do
local addonId = ...
local languageTable = DetailsFramework.Language . RegisterLanguage ( addonId , " esES " )
local L = languageTable
------------------------------------------------------------
--[[Translation missing --]]
L [ " EXPORT " ] = " Export "
--[[Translation missing --]]
L [ " EXPORT_CAST_COLORS " ] = " Share Colors "
--[[Translation missing --]]
L [ " EXPORT_CAST_SOUNDS " ] = " Share Sounds "
--[[Translation missing --]]
L [ " HIGHLIGHT_HOVEROVER " ] = " Hover Over Highlight "
--[[Translation missing --]]
L [ " HIGHLIGHT_HOVEROVER_ALPHA " ] = " Hover Over Highlight Alpha "
L [ " HIGHLIGHT_HOVEROVER_DESC " ] = " Efecto de resaltado cuando el ratón está sobre la placa. "
--[[Translation missing --]]
L [ " IMPORT " ] = " Import "
--[[Translation missing --]]
L [ " IMPORT_CAST_COLORS " ] = " Import Colors "
--[[Translation missing --]]
L [ " IMPORT_CAST_SOUNDS " ] = " Import Sounds "
L [ " OPTIONS_ALPHA " ] = " Alfa "
L [ " OPTIONS_ALPHABYFRAME_ALPHAMULTIPLIER " ] = " Multiplicador de transparencia. "
L [ " OPTIONS_ALPHABYFRAME_DEFAULT " ] = " Transparencia por defecto "
L [ " OPTIONS_ALPHABYFRAME_DEFAULT_DESC " ] = " Cantidad de transparencia aplicada a todos los componentes de una misma placa. "
L [ " OPTIONS_ALPHABYFRAME_ENABLE_ENEMIES " ] = " Activar para enemigos "
L [ " OPTIONS_ALPHABYFRAME_ENABLE_ENEMIES_DESC " ] = " Aplica ajustes de transparencia a las unidades enemigas. "
L [ " OPTIONS_ALPHABYFRAME_ENABLE_FRIENDLY " ] = " Activar para amistosos "
L [ " OPTIONS_ALPHABYFRAME_ENABLE_FRIENDLY_DESC " ] = " Aplica los ajustes de transparencia a las unidades amistosas. "
--[[Translation missing --]]
L [ " OPTIONS_ALPHABYFRAME_TARGET_INRANGE " ] = " Target Alpha/In-Range "
L [ " OPTIONS_ALPHABYFRAME_TARGET_INRANGE_DESC " ] = " Transparencia para objetivos o unidades al alcance. "
L [ " OPTIONS_ALPHABYFRAME_TITLE_ENEMIES " ] = " Cantidad de transparencia por fotograma (enemigos) "
L [ " OPTIONS_ALPHABYFRAME_TITLE_FRIENDLY " ] = " Cantidad de transparencia por fotograma (amistosos) "
L [ " OPTIONS_AMOUNT " ] = " Cantidad "
L [ " OPTIONS_ANCHOR " ] = " Anclaje "
L [ " OPTIONS_ANCHOR_BOTTOM " ] = " Abajo "
L [ " OPTIONS_ANCHOR_BOTTOMLEFT " ] = " Abajo a la izquierda "
L [ " OPTIONS_ANCHOR_BOTTOMRIGHT " ] = " Abajo a la derecha "
L [ " OPTIONS_ANCHOR_CENTER " ] = " Centro "
L [ " OPTIONS_ANCHOR_INNERBOTTOM " ] = " Abajo por dentro "
L [ " OPTIONS_ANCHOR_INNERLEFT " ] = " Izquierda por dentro "
L [ " OPTIONS_ANCHOR_INNERRIGHT " ] = " Derecha por dentro "
L [ " OPTIONS_ANCHOR_INNERTOP " ] = " Arriba por dentro "
L [ " OPTIONS_ANCHOR_LEFT " ] = " Izquierda "
L [ " OPTIONS_ANCHOR_RIGHT " ] = " Derecha "
L [ " OPTIONS_ANCHOR_TARGET_SIDE " ] = " A qué lado se coloca este widget. "
L [ " OPTIONS_ANCHOR_TOP " ] = " Arriba "
L [ " OPTIONS_ANCHOR_TOPLEFT " ] = " Arriba a la izquierda "
L [ " OPTIONS_ANCHOR_TOPRIGHT " ] = " Arriba a la derecha "
L [ " OPTIONS_AURA_DEBUFF_HEIGHT " ] = " Altura del icono del perjuicio. "
L [ " OPTIONS_AURA_DEBUFF_WITH " ] = " Anchura del icono del perjuicio. "
L [ " OPTIONS_AURA_HEIGHT " ] = " Altura del icono del perjuicio. "
L [ " OPTIONS_AURA_SHOW_BUFFS " ] = " Mostrar beneficios "
L [ " OPTIONS_AURA_SHOW_BUFFS_DESC " ] = " Mostrar beneficios que te afectan en la barra personal. "
L [ " OPTIONS_AURA_SHOW_DEBUFFS " ] = " Mostrar perjuicios "
L [ " OPTIONS_AURA_SHOW_DEBUFFS_DESC " ] = " Mostrar perjuicios que te afectan en la barra personal. "
L [ " OPTIONS_AURA_WIDTH " ] = " Anchura del icono del perjuicio. "
L [ " OPTIONS_AURAS_ENABLETEST " ] = " Activa esta opción para ocultar las auras de prueba que se muestran al configurar. "
