACT = false
BINDING_HEADER_VUHDO_TITLE = " VuhDo - Raid Frames " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_1 = " Mouse over - Sort 1 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_2 = " Mouse over - Sort 2 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_3 = " Mouse over - Sort 3 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_4 = " Mouse over - Sort 4 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_5 = " Mouse over - Sort 5 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_6 = " Mouse over - Sort 6 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_7 = " Mouse over - Sort 7 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_8 = " Mouse over - Sort 8 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_9 = " Mouse over - Sort 9 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_10 = " Mouse over - Sort 10 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_11 = " Mouse over - Sort 11 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_12 = " Mouse over - Sort 12 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_13 = " Mouse over - Sort 13 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_14 = " Mouse over - Sort 14 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_15 = " Mouse over - Sort 15 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_16 = " Mouse over - Sort 16 " ;
BINDING_NAME_VUHDO_KEY_ASSIGN_SMART_BUFF = " Buff Intelligent " ;
VUHDO_I18N_MOUSE_OVER_BINDING = " Raccourcis clavier " ;
VUHDO_I18N_UNASSIGNED = " (non assign \195 \169 ) " ;
-- #+V1.89
VUHDO_I18N_NO = " No " ;
VUHDO_I18N_UP = " up " ;
VUHDO_I18N_VEHICLES = " Vehicles " ;
-- #+v1.94
VUHDO_I18N_DEFAULT_RES_ANNOUNCE = " Come to life, vuhdo, you b00n! " ;
-- #v+1.151
VUHDO_I18N_MAIN_ASSISTS = " Main Assists " ;
-- #+v1.184
VUHDO_I18N_BW_CD = " CD " ;
VUHDO_I18N_BW_GO = " GO! " ;
VUHDO_I18N_BW_LOW = " LOW " ;
VUHDO_I18N_BW_N_A = " |cffff0000N/A|r " ;
VUHDO_I18N_BW_RNG_RED = " |cffff0000RNG|r " ;
VUHDO_I18N_BW_OK = " OK " ;
VUHDO_I18N_BW_RNG_YELLOW = " |cffffff00RNG|r " ;
VUHDO_I18N_PROMOTE_RAID_LEADER = " Promote to Raid Leader " ;
VUHDO_I18N_PROMOTE_ASSISTANT = " Promote to Assistant " ;
VUHDO_I18N_DEMOTE_ASSISTANT = " Demote from Assistant " ;
VUHDO_I18N_PROMOTE_MASTER_LOOTER = " Promote to Master Looter " ;
VUHDO_I18N_MT_NUMBER = " MT # " ;
VUHDO_I18N_ROLE_OVERRIDE = " Role override " ;
VUHDO_I18N_MELEE_TANK = " Melee - Tank " ;
VUHDO_I18N_MELEE_DPS = " Melee - DPS " ;
VUHDO_I18N_RANGED_DPS = " Ranged - DPS " ;
VUHDO_I18N_RANGED_HEALERS = " Ranged - Healer " ;
