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116 lines
3.3 KiB

4 years ago
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-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Nitrogg Thundertower", 1208, 1163)
if not mod then return end
mod:RegisterEnableMob(79545)
mod.engageId = 1732
mod.respawnTime = 30
--------------------------------------------------------------------------------
-- Localization
--
local L = mod:GetLocale()
if L then
L.dropped = "%s dropped!"
end
--------------------------------------------------------------------------------
-- Initialization
--
function mod:GetOptions()
return {
"stages",
161073, -- Blackrock Grenade
160965, -- Blackrock Mortar Shells
{160681, "ICON", "FLASH"}, -- Suppressive Fire
166570, -- Slag Blast
}
end
function mod:OnBossEnable()
self:RegisterUnitEvent("UNIT_TARGETABLE_CHANGED", nil, "boss1", "boss2") -- Nitrogg becomes boss2 after cannon activates, cannon doesn't fire this event
self:Log("SPELL_CAST_SUCCESS", "SuppressiveFire", 160681) -- APPLIED fires for cannon and player, use SUCCESS which happens at the exact same time
self:Log("SPELL_AURA_REMOVED", "SuppressiveFireRemoved", 160681)
self:Log("SPELL_CAST_START", "Reloading", 160680)
self:Log("SPELL_AURA_APPLIED", "PickedUpMortarShells", 160702)
self:Death("EngineerDies", 79720) -- Blackrock Artillery Engineer
self:Log("SPELL_AURA_APPLIED", "PickedUpGrenades", 160703)
self:Death("GrenadierDies", 79739) -- Blackrock Grenadier
self:Log("SPELL_AURA_APPLIED", "SlagBlast", 166570)
self:Log("SPELL_AURA_APPLIED_DOSE", "SlagBlast", 166570)
end
function mod:OnEngage()
self:MessageOld("stages", "cyan", nil, CL.stage:format(1), false)
end
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-- Event Handlers
--
function mod:UNIT_TARGETABLE_CHANGED(_, unit)
if UnitCanAttack("player", unit) then
self:MessageOld("stages", "cyan", "long", CL.stage:format(3), false)
else
self:MessageOld("stages", "cyan", "long", CL.percent:format(60, CL.stage:format(2)), false)
end
end
function mod:SuppressiveFire(args)
self:TargetBar(args.spellId, 10, args.destName)
self:PrimaryIcon(args.spellId, args.destName)
end
function mod:SuppressiveFireRemoved(args)
self:PrimaryIcon(args.spellId)
self:StopBar(args.spellId, args.destName)
end
do
local function printTarget(self, player, guid)
self:TargetMessageOld(160681, player, "red", "alert")
self:PrimaryIcon(160681, player)
if self:Me(guid) then
self:Flash(160681)
end
end
function mod:Reloading(args)
self:GetBossTarget(printTarget, 0.3, args.sourceGUID)
end
end
do
function mod:EngineerDies()
self:MessageOld(160965, "orange", "info", L.dropped:format(self:SpellName(160965))) -- Blackrock Mortar Shells
end
function mod:PickedUpMortarShells(args)
self:TargetMessageOld(160965, args.destName, "green")
end
end
do
function mod:GrenadierDies()
self:MessageOld(161073, "yellow", nil, L.dropped:format(self:SpellName(161073))) -- Blackrock Grenade
end
function mod:PickedUpGrenades(args)
self:TargetMessageOld(161073, args.destName, "green")
end
end
function mod:SlagBlast(args)
if self:Me(args.destGUID) then
self:MessageOld(args.spellId, "blue", "alarm", CL.underyou:format(args.spellName))
end
end