You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

637 lines
26 KiB

local addonName, addon = ...
addon = LibStub("AceAddon-3.0"):GetAddon(addonName)
local L = LibStub("AceLocale-3.0"):GetLocale(addonName)
local UI = {}
function addon.Init:BuildTransmogVendorUI()
UI:CreateButtons()
UI:CreateDropDown()
--UI.OptionsDropDown_Initialize()
UI.ExtendTransmogView()
---UpdateSlotButtons()
----Temp fix for reseting head slot position when sencondary slot is toggled
function WardrobeTransmogFrame:CheckSecondarySlotButtons()
local headButton = self.HeadButton;
local mainShoulderButton = self.ShoulderButton;
local secondaryShoulderButton = self.SecondaryShoulderButton;
local secondaryShoulderTransmogged = TransmogUtil.IsSecondaryTransmoggedForItemLocation(secondaryShoulderButton.itemLocation);
local pendingInfo = C_Transmog.GetPending(secondaryShoulderButton.transmogLocation);
local showSecondaryShoulder = false;
if not pendingInfo then
showSecondaryShoulder = secondaryShoulderTransmogged;
elseif pendingInfo.type == Enum.TransmogPendingType.ToggleOff then
showSecondaryShoulder = false;
else
showSecondaryShoulder = true;
end
secondaryShoulderButton:SetShown(showSecondaryShoulder);
self.ToggleSecondaryAppearanceCheckbox:SetChecked(showSecondaryShoulder);
local point, relativeTo, relativePoint, xOfs, yOfs = headButton:GetPoint()
if showSecondaryShoulder then
headButton:SetPoint("TOP", xOfs, -15);
secondaryShoulderButton:SetPoint("TOP", mainShoulderButton, "BOTTOM", 0, -10);
else
headButton:SetPoint("TOP", xOfs, -41);
secondaryShoulderButton:SetPoint("TOP", mainShoulderButton, "TOP");
end
if not showSecondaryShoulder and self.selectedSlotButton == secondaryShoulderButton then
self:SelectSlotButton(mainShoulderButton);
end
end
----addon:SecureHook(WardrobeTransmogFrame,"CheckSecondarySlotButtons", function() C_Timer.After(0.1, function() print("SD"); UI.ExtendTransmogView() end) end)
end
function UI:CreateDropDown()
WardrobeOutfitDropDown:Hide()
-- BetterWardrobeOutfitDropDown:SetParent(WardrobeTransmogFrame)
--BetterWardrobeOutfitDropDown:ClearAllPoints()
--BetterWardrobeOutfitDropDown:SetPoint("TOPLEFT", -14, -28)
addon:SecureHook(WardrobeTransmogFrame, "OnTransmogApplied", function()
C_Timer.After(.5, function()
if BetterWardrobeOutfitDropDown.selectedOutfitID and BetterWardrobeOutfitDropDown:IsOutfitDressed() then
BetterWardrobeOutfitDropDown:OnOutfitApplied(BetterWardrobeOutfitDropDown.selectedOutfitID)
end
end)
end, true)
--Frame Mixin functionaly in SavedOutfits.lua file
--BetterWardrobeOutfitDropDown = CreateFrame("Frame", "BetterWardrobeOutfitDropDown", WardrobeTransmogFrame, "BetterWardrobeOutfitDropDownTemplate")
----local f = CreateFrame("Frame", "BetterWardrobeOutfitDropDown", WardrobeTransmogFrame, "BW_UIDropDownMenuTemplate")
--local f = BW_UIDropDownMenu_Create("BetterWardrobeOutfitDropDown", WardrobeTransmogFrame)
--f:SetPoint("CENTER")
--f:SetSize(100,22)
--[[ f.width = 163
f.minMenuStringWidth = 127
f.maxMenuStringWidth = 190
f:SetPoint("TOPLEFT", -14, -28)
--Mixin(f, WardrobeOutfitDropDownMixin)
--Mixin(f, BW_WardrobeOutfitMixin)