VUHDO_I18N_AUTO_DETECT = " <auto detect> " ;
VUHDO_I18N_PROMOTE_ASSIST_MSG_1 = " Promoted |cffffe566 " ;
VUHDO_I18N_PROMOTE_ASSIST_MSG_2 = " |r to assistant. " ;
VUHDO_I18N_DEMOTE_ASSIST_MSG_1 = " Demoted |cffffe566 " ;
VUHDO_I18N_DEMOTE_ASSIST_MSG_2 = " |r from assistant. " ;
VUHDO_I18N_RESET_ROLES = " Reset Roles " ;
VUHDO_I18N_LOAD_KEY_SETUP = " Load Key Setup " ;
VUHDO_I18N_BUFF_ASSIGN_1 = " Buff |cffffe566 " ;
VUHDO_I18N_BUFF_ASSIGN_2 = " |r has been assigned to |cffffe566 " ;
VUHDO_I18N_BUFF_ASSIGN_3 = " |r " ;
VUHDO_I18N_MACRO_KEY_ERR_1 = " ERROR: Keyboard mouse-over macro size exceeds limit for spell: " ;
VUHDO_I18N_MACRO_KEY_ERR_2 = " /256 Characters). Try reducing auto fire options!!! " ;
VUHDO_I18N_MACRO_NUM_ERR = " Maximum number of macros per character exceeded! Can't create mouse over macro for: " ;
VUHDO_I18N_SMARTBUFF_ERR_1 = " VuhDo: Unable to smart buff in combat! " ;
VUHDO_I18N_SMARTBUFF_ERR_2 = " VuhDo: No buff target available for " ;
VUHDO_I18N_SMARTBUFF_ERR_3 = " players out of range for " ;
VUHDO_I18N_SMARTBUFF_ERR_4 = " VuhDo: No buff to cast. " ;
VUHDO_I18N_SMARTBUFF_OKAY_1 = " VuhDo: Buffing |cffffffff " ;
VUHDO_I18N_SMARTBUFF_OKAY_2 = " |r on " ;
-- #+v1.189
VUHDO_I18N_UNKNOWN = " unknown " ;
VUHDO_I18N_SELF = " Self " ;
VUHDO_I18N_MELEES = " Melees " ;
VUHDO_I18N_RANGED = " Ranged " ;
-- #+1.196
VUHDO_I18N_OPTIONS_NOT_LOADED = " >>> VuhDo Options plugin not loaded! <<< " ;
VUHDO_I18N_SPELL_LAYOUT_NOT_EXIST_1 = " Error: Spell layout \" " ;
VUHDO_I18N_SPELL_LAYOUT_NOT_EXIST_2 = " \" doesn't exist. " ;
VUHDO_I18N_AUTO_ARRANG_1 = " Number of Party members has changed to " ;
VUHDO_I18N_AUTO_ARRANG_2 = " . Auto-engaging arrangement: \" " ;
-- #+1.209
VUHDO_I18N_TRACK_BUFFS_FOR = " Track buff for ... " ;
VUHDO_I18N_OWN_GROUP_LONG = " Own Group " ;
VUHDO_I18N_NO_FOCUS = " [no focus] " ;
VUHDO_I18N_NOT_AVAILABLE = " [ N/A ] " ;
-- #+1.237
VUHDO_I18N_TT_DISTANCE = " |cffffb233Distance:|r " ;
VUHDO_I18N_TT_OF = " of " ;
VUHDO_I18N_YARDS = " yards " ;
-- #+1.252
VUHDO_I18N_PANEL = " Panel " ;
VUHDO_I18N_BOUQUET_AGGRO = " Flag: Aggro " ;
VUHDO_I18N_BOUQUET_OUT_OF_RANGE = " Flag: Range, out of " ;
VUHDO_I18N_BOUQUET_IN_RANGE = " Flag: Range, in " ;
VUHDO_I18N_BOUQUET_IN_YARDS = " Flag: Distance < yards " ;
VUHDO_I18N_BOUQUET_OTHER_HOTS = " Flag: Other Player's HoTs " ;
VUHDO_I18N_BOUQUET_DEBUFF_MAGIC = " Flag: Debuff Magic " ;
VUHDO_I18N_BOUQUET_DEBUFF_DISEASE = " Flag: Debuff Disease " ;
VUHDO_I18N_BOUQUET_DEBUFF_POISON = " Flag: Debuff Poison " ;