L [ " OPTIONS_AURAS_SORT " ] = " Ordenar auras "
L [ " OPTIONS_AURAS_SORT_DESC " ] = " Las auras se ordenan por tiempo restante (por defecto). "
L [ " OPTIONS_BACKGROUND_ALWAYSSHOW " ] = " Mostrar siempre el fondo "
L [ " OPTIONS_BACKGROUND_ALWAYSSHOW_DESC " ] = " Activa un fondo que muestra la zona del área clicable. "
L [ " OPTIONS_BORDER_COLOR " ] = " Color del borde "
L [ " OPTIONS_BORDER_THICKNESS " ] = " Grosor del borde "
L [ " OPTIONS_BUFFFRAMES " ] = " Marcos de beneficios "
L [ " OPTIONS_CANCEL " ] = " Cancelar "
L [ " OPTIONS_CAST_COLOR_CHANNELING " ] = " Canalizado "
L [ " OPTIONS_CAST_COLOR_INTERRUPTED " ] = " Interrumpido "
L [ " OPTIONS_CAST_COLOR_REGULAR " ] = " Normal "
L [ " OPTIONS_CAST_COLOR_SUCCESS " ] = " Exitoso "
L [ " OPTIONS_CAST_COLOR_UNINTERRUPTIBLE " ] = " Ininterrumpible "
L [ " OPTIONS_CAST_SHOW_TARGETNAME " ] = " Mostrar nombre del objetivo "
L [ " OPTIONS_CAST_SHOW_TARGETNAME_DESC " ] = " Muestra quién es el objetivo del lanzamiento actual (si el objetivo existe) "
L [ " OPTIONS_CAST_SHOW_TARGETNAME_TANK " ] = " [Tanque] No muestres tu nombre "
L [ " OPTIONS_CAST_SHOW_TARGETNAME_TANK_DESC " ] = " Si eres un tanque no muestres el nombre del objetivo si el lanzamiento es sobre ti. "
--[[Translation missing --]]
L [ " OPTIONS_CASTBAR_APPEARANCE " ] = " Cast Bar Appearance "
--[[Translation missing --]]
L [ " OPTIONS_CASTBAR_BLIZZCASTBAR " ] = " Blizzard Cast Bar "
--[[Translation missing --]]
L [ " OPTIONS_CASTBAR_COLORS " ] = " Cast Bar Colors "
L [ " OPTIONS_CASTBAR_FADE_ANIM_ENABLED " ] = " Activar animaciones de fundido "
L [ " OPTIONS_CASTBAR_FADE_ANIM_ENABLED_DESC " ] = " Activa las animaciones de fundido cuando el lanzamiento se inicia y se detiene. "
L [ " OPTIONS_CASTBAR_FADE_ANIM_TIME_END " ] = " Al parar "
L [ " OPTIONS_CASTBAR_FADE_ANIM_TIME_END_DESC " ] = " Cuando finaliza un lanzamiento, este es el tiempo que tarda la barra de lanzamiento en pasar del 100% de transparencia a no ser visible en absoluto. "
L [ " OPTIONS_CASTBAR_FADE_ANIM_TIME_START " ] = " Al empezar "
L [ " OPTIONS_CASTBAR_FADE_ANIM_TIME_START_DESC " ] = " Cuando se inicia un lanzamiento, este es el tiempo que tarda la barra de lanzamiento en pasar de transparencia cero a totalmente opaca. "
L [ " OPTIONS_CASTBAR_HEIGHT " ] = " Altura de la barra de lanzamiento. "
L [ " OPTIONS_CASTBAR_HIDE_ENEMY " ] = " Ocultar la barra de lanzamiento de enemigos "
L [ " OPTIONS_CASTBAR_HIDE_FRIENDLY " ] = " Ocultar la barra de lanzamiento de amistosos "
L [ " OPTIONS_CASTBAR_HIDEBLIZZARD " ] = " Ocultar la barra de lanzamiento del jugador de Blizzard "
L [ " OPTIONS_CASTBAR_ICON_CUSTOM_ENABLE " ] = " Activar la personalización de iconos "
L [ " OPTIONS_CASTBAR_ICON_CUSTOM_ENABLE_DESC " ] = " Si esta opción está desactivada, Plater no modificará el icono del hechizo, dejando que lo hagan los scripts. "
L [ " OPTIONS_CASTBAR_NO_SPELLNAME_LIMIT " ] = " Sin límite de longitud del nombre del hechizo "
L [ " OPTIONS_CASTBAR_NO_SPELLNAME_LIMIT_DESC " ] = " El texto del nombre del hechizo no se cortará para que quepa en el ancho de la barra de lanzamiento. "
--[[Translation missing --]]
L [ " OPTIONS_CASTBAR_QUICKHIDE " ] = " Quick Hide Cast Bar "
--[[Translation missing --]]
L [ " OPTIONS_CASTBAR_QUICKHIDE_DESC " ] = " After the cast finishes, immediately hide the cast bar. "
L [ " OPTIONS_CASTBAR_SPARK_HALF " ] = " Media chispa "
L [ " OPTIONS_CASTBAR_SPARK_HALF_DESC " ] = " Muestra solo la mitad de la textura de la chispa. "
L [ " OPTIONS_CASTBAR_SPARK_HIDE_INTERRUPT " ] = " Ocultar chispa al interrumpir "
--[[Translation missing --]]