f.SaveButton = CreateFrame("Button", nil, f, "UIPanelButtonTemplate")
f.SaveButton:SetSize(88, 22)
local button = _G[f:GetName().."Button"]
f.SaveButton:SetPoint("LEFT", button, "RIGHT", 3, 0)
f.SaveButton:SetScript("OnClick", function(self)
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON);
local dropDown = self:GetParent();
dropDown:CheckOutfitForSave(BW_UIDropDownMenu_GetText(dropDown));
end)
f.SaveButton:SetText(SAVE)
f:SetScript("OnLoad", f.OnLoad)
-- f:OnLoad()
f:SetScript("OnEvent", f.OnEvent)
f:SetScript("OnShow", f.OnShow)
f:SetScript("OnHide", f.OnHide)]]
---- BetterWardrobeOutfitDropDown = f
----local f = CreateFrame("Frame", "BW_WardrobeOutfitFrame", WardrobeTransmogFrame, "BW_WardrobeOutfitFrameTemplate")
end
--Creates the various buttons used on the Collection Journal
function UI:CreateButtons()
--Load Queue Button
local BW_LoadQueueButton = CreateFrame("Button", "BW_LoadQueueButton", WardrobeTransmogFrame, "BetterWardrobeButtonTemplate")
BW_LoadQueueButton.Icon:SetTexture("Interface\\Buttons\\UI-OptionsButton")
BW_LoadQueueButton:SetPoint("TOPLEFT", WardrobeOutfitDropDown, "TOPRIGHT", 80 ,-5)
BW_LoadQueueButton.buttonID = "Import"
BW_LoadQueueButton:SetScript("OnClick", function(self) BW_TransmogVendorExportButton_OnClick(self) end)
--BW_LoadQueueButton:SetScript("OnEnter", function(self) BW_DressingRoomButtonMixin:OnEnter(self) end)
--Randomize Button, Mixin defined in Randomizer.lua
local BW_RandomizeButton = CreateFrame("Button", "BW_RandomizeButton", WardrobeTransmogFrame, "BetterWardrobeButtonTemplate")
BW_RandomizeButton.Icon:SetTexture("Interface\\Buttons\\UI-GroupLoot-Dice-Up")
Mixin(BW_RandomizeButton, BW_RandomizeButtonMixin)
BW_RandomizeButton:SetPoint("TOPLEFT", BW_LoadQueueButton, "TOPRIGHT" , 0, 0)
BW_RandomizeButton:SetScript("OnMouseUp", BW_RandomizeButton.OnMouseUp)
BW_RandomizeButton:SetScript("OnMouseDown", BW_RandomizeButton.OnMouseDown)
BW_RandomizeButton:SetScript("OnEnter", BW_RandomizeButton.OnEnter)
local BW_SlotHideButton = CreateFrame("Button", "BW_SlotHideButton", WardrobeTransmogFrame, "BetterWardrobeButtonTemplate")
BW_SlotHideButton.buttonID = "HideSlot"
BW_SlotHideButton:SetScript("OnEnter", function(self) BW_DressingRoomButtonMixin:OnEnter() end)
BW_SlotHideButton.Icon:SetTexture("Interface\\PvPRankBadges\\PvPRank12")
--Mixin(BW_SlotHideButton, BW_SlotHideButtonMixin)
BW_SlotHideButton:SetPoint("TOPLEFT", BW_RandomizeButton, "TOPRIGHT" , 0, 0)
BW_SlotHideButton:SetScript("OnClick", function(self) UI:HideSlotMenu_OnClick(self) end)
--BW_SlotHideButton:SetScript("OnMouseUp", BW_SlotHideButton.OnMouseUp)
--BW_SlotHideButton:SetScript("OnMouseDown", BW_SlotHideButton.OnMouseDown)
--BW_SlotHideButton:SetScript("OnEnter", BW_SlotHideButton.OnEnter)
local BW_TransmogOptionsDropDown= CreateFrame("Frame", "BW_TransmogOptionsDropDown", BetterWardrobeCollectionFrame, "BW_UIDropDownMenuTemplate")
BW_TransmogOptionsDropDown = BW_TransmogOptionsDropDown
---- BetterWardrobeCollectionFrame.OptionsDropDown = BW_TransmogOptionsDropDown
BetterWardrobeTransmogVendorOptionsDropDown_OnLoad(BW_TransmogOptionsDropDown)