VUHDO_I18N_BOUQUET_DEBUFF_CURSE = " Flag: Debuff Curse " ;
VUHDO_I18N_BOUQUET_CHARMED = " Flag: Charmed " ;
VUHDO_I18N_BOUQUET_DEAD = " Flag: Dead " ;
VUHDO_I18N_BOUQUET_DISCONNECTED = " Flag: Disconnected " ;
VUHDO_I18N_BOUQUET_AFK = " Flag: AFK " ;
VUHDO_I18N_BOUQUET_PLAYER_TARGET = " Flag: Player Target " ;
VUHDO_I18N_BOUQUET_MOUSEOVER_TARGET = " Flag: Mouseover Single " ;
VUHDO_I18N_BOUQUET_MOUSEOVER_GROUP = " Flag: Mouseover Group " ;
VUHDO_I18N_BOUQUET_HEALTH_BELOW = " Flag: Health < % " ;
VUHDO_I18N_BOUQUET_MANA_BELOW = " Flag: Mana < % " ;
VUHDO_I18N_BOUQUET_THREAT_ABOVE = " Flag: Threat > % " ;
VUHDO_I18N_BOUQUET_NUM_IN_CLUSTER = " Flag: Cluster >= players " ;
VUHDO_I18N_BOUQUET_CLASS_COLOR = " Flag: Always Class Color " ;
VUHDO_I18N_BOUQUET_ALWAYS = " Flag: Always Solid " ;
VUHDO_I18N_SWIFTMEND_POSSIBLE = " Flag: Swiftmend possible " ;
VUHDO_I18N_BOUQUET_MOUSEOVER_CLUSTER = " Flag: Cluster, Mouseover " ;
VUHDO_I18N_THREAT_LEVEL_MEDIUM = " Flag: Threat, High " ;
VUHDO_I18N_THREAT_LEVEL_HIGH = " Flag: Threat, Overnuke " ;
VUHDO_I18N_BOUQUET_STATUS_HEALTH = " Statusbar: Health % " ;
VUHDO_I18N_BOUQUET_STATUS_MANA = " Statusbar: Mana % " ;
VUHDO_I18N_BOUQUET_STATUS_OTHER_POWERS = " Statusbar: non-Mana % " ;
VUHDO_I18N_BOUQUET_STATUS_INCOMING = " Statusbar: Inc. Heals % " ;
VUHDO_I18N_BOUQUET_STATUS_THREAT = " Statusbar: Threat % " ;
VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = " -- enter (de)buff here -- " ;
VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = " Tank Cooldowns " ;
VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = " PW:S & Weakened Soul " ;
VUHDO_I18N_DEF_BOUQUET_MONK_STAGGER = " Monje Aplazar " ;
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = " Border: Multi + Aggro " ;
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = " Border: Multi " ;
VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = " Border: Simple " ;
VUHDO_I18N_DEF_BOUQUET_SWIFTMENDABLE = " Swiftmendable " ;
VUHDO_I18N_DEF_BOUQUET_MOUSEOVER_SINGLE = " Mouseover: Single " ;
VUHDO_I18N_DEF_BOUQUET_MOUSEOVER_MULTI = " Mouseover: Multi " ;
VUHDO_I18N_DEF_BOUQUET_AGGRO_INDICATOR = " Aggro Indicator " ;
VUHDO_I18N_DEF_BOUQUET_CLUSTER_MOUSE_HOVER = " Cluster: Mouse Hover " ;
VUHDO_I18N_DEF_BOUQUET_THREAT_MARKS = " Threat: Marks " ;
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_ALL = " Manabars: All Powers " ;
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_ONLY = " Manabars: Mana only " ;
VUHDO_I18N_DEF_BOUQUET_BAR_THREAT = " Threat: Status Bar " ;
