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328 lines
44 KiB
328 lines
44 KiB
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5 years ago
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## Mage Arcane
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## July 7, 2021
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## Changes:
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## - Use typical SimC handling of channel interruption instead of 'cancel_action'.
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## - Change arcane_infinity to arcane_harmony (it never went live as arcane_infinity).
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actions.precombat+=/arcane_intellect
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actions.precombat+=/arcane_familiar
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actions.precombat+=/conjure_mana_gem
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actions.precombat+=/variable,name=aoe_target_count,op=reset,default=3
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actions.precombat+=/variable,name=evo_pct,op=reset,default=15
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actions.precombat+=/variable,name=prepull_evo,op=set,if=(runeforge.siphon_storm&(covenant.venthyr|covenant.necrolord|conduit.arcane_prodigy)),value=1,value_else=0
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actions.precombat+=/variable,name=have_opened,op=set,if=active_enemies>=variable.aoe_target_count,value=1,value_else=0
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actions.precombat+=/variable,name=final_burn,op=set,value=0
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actions.precombat+=/variable,name=harmony_stack_time,op=reset,default=9
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actions.precombat+=/variable,name=always_sync_cooldowns,op=reset,default=0
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actions.precombat+=/variable,name=rs_max_delay_for_totm,op=reset,default=5
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actions.precombat+=/variable,name=rs_max_delay_for_rop,op=reset,default=5
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actions.precombat+=/variable,name=rs_max_delay_for_ap,op=reset,default=20
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actions.precombat+=/variable,name=mot_preceed_totm_by,op=reset,default=8
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actions.precombat+=/variable,name=mot_max_delay_for_totm,op=reset,default=10
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actions.precombat+=/variable,name=mot_max_delay_for_ap,op=reset,default=15
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actions.precombat+=/variable,name=ap_max_delay_for_totm,op=reset,if=conduit.arcane_prodigy,value=30,value_else=10
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actions.precombat+=/variable,name=ap_max_delay_for_totm,op=reset,default=10
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actions.precombat+=/variable,name=ap_max_delay_for_mot,op=reset,default=20
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actions.precombat+=/variable,name=rop_max_delay_for_totm,op=set,value=20-(5*conduit.arcane_prodigy)
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actions.precombat+=/variable,name=totm_max_delay_for_ap,op=set,value=5+20*(covenant.night_fae|(conduit.arcane_prodigy&active_enemies<variable.aoe_target_count))+15*(covenant.kyrian&runeforge.arcane_harmony&active_enemies>=variable.aoe_target_count)
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actions.precombat+=/variable,name=totm_max_delay_for_rop,op=set,value=20-(8*conduit.arcane_prodigy)
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actions.precombat+=/variable,name=barrage_mana_pct,op=set,if=covenant.night_fae,value=60-(mastery_value*100)
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actions.precombat+=/variable,name=barrage_mana_pct,op=set,if=covenant.kyrian,value=95-(mastery_value*100)
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actions.precombat+=/variable,name=barrage_mana_pct,op=set,if=variable.barrage_mana_pct=0,value=80-(mastery_value*100)
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actions.precombat+=/variable,name=ap_minimum_mana_pct,op=reset,default=15
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actions.precombat+=/variable,name=totm_max_charges,op=reset,default=2
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actions.precombat+=/variable,name=aoe_totm_max_charges,op=reset,default=2
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actions.precombat+=/variable,name=fishing_opener,op=set,value=1*(equipped.empyreal_ordnance|(talent.rune_of_power&(talent.arcane_echo|!covenant.kyrian)&(!covenant.necrolord|active_enemies=1|runeforge.siphon_storm)&!covenant.venthyr))
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actions.precombat+=/variable,name=ap_on_use,op=set,value=equipped.macabre_sheet_music|equipped.gladiators_badge|equipped.gladiators_medallion|equipped.darkmoon_deck_putrescence|equipped.inscrutable_quantum_device|equipped.soulletting_ruby|equipped.sunblood_amethyst|equipped.wakeners_frond|equipped.flame_of_battle
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actions.precombat+=/mirror_image
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actions.precombat+=/fleshcraft,if=soulbind.volatile_solvent|soulbind.pustule_eruption
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actions.precombat+=/rune_of_power,if=covenant.kyrian&runeforge.arcane_infinity&conduit.arcane_prodigy&variable.always_sync_cooldowns&active_enemies<variable.aoe_target_count
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actions.precombat+=/frostbolt,if=!variable.prepull_evo=1&runeforge.disciplinary_command
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actions.precombat+=/arcane_blast,if=!variable.prepull_evo=1&!runeforge.disciplinary_command&(!covenant.venthyr|variable.fishing_opener)
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actions.precombat+=/mirrors_of_torment,if=!variable.prepull_evo=1&!runeforge.disciplinary_command&covenant.venthyr&!variable.fishing_opener
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actions.precombat+=/evocation,if=variable.prepull_evo=1
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actions+=/counterspell
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actions+=/use_mana_gem,if=(talent.enlightened&mana.pct<=80&mana.pct>=65)|(!talent.enlightened&mana.pct<=85)
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actions+=/potion,if=buff.arcane_power.up
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actions+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up&(cooldown.arcane_power.ready|boss&fight_remains<=40)
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actions+=/lights_judgment,if=buff.arcane_power.down&buff.rune_of_power.down&debuff.touch_of_the_magi.down
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actions+=/bag_of_tricks,if=buff.arcane_power.down&buff.rune_of_power.down&debuff.touch_of_the_magi.down
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actions+=/berserking,if=buff.arcane_power.up
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actions+=/blood_fury,if=buff.arcane_power.up
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actions+=/fireblood,if=buff.arcane_power.up
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actions+=/ancestral_call,if=buff.arcane_power.up
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actions+=/use_items,if=buff.arcane_power.up
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actions+=/use_item,effect_name=gladiators_badge,if=buff.arcane_power.up|cooldown.arcane_power.remains>=55&debuff.touch_of_the_magi.up
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actions+=/use_item,name=empyreal_ordnance,if=cooldown.arcane_power.remains<=(13+7*variable.ap_on_use)&cooldown.touch_of_the_magi.remains<=(13+7*variable.ap_on_use)