local f = CreateFrame("Frame", "BW_AltIcon1", WardrobeTransmogFrame.HeadButton, "AltItemtemplate")
local f = CreateFrame("Frame", "BW_AltIcon3", WardrobeTransmogFrame.ShoulderButton, "AltItemtemplate")
local f = CreateFrame("Frame", "BW_AltIcon15", WardrobeTransmogFrame.BackButton, "AltItemtemplate")
local f = CreateFrame("Frame", "BW_AltIcon5", WardrobeTransmogFrame.ChestButton, "AltItemtemplate")
local f = CreateFrame("Frame", "BW_AltIcon9", WardrobeTransmogFrame.WristButton, "AltItemtemplate")
local f = CreateFrame("Frame", "BW_AltIcon10", WardrobeTransmogFrame.HandsButton, "AltItemtemplate")
local f = CreateFrame("Frame", "BW_AltIcon6", WardrobeTransmogFrame.WaistButton, "AltItemtemplate")
local f = CreateFrame("Frame", "BW_AltIcon7", WardrobeTransmogFrame.LegsButton, "AltItemtemplate")
local f = CreateFrame("Frame", "BW_AltIcon8", WardrobeTransmogFrame.FeetButton, "AltItemtemplate")
end
function UI:HideSlotMenu_OnClick(parent)
local Profile = addon.Profile
local armor = addon.Globals.EmptyArmor
local name = addon.QueueList[3]
local contextMenuData = {{ text = L["Select Slot to Hide"], isTitle = true, notCheckable = true},}
local profile = addon.setdb.profile.autoHideSlot
for i = 1, 19 do
if armor[i] then
local menu = {
text = _G[addon.Globals.INVENTORY_SLOT_NAMES[i]],
func = function (self, arg1, arg2, value)
profile[i] = not profile[i]
end,
isNotRadio = true,
notCheckable = false,
checked = function() return profile[i] end,
keepShownOnClick = true,
}
tinsert (contextMenuData, menu)
end
end
--table.sort(contextMenuData, function(a,b) return a.index<b.index end)
addon.ContextMenu:SetPoint("TOPLEFT", parent, "TOPLEFT", 0, 0)
BW_EasyMenu(contextMenuData, addon.ContextMenu, "cursor", 0, 0, "MENU")
end
--[[function UI.OptionsDropDown_Initialize(self)
local f = addon.Frame:Create("SimpleGroup")
--UI.SavedSetDropDownFrame = f
f.frame:SetParent("BetterWardrobeCollectionFrame")
f:SetWidth(87)--, 22)
f:SetHeight(22)
f:ClearAllPoints()
f:SetPoint("TOPLEFT", "BW_SortDropDown", "TOPLEFT")
local list = {}
for name in pairs(addon.setdb.global.sets)do
tinsert(list, name)
end
local dropdown = addon.Frame:Create("Dropdown")
dropdown:SetWidth(175)--, 22)
--dropdown:SetHeight(22)
f:AddChild(dropdown)
dropdown:SetList(list)
for i, name in ipairs(list) do
if name == addon.setdb:GetCurrentProfile() then
dropdown:SetValue(i)
break
end
end
dropdown:SetCallback("OnValueChanged", function(widget)
local value = widget.list[widget.value]
local name = UnitName("player")
local realm = GetRealmName()
if value ~= addon.setdb:GetCurrentProfile() then
addon.SelecteSavedList = widget.list[widget.value]
else
addon.SelecteSavedList = false
end
BW_WardrobeCollectionFrame_SetTab(2)
BW_WardrobeCollectionFrame_SetTab(4)
addon.savedSetCache = nil
end)
end]]
function BW_TransmogOptionsButton_OnEnter(self)
if not addon.Profile.ShowIncomplete then
GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
GameTooltip:SetText(L["Requires 'Show Incomplete Sets' Enabled"])
GameTooltip:Show()
end
end
function BetterWardrobeTransmogVendorOptionsDropDown_OnLoad(self)