L [ " OPTIONS_CASTBAR_SPARK_SETTINGS " ] = " Spark Settings "
--[[Translation missing --]]
L [ " OPTIONS_CASTBAR_SPELLICON " ] = " Spell Icon "
L [ " OPTIONS_CASTBAR_TOGGLE_TEST " ] = " Activar la barra de lanzamiento de prueba "
L [ " OPTIONS_CASTBAR_TOGGLE_TEST_DESC " ] = " Inicia la prueba de la barra de lanzamiento, pulsa de nuevo para detenerla. "
L [ " OPTIONS_CASTBAR_WIDTH " ] = " Anchura de la barra de lanzamiento. "
--[[Translation missing --]]
L [ " OPTIONS_CASTCOLORS_DISABLECOLORS " ] = " Disable All Colors "
L [ " OPTIONS_CLICK_SPACE_HEIGHT " ] = " La altura del área que acepta clics del ratón para seleccionar al objetivo "
L [ " OPTIONS_CLICK_SPACE_WIDTH " ] = " La anchura del área que acepta clics del ratón para seleccionar al objetivo "
L [ " OPTIONS_COLOR " ] = " Color "
L [ " OPTIONS_COLOR_BACKGROUND " ] = " Color de fondo "
L [ " OPTIONS_CVAR_ENABLE_PERSONAL_BAR " ] = " Barras personales de salud y maná|cFFFF7700*|r "
L [ " OPTIONS_CVAR_ENABLE_PERSONAL_BAR_DESC " ] = " Muestra una mini barra de salud y maná debajo de tu personaje. |cFFFF7700[*]|r |cFFa0a0a0CVar, guardada dentro del perfil de Plater y restaurada al cargar el perfil.|r "
L [ " OPTIONS_CVAR_NAMEPLATES_ALWAYSSHOW " ] = " Mostrar siempre las placas|cFFFF7700*|r "
L [ " OPTIONS_CVAR_NAMEPLATES_ALWAYSSHOW_DESC " ] = " Muestra las placas de todas las unidades cercanas. Si se desactiva, solo muestra las unidades relevantes cuando estás en combate. |cFFFF7700[*]|r |cFFa0a0CVar, guardada dentro del perfil de Plater y restaurada cuando se carga el perfil.|r "
L [ " OPTIONS_ENABLED " ] = " Activadas "
L [ " OPTIONS_ERROR_CVARMODIFY " ] = " Los cvars no se pueden cambiar en combate. "
L [ " OPTIONS_ERROR_EXPORTSTRINGERROR " ] = " error al exportar "
L [ " OPTIONS_EXECUTERANGE " ] = " Rango de ejecución "
L [ " OPTIONS_EXECUTERANGE_DESC " ] = " Mostrar un indicador cuando la unidad objetivo está en el rango de \" ejecución \" . Si la detección no funciona tras un parche, comunícalo en Discord. "
--[[Translation missing --]]
L [ " OPTIONS_EXECUTERANGE_HIGH_HEALTH " ] = " Execute Range (high heal) "
--[[Translation missing --]]
L [ " OPTIONS_EXECUTERANGE_HIGH_HEALTH_DESC " ] = [ = [ Show the execute indicator for the high portion of the health .
If the detection does not work after a patch , communicate at Discord . ] = ]
L [ " OPTIONS_FONT " ] = " Fuente "
--[[Translation missing --]]
L [ " OPTIONS_FORMAT_NUMBER " ] = " Number Format "
L [ " OPTIONS_FRIENDLY " ] = " Amistoso "
L [ " OPTIONS_GENERALSETTINGS_HEALTHBAR_ANCHOR_TITLE " ] = " Apariencia de barra de salud "
L [ " OPTIONS_GENERALSETTINGS_HEALTHBAR_BGCOLOR " ] = " Color de fondo y Alfa de Barra de salud "
L [ " OPTIONS_GENERALSETTINGS_HEALTHBAR_BGTEXTURE " ] = " Textura de fondo de barra de salud "
L [ " OPTIONS_GENERALSETTINGS_HEALTHBAR_TEXTURE " ] = " Textura de barra de salud "
L [ " OPTIONS_GENERALSETTINGS_TRANSPARENCY_ANCHOR_TITLE " ] = " La transparencia se utiliza para "
L [ " OPTIONS_GENERALSETTINGS_TRANSPARENCY_RANGECHECK " ] = " Comprobación de rango "
L [ " OPTIONS_GENERALSETTINGS_TRANSPARENCY_RANGECHECK_ALPHA " ] = " Alfa "
L [ " OPTIONS_GENERALSETTINGS_TRANSPARENCY_RANGECHECK_SPEC_DESC " ] = " Hechizo para comprobar el alcance de esta especialización. "
--[[Translation missing --]]
L [ " OPTIONS_HEALTHBAR " ] = " Health Bar "
--[[Translation missing --]]
L [ " OPTIONS_HEALTHBAR_HEIGHT " ] = " Health Bar Height "
--[[Translation missing --]]
L [ " OPTIONS_HEALTHBAR_SIZE_GLOBAL_DESC " ] = [ = [ Change the size of Enemy and Friendly nameplates for players and npcs in combat and out of combat .
