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79 lines
2.2 KiB

4 years ago
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-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Machinist's Garden", 2097, 2348)
if not mod then return end
mod:RegisterEnableMob(144248) -- Head Machinist Sparkflux
mod.engageId = 2259
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-- Initialization
--
function mod:GetOptions()
return {
294853, -- Activate Plant
294855, -- Blossom Blast
285440, -- "Hidden" Flame Cannon
{285454, "DISPEL"}, -- Discom-BOMB-ulator
}
end
function mod:OnBossEnable()
self:RegisterUnitEvent("UNIT_SPELLCAST_SUCCEEDED", nil, "boss1")
self:Log("SPELL_CAST_SUCCESS", "BlossomBlast", 294855)
self:Log("SPELL_CAST_SUCCESS", "HiddenFlameCannon", 285440)
self:Log("SPELL_CAST_SUCCESS", "Discombombulator", 285454)
self:Log("SPELL_AURA_APPLIED", "DiscombombulatorApplied", 285460)
end
function mod:OnEngage()
self:Bar(294853, 6.1) -- Activate Plant
self:Bar(285454, 8.5) -- Discom-BOMB-ulator
self:Bar(285440, 14.1) -- "Hidden" Flame Cannon
end
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-- Event Handlers
--
function mod:UNIT_SPELLCAST_SUCCEEDED(_, _, _, spellId)
if spellId == 294853 then -- Activate Plant
self:Message(spellId, "orange")
self:PlaySound(spellId, "long")
self:Bar(spellId, 45)
end
end
function mod:BlossomBlast(args)
if self:Healer() or self:Me(args.destGUID) then
self:TargetMessage(args.spellId, "orange", args.destName)
self:PlaySound(args.spellId, "alert", nil, args.destName)
end
end
function mod:HiddenFlameCannon(args)
self:Message(args.spellId, "red")
self:PlaySound(args.spellId, "alarm")
self:CastBar(args.spellId, 12.5)
self:Bar(args.spellId, 47.3)
end
function mod:Discombombulator(args)
self:Message(args.spellId, "yellow")
self:PlaySound(args.spellId, "info")
self:Bar(args.spellId, 18.2)
end
do
local playerList = mod:NewTargetList()
function mod:DiscombombulatorApplied(args)
if self:Dispeller("magic", nil, 285454) then
self:TargetsMessage(285454, "orange", playerList)
self:PlaySound(285454, "alert", nil, playerList)
end
end
end