BW_UIDropDownMenu_Initialize(self, UI.OptionsDropDown_Initialize, "MENU")
end
local dropdownOrder = {DEFAULT, ALPHABETIC, APPEARANCE, COLOR, EXPANSION, ITEM_SOURCE}
local locationDrowpDown = addon.Globals.locationDrowpDown
addon.includeLocation = {}
for i, location in pairs(locationDrowpDown) do
addon.includeLocation[i] = true
end
function UI:OptionsDropDown_Initialize(level)
local refreshLevel = 1
local info = BW_UIDropDownMenu_CreateInfo()
info.keepShownOnClick = true
if level == 1 then
info.hasArrow = false
info.isNotRadio = true
info.keepShownOnClick = false
info.checked = true
info.isNotRadio = true
info.func = function(info, arg1, _, value)
addon.Profile.ShowHidden = not addon.Profile.ShowHidden
BetterWardrobeCollectionFrame.SetsTransmogFrame:OnSearchUpdate()
end
info.hasArrow = false
info.notCheckable = false
info.checked = addon.Profile.ShowHidden
info.text = L["Show Hidden Items"]
info.value = 6
BW_UIDropDownMenu_AddButton(info, level)
if BetterWardrobeCollectionFrame:CheckTab(2) or BetterWardrobeCollectionFrame:CheckTab(3) or BetterWardrobeCollectionFrame:CheckTab(4) then
info.checked = true
info.isNotRadio = true
info.func = function(info, arg1, _, value)
addon.Profile.HiddenMog = not addon.Profile.HiddenMog
BetterWardrobeCollectionFrame.SetsTransmogFrame:OnSearchUpdate()
end
info.hasArrow = false
info.notCheckable = false
info.checked = addon.Profile.HiddenMog
info.text = L["Use Hidden Item for Unavilable Items"]
info.value = 7
BW_UIDropDownMenu_AddButton(info, level)
end
if BetterWardrobeCollectionFrame:CheckTab(2) or BetterWardrobeCollectionFrame:CheckTab(3) then
info.text = L["Show Incomplete Sets"]
info.value = 1
info.func = function(_, _, _, value)
addon.Profile.ShowIncomplete = not addon.Profile.ShowIncomplete
BetterWardrobeCollectionFrame.SetsTransmogFrame:OnSearchUpdate()
end
info.checked = function() return addon.Profile.ShowIncomplete end
BW_UIDropDownMenu_AddButton(info, level)
info.keepShownOnClick = true
info.hasArrow = true
info.isNotRadio = true
info.notCheckable = true
if addon.Profile.ShowIncomplete then
BW_UIDropDownMenu_AddSeparator()
info.keepShownOnClick = true
info.hasArrow = false
info.isNotRadio = true
info.notCheckable = false
info.text = L["Hide Missing Set Pieces at Transmog Vendor"]
info.value = 4
info.func = function(_, _, _, value)
addon.Profile.HideMissing = not addon.Profile.HideMissing
BetterWardrobeCollectionFrame.SetsTransmogFrame:OnSearchUpdate()
BetterWardrobeCollectionFrame.SetsTransmogFrame:UpdateSets()
end
info.checked = function() return addon.Profile.HideMissing end
BW_UIDropDownMenu_AddButton(info, level)
info.keepShownOnClick = true
info.hasArrow = true
info.isNotRadio = true
info.notCheckable = true
info.text = "Include:"
info.value = 2
BW_UIDropDownMenu_AddButton(info, level)
info.hasArrow = true
info.isNotRadio = true
info.notCheckable = true
info.checked = false
info.text = "Cuttoff:"
info.value = 3
BW_UIDropDownMenu_AddButton(info, level)
end
end
elseif level == 2 and BW_UIDROPDOWNMENU_MENU_VALUE == 2 and addon.Profile.ShowIncomplete then
info.hasArrow = false
info.isNotRadio = true
info.notCheckable = true
local refreshLevel = 2