Each one of these options can be changed individually on Enemy Npc , Enemy Player tabs . ] = ]
--[[Translation missing --]]
L [ " OPTIONS_HEALTHBAR_WIDTH " ] = " Health Bar Width "
--[[Translation missing --]]
L [ " OPTIONS_HEIGHT " ] = " Height "
L [ " OPTIONS_HOSTILE " ] = " Hostil "
--[[Translation missing --]]
L [ " OPTIONS_ICON_ELITE " ] = " Elite Icon "
--[[Translation missing --]]
L [ " OPTIONS_ICON_ENEMYCLASS " ] = " Enemy Class Icon "
--[[Translation missing --]]
L [ " OPTIONS_ICON_ENEMYFACTION " ] = " Enemy Faction Icon "
--[[Translation missing --]]
L [ " OPTIONS_ICON_ENEMYSPEC " ] = " Enemy Spec Icon "
--[[Translation missing --]]
L [ " OPTIONS_ICON_FRIENDLY_SPEC " ] = " Friendly Spec Icon "
--[[Translation missing --]]
L [ " OPTIONS_ICON_FRIENDLYCLASS " ] = " Friendly Class "
--[[Translation missing --]]
L [ " OPTIONS_ICON_FRIENDLYFACTION " ] = " Friendly Faction Icon "
--[[Translation missing --]]
L [ " OPTIONS_ICON_PET " ] = " Pet Icon "
--[[Translation missing --]]
L [ " OPTIONS_ICON_QUEST " ] = " Quest Icon "
--[[Translation missing --]]
L [ " OPTIONS_ICON_RARE " ] = " Rare Icon "
--[[Translation missing --]]
L [ " OPTIONS_ICON_SHOW " ] = " Show Icon "
--[[Translation missing --]]
L [ " OPTIONS_ICON_SIDE " ] = " Show Side "
--[[Translation missing --]]
L [ " OPTIONS_ICON_SIZE " ] = " Show Size "
--[[Translation missing --]]
L [ " OPTIONS_ICON_WORLDBOSS " ] = " World Boss Icon "
--[[Translation missing --]]
L [ " OPTIONS_ICONROWSPACING " ] = " Icon Row Spacing "
--[[Translation missing --]]
L [ " OPTIONS_ICONSPACING " ] = " Icon Spacing "
--[[Translation missing --]]
L [ " OPTIONS_INDICATORS " ] = " Indicators "
--[[Translation missing --]]
L [ " OPTIONS_INTERRUPT_FILLBAR " ] = " Fill Cast Bar On Interrupt "
--[[Translation missing --]]
L [ " OPTIONS_INTERRUPT_SHOW_ANIM " ] = " Play Interrupt Animation "
--[[Translation missing --]]
L [ " OPTIONS_INTERRUPT_SHOW_AUTHOR " ] = " Show Interrupt Author "
--[[Translation missing --]]
L [ " OPTIONS_MINOR_SCALE_DESC " ] = " Slightly adjust the size of nameplates when showing a minor unit (these units has a smaller nameplate by default). "
--[[Translation missing --]]
L [ " OPTIONS_MINOR_SCALE_HEIGHT " ] = " Minor Unit Height Scale "
--[[Translation missing --]]
L [ " OPTIONS_MINOR_SCALE_WIDTH " ] = " Minor Unit Width Scale "
--[[Translation missing --]]
L [ " OPTIONS_MOVE_HORIZONTAL " ] = " Move horizontally. "
--[[Translation missing --]]
L [ " OPTIONS_MOVE_VERTICAL " ] = " Move vertically. "
--[[Translation missing --]]
L [ " OPTIONS_NAMEPLATE_HIDE_FRIENDLY_HEALTH " ] = " Hide Blizzard Health Bars|cFFFF7700*|r "
--[[Translation missing --]]
L [ " OPTIONS_NAMEPLATE_HIDE_FRIENDLY_HEALTH_DESC " ] = [ = [ While in dungeons or raids , if friendly nameplates are enabled it ' ll show only the player name.
If any Plater module is disabled , this will affect these nameplates as well .
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r
| cFFFF2200 [ * ] | r | cFFa0a0a0A / reload may be required to take effect . | r ] = ]
--[[Translation missing --]]
L [ " OPTIONS_NAMEPLATE_OFFSET " ] = " Slightly adjust the entire nameplate. "
--[[Translation missing --]]
L [ " OPTIONS_NAMEPLATE_SHOW_ENEMY " ] = " Show Enemy Nameplates|cFFFF7700*|r "
--[[Translation missing --]]
L [ " OPTIONS_NAMEPLATE_SHOW_ENEMY_DESC " ] = [ = [ Show nameplate for enemy and neutral units .
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r ] = ]
--[[Translation missing --]]
L [ " OPTIONS_NAMEPLATE_SHOW_FRIENDLY " ] = " Show Friendly Nameplates|cFFFF7700*|r "
--[[Translation missing --]]
L [ " OPTIONS_NAMEPLATE_SHOW_FRIENDLY_DESC " ] = [ = [ Show nameplate for friendly players .
