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4 years ago
-------------------------------------------------------------------------------
-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Swamplord Musel'ek", 546, 578)
if not mod then return end
mod:RegisterEnableMob(17826, 17827) -- Swamplord Musel'ek, Claw <Swamplord Musel'ek's Pet>
mod.engageId = 1947
-- mod.respawnTime = 0 -- resets, doesn't respawn
-------------------------------------------------------------------------------
-- Initialization
--
function mod:GetOptions()
return {
31615, -- Hunter's Mark
{34971, "TANK_HEALER"}, -- Frenzy
31429, -- Echoing Roar
},
{
[31615] = "general",
[34971] = -6031, -- Claw
}
end
function mod:OnBossEnable()
self:Log("SPELL_AURA_APPLIED", "HuntersMark", 31615)
self:Log("SPELL_AURA_REMOVED", "HuntersMarkRemoved", 31615)
self:Log("SPELL_AURA_APPLIED", "Frenzy", 34971)
self:Log("SPELL_AURA_APPLIED", "EchoingRoar", 31429)
end
-------------------------------------------------------------------------------
-- Event Handlers
--
function mod:HuntersMark(args)
self:TargetMessageOld(args.spellId, args.destName, "yellow", "alarm", nil, nil, self:Dispeller("magic"))
self:TargetBar(args.spellId, 20, args.destName)
end
function mod:HuntersMarkRemoved(args)
self:StopBar(args.spellName, args.destName)
end
function mod:Frenzy(args)
self:TargetMessageOld(args.spellId, args.destName, "orange", "long", nil, nil, true)
self:TargetBar(args.spellId, 20, args.destName)
end
do
local playerList = mod:NewTargetList()
function mod:EchoingRoar(args)
if self:Me(args.destGUID) and not self:Healer() then
self:TargetMessageOld(args.spellId, args.destName, "blue", "warning")
elseif self:Healer() then
playerList[#playerList+1] = args.destName
if #playerList == 1 then
self:ScheduleTimer("TargetMessageOld", 0.3, args.spellId, playerList, "red", "warning", nil, nil, true)
end
end
end
end