VUHDO_I18N_CUSTOM_ICON_NONE = " - None / Default - " ;
VUHDO_I18N_CUSTOM_ICON_GLOSSY = " Glossy " ;
VUHDO_I18N_CUSTOM_ICON_MOSAIC = " Mosaic " ;
VUHDO_I18N_CUSTOM_ICON_CLUSTER = " Cluster " ;
VUHDO_I18N_CUSTOM_ICON_FLAT = " Flat " ;
VUHDO_I18N_CUSTOM_ICON_SPOT = " Spot " ;
VUHDO_I18N_CUSTOM_ICON_CIRCLE = " Circle " ;
VUHDO_I18N_CUSTOM_ICON_SKETCHED = " Sketched " ;
VUHDO_I18N_CUSTOM_ICON_RHOMB = " Rhomb " ;
VUHDO_I18N_ERROR_NO_PROFILE = " Error: No profile named: " ;
VUHDO_I18N_PROFILE_LOADED = " Profile successfully loaded: " ;
VUHDO_I18N_PROFILE_SAVED = " Successfully saved profile: " ;
VUHDO_I18N_PROFILE_OVERWRITE_1 = " Profile " ;
VUHDO_I18N_PROFILE_OVERWRITE_2 = " is currently owned by \n another toon " ;
VUHDO_I18N_PROFILE_OVERWRITE_3 = " \n - Overwrite: Existing profile will be overwritten. \n - Copy: Create and save a copy. Keep existing profile. " ;
VUHDO_I18N_COPY = " Copy " ;
VUHDO_I18N_OVERWRITE = " Overwrite " ;
VUHDO_I18N_DISCARD = " Discard " ;
-- 2.0, alpha #2
VUHDO_I18N_DEF_BAR_BACKGROUND_SOLID = " Background: Solid " ;
VUHDO_I18N_DEF_BAR_BACKGROUND_CLASS_COLOR = " Background: Class Color " ;
-- 2.0 alpha #9
VUHDO_I18N_BOUQUET_DEBUFF_BAR_COLOR = " Flag: Debuff, configured " ;
-- 2.0 alpha #11
VUHDO_I18N_DEF_BOUQUET_BAR_HEALTH = " Health Bar: (auto) " ;
VUHDO_I18N_UPDATE_RAID_TARGET = " Flag: Raid target color " ;
VUHDO_I18N_BOUQUET_OVERHEAL_HIGHLIGHT = " Color: Overheal Highlighter " ;
VUHDO_I18N_BOUQUET_EMERGENCY_COLOR = " Color: Emergency " ;
VUHDO_I18N_BOUQUET_HEALTH_ABOVE = " Flag: Health > % " ;
VUHDO_I18N_BOUQUET_RESURRECTION = " Flag: Resurrection " ;
VUHDO_I18N_BOUQUET_STACKS_COLOR = " Color: #Stacks " ;
-- 2.1
VUHDO_I18N_DEF_BOUQUET_BAR_HEALTH_SOLID = " Health: (generic, solid) " ;
VUHDO_I18N_DEF_BOUQUET_BAR_HEALTH_CLASS_COLOR = " Health: (generic, class col) " ;
-- 2.9
VUHDO_I18N_NO_TARGET = " [no target] " ;
VUHDO_I18N_TT_LEFT = " Left: " ;
VUHDO_I18N_TT_RIGHT = " Right: " ;
VUHDO_I18N_TT_MIDDLE = " Middle: " ;
VUHDO_I18N_TT_BTN_4 = " Button 4: " ;
VUHDO_I18N_TT_BTN_5 = " Button 5: " ;
VUHDO_I18N_TT_WHEEL_UP = " Wheel up: " ;
VUHDO_I18N_TT_WHEEL_DOWN = " Wheel down: " ;
-- 2.13
VUHDO_I18N_BOUQUET_CLASS_ICON = " Icon: Class " ;
VUHDO_I18N_BOUQUET_RAID_ICON = " Icon: Raid Symbol " ;
VUHDO_I18N_BOUQUET_ROLE_ICON = " Icon: Role " ;
-- 2.18
VUHDO_I18N_LOAD_PROFILE = " Load Profile " ;
-- 2.20
VUHDO_I18N_DC_SHIELD_NO_MACROS = " No free macro slots for this toon... d/c shield temporarily disabled. " ;
VUHDO_I18N_BROKER_TOOLTIP_1 = " |cffffff00Left Click|r to show options menu " ;