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r ] = ]
--[[Translation missing --]]
L [ " OPTIONS_NAMEPLATES_OVERLAP " ] = " Nameplate Overlap (V)|cFFFF7700*|r "
--[[Translation missing --]]
L [ " OPTIONS_NAMEPLATES_OVERLAP_DESC " ] = [ = [ The space between each nameplate vertically when stacking is enabled .
| cFFFFFFFFDefault : 1.10 | r
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r
| cFFFFFF00Important | r : if you find issues with this setting , use :
| cFFFFFFFF / run SetCVar ( ' nameplateOverlapV ' , ' 1.6 ' ) | r ] = ]
--[[Translation missing --]]
L [ " OPTIONS_NAMEPLATES_STACKING " ] = " Stacking Nameplates|cFFFF7700*|r "
--[[Translation missing --]]
L [ " OPTIONS_NAMEPLATES_STACKING_DESC " ] = [ = [ If enabled , nameplates won ' t overlap with each other.
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r
| cFFFFFF00Important | r : to set the amount of space between each nameplate see ' |cFFFFFFFFNameplate Vertical Padding|r ' option below .
Please check the Auto tab settings to setup automatic toggling of this option . ] = ]
L [ " OPTIONS_NEUTRAL " ] = " Neutral "
--[[Translation missing --]]
L [ " OPTIONS_NOCOMBATALPHA_AMOUNT_DESC " ] = " Amount of transparency for 'No Combat Alpha'. "
--[[Translation missing --]]
L [ " OPTIONS_NOCOMBATALPHA_ENABLED " ] = " Use No Combat Alpha "
--[[Translation missing --]]
L [ " OPTIONS_NOCOMBATALPHA_ENABLED_DESC " ] = [ = [ Changes the nameplate alpha when you are in combat and the unit isn ' t.
| cFFFFFF00 Important | r : If the unit isn ' t in combat, it overrides the alpha from the range check.]=]
--[[Translation missing --]]
L [ " OPTIONS_NOESSENTIAL_DESC " ] = [ = [ On updating Plater , it is common for the new version to also update scripts from the scripts tab .
This may sometimes overwrite changes made by the creator of the profile . The option below prevents Plater from modifying scripts when the addon receives an update .
Note : During major patches and bug fixes , Plater may still update scripts . ] = ]
--[[Translation missing --]]
L [ " OPTIONS_NOESSENTIAL_NAME " ] = " Disable non-essential script updates during Plater version upgrades. "
--[[Translation missing --]]
L [ " OPTIONS_NOESSENTIAL_SKIP_ALERT " ] = " Skipped non-essential patch: "
--[[Translation missing --]]
L [ " OPTIONS_NOESSENTIAL_TITLE " ] = " Skip Non Essential Script Patches "
--[[Translation missing --]]
L [ " OPTIONS_NOTHING_TO_EXPORT " ] = " There's nothing to export. "
L [ " OPTIONS_OKAY " ] = " Okay "
L [ " OPTIONS_OUTLINE " ] = " Contorno "
--[[Translation missing --]]
L [ " OPTIONS_PERSONAL_HEALTHBAR_HEIGHT " ] = " Height of the health bar. "
--[[Translation missing --]]
L [ " OPTIONS_PERSONAL_HEALTHBAR_WIDTH " ] = " Width of the health bar. "
--[[Translation missing --]]
L [ " OPTIONS_PERSONAL_SHOW_HEALTHBAR " ] = " Show health bar. "
--[[Translation missing --]]
L [ " OPTIONS_PET_SCALE_DESC " ] = " Slightly adjust the size of nameplates when showing a pet "
--[[Translation missing --]]
L [ " OPTIONS_PET_SCALE_HEIGHT " ] = " Pet Height Scale "
--[[Translation missing --]]
L [ " OPTIONS_PET_SCALE_WIDTH " ] = " Pet Width Scale "
L [ " OPTIONS_PLEASEWAIT " ] = " Esto puede tomar solo unos segundos "
--[[Translation missing --]]
L [ " OPTIONS_POWERBAR " ] = " Power Bar "
--[[Translation missing --]]
L [ " OPTIONS_POWERBAR_HEIGHT " ] = " Height of the power bar. "
--[[Translation missing --]]
L [ " OPTIONS_POWERBAR_WIDTH " ] = " Width of the power bar. "
L [ " OPTIONS_PROFILE_CONFIG_EXPORTINGTASK " ] = " Plater está exportando el perfil actual "
L [ " OPTIONS_PROFILE_CONFIG_EXPORTPROFILE " ] = " Exportar Perfil "
L [ " OPTIONS_PROFILE_CONFIG_IMPORTPROFILE " ] = " Importar Perfil "
L [ " OPTIONS_PROFILE_CONFIG_MOREPROFILES " ] = " Obtenga más perfiles en Wago.io "
L [ " OPTIONS_PROFILE_CONFIG_OPENSETTINGS " ] = " Abrir configuración de Perfil "
L [ " OPTIONS_PROFILE_CONFIG_PROFILENAME " ] = " Nuevo nombre de perfil "
L [ " OPTIONS_PROFILE_CONFIG_PROFILENAME_DESC " ] = " Un nuevo perfil se creó con la cadena importada. Insertar el nombre de un perfil que ya existe lo sobrescribirá. "
L [ " OPTIONS_PROFILE_ERROR_PROFILENAME " ] = " Nombre de perfil inválido "
L [ " OPTIONS_PROFILE_ERROR_STRINGINVALID " ] = " Archivo de perfil inválido. "
L [ " OPTIONS_PROFILE_ERROR_WRONGTAB " ] = " Archivo de perfil inválido. Importa scripts o mods en la pestaña de scripts. "
L [ " OPTIONS_PROFILE_IMPORT_OVERWRITE " ] = " El perfil '%s' ya existe, ¿sobrescribirlo? "
--[[Translation missing --]]
L [ " OPTIONS_RANGECHECK_NONE " ] = " Nothing "
--[[Translation missing --]]
L [ " OPTIONS_RANGECHECK_NONE_DESC " ] = " No alpha modifications is applyed. "
--[[Translation missing --]]
L [ " OPTIONS_RANGECHECK_NOTMYTARGET " ] = " Units Which Isn't Your Target "
--[[Translation missing --]]
L [ " OPTIONS_RANGECHECK_NOTMYTARGET_DESC " ] = " When a nameplate isn't your current target, alpha is reduced. "
--[[Translation missing --]]
L [ " OPTIONS_RANGECHECK_NOTMYTARGETOUTOFRANGE " ] = " Out of Range + Isn't Your Target "
--[[Translation missing --]]
L [ " OPTIONS_RANGECHECK_NOTMYTARGETOUTOFRANGE_DESC " ] = [ = [ Reduces the alpha of units which isn ' t your target.