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actions+=/use_item,name=dreadfire_vessel,if=cooldown.arcane_power.remains>=20|!variable.ap_on_use=1|(time=0&variable.fishing_opener=1&runeforge.siphon_storm)
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actions+=/use_item,name=soul_igniter,if=cooldown.arcane_power.remains>=30|!variable.ap_on_use=1
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actions+=/use_item,name=glyph_of_assimilation,if=cooldown.arcane_power.remains>=20|!variable.ap_on_use=1|(time=0&variable.fishing_opener=1&runeforge.siphon_storm)
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actions+=/use_item,name=macabre_sheet_music,if=cooldown.arcane_power.remains<=5&(!variable.fishing_opener=1|time>30)
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actions+=/use_item,name=macabre_sheet_music,if=cooldown.arcane_power.remains<=5&variable.fishing_opener=1&buff.rune_of_power.up&buff.rune_of_power.remains<=(10-5*runeforge.siphon_storm)&time<30
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actions+=/use_item,name=shadowed_orb_of_torment,if=time=0|(variable.outside_of_cooldowns&(cooldown.arcane_power.remains<=2|fight_remains<cooldown.arcane_power.remains))
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## actions+=/newfound_resolve,use_while_casting=1,if=buff.arcane_power.up|debuff.touch_of_the_magi.up|dot.radiant_spark.ticking
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actions+=/call_action_list,name=calculations
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actions+=/call_action_list,name=aoe,strict=1,if=active_enemies>=variable.aoe_target_count
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actions+=/call_action_list,name=harmony,if=covenant.kyrian&runeforge.arcane_harmony
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actions+=/call_action_list,name=fishing_opener,if=variable.have_opened=0&variable.fishing_opener&!(covenant.kyrian&runeforge.arcane_harmony)
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actions+=/call_action_list,name=opener,if=variable.have_opened=0&!(covenant.kyrian&runeforge.arcane_harmony)
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actions+=/call_action_list,name=cooldowns,if=!(covenant.kyrian&runeforge.arcane_harmony)
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actions+=/call_action_list,name=rotation,if=variable.final_burn=0&!(covenant.kyrian&runeforge.arcane_harmony)
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actions+=/call_action_list,name=final_burn,if=variable.final_burn=1&!(covenant.kyrian&runeforge.arcane_harmony)
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actions.aoe=frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&(buff.arcane_power.down&buff.rune_of_power.down&debuff.touch_of_the_magi.down)&cooldown.touch_of_the_magi.remains=0&(buff.arcane_charge.stack<=variable.aoe_totm_max_charges&((talent.rune_of_power&cooldown.rune_of_power.remains<=gcd&cooldown.arcane_power.remains>variable.totm_max_delay_for_ap)|(!talent.rune_of_power&cooldown.arcane_power.remains>variable.totm_max_delay_for_ap)|cooldown.arcane_power.remains<=gcd))
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actions.aoe+=/fire_blast,if=(runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_fire.down&prev_gcd.1.frostbolt)|(runeforge.disciplinary_command&time=0)
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actions.aoe+=/frost_nova,if=runeforge.grisly_icicle&cooldown.arcane_power.remains>30&cooldown.touch_of_the_magi.remains=0&(buff.arcane_charge.stack<=variable.aoe_totm_max_charges&((talent.rune_of_power&cooldown.rune_of_power.remains<=gcd&cooldown.arcane_power.remains>variable.totm_max_delay_for_ap)|(!talent.rune_of_power&cooldown.arcane_power.remains>variable.totm_max_delay_for_ap)|cooldown.arcane_power.remains<=gcd))
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actions.aoe+=/frost_nova,if=runeforge.grisly_icicle&cooldown.arcane_power.remains=0&(((cooldown.touch_of_the_magi.remains>variable.ap_max_delay_for_totm&buff.arcane_charge.stack=buff.arcane_charge.max_stack)|(cooldown.touch_of_the_magi.remains=0&buff.arcane_charge.stack<=variable.aoe_totm_max_charges))&buff.rune_of_power.down)
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actions.aoe+=/arcane_missiles,if=covenant.kyrian&runeforge.arcane_harmony&buff.arcane_harmony.stack<15&cooldown.radiant_spark.remains<=variable.harmony_stack_time+execute_time&cooldown.touch_of_the_magi.remains<=variable.harmony_stack_time+execute_time+action.radiant_spark.execute_time&cooldown.arcane_power.remains<=variable.harmony_stack_time+execute_time+action.radiant_spark.execute_time+action.touch_of_the_magi.execute_time,chain=1
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actions.aoe+=/touch_of_the_magi,if=runeforge.siphon_storm&prev_gcd.1.evocation
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actions.aoe+=/arcane_power,if=runeforge.siphon_storm&(prev_gcd.1.evocation|prev_gcd.1.touch_of_the_magi)
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actions.aoe+=/evocation,if=time>30&runeforge.siphon_storm&buff.arcane_charge.stack<=variable.aoe_totm_max_charges&cooldown.touch_of_the_magi.remains=0&cooldown.arcane_power.remains<=gcd
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actions.aoe+=/evocation,if=time>30&runeforge.siphon_storm&cooldown.arcane_power.remains=0&(((cooldown.touch_of_the_magi.remains>variable.ap_max_delay_for_totm&buff.arcane_charge.stack=buff.arcane_charge.max_stack)|(cooldown.touch_of_the_magi.remains=0&buff.arcane_charge.stack<=variable.aoe_totm_max_charges))&buff.rune_of_power.down),interrupt_if=buff.siphon_storm.stack=buff.siphon_storm.max_stack,interrupt_immediate=1
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actions.aoe+=/mirrors_of_torment,if=(cooldown.arcane_power.remains>45|cooldown.arcane_power.remains<=3)&cooldown.touch_of_the_magi.remains=0&(buff.arcane_charge.stack<=variable.aoe_totm_max_charges&((talent.rune_of_power&cooldown.rune_of_power.remains<=gcd&cooldown.arcane_power.remains>5)|(!talent.rune_of_power&cooldown.arcane_power.remains>5)|cooldown.arcane_power.remains<=gcd))
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actions.aoe+=/radiant_spark,if=cooldown.touch_of_the_magi.remains<execute_time&((talent.rune_of_power&cooldown.rune_of_power.remains<=gcd&cooldown.arcane_power.remains>variable.totm_max_delay_for_ap)|(!talent.rune_of_power&cooldown.arcane_power.remains>variable.totm_max_delay_for_ap)|cooldown.arcane_power.remains<=gcd)
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actions.aoe+=/radiant_spark,if=cooldown.arcane_power.remains<execute_time&(((cooldown.touch_of_the_magi.remains>variable.ap_max_delay_for_totm&buff.arcane_charge.stack=buff.arcane_charge.max_stack)|(cooldown.touch_of_the_magi.remains=0&buff.arcane_charge.stack<=variable.aoe_totm_max_charges))&buff.rune_of_power.down)
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actions.aoe+=/deathborne,if=cooldown.arcane_power.remains=0&(((cooldown.touch_of_the_magi.remains>variable.ap_max_delay_for_totm&buff.arcane_charge.stack=buff.arcane_charge.max_stack)|(cooldown.touch_of_the_magi.remains=0&buff.arcane_charge.stack<=variable.aoe_totm_max_charges))&buff.rune_of_power.down)
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actions.aoe+=/touch_of_the_magi,if=(buff.arcane_charge.stack<=variable.aoe_totm_max_charges|prev_gcd.1.radiant_spark)&((talent.rune_of_power&cooldown.rune_of_power.remains<=gcd&cooldown.arcane_power.remains>variable.totm_max_delay_for_ap)|(!talent.rune_of_power&cooldown.arcane_power.remains>variable.totm_max_delay_for_ap)|cooldown.arcane_power.remains<=gcd)
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actions.aoe+=/arcane_power,if=((cooldown.touch_of_the_magi.remains>variable.ap_max_delay_for_totm&buff.arcane_charge.stack=buff.arcane_charge.max_stack)|(cooldown.touch_of_the_magi.remains=0&buff.arcane_charge.stack<=variable.aoe_totm_max_charges))&buff.rune_of_power.down
