L.interrupted_by="%s wurde von %s unterbrochen"-- Spell interrupted by Player
L.no="Kein %s"-- No Spell
L.intermission="Zwischenphase"
L.percent="%d%% - %s"-- 20% - Spell
L.cancelled="%s abgebrochen"-- Spell Cancelled
-- Add related
L.add_spawned="Add erschienen"
L.spawned="%s erschienen"
L.spawning="%s entsteht"
L.next_add="Nächstes Add"
L.add_killed="Add getötet (%d/%d)"
L.add_remaining="Add getötet, noch %d übrig"
L.add="Add"
L.adds="Adds"
L.big_add="Großes Add"-- singular
L.big_adds="Große Adds"-- plural
L.small_add="Kleines Add"-- singular
L.small_adds="Kleine Adds"-- plural
-- Mob related
L.mob_killed="%s getötet (%d/%d)"
L.mob_remaining="%s getötet, noch %d übrig"
-- Localizers note:
-- The default mod:Berserk(600) uses spell ID 26662 to get the Berserk name
L.custom_start="%s angegriffen – %s in %d Min"
L.custom_start_s="%s angegriffen – %s in %d Sek"
L.custom_end="%s wird zum %s"
L.custom_min="%s in %d Min"
L.custom_sec="%s in %d Sek"
L.focus_only="|cffff0000Warnungen nur für Fokusziel.|r "
L.trash="Trash"
-- Common raid marking locale
L.marker="%s markieren"
L.marker_player_desc="Markiert Spieler, die von %s betroffen sind, mit %s. Benötigt Leiter oder Assistent."
L.marker_npc_desc="Markiert %s mit %s. Benötigt Leiter oder Assistent."
-- Ability where two players have to move close to each other
L.link="Verbindung"
L.link_with="Verbunden mit %s"
L.link_with_icon="Verbunden mit |T13700%d:0|t%s"
L.link_short="Verbunden: %s"
L.link_both="%s verbunden mit %s"
L.link_removed="Verbindung entfernt"
-- Abbreviated numbers
L.amount_one="%dB"-- Billions 1,000,000,000
L.amount_two="%dM"-- Millions 1,000,000
L.amount_three="%dK"-- Thousands 1,000
L.seconds="%.1fs"-- 1.1 seconds
-- Common ability name replacements
--L.tank_combo = "Tank Combo" -- Used for tank swap mechanics where the boss casts a sequence of tank buster attacks
L.laser="Laser"-- Used for abilities that act like a laser. Usually from the boss to a player, or, from the boss to a specific area
L.beam="Strahl"-- Similar to "Laser" (a beam from boss to player/boss to area) but can be used to better describe certain abilities that don't look like a Laser
L.beams="Strahlen"-- Plural of L.beam
L.bomb="Bombe"-- Used for debuffs that make players explode
L.bombs="Bomben"-- Plural of L.bomb
L.explosion="Explosion"-- When the explosion from a bomb-like ability will occur
L.fixate="Fixieren"-- Used when a boss or add is chasing/fixated on a player
L.knockback="Rückstoß"-- Used when an ability knocks players away from a certain point, like a "smash" type ability that knocks you back 10 meters
L.traps="Fallen"-- Used for abilities that act like traps on the floor e.g. move into it and something bad happens like you die, or are rooted, etc.
L.meteor="Meteor"-- This one will probably only ever be used for actual meteors
L.shield="Schild"-- Abilities that absorb damage/healing creating a "shield" around the boss/player e.g. "Shield on boss" or "Shield remaining"
L.teleport="Teleport"-- A boss/add/etc teleported somewhere
L.fear="Furcht"-- For abilities that cause you to flee in fear