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56 lines
1.5 KiB
56 lines
1.5 KiB
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1 year ago
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local _, PRIVATE_TABLE = ...
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local isDragonFlight = (LE_EXPANSION_LEVEL_CURRENT >= 9) -- DRAGONFLIGHT = 9
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if (not isDragonFlight) then
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return
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end
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local L = LibStub("AceLocale-3.0"):GetLocale("AutoLooter")
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local Util = PRIVATE_TABLE.Util
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local AutoLooter = LibStub("AceAddon-3.0"):GetAddon("AutoLooter")
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local module = AutoLooter:NewModule("DragonflightOptions")
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function module:OnInitialize()
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local defaults = {
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profile = {
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showLootAnimation = true,
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}
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}
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self.db = AutoLooter.db:RegisterNamespace("DragonflightOptions", defaults)
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LootFrame:HookScript("OnEvent", module.LOOT_SLOT_CLEARED)
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end
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function module:LOOT_SLOT_CLEARED(event, index)
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if (event == "LOOT_SLOT_CLEARED") then
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if (module.db.profile.showLootAnimation and LootFrame.selectedSlot ~= index) then
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local frame = LootFrame.ScrollBox:FindFrameByPredicate(function(frame)
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return frame:GetSlotIndex() == index
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end);
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if frame and frame.SlideOutRightAnim then
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frame:Show() -- blizzard hides the frame in this event when not auto-looting
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frame.SlideOutRightAnim:Restart()
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frame.SlideOutRightAnim:Play()
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end
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end
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end
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end
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function module:GetOptions()
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return {
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general = {
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args = {
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showLootAnimation = {
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type = "toggle",
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name = L["Try to show loot animation"],
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width = "double",
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set = function(info, val)
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module.db.profile.showLootAnimation = Util.GetBoolean(val)
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end,
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get = function(info)
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return module.db.profile.showLootAnimation
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end
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},
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}
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}
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}
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end
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