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actions.aoe+=/rune_of_power,if=buff.rune_of_power.down&((cooldown.touch_of_the_magi.remains>20&buff.arcane_charge.stack=buff.arcane_charge.max_stack)|(cooldown.touch_of_the_magi.remains=0&buff.arcane_charge.stack<=variable.aoe_totm_max_charges))&(cooldown.arcane_power.remains>12|debuff.touch_of_the_magi.up)
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actions.aoe+=/shifting_power,if=cooldown.arcane_orb.remains>5|!talent.arcane_orb
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actions.aoe+=/arcane_blast,if=covenant.kyrian&runeforge.arcane_harmony&buff.arcane_power.up&debuff.radiant_spark_vulnerability.stack=4&prev_gcd.1.arcane_orb&active_enemies<7
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actions.aoe+=/arcane_barrage,if=covenant.kyrian&runeforge.arcane_harmony&buff.arcane_power.up&debuff.radiant_spark_vulnerability.stack=4
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actions.aoe+=/arcane_blast,if=covenant.kyrian&runeforge.arcane_harmony&buff.arcane_power.up&(dot.radiant_spark.remains>6|debuff.radiant_spark_vulnerability.up)&debuff.radiant_spark_vulnerability.stack<4&active_enemies=3
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actions.aoe+=/arcane_orb,if=covenant.kyrian&runeforge.arcane_harmony&buff.arcane_power.up&debuff.radiant_spark_vulnerability.stack=3
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actions.aoe+=/arcane_barrage,if=covenant.kyrian&runeforge.arcane_harmony&buff.arcane_power.up&debuff.radiant_spark_vulnerability.stack=2
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actions.aoe+=/arcane_explosion,if=covenant.kyrian&runeforge.arcane_harmony&buff.arcane_power.up&prev_gcd.2.radiant_spark&active_enemies>3
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actions.aoe+=/arcane_explosion,if=covenant.kyrian&runeforge.arcane_harmony&buff.arcane_power.up&debuff.radiant_spark_vulnerability.stack=1&active_enemies>3
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actions.aoe+=/presence_of_mind,if=buff.deathborne.up&debuff.touch_of_the_magi.up&debuff.touch_of_the_magi.remains<=buff.presence_of_mind.max_stack*action.arcane_blast.execute_time&((talent.resonance&active_enemies<4)|active_enemies<5)&(!runeforge.arcane_bombardment|target.health.pct>35)
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actions.aoe+=/arcane_blast,if=buff.deathborne.up&((talent.resonance&active_enemies<4)|active_enemies<5)&(!runeforge.arcane_bombardment|target.health.pct>35)
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actions.aoe+=/supernova
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actions.aoe+=/arcane_barrage,if=buff.arcane_charge.stack>=(active_enemies-1)&runeforge.arcane_bombardment&target.health.pct<35
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actions.aoe+=/arcane_barrage,if=buff.arcane_charge.stack=buff.arcane_charge.max_stack
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actions.aoe+=/arcane_orb,if=buff.arcane_charge.stack=0&(cooldown.arcane_power.remains>15|!(covenant.kyrian&runeforge.arcane_harmony))
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actions.aoe+=/nether_tempest,if=(refreshable|!ticking)&buff.arcane_charge.stack=buff.arcane_charge.max_stack
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actions.aoe+=/arcane_missiles,if=buff.clearcasting.react&runeforge.arcane_harmony&((talent.amplification&active_enemies<8)|active_enemies<5)
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actions.aoe+=/arcane_missiles,if=buff.clearcasting.react&talent.arcane_echo&debuff.touch_of_the_magi.up&(talent.amplification|active_enemies<9)
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actions.aoe+=/arcane_missiles,if=buff.clearcasting.react&talent.amplification&active_enemies<4
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actions.aoe+=/arcane_explosion,if=buff.arcane_charge.stack<buff.arcane_charge.max_stack
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actions.aoe+=/arcane_explosion,if=buff.arcane_charge.stack=buff.arcane_charge.max_stack&prev_gcd.1.arcane_barrage
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actions.aoe+=/evocation,interrupt_if=mana.pct>=85,interrupt_immediate=1
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actions.calculations=variable,name=have_opened,op=set,value=1,if=variable.have_opened=0&prev_gcd.1.evocation&!(runeforge.siphon_storm|runeforge.temporal_warp)
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actions.calculations+=/variable,name=have_opened,op=set,value=1,if=variable.have_opened=0&buff.arcane_power.down&cooldown.arcane_power.remains&(runeforge.siphon_storm|runeforge.temporal_warp)
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actions.calculations+=/variable,name=final_burn,op=set,value=1,if=buff.arcane_charge.stack=buff.arcane_charge.max_stack&!buff.rule_of_threes.up&fight_remains<=((mana%action.arcane_blast.cost)*action.arcane_blast.execute_time)
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# Either a fully stacked harmony or in execute range with Bombardment
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actions.calculations+=/variable,name=empowered_barrage,op=set,value=buff.arcane_harmony.stack>=15|(runeforge.arcane_bombardment&target.health.pct<35)
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actions.calculations+=/variable,name=last_ap_use,default=0,op=set,if=buff.arcane_power.up&(variable.last_ap_use=0|time>=variable.last_ap_use+15),value=time
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# Arcane Prodigy gives a variable amount of cdr, but we'll use a flat estimation here. The simc provided remains_expected expression does not work well for prodigy due to the bursty nature of the cdr.
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actions.calculations+=/variable,name=estimated_ap_cooldown,op=set,value=(cooldown.arcane_power.duration*(1-(0.03*conduit.arcane_prodigy.rank)))-(time-variable.last_ap_use)
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actions.calculations+=/variable,name=time_until_ap,op=set,if=conduit.arcane_prodigy,value=variable.estimated_ap_cooldown
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actions.calculations+=/variable,name=time_until_ap,op=set,if=!conduit.arcane_prodigy,value=cooldown.arcane_power.remains
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# We'll delay AP up to 20sec for TotM
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|
actions.calculations+=/variable,name=time_until_ap,op=max,value=cooldown.touch_of_the_magi.remains,if=(cooldown.touch_of_the_magi.remains-variable.time_until_ap)<20
|
||
|
|
# Since Ruby is such a powerful trinket for Kyrian, we'll stick to the two minute cycle until we get a high enough rank of prodigy
|
||
|
|
actions.calculations+=/variable,name=time_until_ap,op=max,value=trinket.soulletting_ruby.cooldown.remains,if=conduit.arcane_prodigy&conduit.arcane_prodigy.rank<5&equipped.soulletting_ruby&covenant.kyrian&runeforge.arcane_harmony
|
||
|
|
# We'll delay TotM up to 20sec for AP
|
||
|
|
actions.calculations+=/variable,name=holding_totm,op=set,value=cooldown.touch_of_the_magi.ready&variable.time_until_ap<20
|
||
|
|
# Radiant Spark does not immediately put up the vulnerability debuff so it can be difficult to discern that we're at the zeroth vulnerability stack
|
||
|
|
actions.calculations+=/variable,name=just_used_spark,op=set,value=(prev_gcd.1.radiant_spark|prev_gcd.2.radiant_spark|prev_gcd.3.radiant_spark)&debuff.radiant_spark_vulnerability.down
|
||
|
|
actions.calculations+=/variable,name=outside_of_cooldowns,op=set,value=buff.arcane_power.down&buff.rune_of_power.down&debuff.touch_of_the_magi.down&!variable.just_used_spark&debuff.radiant_spark_vulnerability.down
|
||
|
|
actions.calculations+=/variable,name=stack_harmony,op=set,value=runeforge.arcane_harmony&((covenant.kyrian&cooldown.radiant_spark.remains<variable.harmony_stack_time))
