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80 lines
2.2 KiB
80 lines
2.2 KiB
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4 years ago
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**r715:**
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Additions:
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> Added tracking for various collectibles obtained in Zereth Mortis
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Changes:
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> Adjusted the difficulty settings for certain legacy collectibles
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Fixes:
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> Fixed the attempts detection for Skull of Corruption
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Contributors (in alphabetical order):
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> Tommy Godejord
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-----
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**r714:**
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Additions:
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> Added tracking for Shaded Judgement Stone (Korthia/The Maw)
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<br>Added tracking for the various 'dice' toys obtainable only via pickpocketing
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Changes:
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> Adjusted the drop rate of several Shadowlands collectibles to more accurately reflect wowhead's data
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Fixes:
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> Attempts for the Infinite Timereaver mount should now correctly be detected in the recently-added Timewalking dungeons
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<br>Collectibles that require being affiliated with a different covenant should now correctly be marked as 'unavailable' in the addon's main window
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Contributors (in alphabetical order):
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> ithappenedagain
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<br>Tommy Godejord
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-----
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**r713:**
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Additions:
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> Attempts for Reins of the Infinite Timereaver should now also accumulate in Legion Timewalking dungeons
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<br>REVERTED: Added tracking for Illidari Doomhawk and Doomwalker Trophy Stand (17th anniversary)
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<br>Added tracking for the convenant-specific toys added in patch 9.1.5 (obtained from Callings)
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Fixes:
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> Fixed an error in the spell detection that caused attempts for custom items using Pick Pocket to not be detected
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Developer Notes:
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> Blizzard hotfixed the anniversary drops to be guaranteed. As such they've been removed from Rarity again.
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Contributors (in alphabetical order):
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> Tommy Godejord
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-----
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**r712:**
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Additions:
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> Added tracking for Gilded Darknight
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Fixes:
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> The main window should again be rendered properly (previously broken by patch 9.1.5 API changes)
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Contributors (in alphabetical order):
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> Tommy Godejord
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-----
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**r711:**
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Additions:
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> Added tracking for Adamant Vaults Cell
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Changes:
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> The mini map button is now displayed by default, to hopefully improve the experience for first-time users
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Fixes:
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> Fixed an issue that prevented item information being displayed in the game tooltip for items using the ZONE (zonewide) detection method
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Contributors (in alphabetical order):
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> Tommy Godejord
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