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local mod = DBM:NewMod(1238, "DBM-Party-WoD", 4, 558)
local L = mod:GetLocalizedStrings()
mod.statTypes = "normal,heroic,mythic,challenge,timewalker"
mod.upgradedMPlus = true
mod:SetRevision("20220917014128")
mod:SetCreatureID(83612)
mod:SetEncounterID(1754)
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_AURA_APPLIED 168398 181089",
"SPELL_CAST_START 168929 168227 169129",
"UNIT_DIED"
)
--[[
(ability.id = 168227 or ability.id = 168929 or ability.id = 169129) and type = "begincast"
or ability.id = 168398 and type = "applydebuff"
or ability.id = 181089
or type = "dungeonencounterstart" or type = "dungeonencounterend"
--]]
local warnRapidFire = mod:NewTargetNoFilterAnnounce(168398, 3)
local warnBackdraft = mod:NewCastAnnounce(169129, 4)
local warnCannonBarrageEnd = mod:NewEndAnnounce(168929, 1)
local specWarnRapidFire = mod:NewSpecialWarningMoveAway(168398, nil, nil, nil, 1, 2)
local yellRapidFire = mod:NewYell(168398)
local specWarnGronSmash = mod:NewSpecialWarningSpell(168227, nil, nil, nil, 2, 2)
local specWarnCannonBarrage = mod:NewSpecialWarningSpell(168929, nil, nil, nil, 3, 2)--Use the one time cast trigger instead of drycode when relogging
local timerRapidFireCD = mod:NewCDTimer(11.5, 168398, nil, nil, nil, 3)
local timerRapidFire = mod:NewTargetTimer(5, 168398, nil, "-Tank", nil, 5)
local timerGronSmashCD = mod:NewCDTimer(40.1, 168227, nil, nil, nil, 2)
local timerBackdraftCD = mod:NewCDTimer(13.3, 169129, nil, nil, nil, 3)
mod.vb.smashActive = false
function mod:OnCombatStart(delay)
self.vb.smashActive = false
timerGronSmashCD:Start(30-delay)
end
function mod:SPELL_AURA_APPLIED(args)
if args.spellId == 168398 then
timerRapidFire:Start(args.destName)
timerRapidFireCD:Start()
if args:IsPlayer() then
specWarnRapidFire:Show()
specWarnRapidFire:Play("runout")
yellRapidFire:Yell()
else
warnRapidFire:Show(args.destName)
end
elseif args.spellId == 181089 then--Encounter Event
self.vb.smashActive = false
warnCannonBarrageEnd:Show()
timerBackdraftCD:Stop()
timerGronSmashCD:Start(40.1)
end
end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 168227 then
timerRapidFireCD:Stop()
specWarnGronSmash:Show()
specWarnGronSmash:Play("carefly")
if self:IsHard() then
timerBackdraftCD:Start(13.3)
end
self.vb.smashActive = true
elseif spellId == 168929 then
specWarnCannonBarrage:Show()
specWarnCannonBarrage:Play("findshelter")
elseif spellId == 169129 then
warnBackdraft:Show()
if self.vb.smashActive then--Only start timer if smash active, sometimes it can go off on transition but it won't be cast again
timerBackdraftCD:Start(6.5)
end
end
end
function mod:UNIT_DIED(args)
local cid = self:GetCIDFromGUID(args.destGUID)
if cid == 83613 then
timerRapidFireCD:Cancel()
timerRapidFire:Cancel()
end
end