|
||
|
|
|
||
|
|
# Prioritize using grisly icicle with ap. Use it with totm otherwise.
|
||
|
|
actions.cooldowns=frost_nova,if=runeforge.grisly_icicle&cooldown.arcane_power.remains>30&cooldown.touch_of_the_magi.ready&(buff.arcane_charge.stack<=variable.totm_max_charges&((talent.rune_of_power&cooldown.rune_of_power.remains<=gcd&cooldown.arcane_power.remains>variable.totm_max_delay_for_ap)|(!talent.rune_of_power&cooldown.arcane_power.remains>variable.totm_max_delay_for_ap)|cooldown.arcane_power.remains<=gcd))
|
||
|
|
actions.cooldowns+=/frost_nova,if=runeforge.grisly_icicle&cooldown.arcane_power.ready&(!talent.enlightened|(talent.enlightened&mana.pct>=70))&((cooldown.touch_of_the_magi.remains>10&buff.arcane_charge.stack=buff.arcane_charge.max_stack)|(cooldown.touch_of_the_magi.remains=0&buff.arcane_charge.stack=0))&buff.rune_of_power.down&mana.pct>=variable.ap_minimum_mana_pct
|
||
|
|
actions.cooldowns+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&(buff.arcane_power.down&buff.rune_of_power.down&debuff.touch_of_the_magi.down)&cooldown.touch_of_the_magi.remains=0&(buff.arcane_charge.stack<=variable.totm_max_charges&((talent.rune_of_power&cooldown.rune_of_power.remains<=gcd&cooldown.arcane_power.remains>variable.totm_max_delay_for_ap)|(!talent.rune_of_power&cooldown.arcane_power.remains>variable.totm_max_delay_for_ap)|cooldown.arcane_power.remains<=gcd))
|
||
|
|
actions.cooldowns+=/fire_blast,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_fire.down&prev_gcd.1.frostbolt
|
||
|
|
# Pair MoT with AP if it's coming up soon. If it will be used with TotM, cast it slightly before
|
||
|
|
actions.cooldowns+=/mirrors_of_torment,if=cooldown.touch_of_the_magi.remains<variable.mot_preceed_totm_by|(variable.time_until_ap>variable.mot_max_delay_for_ap&cooldown.touch_of_the_magi.remains>variable.mot_max_delay_for_totm)
|
||
|
|
actions.cooldowns+=/mirrors_of_torment,if=cooldown.arcane_power.ready&(!talent.enlightened|(talent.enlightened&mana.pct>=70))&((cooldown.touch_of_the_magi.remains>variable.ap_max_delay_for_totm&buff.arcane_charge.stack=buff.arcane_charge.max_stack)|(cooldown.touch_of_the_magi.remains=0&buff.arcane_charge.stack=0))&buff.rune_of_power.down&mana.pct>=variable.ap_minimum_mana_pct
|
||
|
|
actions.cooldowns+=/fleshcraft,if=variable.outside_of_cooldowns&(soulbind.volatile_solvent|soulbind.pustule_eruption)
|
||
|
|
# Always use deathborne with ap. If totm is ready as well, make sure to cast it before totm.
|
||
|
|
actions.cooldowns+=/deathborne,if=cooldown.touch_of_the_magi.ready&buff.arcane_charge.stack<=variable.totm_max_charges&cooldown.arcane_power.remains<=gcd
|
||
|
|
actions.cooldowns+=/deathborne,if=cooldown.arcane_power.ready&(!talent.enlightened|(talent.enlightened&mana.pct>=70))&((cooldown.touch_of_the_magi.remains>10&buff.arcane_charge.stack=buff.arcane_charge.max_stack)|(cooldown.touch_of_the_magi.ready&buff.arcane_charge.stack=0))&buff.rune_of_power.down&mana.pct>=variable.ap_minimum_mana_pct
|
||
|
|
# Use spark if totm and ap are on cd and won't be up for longer than the max delay, making sure we have at least two arcane charges and that totm wasn't just used.
|
||
|
|
actions.cooldowns+=/radiant_spark,if=cooldown.touch_of_the_magi.remains>variable.rs_max_delay_for_totm&cooldown.arcane_power.remains>variable.rs_max_delay_for_ap&(talent.rune_of_power&(cooldown.rune_of_power.remains<execute_time|cooldown.rune_of_power.remains>variable.rs_max_delay_for_rop)|!talent.rune_of_power)&buff.arcane_charge.stack>2&debuff.touch_of_the_magi.down&buff.rune_of_power.down&buff.arcane_power.down
|
||
|
|
# Use spark with ap when possible. If totm is ready as well, make sure to cast it before totm.
|
||
|
|
actions.cooldowns+=/radiant_spark,if=cooldown.touch_of_the_magi.remains<execute_time&buff.arcane_charge.stack<=variable.totm_max_charges&cooldown.arcane_power.remains<(execute_time+action.touch_of_the_magi.execute_time)
|
||
|
|
actions.cooldowns+=/radiant_spark,if=cooldown.arcane_power.remains<execute_time&((!talent.enlightened|(talent.enlightened&mana.pct>=70))&((cooldown.touch_of_the_magi.remains>variable.ap_max_delay_for_totm&buff.arcane_charge.stack=buff.arcane_charge.max_stack)|(cooldown.touch_of_the_magi.remains=0&buff.arcane_charge.stack=0))&buff.rune_of_power.down&mana.pct>=variable.ap_minimum_mana_pct)
|
||
|
|
# Use totm with ap if it's within the max delay. If not, use with rop if the talent is taken, and it's within the max delay.
|
||
|
|
actions.cooldowns+=/touch_of_the_magi,if=buff.arcane_charge.stack<=variable.totm_max_charges&cooldown.arcane_power.remains<=execute_time&mana.pct>variable.ap_minimum_mana_pct&buff.rune_of_power.down
|
||
|
|
actions.cooldowns+=/touch_of_the_magi,if=buff.arcane_charge.stack<=variable.totm_max_charges&talent.rune_of_power&cooldown.rune_of_power.remains<=execute_time&variable.time_until_ap>variable.totm_max_delay_for_ap
|
||
|
|
actions.cooldowns+=/touch_of_the_magi,if=buff.arcane_charge.stack<=variable.totm_max_charges&(!talent.rune_of_power|cooldown.rune_of_power.remains>variable.totm_max_delay_for_rop)&variable.time_until_ap>variable.totm_max_delay_for_ap
|
||
|
|
# Use ap if totm is on cd and won't be up for longer than the max delay, making sure that we have enough mana and that there is not already a rune of power down.