VUHDO_I18N_BROKER_TOOLTIP_2 = " |cffffff00Right Click|r to show popup menu " ;
-- 2.54
VUHDO_I18N_HOURS = " hours " ;
VUHDO_I18N_MINS = " mins " ;
VUHDO_I18N_SECS = " secs " ;
-- 2.65
VUHDO_I18N_BOUQUET_CUSTOM_DEBUFF = " Icon: Custom Debuff " ;
-- 2.66
VUHDO_I18N_OFF = " off " ;
VUHDO_I18N_GHOST = " ghost " ;
VUHDO_I18N_RIP = " rip " ;
VUHDO_I18N_DC = " d/c " ;
VUHDO_I18N_FOC = " foc " ;
VUHDO_I18N_TAR = " tar " ;
VUHDO_I18N_VEHICLE = " O-O " ;
-- 2.67
VUHDO_I18N_BUFF_WATCH = " BuffWatch " ;
VUHDO_I18N_HOTS = " HoTs " ;
VUHDO_I18N_DEBUFFS = " Debuffs " ;
VUHDO_I18N_BOUQUET_PLAYER_FOCUS = " Flag: Player Focus " ;
-- 2.69
VUHDO_I18N_SIDE_BAR_LEFT = " Side Left " ;
VUHDO_I18N_SIDE_BAR_RIGHT = " Side Right " ;
VUHDO_I18N_OWN_PET = " Own Pet " ;
-- 2.72
VUHDO_I18N_SPELL = " Spell " ;
VUHDO_I18N_COMMAND = " Command " ;
VUHDO_I18N_MACRO = " Macro " ;
VUHDO_I18N_ITEM = " Item " ;
-- 2.75
VUHDO_I18N_ERR_NO_BOUQUET = " \" %s \" tries to hook to bouquet \" %s \" which doesn't exist! " ;
VUHDO_I18N_BOUQUET_HEALTH_BELOW_ABS = " Flag: Health < k " ;
VUHDO_I18N_BOUQUET_HEALTH_ABOVE_ABS = " Flag: Health > k " ;
VUHDO_I18N_SPELL_LAYOUT_NOT_EXIST = " Spell layout \" %s \" doesn't exist. " ;
--VUHDO_I18N_ADDON_WARNING = "WARNING: Addon |cffffffff\"%s\"|r is enabled along with VuhDo, which may be problematic. Reason: %s";
--VUHDO_I18N_MAY_CAUSE_LAGS = "May cause severe lags.";
VUHDO_I18N_DISABLE_BY_VERSION = " !!! VUHDO IS DISABLED !!! This version is for client versions %d and above only !!! "
VUHDO_I18N_BOUQUET_STATUS_ALTERNATE_POWERS = " Statusbar: Alternate Power % "
VUHDO_I18N_BOUQUET_ALTERNATE_POWERS_ABOVE = " Flag: Alternate Power > % " ;
VUHDO_I18N_DEF_ALTERNATE_POWERS = " Alternative Powers " ;
VUHDO_I18N_DEF_TANK_CDS_EXTENDED = " Tank Cooldowns extd " ;
VUHDO_I18N_BOUQUET_HOLY_POWER_EQUALS = " Flag: Own Holy Power == " ;
VUHDO_I18N_DEF_PLAYER_HOLY_POWER = " Player Holy Power " ;
VUHDO_I18N_CUSTOM_ICON_ONE_THIRD = " Thirds: One " ;
VUHDO_I18N_CUSTOM_ICON_TWO_THIRDS = " Thirds: Two "
VUHDO_I18N_CUSTOM_ICON_THREE_THIRDS = " Thirds: Three " ;
VUHDO_I18N_DEF_ROLE_ICON = " Role Icon " ;
VUHDO_I18N_DEF_BOUQUET_TARGET_HEALTH = " Health (generic, target) " ;
VUHDO_I18N_TAPPED_COLOR = " Flag: Tapped " ;
VUHDO_I18N_ENEMY_STATE_COLOR = " Color: Friend/Foe " ;
VUHDO_I18N_FRIEND_STATUS = " Flag: Friend " ;
VUHDO_I18N_FOE_STATUS = " Flag: Foe " ;
VUHDO_I18N_BOUQUET_STATUS_ALWAYS_FULL = " Statusbar: always full " ;
VUHDO_I18N_BOUQUET_STATUS_FULL_IF_ACTIVE = " Statusbar: full if active " ;