Reduces even more if the unit is out of range . ] = ]
--[[Translation missing --]]
L [ " OPTIONS_RANGECHECK_OUTOFRANGE " ] = " Units Out of Your Range "
--[[Translation missing --]]
L [ " OPTIONS_RANGECHECK_OUTOFRANGE_DESC " ] = " When a nameplate is out of range, alpha is reduced. "
--[[Translation missing --]]
L [ " OPTIONS_RESOURCES_TARGET " ] = " Show Resources on Target "
--[[Translation missing --]]
L [ " OPTIONS_RESOURCES_TARGET_DESC " ] = [ = [ Shows your resource such as combo points above your current target .
Uses Blizzard default resources and disables Platers own resources .
Character specific setting ! ] = ]
--[[Translation missing --]]
L [ " OPTIONS_SCALE " ] = " Scale "
--[[Translation missing --]]
L [ " OPTIONS_SCRIPTING_ADDOPTION " ] = " Select which option to add "
--[[Translation missing --]]
L [ " OPTIONS_SCRIPTING_REAPPLY " ] = " Re-Apply Default Values "
L [ " OPTIONS_SETTINGS_COPIED " ] = " ajustes copiados. "
L [ " OPTIONS_SETTINGS_FAIL_COPIED " ] = " no se pudo obtener la configuración de la pestaña seleccionada actual. "
L [ " OPTIONS_SHADOWCOLOR " ] = " Color de la sombra "
--[[Translation missing --]]
L [ " OPTIONS_SHIELD_BAR " ] = " Shield Bar "
--[[Translation missing --]]
L [ " OPTIONS_SHOW_CASTBAR " ] = " Show cast bar "
--[[Translation missing --]]
L [ " OPTIONS_SHOW_POWERBAR " ] = " Show power bar "
--[[Translation missing --]]
L [ " OPTIONS_SHOWOPTIONS " ] = " Show Options "
--[[Translation missing --]]
L [ " OPTIONS_SHOWSCRIPTS " ] = " Show Scripts "
--[[Translation missing --]]
L [ " OPTIONS_SHOWTOOLTIP " ] = " Show Tooltip "
--[[Translation missing --]]
L [ " OPTIONS_SHOWTOOLTIP_DESC " ] = " Show tooltip when hovering over the aura icon. "
L [ " OPTIONS_SIZE " ] = " Tamaño "
--[[Translation missing --]]
L [ " OPTIONS_STACK_AURATIME " ] = " Show shortest time of stacked auras "
--[[Translation missing --]]
L [ " OPTIONS_STACK_AURATIME_DESC " ] = " Show shortest time of stacked auras or the longes time, when disabled. "
--[[Translation missing --]]
L [ " OPTIONS_STACK_SIMILAR_AURAS " ] = " Stack Similar Auras "
--[[Translation missing --]]
L [ " OPTIONS_STACK_SIMILAR_AURAS_DESC " ] = " Auras with the same name (e.g. warlock's unstable affliction debuff) get stacked together. "
L [ " OPTIONS_STATUSBAR_TEXT " ] = " Ahora puede importar perfiles, modificaciones, scripts, animaciones y tablas de colores desde |cFFFFAA00http://wago.io|r "
L [ " OPTIONS_TABNAME_ADVANCED " ] = " Avanzado "
L [ " OPTIONS_TABNAME_ANIMATIONS " ] = " Animaciones "
L [ " OPTIONS_TABNAME_AUTO " ] = " Automático "
L [ " OPTIONS_TABNAME_BUFF_LIST " ] = " Lista de beneficios "
L [ " OPTIONS_TABNAME_BUFF_SETTINGS " ] = " Configuración de beneficios "
L [ " OPTIONS_TABNAME_BUFF_SPECIAL " ] = " Beneficios Especiales "
L [ " OPTIONS_TABNAME_BUFF_TRACKING " ] = " Seguimiento de beneficios "
L [ " OPTIONS_TABNAME_CASTBAR " ] = " Barra de lanzamiento "
L [ " OPTIONS_TABNAME_CASTCOLORS " ] = " Colores y nombres de lanzamientos "
L [ " OPTIONS_TABNAME_COMBOPOINTS " ] = " Puntos de Combo "
L [ " OPTIONS_TABNAME_GENERALSETTINGS " ] = " Configuración general "
L [ " OPTIONS_TABNAME_MODDING " ] = " Modding "
L [ " OPTIONS_TABNAME_NPC_COLORNAME " ] = " Colores y Nombres de NPC "
L [ " OPTIONS_TABNAME_NPCENEMY " ] = " PNJ Enemigo "
L [ " OPTIONS_TABNAME_NPCFRIENDLY " ] = " PNJ Amistoso "
L [ " OPTIONS_TABNAME_PERSONAL " ] = " Barra Personal "
L [ " OPTIONS_TABNAME_PLAYERENEMY " ] = " Jugador Enemigo "
L [ " OPTIONS_TABNAME_PLAYERFRIENDLY " ] = " Jugador Amistoso "
L [ " OPTIONS_TABNAME_PROFILES " ] = " Perfiles "
