local mod = DBM : NewMod ( " Greench " , " DBM-WorldEvents " , 1 )
local L = mod : GetLocalizedStrings ( )
mod : SetRevision ( " 20240216003824 " )
mod : SetCreatureID ( 54499 )
mod : SetModelID ( 39021 )
mod : SetReCombatTime ( 10 , 5 )
mod : SetZone ( 0 ) --Eastern Kingdoms
mod : RegisterCombat ( " combat " )
mod : SetWipeTime ( 20 )
mod : RegisterEventsInCombat (
" SPELL_CAST_START 101907 " ,
" SPELL_CAST_SUCCESS 101873 " ,
" SPELL_AURA_APPLIED 101860 " ,
" SPELL_AURA_APPLIED_DOSE 101860 " ,
" UNIT_SPELLCAST_SUCCEEDED target focus "
)
local warnShrinkHeart = mod : NewSpellAnnounce ( 101873 , 2 )
local warnSnowman = mod : NewSpellAnnounce ( 101910 , 2 )
local warnSnowCrash = mod : NewCastAnnounce ( 101907 , 3 )
local warnTree = mod : NewSpellAnnounce ( 101938 , 2 ) --Needs a custom icon, i'll find one soon.
local specWarnShrinkHeart = mod : NewSpecialWarningMove ( 101873 , nil , nil , nil , 1 , 2 )
local timerShrinkHeartCD = mod : NewCDTimer ( 32.5 , 101873 , nil , nil , nil , 2 )
local timerSnowmanCD = mod : NewCDTimer ( 10 , 101910 , nil , nil , nil , 3 ) --He alternates these
local timerTreeCD = mod : NewCDTimer ( 10 , 101938 , nil , nil , nil , 3 )
local timerCrushCD = mod : NewCDTimer ( 5 , 101885 , nil , nil , nil , 3 ) --Used 5 seconds after tree casts (on the tree itself). Right before stomp he stops targeting tank. He has no target during stomp, usable for cast trigger? Only trigger in log is the stomp landing.
local timerSnowCrash = mod : NewCastTimer ( 5 , 101907 )
function mod : OnCombatStart ( delay )
timerSnowmanCD : Start ( - delay )
end
function mod : SPELL_CAST_START ( args )
if args.spellId == 101907 then
warnSnowCrash : Show ( )
timerSnowCrash : Start ( )
end
end
function mod : SPELL_CAST_SUCCESS ( args )
if args.spellId == 101873 then
warnShrinkHeart : Show ( )
timerShrinkHeartCD : Start ( )
end
end
function mod : SPELL_AURA_APPLIED ( args )
if args.spellId == 101860 and args : IsPlayer ( ) and self : AntiSpam ( 2 ) then
specWarnShrinkHeart : Show ( )
specWarnShrinkHeart : Play ( " keepmove " )
end
end
mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED
function mod : UNIT_SPELLCAST_SUCCEEDED ( uId , _ , spellId )
-- The Abominable Greench:Possible Target<Omegathree>:target:Throw Strange Snowman Trigger::0:101942", -- [230]
if spellId == 101942 then
self : SendSync ( " SnowMan " )
-- The Abominable Greench:Possible Target<Omegathree>:target:Throw Winter Veil Tree Trigger::0:101945", -- [493]
elseif spellId == 101945 then
self : SendSync ( " Tree " )
end
end
--Use syncing since these unit events require "target" or "focus" to detect.
--At least someone in group should be targeting this stuff and sync it to those that aren't (like a healer)
function mod : OnSync ( event )
if not self : IsInCombat ( ) then return end
if event == " SnowMan " then
warnSnowman : Show ( )
timerTreeCD : Start ( ) --Not a bug, it's intended to start opposite timer off each trigger.
elseif event == " Tree " then
warnTree : Show ( )
timerCrushCD : Start ( )
timerSnowmanCD : Start ( )
end
end