VUHDO_I18N_AOE_ADVICE = " Icon: AOE Advice " ;
VUHDO_I18N_DEF_AOE_ADVICE = " AOE Advice " ;
VUHDO_I18N_BOUQUET_DURATION_ABOVE = " Flag: Duration > sec " ;
VUHDO_I18N_BOUQUET_DURATION_BELOW = " Flag: Duration < sec " ;
VUHDO_I18N_DEF_WRACK = " Sinestra: Wrack " ;
VUHDO_I18N_DEF_DIRECTION_ARROW = " Direction Arrow " ;
VUHDO_I18N_BOUQUET_DIRECTION_ARROW = " Direction Arrow " ;
VUHDO_I18N_DEF_RAID_LEADER = " Icon: Raid leader " ;
VUHDO_I18N_DEF_RAID_ASSIST = " Icon: Raid assist " ;
VUHDO_I18N_DEF_MASTER_LOOTER = " Icon: Master looter " ;
VUHDO_I18N_DEF_PVP_STATUS = " Icon: PvP Status " ;
VUHDO_I18N_GRID_MOUSEOVER_SINGLE = " Grid: Mouseover Single " ;
VUHDO_I18N_GRID_BACKGROUND_BAR = " Grid: Background Bar " ;
VUHDO_I18N_DEF_BIT_O_GRID = " Bit'o'Grid " ;
VUHDO_I18N_DEF_VUHDO_ESQUE = " Vuhdo'esque " ;
VUHDO_I18N_DEF_ROLE_COLOR = " Role Color " ;
VUHDO_I18N_BOUQUET_ROLE_TANK = " Flag: Role Tank " ;
VUHDO_I18N_BOUQUET_ROLE_DAMAGE = " Flag: Role Damager " ;
VUHDO_I18N_BOUQUET_ROLE_HEALER = " Flag: Role Healer " ;
VUHDO_I18N_BOUQUET_STACKS = " Flag: Stacks > " ;
VUHDO_I18N_DEF_PLAYER_CHI = " Player Chi " ;
VUHDO_I18N_BOUQUET_TARGET_RAID_ICON = " Icon: Target's Raid Symbol " ;
VUHDO_I18N_BOUQUET_OWN_CHI_EQUALS = " Flag: Own Chi == " ;
VUHDO_I18N_CUSTOM_ICON_FOUR_THIRDS = " Thirds: Four " ;
VUHDO_I18N_CUSTOM_ICON_FIVE_THIRDS = " Thirds: Five " ;
VUHDO_I18N_DEF_RAID_CDS = " Raid Cooldowns " ;
VUHDO_I18N_BOUQUET_STATUS_CLASS_COLOR_IF_ACTIVE = " Flag: Class Color if active " ;
VUHDO_I18N_LETHAL_POISONS = " Lethal Poisons " ;
VUHDO_I18N_NON_LETHAL_POISONS = " Non-lethal Poisons " ;
VUHDO_I18N_DEF_COUNTER_SHIELD_ABSORB = " Counter: All Shield Absorb #k " ;
VUHDO_I18N_BUFFC_WEAPON_ENCHANT_OFF = " Weapon Enchant (offhand) " ;
VUHDO_I18N_DEF_PVP_FLAGS = " PvP Flag Carriers " ;
VUHDO_I18N_DEF_STATUS_SHIELD = " Statusbar: Shield " ;
VUHDO_I18N_TARGET = " Target " ;
VUHDO_I18N_FOCUS = " Focus " ;
VUHDO_I18N_DEF_STATUS_OVERSHIELDED = " Statusbar: Overshielded " ;
-- 3.65
VUHDO_I18N_BOUQUET_OUTSIDE_ZONE = " Flag: Player Zone, outside " ;
VUHDO_I18N_BOUQUET_INSIDE_ZONE = " Flag: Player Zone, inside " ;
VUHDO_I18N_BOUQUET_WARRIOR_TANK = " Flag: Role Tank, Warrior " ;
VUHDO_I18N_BOUQUET_PALADIN_TANK = " Flag: Role Tank, Paladin " ;
VUHDO_I18N_BOUQUET_DK_TANK = " Flag: Role Tank, Death Knight " ;
VUHDO_I18N_BOUQUET_MONK_TANK = " Flag: Role Tank, Monk " ;
VUHDO_I18N_BOUQUET_DRUID_TANK = " Flag: Role Tank, Druid " ;
-- 3.66
VUHDO_I18N_BOUQUET_PALADIN_BEACON = " Paladin Beacon " ;
