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local mod = DBM:NewMod(1664, "DBM-Party-Legion", 1, 740)
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local L = mod:GetLocalizedStrings()
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mod:SetRevision("20240714045506")
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mod:SetCreatureID(98949)
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mod:SetEncounterID(1834)
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mod:SetUsedIcons(1)
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mod:SetHotfixNoticeRev(20231027000000)
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mod:SetMinSyncRevision(20231027000000)
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mod.respawnTime = 29
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mod.sendMainBossGUID = true
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mod:RegisterCombat("combat")
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mod:RegisterEventsInCombat(
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"SPELL_CAST_START 198073 198245",
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"SPELL_CAST_SUCCESS 198079",
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"SPELL_AURA_APPLIED 198079 198446",
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"SPELL_AURA_REMOVED 198079",
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-- "SPELL_PERIODIC_DAMAGE",
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-- "SPELL_PERIODIC_MISSED",
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"UNIT_POWER_UPDATE boss1"
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)
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--TODO, maye GTFO for fire on ground (and timers and other stuff for it too maybe, seems all over place though).
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--[[
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(ability.id = 198073 or ability.id = 198245) and type = "begincast"
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or (ability.id = 198446 or ability.id = 198079) and type = "cast"
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or type = "dungeonencounterstart" or type = "dungeonencounterend"
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--]]
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local warnHatefulGaze = mod:NewTargetNoFilterAnnounce(198079, 4)
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local specWarnStomp = mod:NewSpecialWarningCount(198073, nil, nil, nil, 2, 2)
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local specWarnHatefulGaze = mod:NewSpecialWarningDefensive(198079, nil, nil, nil, 1, 2)
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local yellHatefulGaze = mod:NewYell(198079)
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local specWarnBrutalHaymakerSoon = mod:NewSpecialWarningSoon(198245, "Tank|Healer", nil, nil, 1, 2)--Face fuck soon
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local specWarnBrutalHaymaker = mod:NewSpecialWarningDefensive(198245, nil, nil, nil, 3, 2)--Incoming face fuck
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local specWarnFelVomit = mod:NewSpecialWarningMoveAway(198446, nil, nil, nil, 1, 2)
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local yellFelVomit = mod:NewYell(198446)
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local timerStompCD = mod:NewCDCountTimer(21.8, 198073, nil, nil, nil, 2)--Next timers but delayed by other casts (changed from 17 to 23 in DF)
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local timerHatefulGazeCD = mod:NewCDCountTimer(25.4, 198079, nil, nil, nil, 3)--Next timers but delayed by other casts
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mod:AddInfoFrameOption(224188)
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mod:AddSetIconOption("SetIconOnHatefulGaze", 198079, true, 0, {1})
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mod.vb.stompCount = 0
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mod.vb.gazeCount = 0
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local superWarned = false
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function mod:OnCombatStart(delay)
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self.vb.stompCount = 0
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self.vb.gazeCount = 0
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if not self:IsNormal() then
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timerHatefulGazeCD:Start(5-delay, 1)
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if self.Options.InfoFrame then
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DBM.InfoFrame:SetHeader(DBM:GetSpellName(224188))
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DBM.InfoFrame:Show(5, "reverseplayerbaddebuffbyspellid", 224188)--Must match spellID to filter other debuffs out
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end
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end
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timerStompCD:Start(12-delay, 1)
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end
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function mod:OnCombatEnd()
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if self.Options.InfoFrame then
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DBM.InfoFrame:Hide()
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end
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end
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function mod:SPELL_CAST_START(args)
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local spellId = args.spellId
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if spellId == 198073 then
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self.vb.stompCount = self.vb.stompCount + 1
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specWarnStomp:Show(self.vb.stompCount)
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specWarnStomp:Play("carefly")
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timerStompCD:Start(nil, self.vb.stompCount+1)
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elseif spellId == 198245 and not superWarned then--fallback, only 0.7 seconds warning vs 1.2 if power 100 works, but better than naught.
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superWarned = true
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if self:IsTanking("player", "boss1", nil, true) then
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specWarnBrutalHaymaker:Show()
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specWarnBrutalHaymaker:Play("defensive")
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end
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end
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end
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function mod:SPELL_CAST_SUCCESS(args)
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local spellId = args.spellId
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if spellId == 198079 then
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self.vb.gazeCount = self.vb.gazeCount + 1
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timerHatefulGazeCD:Start(nil, self.vb.gazeCount+1)
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end
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end
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 198079 then
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if args:IsPlayer() then
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specWarnHatefulGaze:Show()
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specWarnHatefulGaze:Play("targetyou")
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yellHatefulGaze:Yell()
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else
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warnHatefulGaze:Show(args.destName)
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end
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if self.Options.SetIconOnHatefulGaze then
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self:SetIcon(args.destName, 1)
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end
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elseif spellId == 198446 then
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if args:IsPlayer() then
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specWarnFelVomit:Show()
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specWarnFelVomit:Play("scatter")
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yellFelVomit:Yell()
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end
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end
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end
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function mod:SPELL_AURA_REMOVED(args)
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local spellId = args.spellId
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if spellId == 198079 and self.Options.SetIconOnHatefulGaze then
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self:SetIcon(args.destName, 0)
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end
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end
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do
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local warnedSoon = false
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local UnitPower = UnitPower
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function mod:UNIT_POWER_UPDATE(uId)
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local power = UnitPower(uId)
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if power >= 85 and not warnedSoon then
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warnedSoon = true
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specWarnBrutalHaymakerSoon:Show()
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specWarnBrutalHaymakerSoon:Play("energyhigh")
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elseif power < 50 and warnedSoon then
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warnedSoon = false
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superWarned = false
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elseif power == 100 and not superWarned then--Doing here is about 0.5 seconds faster than SPELL_CAST_START, when it works.
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superWarned = true
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if self:IsTanking("player", "boss1", nil, true) then
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specWarnBrutalHaymaker:Show()
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specWarnBrutalHaymaker:Play("defensive")
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end
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end
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end
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end
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