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local E, L, V, P, G = unpack(ElvUI)
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local S = E:GetModule('Skins')
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local _G = _G
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local hooksecurefunc = hooksecurefunc
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local function AbilitiesList_Layout(list)
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if not list.abilityPool then return end
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for frame in list.abilityPool:EnumerateActive() do
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if not frame.IsSkinned then
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S:HandleIcon(frame.Icon)
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frame.IsSkinned = true
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end
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end
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end
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function S:Blizzard_StableUI()
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if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.stable) then return end
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local StableFrame = _G.StableFrame
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S:HandlePortraitFrame(StableFrame)
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StableFrame.MainHelpButton:Hide()
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S:HandleButton(StableFrame.StableTogglePetButton)
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S:HandleButton(StableFrame.ReleasePetButton)
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local StabledPetList = StableFrame.StabledPetList
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StabledPetList:StripTextures()
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StabledPetList.ListName:FontTemplate(nil, 32)
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StabledPetList.ListCounter:StripTextures()
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StabledPetList.ListCounter:CreateBackdrop('Transparent')
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S:HandleEditBox(StabledPetList.FilterBar.SearchBox)
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S:HandleButton(StableFrame.StabledPetList.FilterBar.FilterDropdown)
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S:HandleCloseButton(StableFrame.StabledPetList.FilterBar.FilterDropdown.ResetButton)
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S:HandleTrimScrollBar(StabledPetList.ScrollBar)
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local modelScene = StableFrame.PetModelScene
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if modelScene then
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local sceneShadow = modelScene.PetModelSceneShadow
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if sceneShadow then
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sceneShadow:SetInside()
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end
|
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local inset = modelScene.Inset
|
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|
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if inset then
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inset.NineSlice:SetTemplate()
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inset.Bg:Hide()
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|
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end
|
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local abilitiesList = modelScene.AbilitiesList
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|
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if abilitiesList then
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hooksecurefunc(abilitiesList, 'Layout', AbilitiesList_Layout)
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|
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end
|
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|
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local petInfo = modelScene.PetInfo
|
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|
|
if petInfo then
|
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|
|
if petInfo.Type then
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|
|
hooksecurefunc(petInfo.Type, 'SetText', S.ReplaceIconString)
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|
|
end
|
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--[[ this sucks need something better; pushed also broke
|
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|
|
local editButton = petInfo.NameBox.EditButton
|
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|
|
if editButton then
|
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|
|
local icon = editButton.Icon:GetAtlas()
|
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|
|
S:HandleButton(editButton)
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|
|
editButton.Icon:SetAtlas(icon)
|
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|
|
editButton.Icon:SetTexCoord(.22, .8, .22, .8)
|
|
|
|
|
end
|
|
|
|
|
]]
|
|
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|
|
end
|
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|
|
end
|
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|
|
S:HandleModelSceneControlButtons(modelScene.ControlFrame)
|
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|
|
|
end
|
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|
|
S:AddCallbackForAddon('Blizzard_StableUI')
|