info.text = CHECK_ALL
info.func = function()
for i in pairs(locationDrowpDown) do
addon.includeLocation[i] = true
end
BetterWardrobeCollectionFrame.SetsTransmogFrame:OnSearchUpdate()
--BW_SetsTransmogFrame:OnSearchUpdate()
if BetterWardrobeCollectionFrame.selectedTransmogTab == 3 then
----BW_WardrobeCollectionFrame_SetTab(2)
----BW_WardrobeCollectionFrame_SetTab(3)
end
BW_UIDropDownMenu_Refresh(BW_TransmogOptionsDropDown, 1, refreshLevel)
end
BW_UIDropDownMenu_AddButton(info, level)
info.text = UNCHECK_ALL
info.func = function()
for i in pairs(locationDrowpDown) do
addon.includeLocation[i] = false
end
BetterWardrobeCollectionFrame.SetsTransmogFrame:OnSearchUpdate()
--BW_SetsTransmogFrame:OnSearchUpdate()
--BW_SetsTransmogFrame:OnSearchUpdate()
if BetterWardrobeCollectionFrame.selectedTransmogTab == 3 then
-- --BW_WardrobeCollectionFrame_SetTab(2)
----BW_WardrobeCollectionFrame_SetTab(3)
end
BW_UIDropDownMenu_Refresh(BW_TransmogOptionsDropDown, 1, refreshLevel)
end
BW_UIDropDownMenu_AddButton(info, level)
for index, id in pairs(locationDrowpDown) do
if index ~= 21 then --Skip "robe" type
info.notCheckable = false
info.text = id
info.func = function(_, _, _, value)
addon.includeLocation[index] = value
if index == 6 then
addon.includeLocation[21] = value
end
BW_UIDropDownMenu_Refresh(BW_TransmogOptionsDropDown, 1, 1)
BetterWardrobeCollectionFrame.SetsTransmogFrame:OnSearchUpdate()
--BW_SetsTransmogFrame:OnSearchUpdate()
--BW_SetsTransmogFrame:OnSearchUpdate()
if BetterWardrobeCollectionFrame.selectedTransmogTab == 3 then
----BW_WardrobeCollectionFrame_SetTab(2)
----BW_WardrobeCollectionFrame_SetTab(3)
end
end
info.checked = function() return addon.includeLocation[index] end
BW_UIDropDownMenu_AddButton(info, level)
end
end
elseif level == 2 and BW_UIDROPDOWNMENU_MENU_VALUE == 3 and addon.Profile.ShowIncomplete then
local refreshLevel = 2
info.notCheckable = false
info.keepShownOnClick = false
for i = 1, 7 do
local info =BW_UIDropDownMenu_CreateInfo()
--tinsert(xpacSelection,true)
info.text = i
info.value = i
info.func = function(a, b, c, value)
addon.Profile.PartialLimit = info.value
BW_UIDropDownMenu_Refresh(BW_TransmogOptionsDropDown, 1, 1)
BetterWardrobeCollectionFrame.SetsTransmogFrame:OnSearchUpdate()
----BW_SetsTransmogFrame:OnSearchUpdate()
end
info.checked = function() return info.value == addon.Profile.PartialLimit end
BW_UIDropDownMenu_AddButton(info, level)
end
end
end
-- Base Transmog Sets Window Upates
function UI.ExtendTransmogView(reset)
if WardrobeFrame and addon.TransmogVendorSizeUpdated and not reset or not WardrobeFrame then return end
--if not addon.Profile.LargeTransmogArea or not addon.Profile.ExtraLargeTransmogArea then return end
local scale = 1
BW_LoadQueueButton:ClearAllPoints()
BW_LoadQueueButton:SetPoint("TOPLEFT", BetterWardrobeOutfitDropDown.SaveButton, "TOPRIGHT", 5, 0)
if addon.Profile.ExtraLargeTransmogArea then
scale = 1.25
local itemFrameWidth = math.floor(BetterWardrobeCollectionFrame.ItemsCollectionFrame:GetWidth()) + 5
local screenWidth = addon.Profile.ExtraLargeTransmogAreaMax or math.floor(UIParent:GetWidth())-- 1680 --math.floor(UIParent:GetWidth())