|
||
|
|
actions.cooldowns+=/arcane_power,if=cooldown.touch_of_the_magi.remains>variable.ap_max_delay_for_totm&(!covenant.venthyr|cooldown.mirrors_of_torment.remains>variable.ap_max_delay_for_mot)&buff.arcane_charge.stack=buff.arcane_charge.max_stack&buff.rune_of_power.down&mana.pct>=variable.ap_minimum_mana_pct
|
||
|
|
# Use rop if totm is on cd and won't be up for longer than the max delay, making sure there isn't already a rune down and that ap won't become available during rune.
|
||
|
|
actions.cooldowns+=/rune_of_power,if=buff.arcane_power.down&(cooldown.touch_of_the_magi.remains>variable.rop_max_delay_for_totm|cooldown.arcane_power.remains<=variable.totm_max_delay_for_ap)&buff.arcane_charge.stack=buff.arcane_charge.max_stack&cooldown.arcane_power.remains>12
|
||
|
|
actions.cooldowns+=/shifting_power,if=variable.outside_of_cooldowns
|
||
|
|
# Use pom to squeeze an extra ab in the next cooldown window, unless kyrian then only during arcane power due to how mana hungry radiant spark is
|
||
|
|
actions.cooldowns+=/presence_of_mind,if=talent.rune_of_power&buff.arcane_power.up&buff.rune_of_power.remains<gcd.max
|
||
|
|
actions.cooldowns+=/presence_of_mind,if=debuff.touch_of_the_magi.up&debuff.touch_of_the_magi.remains<action.arcane_missiles.execute_time&!covenant.kyrian
|
||
|
|
actions.cooldowns+=/presence_of_mind,if=buff.rune_of_power.up&buff.rune_of_power.remains<gcd.max&cooldown.evocation.ready&cooldown.touch_of_the_magi.remains&!covenant.kyrian
|
||
|
|
|
||
|
|
actions.final_burn=arcane_missiles,if=buff.clearcasting.react,chain=1
|
||
|
|
actions.final_burn+=/arcane_blast
|
||
|
|
actions.final_burn+=/arcane_barrage
|
||
|
|
|
||
|
|
# When running either the SS or TW legendaries, we want to Evo before the TotM/AP window. Use it as soon as RoP has finished our we've spent our charges
|
||
|
|
actions.fishing_opener=evocation,if=(runeforge.temporal_warp|(runeforge.siphon_storm&!variable.prepull_evo=1))&(buff.rune_of_power.down|prev_gcd.1.arcane_barrage)&cooldown.rune_of_power.remains
|
||
|
|
# If we've finished our cooldown windows and spent our charges, prioritize Evo over everything else
|
||
|
|
actions.fishing_opener+=/evocation,if=talent.rune_of_power&cooldown.rune_of_power.remains&cooldown.arcane_power.remains&buff.arcane_power.down&buff.rune_of_power.down&prev_gcd.1.arcane_barrage
|
||
|
|
actions.fishing_opener+=/fire_blast,if=runeforge.disciplinary_command&buff.disciplinary_command_frost.up
|
||
|
|
actions.fishing_opener+=/frost_nova,if=runeforge.grisly_icicle&mana.pct>95
|
||
|
|
actions.fishing_opener+=/arcane_missiles,if=runeforge.arcane_harmony&buff.arcane_harmony.stack<buff.arcane_harmony.max_stack&((buff.arcane_power.down&cooldown.arcane_power.ready)|debuff.touch_of_the_magi.up),chain=1
|
||
|
|
actions.fishing_opener+=/rune_of_power,if=runeforge.siphon_storm
|
||
|
|
actions.fishing_opener+=/arcane_orb,if=cooldown.rune_of_power.ready
|
||
|
|
actions.fishing_opener+=/arcane_blast,if=cooldown.rune_of_power.ready&buff.arcane_charge.stack<buff.arcane_charge.max_stack
|
||
|
|
actions.fishing_opener+=/deathborne,if=!runeforge.temporal_warp|conduit.gift_of_the_lich
|
||
|
|
actions.fishing_opener+=/rune_of_power
|
||
|
|
# If we're at max stacks of CC and we haven't used MoT yet, use a stack to prevent munching unless running the Harmony legendary
|
||
|
|
actions.fishing_opener+=/arcane_missiles,if=buff.clearcasting.react&buff.clearcasting.stack=buff.clearcasting.max_stack&covenant.venthyr&cooldown.mirrors_of_torment.ready&!variable.empowered_barrage&cooldown.arcane_power.ready
|
||
|
|
# Normally we pair potion use with AP, but it will last long enough for both the RoP and AP windows unless running the SS or TW legendaries
|
||
|
|
actions.fishing_opener+=/potion,if=!runeforge.temporal_warp&(!runeforge.siphon_storm|variable.prepull_evo=1)
|
||
|
|
actions.fishing_opener+=/deathborne,if=buff.rune_of_power.down|prev_gcd.1.arcane_barrage
|
||
|
|
actions.fishing_opener+=/radiant_spark,if=buff.rune_of_power.down|prev_gcd.1.arcane_barrage
|
||
|
|
actions.fishing_opener+=/mirrors_of_torment,if=buff.rune_of_power.remains<(6+2*runeforge.siphon_storm)
|
||
|
|
# When running the Harmony legendary, use AP before TotM to dump a fully stacked bararge
|
||
|
|
actions.fishing_opener+=/arcane_power,if=variable.empowered_barrage&buff.rune_of_power.up&(mana.pct<(25+(10*covenant.kyrian))|buff.clearcasting.stack=buff.clearcasting.max_stack)
|
||
|
|
actions.fishing_opener+=/arcane_barrage,if=variable.empowered_barrage&buff.arcane_charge.stack=buff.arcane_charge.max_stack&buff.arcane_power.up
|
||
|
|
actions.fishing_opener+=/touch_of_the_magi,if=buff.rune_of_power.down|prev_gcd.1.arcane_barrage|prev_gcd.1.radiant_spark|prev_gcd.1.deathborne
|
||
|
|
actions.fishing_opener+=/arcane_power,if=prev_gcd.1.touch_of_the_magi
|
||
|
|
# Use PoM to squeeze an extra Arcane Blast during the TotM/AP window unless running Arcane Echo. If Arcane Echo is talented, we can't use PoM within the TotM/AP window unless we interrupt the AM channel, so we'll save it.
|
||
|
|
actions.fishing_opener+=/presence_of_mind,if=!talent.arcane_echo&debuff.touch_of_the_magi.up&debuff.touch_of_the_magi.remains<=(action.arcane_blast.execute_time*buff.presence_of_mind.max_stack)
|
||
|
|
# If PoM hasn't been used during the TotM window, we'll use it to squeeze an extra Arcane Blast in the RoP/AP window.
|
||
|
|
actions.fishing_opener+=/presence_of_mind,if=buff.arcane_power.up&buff.rune_of_power.remains<=(action.arcane_blast.execute_time*buff.presence_of_mind.max_stack)
|
||
|
|
actions.fishing_opener+=/arcane_blast,if=dot.radiant_spark.remains>5|debuff.radiant_spark_vulnerability.stack>0
|
||
|
|
# We want to make sure we have enough mana for the entire AP window, even if there's still time remaining on RoP. It's only better to burn to zero and Evo if running the SS or TW legendaries.