VUHDO_I18N_BOUQUET_STATUS_EXCESS_ABSORB = " Statusbar: Excess Absorption % " ;
VUHDO_I18N_BOUQUET_STATUS_TOTAL_ABSORB = " Statusbar: Total Absorption % " ;
-- 3.67
VUHDO_I18N_NO_BOSS = " [no NPC] " ;
VUHDO_I18N_BOSSES = " NPCs " ;
-- 3.71
VUHDO_I18N_BOUQUET_CUSTOM_FLAG = " Custom Flag " ;
VUHDO_I18N_ERROR_CUSTOM_FLAG_LOAD = " {VuhDo} Error: Your custom flag validator did not load: " ;
VUHDO_I18N_ERROR_CUSTOM_FLAG_EXECUTE = " {VuhDo} Error: Your custom flag validator did not execute: " ;
VUHDO_I18N_ERROR_CUSTOM_FLAG_BLOCKED = " {VuhDo} Error: A custom flag of this bouquet tried to call a forbidden function but has been blocked from doing so. Remember only to import strings from trusted sources. " ;
VUHDO_I18N_ERROR_INVALID_VALIDATOR = " {VuhDo} Error: Invalid validator: " ;
-- 3.72
VUHDO_I18N_BOUQUET_DEMON_HUNTER_TANK = " Flag: Role Tank, Demon Hunter " ;
VUHDO_I18N_DEMON_HUNTERS = " Demon Hunters " ;
-- 3.77
VUHDO_I18N_DEF_COUNTER_OVERFLOW_ABSORB = " Counter: Mythic+ Overflow Absorb #k " ;
-- 3.79
VUHDO_I18N_DEFAULT_RES_ANNOUNCE_MASS = " Casting mass resurrection! " ;
-- 3.81
VUHDO_I18N_BOUQUET_OVERFLOW_COUNTER = " Overflow Mythic+ Affix " ;
-- 3.82
VUHDO_I18N_SPELL_TRACE = " Icon: Spell Trace " ;
VUHDO_I18N_DEF_SPELL_TRACE = " Spell Trace " ;
VUHDO_I18N_TRAIL_OF_LIGHT = " Icon: Trail of Light " ;
VUHDO_I18N_DEF_TRAIL_OF_LIGHT = " Trail of Light " ;
-- 3.83
VUHDO_I18N_BOUQUET_STATUS_MANA_HEALER_ONLY = " Statusbar: Mana % (Healer Only) " ;
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_HEALER_ONLY = " Manabars: Mana (Healer Only) " ;
-- 3.98
VUHDO_I18N_BOUQUET_HAS_SUMMON_ICON = " Icon: Has Summon " ;
VUHDO_I18N_DEF_BOUQUET_HAS_SUMMON = " Summon Status Icon " ;
VUHDO_I18N_DEF_BOUQUET_ROLE_AND_SUMMON = " Role & Summon Status Icon " ;
-- 3.99
VUHDO_I18N_BOUQUET_IS_PHASED = " Icon: Is Phased " ;
VUHDO_I18N_BOUQUET_IS_WAR_MODE_PHASED = " Icon: Is War Mode Phased " ;
VUHDO_I18N_DEF_BOUQUET_IS_PHASED = " Is Phased Icon " ;
-- 3.101
VUHDO_I18N_DEF_PLAYER_COMBO_POINTS = " Player Combo Points " ;
VUHDO_I18N_BOUQUET_OWN_COMBO_POINTS_EQUALS = " Flag: Own Combo Points == " ;
VUHDO_I18N_DEF_PLAYER_SOUL_SHARDS = " Player Soul Shards " ;
VUHDO_I18N_BOUQUET_OWN_SOUL_SHARDS_EQUALS = " Flag: Own Soul Shards == " ;
VUHDO_I18N_DEF_PLAYER_RUNES = " Player Runes " ;
VUHDO_I18N_BOUQUET_OWN_RUNES_EQUALS = " Flag: Own Runes == " ;
VUHDO_I18N_DEF_PLAYER_ARCANE_CHARGES = " Player Arcane Charges " ;
VUHDO_I18N_BOUQUET_OWN_ARCANE_CHARGES_EQUALS = " Flag: Own Arcane Charges == " ;
