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58 lines
3.4 KiB
58 lines
3.4 KiB
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5 years ago
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local L = LibStub("AceLocale-3.0"):NewLocale("Details_DeathGraphs", "enUS", true)
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if not L then return end
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L["STRING_BRESS"] = "Battle Ress"
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L["STRING_DEATH_DESC"] = "Show panel containing player deaths."
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L["STRING_DEATHS"] = "Deaths"
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L["STRING_ENCOUNTER_MAXSEGMENTS"] = "Current Encounter Max Segments"
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L["STRING_ENCOUNTER_MAXSEGMENTS_DESC"] = "Maximum amount of segments to store on the 'Current Encounter' display."
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L["STRING_ENDURANCE"] = "Endurance"
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L["STRING_ENDURANCE_DEATHS_THRESHOLD"] = "Endurance Deaths Threshold"
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L["STRING_ENDURANCE_DEATHS_THRESHOLD_DESC"] = "The first |cFFFFFF00X|r players to die loses endurance percentage."
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L["STRING_ENDURANCE_DESC"] = [=[Endurance is conceptual score where the goal is to tell who is surviving more during raid encounters.
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The percentage of endurance is calculated taking into account only the first deaths (configurable under '|cFFFFDD00Config Death Limits|r').]=]
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L["STRING_FLAWLESS"] = "|cFF44FF44Flawless Player!|r"
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L["STRING_HEROIC"] = "Heroic"
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L["STRING_HEROIC_DESC"] = "Record deaths when you are playing on heroic difficulty."
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L["STRING_LATEST"] = "Latest"
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L["STRING_MYTHIC"] = "Mythic"
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L["STRING_MYTHIC_DESC"] = "Record deaths when you are playing on mythic difficulty."
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L["STRING_NORMAL"] = "Normal"
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L["STRING_NORMAL_DESC"] = "Record deaths when you are playing on normal difficulty."
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L["STRING_OPTIONS"] = "Options"
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L["STRING_OVERALL_DEATHS_THRESHOLD"] = "Overall Deaths Threshold"
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L["STRING_OVERALL_DEATHS_THRESHOLD_DESC"] = "The first |cFFFFFF00X|r players to die has their deaths registered into overall deaths."
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L["STRING_OVERTIME"] = "Over Time"
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L["STRING_PLUGIN_DESC"] = [=[During boss encounters, capture raid members deaths and build statistics from it.
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- |cFFFFFFFFCurrent Encounter|r: |cFFFF9900show deaths for the latest segments.
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- |cFFFFFFFFTimeline|r: |cFFFF9900show a graph telling when debuffs and spells from the boss are casted on raid members and draw lines representing where deaths are happening.
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- |cFFFFFFFFEndurance|r: |cFFFF9900show a list of players with a percentage indicating how much tries they were alive in the encounter.
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- |cFFFFFFFFOverall|r: |cFFFF9900Mantain a list of players with their death and also the damage taken by spell before the death.]=]
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L["STRING_PLUGIN_NAME"] = "Advanced Death Logs"
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L["STRING_PLUGIN_WELCOME"] = [=[Welcome to Advanced Death Logs!
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-|cFFFFFF00Current Encounter|r: show deaths from the last boss encouter, by default it stores deaths for the last two segments, you may increase this at the options panel.
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- |cFFFFFF00Timeline|r: Show where your raid is dying most at time, also shows the time for enemy abilities.
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- |cFFFFFF00Endurance|r: Measure player skill from who is dying first in a encounter, by default the first 5 players to die loses Endurance Percentage.
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- |cFFFFFF00Overall|r: show common death logs plus the overall damage taken before the player's death.
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- You can always close the window by clicking with the right mouse button!]=]
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L["STRING_RAIDFINDER"] = "Raid Finder"
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L["STRING_RAIDFINDER_DESC"] = "Record deaths when you are playing on raid finder."
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L["STRING_RESET"] = "Reset Data"
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L["STRING_SURVIVAL"] = "Survival"
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L["STRING_TIMELINE_DEATHS_THRESHOLD"] = "Timeline Deaths Threshold"
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L["STRING_TIMELINE_DEATHS_THRESHOLD_DESC"] = "The first |cFFFFFF00X|r deaths in the encounter are registered to show on the timeline graphic."
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L["STRING_TOOLTIP"] = "Show death graphics"
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