|
||
|
|
actions.fishing_opener+=/arcane_barrage,if=cooldown.arcane_power.ready&mana.pct<(40+(10*covenant.kyrian))&buff.arcane_charge.stack=buff.arcane_charge.max_stack&(!runeforge.siphon_storm|variable.prepull_evo=1)&!runeforge.temporal_warp&!runeforge.arcane_harmony
|
||
|
|
# Barrage should not be used at the end of AP if Evocation is ready as dropping charges will make it take longer to burn through remaining mana
|
||
|
|
actions.fishing_opener+=/arcane_barrage,if=buff.arcane_power.up&buff.arcane_power.remains<=gcd&cooldown.evocation.remains
|
||
|
|
# Barrage should always be the last cast in the RoP window as TotM will restore the charges spent
|
||
|
|
actions.fishing_opener+=/arcane_barrage,if=buff.rune_of_power.up&buff.arcane_power.down&buff.rune_of_power.remains<=gcd&!runeforge.arcane_harmony
|
||
|
|
actions.fishing_opener+=/arcane_missiles,if=debuff.touch_of_the_magi.up&talent.arcane_echo&(buff.deathborne.down|active_enemies=1)&debuff.touch_of_the_magi.remains>action.arcane_missiles.execute_time,chain=1,early_chain_if=buff.clearcasting_channel.down&(buff.arcane_power.up|(!talent.overpowered&(buff.rune_of_power.up|cooldown.evocation.ready)))
|
||
|
|
# If we're venthyr, immediately use CC when capped to not waste procs from MoT
|
||
|
|
actions.fishing_opener+=/arcane_missiles,if=covenant.venthyr&buff.clearcasting.stack=buff.clearcasting.max_stack
|
||
|
|
# Start using CC AM when AP has been used
|
||
|
|
actions.fishing_opener+=/arcane_missiles,if=buff.clearcasting.react&cooldown.arcane_power.remains&(buff.rune_of_power.up|buff.arcane_power.up),chain=1
|
||
|
|
actions.fishing_opener+=/arcane_orb,if=buff.arcane_charge.stack<=variable.totm_max_charges
|
||
|
|
actions.fishing_opener+=/arcane_blast,if=buff.rune_of_power.up|mana.pct>15
|
||
|
|
actions.fishing_opener+=/evocation,if=buff.rune_of_power.down&buff.arcane_power.down,interrupt_if=mana.pct>=85,interrupt_immediate=1
|
||
|
|
actions.fishing_opener+=/arcane_barrage
|
||
|
|
|
||
|
|
## Unsupported cancel_action; Evocation will be naturally broken if conditions are met.
|
||
|
|
## actions.harmony=cancel_action,if=action.evocation.channeling&mana.pct>=95
|
||
|
|
# If low on mana and cooldowns are coming up, go ahead and evo
|
||
|
|
actions.harmony+=/evocation,if=mana.pct<=30&variable.outside_of_cooldowns&(talent.rune_of_power&cooldown.rune_of_power.remains<10)
|
||
|
|
# We want to stack harmony fully. The use of 16 stacks here is to account for the tick left on the channel and the missile in flight.
|
||
|
|
actions.harmony+=/arcane_missiles,if=(variable.stack_harmony|time<10)&buff.arcane_harmony.stack<16,chain=1
|
||
|
|
# When using Empyreal Ordnance, cast a few extra missiles while waiting for the buff at the start of the fight
|
||
|
|
actions.harmony+=/arcane_missiles,if=equipped.empyreal_ordnance&time<30&toggle.cooldowns&cooldown.empyreal_ordnance.remains>168&!action.empyreal_ordnance.disabled
|
||
|
|
actions.harmony+=/radiant_spark,if=variable.empowered_barrage&cooldown.touch_of_the_magi.remains<=execute_time&cooldown.arcane_power.remains<=(execute_time*2)&(!equipped.soulletting_ruby|conduit.arcane_prodigy.rank>=5|trinket.soulletting_ruby.cooldown.remains<=(execute_time*2))
|
||
|
|
actions.harmony+=/touch_of_the_magi,if=variable.just_used_spark&cooldown.arcane_power.remains<=execute_time&(!equipped.soulletting_ruby|conduit.arcane_prodigy.rank>=5|trinket.soulletting_ruby.cooldown.remains<=execute_time)
|
||
|
|
actions.harmony+=/arcane_power,if=prev_gcd.1.touch_of_the_magi
|
||
|
|
actions.harmony+=/rune_of_power,if=variable.empowered_barrage&cooldown.radiant_spark.remains<=execute_time&variable.time_until_ap>=20&(!conduit.arcane_prodigy|!variable.always_sync_cooldowns|cooldown.touch_of_the_magi.remains<=(execute_time*2))
|
||
|
|
actions.harmony+=/radiant_spark,if=variable.empowered_barrage&prev_gcd.1.rune_of_power
|
||
|
|
actions.harmony+=/touch_of_the_magi,if=variable.just_used_spark&!variable.holding_totm
|
||
|
|
# Use 2nd arcane barrage in AP+ROP only if Bloodlust and at least 2 CCs procced
|
||
|
|
actions.harmony+=/arcane_barrage,if=buff.arcane_charge.stack=buff.arcane_charge.max_stack&buff.rune_of_power.up&buff.arcane_power.up&buff.arcane_harmony.stack>=16&buff.arcane_power.remains<=action.arcane_barrage.execute_time&buff.bloodlust.up
|
||
|
|
# Use 2nd RoP in AP only if Bloodlust and 2 CCs proc
|
||
|
|
actions.harmony+=/rune_of_power,if=buff.rune_of_power.down&buff.bloodlust.up&(variable.time_until_ap>30|cooldown.radiant_spark.remains>12)&(buff.arcane_harmony.stack>=15|buff.clearcasting.stack>=1)&(!conduit.arcane_prodigy|!variable.always_sync_cooldowns)
|
||
|
|
actions.harmony+=/rune_of_power,if=buff.arcane_power.down&(variable.time_until_ap>30|cooldown.radiant_spark.remains>12)&(!conduit.arcane_prodigy|!variable.always_sync_cooldowns)
|
||
|
|
actions.harmony+=/radiant_spark,if=variable.empowered_barrage&(buff.arcane_charge.stack>=2|cooldown.arcane_orb.ready)&(!talent.rune_of_power|cooldown.rune_of_power.remains>5)&variable.estimated_ap_cooldown>=30&(!conduit.arcane_prodigy|!variable.always_sync_cooldowns)
|
||
|
|
# When running prodigy, use totm by itself in order to align it with ap
|
||
|
|
actions.harmony+=/touch_of_the_magi,if=variable.time_until_ap<50&variable.time_until_ap>30&(!equipped.soulletting_ruby|conduit.arcane_prodigy.rank>=5)
|
||
|
|
actions.harmony+=/arcane_orb,if=variable.just_used_spark&buff.arcane_charge.stack<buff.arcane_charge.max_stack
|
||
|
|
actions.harmony+=/arcane_barrage,if=debuff.radiant_spark_vulnerability.stack=debuff.radiant_spark_vulnerability.max_stack
|
||
|
|
actions.harmony+=/arcane_blast,if=variable.just_used_spark|(debuff.radiant_spark_vulnerability.up&debuff.radiant_spark_vulnerability.stack<debuff.radiant_spark_vulnerability.max_stack)
|
||
|
|
# Use mini Barrage between radiant sparks if under BL without delaying Radiant Spark ideally
|
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actions.harmony+=/arcane_barrage,if=buff.rune_of_power.up&buff.arcane_power.down&buff.bloodlust.up&cooldown.radiant_spark.remains<=10&buff.arcane_harmony.stack>=16
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# Use orb on cd unless ap is coming up soon
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actions.harmony+=/arcane_orb,if=buff.arcane_charge.stack<3&variable.time_until_ap>10&(cooldown.touch_of_the_magi.remains>5|!conduit.arcane_prodigy)
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actions.harmony+=/arcane_missiles,if=buff.clearcasting.react&buff.arcane_power.up,chain=1
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# If we get power infusion during lust we'll have enough haste to get off a strong barrage during the rop/ap window
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actions.harmony+=/arcane_barrage,if=buff.rune_of_power.up&buff.rune_of_power.remains<=action.arcane_missiles.execute_time&buff.arcane_power.up&buff.arcane_charge.stack=buff.arcane_charge.max_stack&buff.arcane_harmony.stack&buff.power_infusion.up&buff.bloodlust.up