VUHDO_I18N_DEBUFF_BLACKLIST_ADDED = " Added \" [%s] %s \" to the debuff backlist. " ;
-- 3.104
VUHDO_I18N_PLAY_SOUND_FILE_ERR = " Could not play sound \" %s \" : %s " ;
VUHDO_I18N_PLAY_SOUND_FILE_DEBUFF_ERR = " Could not play sound \" %s \" for standard debuff. Adjust your settings under 'VuhDo Options > Debuffs > Standard > Debuff Sound'. " ;
VUHDO_I18N_PLAY_SOUND_FILE_CUSTOM_DEBUFF_ERR = " Could not play sound \" %s \" for custom debuff \" %s \" . Adjust your settings under 'VuhDo Options > Debuffs > Custom'. " ;
-- 3.122
VUHDO_I18N_BOUQUET_STATUS_POWER_TANK_ONLY = " Statusbar: Power % (Tank Only) " ;
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_TANK_ONLY = " Manabars: Power (Tank Only) " ;
-- 3.131
VUHDO_I18N_DEF_COUNTER_HEAL_ABSORB = " Counter: All Heal Absorb #k " ;
VUHDO_I18N_DEF_STATUS_HEAL_ABSORB = " Statusbar: Heal Absorb " ;
-- 3.135
VUHDO_I18N_TRINKET_1 = " Trinket 1 " ;
VUHDO_I18N_TRINKET_2 = " Trinket 2 " ;
-- 3.139
VUHDO_I18N_EVOKERS = " Evokers " ;
-- 3.143
VUHDO_I18N_BUFFC_EARTH_SHIELD = " Earth Shield (Self) " ;
-- 3.150
VUHDO_I18N_ADDON_COMPARTMENT_ICON = " AddOn Compartment Icon is now " ;
-- 3.152
VUHDO_I18N_SPELL_TRACE_SINGLE = " Icon: Spell Trace (Single) " ;
-- 3.154
VUHDO_I18N_SPELL_TRACE_INCOMING = " Icon: Spell Trace (Incoming) " ;
VUHDO_I18N_SPELL_TRACE_HEAL = " Icon: Spell Trace (Heal) " ;
-- 3.157
VUHDO_I18N_TEXT_PROVIDER_OVERHEAL = " Overheal: <#nk> " ;
VUHDO_I18N_TEXT_PROVIDER_OVERHEAL_PLUS = " Overheal: +<#n>k " ;
VUHDO_I18N_TEXT_PROVIDER_INCOMING_HEAL = " Incoming Heal: <#nk> " ;
VUHDO_I18N_TEXT_PROVIDER_SHIELD_ABSORB = " Shield absorb total: <#nk> " ;
VUHDO_I18N_TEXT_PROVIDER_HEAL_ABSORB = " Heal absorb total: <#nk> " ;
VUHDO_I18N_TEXT_PROVIDER_THREAT = " Threat: <#n>% " ;
VUHDO_I18N_TEXT_PROVIDER_CHI = " Chi: <#n> " ;
VUHDO_I18N_TEXT_PROVIDER_HOLY_POWER = " Holy Power: <#n> " ;
VUHDO_I18N_TEXT_PROVIDER_COMBO_POINTS = " Combo Points: <#n> " ;
VUHDO_I18N_TEXT_PROVIDER_SOUL_SHARDS = " Soul Shards: <#n> " ;
VUHDO_I18N_TEXT_PROVIDER_RUNES = " Runes: <#n> " ;
VUHDO_I18N_TEXT_PROVIDER_ARCANE_CHARGES = " Arcane Charges: <#n> " ;
VUHDO_I18N_TEXT_PROVIDER_MANA_PERCENT = " Mana: <#n>% " ;
VUHDO_I18N_TEXT_PROVIDER_MANA_PERCENT_TENTH = " Mana: <#n/10%> " ;
VUHDO_I18N_TEXT_PROVIDER_MANA_UNIT_OF = " Mana: <#n>/<#n> " ;
VUHDO_I18N_TEXT_PROVIDER_MANA_KILO_OF = " Mana: <#nk>/<#nk> " ;
VUHDO_I18N_TEXT_PROVIDER_MANA = " Mana: <#n> " ;
VUHDO_I18N_TEXT_PROVIDER_MANA_KILO = " Mana: <#nk> " ;
VUHDO_I18N_BOUQUET_STATUS_HEALTH_IF_ACTIVE = " Statusbar: Health % if active " ;