L [ " OPTIONS_TABNAME_SCRIPTING " ] = " Scripting "
L [ " OPTIONS_TABNAME_SEARCH " ] = " Buscar "
L [ " OPTIONS_TABNAME_STRATA " ] = " Nivel y Capas "
L [ " OPTIONS_TABNAME_TARGET " ] = " Objetivo "
L [ " OPTIONS_TABNAME_THREAT " ] = " Amenaza / Aggro "
--[[Translation missing --]]
L [ " OPTIONS_TEXT_COLOR " ] = " The color of the text. "
--[[Translation missing --]]
L [ " OPTIONS_TEXT_FONT " ] = " Font of the text. "
--[[Translation missing --]]
L [ " OPTIONS_TEXT_SIZE " ] = " Size of the text. "
L [ " OPTIONS_TEXTURE " ] = " Textura "
--[[Translation missing --]]
L [ " OPTIONS_TEXTURE_BACKGROUND " ] = " Background Texture "
L [ " OPTIONS_THREAT_AGGROSTATE_ANOTHERTANK " ] = " Aggro en Otro Tanque "
L [ " OPTIONS_THREAT_AGGROSTATE_HIGHTHREAT " ] = " Amenaza alta "
L [ " OPTIONS_THREAT_AGGROSTATE_NOAGGRO " ] = " Sin Aggro "
L [ " OPTIONS_THREAT_AGGROSTATE_NOTANK " ] = " Sin Aggro de Tanque "
L [ " OPTIONS_THREAT_AGGROSTATE_NOTINCOMBAT " ] = " Unidad sin combate "
L [ " OPTIONS_THREAT_AGGROSTATE_ONYOU_LOWAGGRO " ] = " Aggro en ti pero es bajo "
L [ " OPTIONS_THREAT_AGGROSTATE_ONYOU_LOWAGGRO_DESC " ] = " La unidad te está atacando, pero otros están a punto de pasar de aggro. "
L [ " OPTIONS_THREAT_AGGROSTATE_ONYOU_SOLID " ] = " Aggro en Tí "
L [ " OPTIONS_THREAT_AGGROSTATE_TAPPED " ] = " Unidad Golpeada "
--[[Translation missing --]]
L [ " OPTIONS_THREAT_CLASSIC_USE_TANK_COLORS " ] = " Use Tank Threat Colors "
L [ " OPTIONS_THREAT_COLOR_DPS_ANCHOR_TITLE " ] = " Color al jugar como DPS o HEALER "
L [ " OPTIONS_THREAT_COLOR_DPS_HIGHTHREAT_DESC " ] = " La unidad está por comenzar a atacarte. "
L [ " OPTIONS_THREAT_COLOR_DPS_NOAGGRO_DESC " ] = " La unidad no te está atacando. "
L [ " OPTIONS_THREAT_COLOR_DPS_NOTANK_DESC " ] = " La unidad no te está atacando a ti ni a un tanque y lo más probable es que esté atacando a otro sanador o dps de tu grupo. "
L [ " OPTIONS_THREAT_COLOR_DPS_ONYOU_SOLID_DESC " ] = " La unidad te está atacando. "
L [ " OPTIONS_THREAT_COLOR_OVERRIDE_ANCHOR_TITLE " ] = " Anular colores predeterminados "
L [ " OPTIONS_THREAT_COLOR_OVERRIDE_DESC " ] = " Modifique los colores predeterminados establecidos por el juego para unidades neutrales, hostiles y amistosas. Durante el combate, estos colores también se anularán si se permite que los colores de amenaza cambien el color de la barra de salud. "
L [ " OPTIONS_THREAT_COLOR_TANK_ANCHOR_TITLE " ] = " Color al jugar como TANQUE "
L [ " OPTIONS_THREAT_COLOR_TANK_ANOTHERTANK_DESC " ] = " La unidad está siendo tanqueada por otro tanque en su grupo. "
L [ " OPTIONS_THREAT_COLOR_TANK_NOAGGRO_DESC " ] = " La unidad no tiene aggro en tí. "
L [ " OPTIONS_THREAT_COLOR_TANK_NOTINCOMBAT_DESC " ] = " La unidad no está en combate. "
L [ " OPTIONS_THREAT_COLOR_TANK_ONYOU_SOLID_DESC " ] = " La unidad te está atacando y tienes un aggro sólido. "
L [ " OPTIONS_THREAT_COLOR_TAPPED_DESC " ] = " Cuando alguien más ha reclamado la unidad (cuando no recibes experiencia o botín por matarla). "
L [ " OPTIONS_THREAT_DPS_CANCHECKNOTANK " ] = " Comprobar si no hay aggro de tanque "
L [ " OPTIONS_THREAT_DPS_CANCHECKNOTANK_DESC " ] = " Cuando no tienes aggro como sanador o dps, verifica si el enemigo está atacando a otra unidad que no es un tanque. "
L [ " OPTIONS_THREAT_MODIFIERS_ANCHOR_TITLE " ] = " Modificadores de Amenaza "
L [ " OPTIONS_THREAT_MODIFIERS_BORDERCOLOR " ] = " Color del borde "
L [ " OPTIONS_THREAT_MODIFIERS_HEALTHBARCOLOR " ] = " Color de barra de salud "
L [ " OPTIONS_THREAT_MODIFIERS_NAMECOLOR " ] = " Nombre de color "
--[[Translation missing --]]