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# If we get power infusion during lust we'll have enough haste to get off a strong barrage during the rop/ap window, so we'll only use enough blasts initially to get to four charges
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actions.harmony+=/arcane_blast,if=buff.presence_of_mind.up&(buff.arcane_charge.stack<buff.arcane_charge.max_stack|!(buff.power_infusion.up&buff.bloodlust.up))
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# The best use of pom is to use it to quickly build charges during ap after they get dumped by the harmony barrage
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actions.harmony+=/presence_of_mind,if=buff.arcane_charge.stack<buff.arcane_charge.max_stack&buff.arcane_power.up
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# We want to stack harmony fully. The use of 16 stacks here is to account for the tick left on the channel and the missile in flight.
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actions.harmony+=/arcane_missiles,if=buff.arcane_harmony.stack<16,chain=1,interrupt=1,interrupt_global=1
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actions.harmony+=/arcane_barrage,if=buff.arcane_charge.stack=buff.arcane_charge.max_stack&variable.empowered_barrage
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actions.harmony+=/evocation,if=mana.pct<15
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# Only use blast to build charges if we already have some from orb
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actions.harmony+=/arcane_blast,if=buff.arcane_charge.stack&buff.arcane_charge.stack<buff.arcane_charge.max_stack
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# Fill with am unless ap is coming up and we're low on mana
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actions.harmony+=/arcane_missiles,if=!(variable.time_until_ap<=10&mana.pct<30),chain=1,interrupt=1,interrupt_global=1
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# Profiles with low mastery, high haste, or both may not have enough mana to support how mana intensive radiant spark can be, so we'll use fire blast and frostbolt when low on mana
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actions.harmony+=/fire_blast
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actions.harmony+=/frostbolt
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actions.opener=fire_blast,if=runeforge.disciplinary_command&buff.disciplinary_command_frost.up
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actions.opener+=/frost_nova,if=runeforge.grisly_icicle&mana.pct>95
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actions.opener+=/deathborne
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actions.opener+=/radiant_spark,if=mana.pct>40
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actions.opener+=/mirrors_of_torment
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actions.opener+=/shifting_power,if=buff.arcane_power.down&cooldown.arcane_power.remains
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actions.opener+=/arcane_orb,if=cooldown.arcane_power.ready&buff.arcane_charge.stack<buff.arcane_charge.max_stack
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actions.opener+=/arcane_blast,if=covenant.venthyr&cooldown.mirrors_of_torment.remains>84
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actions.opener+=/touch_of_the_magi
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actions.opener+=/arcane_power
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actions.opener+=/rune_of_power,if=buff.arcane_power.down
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# Use PoM to squeeze an extra Arcane Blast during the TotM/AP window unless running Arcane Echo. If Arcane Echo is talented, we can't use PoM within the TotM/AP window unless we interrupt the AM channel, so we'll save it.
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actions.opener+=/presence_of_mind,if=!talent.arcane_echo&debuff.touch_of_the_magi.up&debuff.touch_of_the_magi.remains<=(action.arcane_blast.execute_time*buff.presence_of_mind.max_stack)
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# If PoM hasn't been used during the TotM window, we'll use it to squeeze an extra Arcane Blast in the RoP/AP window.
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actions.opener+=/presence_of_mind,if=buff.arcane_power.up&buff.rune_of_power.remains<=(action.arcane_blast.execute_time*buff.presence_of_mind.max_stack)
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actions.opener+=/arcane_blast,if=dot.radiant_spark.remains>5|debuff.radiant_spark_vulnerability.stack>0
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# Always Barrage at the end of AP when running the Arcane Harmony legendary
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actions.opener+=/arcane_barrage,if=buff.arcane_power.up&buff.arcane_power.remains<gcd&runeforge.arcane_harmony
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# Always Barrage at the end of the RoP window when running the Arcane Harmony legendary
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actions.opener+=/arcane_barrage,if=buff.rune_of_power.up&buff.arcane_power.down&buff.rune_of_power.remains<=gcd&runeforge.arcane_harmony
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actions.opener+=/arcane_missiles,if=debuff.touch_of_the_magi.up&talent.arcane_echo&(buff.deathborne.down|active_enemies=1)&debuff.touch_of_the_magi.remains>action.arcane_missiles.execute_time,chain=1,early_chain_if=buff.clearcasting_channel.down&(buff.arcane_power.up|(!talent.overpowered&(buff.rune_of_power.up|cooldown.evocation.ready)))
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actions.opener+=/arcane_missiles,if=buff.clearcasting.stack=buff.clearcasting.max_stack&covenant.venthyr
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actions.opener+=/arcane_missiles,if=buff.clearcasting.react&cooldown.arcane_power.remains&(buff.rune_of_power.up|buff.arcane_power.up),chain=1
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actions.opener+=/arcane_orb,if=buff.arcane_charge.stack<=variable.totm_max_charges
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actions.opener+=/arcane_blast,if=buff.rune_of_power.up|mana.pct>15
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actions.opener+=/evocation,if=buff.rune_of_power.down&buff.arcane_power.down,interrupt_if=mana.pct>=85,interrupt_immediate=1
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actions.opener+=/arcane_barrage
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## actions.rotation=cancel_action,if=action.evocation.channeling&mana.pct>=95&(!runeforge.siphon_storm|buff.siphon_storm.stack=buff.siphon_storm.max_stack)
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# Use evo if we're low on mana and cooldowns are about to be up
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actions.rotation+=/evocation,if=mana.pct<=variable.evo_pct&(cooldown.touch_of_the_magi.remains<=action.evocation.execute_time|cooldown.arcane_power.remains<=action.evocation.execute_time|(talent.rune_of_power&cooldown.rune_of_power.remains<=action.evocation.execute_time))&buff.rune_of_power.down&buff.arcane_power.down&debuff.touch_of_the_magi.down&!prev_gcd.1.touch_of_the_magi
