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196 lines
5.2 KiB

4 years ago
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-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Dazar, The First King", 1762, 2172)
if not mod then return end
mod:RegisterEnableMob(136160, 136984, 136976) -- Dazar, Reban, T'zala
mod.engageId = 2143
--------------------------------------------------------------------------------
-- Locals
--
local nextHPWarning = 85
local mobCollector = {}
--------------------------------------------------------------------------------
-- Localization
--
local L = mod:GetLocale()
if L then
L.spears_active = "Spear Launchers Active"
end
--------------------------------------------------------------------------------
-- Initialization
--
function mod:GetOptions()
return {
"stages",
{268586, "TANK_HEALER"}, -- Blade Combo
{268932, "SAY", "ICON", "PROXIMITY"}, -- Quaking Leap
268403, -- Gale Slash
269231, -- Hunting Leap
269369, -- Deathly Roar
}, {
[268586] = "general",
[269231] = -18251, -- Reban
[269369] = -18254, -- T'zala
}
end
function mod:OnBossEnable()
self:RegisterUnitEvent("UNIT_HEALTH", nil, "boss1")
self:RegisterUnitEvent("UNIT_SPELLCAST_SUCCEEDED", nil, "boss1")
self:Death("Deaths", 136984, 136976) -- Reban, T'zala
self:Log("SPELL_CAST_START", "BladeCombo", 268586)
self:Log("SPELL_CAST_START", "QuakingLeap", 268932)
self:Log("SPELL_CAST_START", "GaleSlash", 268403)
self:Log("SPELL_CAST_SUCCESS", "QuakingLeapLanding", 268936)
self:Log("SPELL_CAST_SUCCESS", "HuntingLeap", 269231)
self:Log("SPELL_DAMAGE", "HuntingLeapDamage", 269230)
self:Log("SPELL_MISSED", "HuntingLeapDamage", 269230)
self:Log("SPELL_CAST_START", "DeathlyRoar", 269369)
end
function mod:OnEngage()
nextHPWarning = 85 -- 80%, 60% and 40%
mobCollector = {}
self:RegisterEvent("INSTANCE_ENCOUNTER_ENGAGE_UNIT")
self:INSTANCE_ENCOUNTER_ENGAGE_UNIT()
self:CDBar(268586, 18.2) -- Blade Combo
self:CDBar(268932, 12.1) -- Quaking Leap
self:CDBar(268932, 12.1) -- Gale Slash
end
function mod:VerifyEnable(unit)
local hp = UnitHealthMax(unit)
return hp > 0 and (UnitHealth(unit) / hp) > 0.1 -- 10%
end
function mod:OnBossDisable()
mobCollector = {}
end
--------------------------------------------------------------------------------
-- Event Handlers
--
function mod:INSTANCE_ENCOUNTER_ENGAGE_UNIT()
for i = 1, 3 do
local guid = self:UnitGUID(("boss%d"):format(i))
if guid and not mobCollector[guid] then
mobCollector[guid] = true
local mobId = self:MobId(guid)
if mobId == 136984 then -- Reban
self:Message("stages", "yellow", CL.spawned:format(self:SpellName(-18251)), false)
self:CDBar(269231, 5) -- Hunting Leap
elseif mobId == 136976 then -- T'zala
self:Message("stages", "yellow", CL.spawned:format(self:SpellName(-18254)), false)
self:CDBar(269369, 8.5) -- Deathly Roar
end
end
end
end
function mod:Deaths(args)
if args.mobId == 136984 then -- Reban
self:StopBar(269231) -- Hunting Leap
else -- T'zala
self:StopBar(269369) -- Deathly Roar
end
end
do
local mechanics = {
-18251, -- Reban
-18254, -- T'zala
268796, -- Impaling Spear
}
function mod:UNIT_HEALTH(event, unit)
local hp = UnitHealth(unit) / UnitHealthMax(unit) * 100
if hp < nextHPWarning then
local index = 3 - (nextHPWarning - 45) / 20 -- 85 -> 1, 65 -> 2, 45 -> 3
nextHPWarning = nextHPWarning - 20
self:Message("stages", "cyan", CL.soon:format(self:SpellName(mechanics[index])), false)
self:PlaySound("stages", "info")
if index >= #mechanics then
self:UnregisterUnitEvent(event, unit)
end
end
end
end
function mod:BladeCombo(args)
self:Message(args.spellId, "purple")
self:PlaySound(args.spellId, "alarm")
self:CDBar(args.spellId, 17)
end
do
local function printTarget(self, player, guid)
self:TargetMessage(268932, "orange", player)
self:PlaySound(268932, "long", nil, player)
self:PrimaryIcon(268932, player)
if self:Me(guid) then
self:Say(268932)
self:OpenProximity(268932, 20) -- 20 is a guesstimate
else
self:OpenProximity(268932, 20, player)
end
end
function mod:QuakingLeap(args)
self:GetBossTarget(printTarget, 0.4, args.sourceGUID)
self:CDBar(args.spellId, 20)
end
function mod:QuakingLeapLanding()
self:PrimaryIcon(268932)
self:CloseProximity(268932)
end
end
function mod:GaleSlash(args)
self:CDBar(args.spellId, 14.5)
end
function mod:HuntingLeap(args)
self:CDBar(args.spellId, 12.2)
end
do
local prev = 0
function mod:HuntingLeapDamage(args)
if self:Me(args.destGUID) then
local t = args.time
if t - prev > 2 then
prev = t
self:PersonalMessage(269231, "near")
self:PlaySound(269231, "alert")
end
end
end
end
function mod:DeathlyRoar(args)
self:Message(args.spellId, "red", CL.casting:format(args.spellName))
self:PlaySound(args.spellId, "warning")
self:CDBar(args.spellId, 13.3)
end
function mod:UNIT_SPELLCAST_SUCCEEDED(event, unit, _, spellId)
if spellId == 269377 then -- Spike Pattern Controller
self:Message("stages", "yellow", L.spears_active, 268796) -- Impaling Spear
self:UnregisterUnitEvent(event, unit)
end
end