local frameWidth = screenWidth - itemFrameWidth
WardrobeFrame:SetWidth(screenWidth)
WardrobeFrame:SetClampedToScreen(true)
WardrobeFrame:SetHeight(UIParent:GetHeight() -25);
WardrobeTransmogFrame:SetWidth(frameWidth);
WardrobeTransmogFrame:SetHeight(WardrobeFrame:GetHeight() -90);
WardrobeTransmogFrame:SetPoint("TOPLEFT", WardrobeFrame, 4, -60)
WardrobeTransmogFrame.ModelScene:ClearAllPoints()
WardrobeTransmogFrame.ModelScene:SetHeight(WardrobeFrame:GetHeight() -90);
if frameWidth > 800 then
WardrobeTransmogFrame.ModelScene:SetWidth(800);
WardrobeTransmogFrame.ModelScene:SetPoint("TOP", WardrobeTransmogFrame)
WardrobeTransmogFrame.ModelScene:SetPoint("BOTTOM", WardrobeTransmogFrame)
else
WardrobeTransmogFrame.ModelScene:SetPoint("TOPLEFT", WardrobeTransmogFrame, 25, -20)
WardrobeTransmogFrame.ModelScene:SetPoint("BOTTOMRIGHT", WardrobeTransmogFrame, -25, 20)
end
WardrobeTransmogFrame.Inset.BG:SetAllPoints()
WardrobeTransmogFrame.HeadButton:ClearAllPoints()
--WardrobeTransmogFrame.HeadButton:SetPoint("TOP", WardrobeTransmogFrame.ModelScene, "TOP", math.ceil(frameWidth * -0.3), -41) -- -320
WardrobeTransmogFrame.HeadButton:SetPoint("TOP", WardrobeTransmogFrame.ModelScene, "TOP", math.ceil(frameWidth * -0.35625), -41) -- -320
WardrobeTransmogFrame.HandsButton:ClearAllPoints()
--WardrobeTransmogFrame.HandsButton:SetPoint("TOP", WardrobeTransmogFrame.ModelScene, "TOP", math.floor(frameWidth * 0.3), -118) --325
WardrobeTransmogFrame.HandsButton:SetPoint("TOP", WardrobeTransmogFrame.ModelScene, "TOP", math.floor(frameWidth * 0.35625), -118) --325
WardrobeTransmogFrame.MainHandButton:ClearAllPoints()
WardrobeTransmogFrame.MainHandButton:SetPoint("BOTTOM", WardrobeTransmogFrame.ModelScene, "BOTTOM", -26, 15)
WardrobeTransmogFrame.SecondaryHandButton:ClearAllPoints()
WardrobeTransmogFrame.SecondaryHandButton:SetPoint("BOTTOM", WardrobeTransmogFrame.ModelScene, "BOTTOM", 27, 15)
WardrobeTransmogFrame.MainHandEnchantButton:ClearAllPoints()
WardrobeTransmogFrame.MainHandEnchantButton:SetPoint("BOTTOM", WardrobeTransmogFrame.MainHandButton, "BOTTOM", 0, -20)
WardrobeTransmogFrame.SecondaryHandEnchantButton:ClearAllPoints()
WardrobeTransmogFrame.SecondaryHandEnchantButton:SetPoint("BOTTOM", WardrobeTransmogFrame.SecondaryHandButton, "BOTTOM", 0, -20)
WardrobeTransmogFrame.ModelScene.ClearAllPendingButton:SetPoint("TOPRIGHT", WardrobeTransmogFrame, -20, -20)
WardrobeTransmogFrame.ModelScene.ControlFrame:SetPoint("TOP", WardrobeTransmogFrame, "TOP", 0, -4)
BetterWardrobeOutfitDropDown:ClearAllPoints()
BetterWardrobeOutfitDropDown:SetPoint("TOPLEFT", WardrobeTransmogFrame, 35, 28)
BW_LoadQueueButton:ClearAllPoints()
BW_LoadQueueButton:SetPoint("TOPLEFT", BetterWardrobeOutfitDropDown, "TOPRIGHT", 85, -5)
if UIPanelWindows["WardrobeFrame"] then
UIPanelWindows["WardrobeFrame"].width = 1280
else
UIPanelWindows["WardrobeFrame"] ={ area = "left", pushable = 0, width = 1280 };
end
elseif addon.Profile.LargeTransmogArea then
WardrobeFrame:SetWidth(1170)
WardrobeFrame:SetHeight(606)
WardrobeTransmogFrame:SetWidth(500)