L [ " OPTIONS_THREAT_PULL_FROM_ANOTHER_TANK " ] = " Pulling From Another Tank "
--[[Translation missing --]]
L [ " OPTIONS_THREAT_PULL_FROM_ANOTHER_TANK_TANK " ] = " The unit has aggro on another tank and you're about to pull it. "
--[[Translation missing --]]
L [ " OPTIONS_THREAT_USE_AGGRO_FLASH " ] = " Enable aggro flash "
--[[Translation missing --]]
L [ " OPTIONS_THREAT_USE_AGGRO_FLASH_DESC " ] = " Enables the -AGGRO- flash animation on the nameplates when gaining aggro as dps. "
--[[Translation missing --]]
L [ " OPTIONS_THREAT_USE_AGGRO_GLOW " ] = " Enable aggro glow "
--[[Translation missing --]]
L [ " OPTIONS_THREAT_USE_AGGRO_GLOW_DESC " ] = " Enables the healthbar glow on the nameplates when gaining aggro as dps or losing aggro as tank. "
--[[Translation missing --]]
L [ " OPTIONS_THREAT_USE_SOLO_COLOR " ] = " Solo Color "
--[[Translation missing --]]
L [ " OPTIONS_THREAT_USE_SOLO_COLOR_DESC " ] = " Use the 'Solo' color when not in a group. "
--[[Translation missing --]]
L [ " OPTIONS_THREAT_USE_SOLO_COLOR_ENABLE " ] = " Use 'Solo' color "
--[[Translation missing --]]
L [ " OPTIONS_TOGGLE_TO_CHANGE " ] = " |cFFFFFF00 Important |r: hide and show nameplates to see changes. "
--[[Translation missing --]]
L [ " OPTIONS_WIDTH " ] = " Width "
L [ " OPTIONS_XOFFSET " ] = " Vértice X "
--[[Translation missing --]]
L [ " OPTIONS_XOFFSET_DESC " ] = [ = [ Adjust the position on the X axis .
* right click to type the value . ] = ]
L [ " OPTIONS_YOFFSET " ] = " Vértice Y "
--[[Translation missing --]]
L [ " OPTIONS_YOFFSET_DESC " ] = [ = [ Adjust the position on the Y axis .
* right click to type the value . ] = ]
--[[Translation missing --]]
L [ " TARGET_CVAR_ALWAYSONSCREEN " ] = " Target Always on the Screen|cFFFF7700*|r "
--[[Translation missing --]]
L [ " TARGET_CVAR_ALWAYSONSCREEN_DESC " ] = [ = [ When enabled , the nameplate of your target is always shown even when the enemy isn ' t in the screen.
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r ] = ]
--[[Translation missing --]]
L [ " TARGET_CVAR_LOCKTOSCREEN " ] = " Lock to Screen (Top Side)|cFFFF7700*|r "
--[[Translation missing --]]
L [ " TARGET_CVAR_LOCKTOSCREEN_DESC " ] = [ = [ Min space between the nameplate and the top of the screen . Increase this if some part of the nameplate are going out of the screen .
| cFFFFFFFFDefault : 0.065 | r
| cFFFFFF00 Important | r : if you ' re having issue, manually set using these macros:
/ run SetCVar ( ' nameplateOtherTopInset ' , ' 0.065 ' )
/ run SetCVar ( ' nameplateLargeTopInset ' , ' 0.065 ' )
| cFFFFFF00 Important | r : setting to 0 disables this feature .
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r ] = ]
--[[Translation missing --]]
L [ " TARGET_HIGHLIGHT " ] = " Target Highlight "
--[[Translation missing --]]
L [ " TARGET_HIGHLIGHT_ALPHA " ] = " Target Highlight Alpha "
--[[Translation missing --]]
L [ " TARGET_HIGHLIGHT_COLOR " ] = " Target Highlight Color "
--[[Translation missing --]]
L [ " TARGET_HIGHLIGHT_DESC " ] = " Highlight effect on the nameplate of your current target. "
--[[Translation missing --]]
L [ " TARGET_HIGHLIGHT_SIZE " ] = " Target Highlight Size "
--[[Translation missing --]]
L [ " TARGET_HIGHLIGHT_TEXTURE " ] = " Target Highlight Texture "
--[[Translation missing --]]
L [ " TARGET_OVERLAY_ALPHA " ] = " Target Overlay Alpha "
--[[Translation missing --]]
L [ " TARGET_OVERLAY_TEXTURE " ] = " Target Overlay Texture "
--[[Translation missing --]]
L [ " TARGET_OVERLAY_TEXTURE_DESC " ] = " Used above the health bar when it is the current target. "
end