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actions.rotation+=/evocation,if=runeforge.siphon_storm&cooldown.arcane_power.remains<=action.evocation.execute_time
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# Barrage if it's time to use totm and we have too many charges
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actions.rotation+=/arcane_barrage,if=cooldown.touch_of_the_magi.ready&(buff.arcane_charge.stack>variable.totm_max_charges&cooldown.arcane_power.remains<=execute_time&mana.pct>variable.ap_minimum_mana_pct&buff.rune_of_power.down)
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actions.rotation+=/arcane_barrage,if=cooldown.touch_of_the_magi.ready&(buff.arcane_charge.stack>variable.totm_max_charges&talent.rune_of_power&cooldown.rune_of_power.remains<=execute_time&variable.time_until_ap>variable.totm_max_delay_for_ap)
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actions.rotation+=/arcane_barrage,if=cooldown.touch_of_the_magi.ready&(buff.arcane_charge.stack>variable.totm_max_charges&(!talent.rune_of_power|cooldown.rune_of_power.remains>variable.totm_max_delay_for_rop)&variable.time_until_ap>variable.totm_max_delay_for_ap)
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actions.rotation+=/arcane_barrage,if=debuff.radiant_spark_vulnerability.stack=debuff.radiant_spark_vulnerability.max_stack&(buff.arcane_power.down|buff.arcane_power.remains<=gcd)&(buff.rune_of_power.down|buff.rune_of_power.remains<=gcd)
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actions.rotation+=/arcane_blast,if=variable.just_used_spark|(debuff.radiant_spark_vulnerability.up&debuff.radiant_spark_vulnerability.stack<debuff.radiant_spark_vulnerability.max_stack)
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actions.rotation+=/arcane_blast,if=buff.presence_of_mind.up&debuff.touch_of_the_magi.up&debuff.touch_of_the_magi.remains<=action.arcane_blast.execute_time
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actions.rotation+=/arcane_missiles,if=debuff.touch_of_the_magi.up&talent.arcane_echo&(buff.deathborne.down|active_enemies=1)&(debuff.touch_of_the_magi.remains>action.arcane_missiles.execute_time|cooldown.presence_of_mind.remains|covenant.kyrian),chain=1,early_chain_if=buff.clearcasting_channel.down&(buff.arcane_power.up|(!talent.overpowered&(buff.rune_of_power.up|cooldown.evocation.ready)))
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# Consume the expanded potential buff asap to not lose potential procs
|
||
|
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actions.rotation+=/arcane_missiles,if=buff.clearcasting.react&buff.expanded_potential.up
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actions.rotation+=/arcane_missiles,if=buff.clearcasting.react&(buff.arcane_power.up|buff.rune_of_power.up|debuff.touch_of_the_magi.remains>action.arcane_missiles.execute_time),chain=1
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actions.rotation+=/arcane_missiles,if=buff.clearcasting.react&buff.clearcasting.stack=buff.clearcasting.max_stack,chain=1
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# Always try to bank CC for cooldown windows but dump them if they're about to expire
|
||
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actions.rotation+=/arcane_missiles,if=buff.clearcasting.react&buff.clearcasting.remains<=((buff.clearcasting.stack*action.arcane_missiles.execute_time)+gcd.max),chain=1
|
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actions.rotation+=/nether_tempest,if=(refreshable|!ticking)&buff.arcane_charge.stack=buff.arcane_charge.max_stack&buff.arcane_power.down&debuff.touch_of_the_magi.down
|
||
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actions.rotation+=/arcane_orb,if=buff.arcane_charge.stack<=variable.totm_max_charges
|
||
|
|
actions.rotation+=/supernova,if=variable.outside_of_cooldowns&mana.pct<=95
|
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|
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actions.rotation+=/arcane_blast,if=buff.rule_of_threes.up&buff.arcane_charge.stack>3
|
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|
|
# Dump charges if we fall below the conserve mana threshold and evocation is still on cooldown
|
||
|
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actions.rotation+=/arcane_barrage,if=!runeforge.siphon_storm&variable.outside_of_cooldowns&buff.arcane_charge.stack=buff.arcane_charge.max_stack&talent.arcane_orb&cooldown.arcane_orb.remains<=gcd&mana.pct<=90&cooldown.evocation.remains
|
||
|
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actions.rotation+=/arcane_barrage,if=runeforge.siphon_storm&variable.outside_of_cooldowns&buff.arcane_charge.stack=buff.arcane_charge.max_stack&talent.arcane_orb&cooldown.arcane_orb.remains<=gcd&mana.pct<=90&cooldown.evocation.remains<30
|
||
|
|
# Dump charges if orb is ready
|
||
|
|
actions.rotation+=/arcane_barrage,if=variable.outside_of_cooldowns&buff.arcane_charge.stack=buff.arcane_charge.max_stack&talent.arcane_orb&cooldown.arcane_orb.remains<=gcd&mana.pct<=90&cooldown.evocation.remains
|
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|
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# Arcane Barrage should generally be the last cast of the AP window
|
||
|
|
actions.rotation+=/arcane_barrage,if=buff.arcane_power.up&buff.arcane_power.remains<=gcd&buff.arcane_charge.stack=buff.arcane_charge.max_stack&(cooldown.evocation.remains|runeforge.arcane_harmony)
|
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|
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# Arcane Barrage should generally be the last cast of the RoP window
|
||
|
|
actions.rotation+=/arcane_barrage,if=buff.rune_of_power.up&buff.arcane_power.down&buff.rune_of_power.remains<=gcd&buff.arcane_charge.stack=buff.arcane_charge.max_stack&(cooldown.evocation.remains|runeforge.arcane_harmony)
|
||
|
|
# Arcane Barrage should be the last cast of the TotM window if it is not used with RoP or AP
|
||
|
|
actions.rotation+=/arcane_barrage,if=buff.arcane_power.down&buff.rune_of_power.down&debuff.touch_of_the_magi.up&debuff.touch_of_the_magi.remains<=gcd&buff.arcane_charge.stack=buff.arcane_charge.max_stack
|
||
|
|
# When the target is in execute range and there is more than one enemy, use barrage as soon as you have enough charges to hit all enemies if the Arcane Bombardment legendary is equipped
|
||
|
|
actions.rotation+=/arcane_barrage,if=variable.empowered_barrage&buff.arcane_charge.stack>=(active_enemies-1)&active_enemies>1&buff.deathborne.down
|
||
|
|
actions.rotation+=/arcane_explosion,if=variable.empowered_barrage&buff.arcane_charge.stack<buff.arcane_charge.max_stack&active_enemies>1&buff.deathborne.down
|
||
|
|
actions.rotation+=/arcane_blast
|
||
|
|
actions.rotation+=/evocation,if=variable.outside_of_cooldowns
|
||
|
|
actions.rotation+=/arcane_barrage
|