WardrobeTransmogFrame:SetHeight(495)
WardrobeTransmogFrame:ClearAllPoints()
WardrobeTransmogFrame:SetPoint("TOPLEFT", WardrobeFrame, 4, -60)
WardrobeTransmogFrame.ModelScene:ClearAllPoints()
WardrobeTransmogFrame.ModelScene:SetWidth(420)
WardrobeTransmogFrame.ModelScene:SetHeight(420)
WardrobeTransmogFrame.ModelScene:SetPoint("TOP", WardrobeTransmogFrame, "TOP", 0, -4)
WardrobeTransmogFrame.Inset:SetWidth(494)
WardrobeTransmogFrame.Inset:SetHeight(495)
WardrobeTransmogFrame.Inset:ClearAllPoints()
WardrobeTransmogFrame.Inset:SetAllPoints()
WardrobeTransmogFrame.Inset.BG:ClearAllPoints()
WardrobeTransmogFrame.Inset.BG:SetAllPoints()
WardrobeTransmogFrame.HeadButton:ClearAllPoints()
WardrobeTransmogFrame.HeadButton:SetPoint("TOP", WardrobeTransmogFrame.ModelScene, "TOP", -208, -41)
WardrobeTransmogFrame.HandsButton:ClearAllPoints()
WardrobeTransmogFrame.HandsButton:SetPoint("TOP", WardrobeTransmogFrame, "TOP", 205, -118)
WardrobeTransmogFrame.MainHandButton:ClearAllPoints()
WardrobeTransmogFrame.MainHandButton:SetPoint("TOP", WardrobeTransmogFrame.ModelScene, "BOTTOM", -26, -5)
WardrobeTransmogFrame.SecondaryHandButton:ClearAllPoints()
WardrobeTransmogFrame.SecondaryHandButton:SetPoint("TOP", WardrobeTransmogFrame.ModelScene, "BOTTOM", 27, -5)
WardrobeTransmogFrame.MainHandEnchantButton:ClearAllPoints()
WardrobeTransmogFrame.MainHandEnchantButton:SetPoint("BOTTOM", WardrobeTransmogFrame.MainHandButton, "BOTTOM", 0, -20)
WardrobeTransmogFrame.SecondaryHandEnchantButton:ClearAllPoints()
WardrobeTransmogFrame.SecondaryHandEnchantButton:SetPoint("BOTTOM", WardrobeTransmogFrame.SecondaryHandButton, "BOTTOM", 0, -20)
BetterWardrobeOutfitDropDown:ClearAllPoints()
BetterWardrobeOutfitDropDown:SetPoint("TOPLEFT", WardrobeTransmogFrame, 35, 28)
if UIPanelWindows["WardrobeFrame"] then
UIPanelWindows["WardrobeFrame"].width = 1170
else
UIPanelWindows["WardrobeFrame"] ={ area = "left", pushable = 0, width = 1170 };
end
else
WardrobeFrame:SetWidth(965)
WardrobeFrame:SetHeight(606)
WardrobeTransmogFrame:SetWidth(300)
WardrobeTransmogFrame:SetHeight(495)
WardrobeTransmogFrame:ClearAllPoints()
WardrobeTransmogFrame:SetPoint("TOPLEFT", WardrobeFrame, 4, -86)
WardrobeTransmogFrame.ModelScene:ClearAllPoints()
WardrobeTransmogFrame.ModelScene:SetWidth(294)
WardrobeTransmogFrame.ModelScene:SetHeight(488)
WardrobeTransmogFrame.ModelScene:SetPoint("TOPLEFT", WardrobeTransmogFrame, "TOPLEFT", 2, -4)
WardrobeTransmogFrame.Inset:SetWidth(294)
WardrobeTransmogFrame.Inset:SetHeight(494)
WardrobeTransmogFrame.Inset:ClearAllPoints()
WardrobeTransmogFrame.Inset:SetAllPoints()
WardrobeTransmogFrame.Inset.BG:ClearAllPoints()
WardrobeTransmogFrame.Inset.BG:SetAllPoints()
WardrobeTransmogFrame.ModelScene.ClearAllPendingButton:ClearAllPoints()
WardrobeTransmogFrame.ModelScene.ClearAllPendingButton:SetPoint("TOPRIGHT", WardrobeTransmogFrame.ModelScene, "TOPRIGHT", -5, -10)
WardrobeTransmogFrame.HeadButton:ClearAllPoints()
WardrobeTransmogFrame.HeadButton:SetPoint("TOP", WardrobeTransmogFrame.ModelScene, "TOP", -121, -41)
WardrobeTransmogFrame.HandsButton:ClearAllPoints()
