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local mod = DBM:NewMod(1686, "DBM-Party-Legion", 9, 777)
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local L = mod:GetLocalizedStrings()
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mod.statTypes = "normal,heroic,mythic"
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mod:SetRevision("20240106080507")
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mod:SetCreatureID(101950)
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mod:SetEncounterID(1846)
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mod:RegisterCombat("combat")
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mod:RegisterEventsInCombat(
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-- "SPELL_AURA_APPLIED 201146",
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"SPELL_CAST_START 201920 201153 201148"
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)
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--TODO: review timers for hysteria and Doom later, right now they are all over place and unreliable
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--NOTE: Even more data, i'm confident everything he does is based on health, no timers.
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local warnShadowCrash = mod:NewSpellAnnounce(201920, 3)
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local specWarnDoom = mod:NewSpecialWarningDefensive(201148, nil, nil, nil, 1, 2)
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--local specWarnHysteria = mod:NewSpecialWarningDispel(201146, "Healer", nil, nil, 1, 2)
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local specWarnEternalDarkness = mod:NewSpecialWarningSwitch(201153, "-Healer", nil, nil, 3, 2)
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--local timerShadowCrashCD = mod:NewCDTimer(8.7, 201920, nil, nil, nil, 3)--8-23 second variation, no thank you.
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--local timerEternalDarknessCD = mod:NewCDTimer(37.5, 201153, nil, nil, nil, 1)
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function mod:OnCombatStart(delay)
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-- timerEternalDarknessCD:Start(14-delay)--Maybe not a timer?
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end
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--[[
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 201146 then
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specWarnHysteria:Show(args.destName)
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specWarnHysteria:Play("dispelnow")
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end
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end
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--]]
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function mod:SPELL_CAST_START(args)
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local spellId = args.spellId
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if spellId == 201920 then
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warnShadowCrash:Show()
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-- timerShadowCrashCD:Start()
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elseif spellId == 201153 then
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specWarnEternalDarkness:Show()
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specWarnEternalDarkness:Play("mobkill")
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-- timerEternalDarknessCD:Start()
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elseif spellId == 201148 then
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if self:IsTanking("player", "boss1", nil, true) then
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specWarnDoom:Show()
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specWarnDoom:Play("defensive")
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end
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end
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end
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