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-- Custom dropdown buttons are instantiated by some external system.
-- When calling UIDropDownMenu_AddButton that system sets info.customFrame to the instance of the frame it wants to place on the menu.
-- The dropdown menu creates its button for the entry as it normally would, but hides all elements. The custom frame is then anchored
-- to that button and assumes responsibility for all relevant dropdown menu operations.
-- The hidden button will request a size that it should become from the custom frame.
BW_UIDropDownMenuButtonMixin = {}
function BW_UIDropDownMenuButtonMixin:OnEnter(...)
ExecuteFrameScript(self:GetParent(), "OnEnter", ...);
end
function BW_UIDropDownMenuButtonMixin:OnLeave(...)
ExecuteFrameScript(self:GetParent(), "OnLeave", ...);
end
function BW_UIDropDownMenuButtonMixin:OnMouseDown(button)
if self:IsEnabled() then
BW_ToggleDropDownMenu(nil, nil, self:GetParent());
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON);
end
end
LargeBW_UIDropDownMenuButtonMixin = CreateFromMixins(BW_UIDropDownMenuButtonMixin);
function LargeBW_UIDropDownMenuButtonMixin:OnMouseDown(button)
if self:IsEnabled() then
local parent = self:GetParent();
BW_ToggleDropDownMenu(nil, nil, parent, parent, -8, 8);
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON);
end
end
BW_DropDownExpandArrowMixin = {};
function BW_DropDownExpandArrowMixin:OnEnter()
local level = self:GetParent():GetParent():GetID() + 1;
BW_CloseDropDownMenus(level);
if self:IsEnabled() then
local listFrame = _G["BW_DropDownList"..level];
if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
BW_ToggleDropDownMenu(level, self:GetParent().value, nil, nil, nil, nil, self:GetParent().menuList, self);
end
end
end
function BW_DropDownExpandArrowMixin:OnMouseDown(button)
if self:IsEnabled() then
BW_ToggleDropDownMenu(self:GetParent():GetParent():GetID() + 1, self:GetParent().value, nil, nil, nil, nil, self:GetParent().menuList, self);
end
end
BW_UIDropDownCustomMenuEntryMixin = {};
function BW_UIDropDownCustomMenuEntryMixin:GetPreferredEntryWidth()
return self:GetWidth();
end
function BW_UIDropDownCustomMenuEntryMixin:GetPreferredEntryHeight()
return self:GetHeight();
end
function BW_UIDropDownCustomMenuEntryMixin:OnSetOwningButton()
-- for derived objects to implement
end
function BW_UIDropDownCustomMenuEntryMixin:SetOwningButton(button)
self:SetParent(button:GetParent());
self.owningButton = button;
self:OnSetOwningButton();
end
function BW_UIDropDownCustomMenuEntryMixin:GetOwningDropdown()
return self.owningButton:GetParent();
end
function BW_UIDropDownCustomMenuEntryMixin:SetContextData(contextData)
self.contextData = contextData;
end
function BW_UIDropDownCustomMenuEntryMixin:GetContextData()
return self.contextData;
end
BW_ColorSwatchMixin = {}
function BW_ColorSwatchMixin:SetColor(color)
self.Color:SetVertexColor(color:GetRGB());
end