WardrobeTransmogFrame.HandsButton:SetPoint("TOP", WardrobeTransmogFrame.ModelScene, "TOP", 123, -118)
WardrobeTransmogFrame.MainHandButton:ClearAllPoints()
WardrobeTransmogFrame.MainHandButton:SetPoint("BOTTOM", WardrobeTransmogFrame.ModelScene, "BOTTOM", -26, 45)
WardrobeTransmogFrame.SecondaryHandButton:ClearAllPoints()
WardrobeTransmogFrame.SecondaryHandButton:SetPoint("BOTTOM", WardrobeTransmogFrame.ModelScene, "BOTTOM", 27, 45)
WardrobeTransmogFrame.MainHandEnchantButton:ClearAllPoints()
WardrobeTransmogFrame.MainHandEnchantButton:SetPoint("BOTTOM", WardrobeTransmogFrame.MainHandButton, "BOTTOM", 0, -20)
WardrobeTransmogFrame.SecondaryHandEnchantButton:ClearAllPoints()
WardrobeTransmogFrame.SecondaryHandEnchantButton:SetPoint("BOTTOM", WardrobeTransmogFrame.SecondaryHandButton, "BOTTOM", 0, -20)
BetterWardrobeOutfitDropDown:ClearAllPoints()
BetterWardrobeOutfitDropDown:SetPoint("TOPLEFT", WardrobeTransmogFrame, -14, 28)
BW_LoadQueueButton:ClearAllPoints()
BW_LoadQueueButton:SetPoint("BOTTOMLEFT", BetterWardrobeOutfitDropDown.SaveButton, "TOPLEFT", 0, 5)
if UIPanelWindows["WardrobeFrame"] then
UIPanelWindows["WardrobeFrame"].width = 965
else
UIPanelWindows["WardrobeFrame"] ={ area = "left", pushable = 0, width = 965 };
end
end
WardrobeTransmogFrame.ToggleSecondaryAppearanceCheckbox:ClearAllPoints()
WardrobeTransmogFrame.ToggleSecondaryAppearanceCheckbox:SetPoint("LEFT", WardrobeCollectionFrame.ItemsCollectionFrame.ModelR3C1, "LEFT", -5, -110);
WardrobeTransmogFrame.ToggleSecondaryAppearanceCheckbox:SetFrameLevel(400)
for i, button in pairs( WardrobeTransmogFrame.SlotButtons) do
button:SetScale(scale);
end
WardrobeTransmogFrame.ModelScene.ControlFrame:SetScale(scale)
WardrobeTransmogFrame.ModelScene.ClearAllPendingButton:SetScale(scale)
UpdateUIPanelPositions()
addon.TransmogVendorSizeUpdated = true
end
addon.ExtendTransmogView = UI.ExtendTransmogView
local function UpdateSlotButtons()
for i, button in pairs(WardrobeTransmogFrame.SlotButtons) do
addon:SecureHook(button, "OnUserSelect", function(slotButton, fromOnClick)
if slotButton then
slotButton:SetSelected(true);
if (fromOnClick and BetterWardrobeCollectionFrame.activeFrame ~= BetterWardrobeCollectionFrame.ItemsCollectionFrame) then
BetterWardrobeCollectionFrame:ClickTab(BetterWardrobeCollectionFrame.ItemsTab);
end
if ( BetterWardrobeCollectionFrame.activeFrame == BetterWardrobeCollectionFrame.ItemsCollectionFrame ) then
local _, _, selectedSourceID = TransmogUtil.GetInfoForEquippedSlot(slotButton.transmogLocation);
local forceGo = slotButton.transmogLocation:IsIllusion();
local forTransmog = true;
local effectiveCategory;
if slotButton.transmogLocation:IsEitherHand() then
effectiveCategory = C_Transmog.GetSlotEffectiveCategory(slotButton.transmogLocation);
end
BetterWardrobeCollectionFrame.ItemsCollectionFrame:GoToSourceID(selectedSourceID, slotButton.transmogLocation, forceGo, forTransmog, effectiveCategory);
BetterWardrobeCollectionFrame.ItemsCollectionFrame:SetTransmogrifierAppearancesShown(true);
end
else
BetterWardrobeCollectionFrame.ItemsCollectionFrame:SetTransmogrifierAppearancesShown(false);
end
end)
end
end