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3 years ago
<Ui>
<Button name="RematchChartColumnTemplate" virtual="true">
<Size x="24" y="24"/>
<Layers>
<Layer level="ARTWORK">
<Texture parentKey="Icon">
<Size x="22" y="22"/>
<Anchors>
<Anchor point="TOPLEFT" x="1" y="-1"/>
</Anchors>
</Texture>
<Texture parentKey="Bar" file="Interface\UnitPowerBarAlt\Generic1_Vertical_Fill">
<Size x="24" y="50"/>
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP" x="0" y="2"/>
</Anchors>
<TexCoords left="0.296875" right="0.703125" top="0.1953125" bottom="0.8046875"/>
</Texture>
<FontString parentKey="Value" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="BOTTOM" relativeKey="$parent.Bar" relativePoint="TOP" x="0" y="2"/>
</Anchors>
</FontString>
</Layer>
<Layer level="OVERLAY">
<Texture parentKey="IconBorder" file="Interface\Buttons\UI-QuickSlot2" setAllPoints="true">
<TexCoords left="0.1875" right="0.796875" top="0.1875" bottom="0.796875"/>
</Texture>
</Layer>
</Layers>
<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
</Button>
<Frame parentKey="CollectionReport" parent="RematchDialog" hidden="true">
<Size x="272" y="210"/>
<Layers>
<Layer level="BACKGROUND">
<Texture hidden="true">
<Color r="0" g="1" b="0" a="0.15"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<!-- "There are X unique pets in the game." -->
<FontString parentKey="InGame" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOP"/>
</Anchors>
</FontString>
<!-- labels along the left side of the numbers table -->
<FontString parentKey="OwnedLabel" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="-8" y="-86"/>
</Anchors>
</FontString>
<FontString parentKey="MaxLevelLabel" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="-8" y="-102"/>
</Anchors>
</FontString>
<FontString parentKey="RaresLabel" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="-8" y="-118"/>
</Anchors>
</FontString>
<!-- the numbers -->
<FontString parentKey="OwnedTotal" inherits="GameFontHighlight">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="38" y="-86"/>
</Anchors>
</FontString>
<FontString parentKey="OwnedUnique" inherits="GameFontHighlight">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="100" y="-86"/>
</Anchors>
</FontString>
<FontString parentKey="MaxLevelTotal" inherits="GameFontHighlight">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="38" y="-102"/>
</Anchors>
</FontString>
<FontString parentKey="MaxLevelUnique" inherits="GameFontHighlight">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="100" y="-102"/>
</Anchors>
</FontString>
<FontString parentKey="RaresTotal" inherits="GameFontHighlight">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="38" y="-118"/>
</Anchors>
</FontString>
<FontString parentKey="RaresUnique" inherits="GameFontHighlight">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="100" y="-118"/>
</Anchors>
</FontString>
<!-- "Total" and "Unique" labels across top -->
<FontString parentKey="TotalLabel" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOP" relativeKey="$parent.OwnedTotal" x="0" y="16"/>
</Anchors>
</FontString>
<FontString parentKey="UniqueLabel" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOP" relativeKey="$parent.OwnedUnique" x="0" y="16"/>
</Anchors>
</FontString>
<!-- middle stats labels -->
<FontString parentKey="DuplicatesLabel" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="36" y="-144"/>
</Anchors>
</FontString>
<FontString parentKey="AvgLevelLabel" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="36" y="-160"/>
</Anchors>
</FontString>
<FontString parentKey="MissingLabel" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="36" y="-176"/>
</Anchors>
</FontString>
<!-- middle stats numbers -->
<FontString parentKey="Duplicates" inherits="GameFontHighlight">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="82" y="-144"/>
</Anchors>
</FontString>
<FontString parentKey="AvgLevel" inherits="GameFontHighlight">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="82" y="-160"/>
</Anchors>
</FontString>
<FontString parentKey="Missing" inherits="GameFontHighlight">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="82" y="-176"/>
</Anchors>
</FontString>
</Layer>
<Layer level="OVERLAY">
<Texture parentKey="RarityBarBorder" file="Interface\AchievementFrame\UI-Achievement-ProgressBar-Border">
<Size x="224" y="25"/>
<Anchors>
<Anchor point="TOP" x="0" y="-36"/>
</Anchors>
<TexCoords left="0" right="0.875" top="0" bottom="0.78125"/>
<Color r="0.75" g="0.75" b="0.75"/>
</Texture>
<FontString parentKey="Complete" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOP" relativeKey="$parent.RarityBarBorder" x="0" y="14"/>
</Anchors>
</FontString>
</Layer>
<Layer level="ARTWORK">
<!-- these are the rarity bars that fill the border above; max 210 px width total -->
<Texture parentArray="RarityBar" file="Interface\TargetingFrame\UI-TargetingFrame-BarFill">
<Size x="20" y="13"/>
</Texture>
<Texture parentArray="RarityBar" file="Interface\TargetingFrame\UI-TargetingFrame-BarFill">
<Size x="20" y="13"/>
</Texture>
<Texture parentArray="RarityBar" file="Interface\TargetingFrame\UI-TargetingFrame-BarFill">
<Size x="20" y="13"/>
</Texture>
<Texture parentArray="RarityBar" file="Interface\TargetingFrame\UI-TargetingFrame-BarFill">
<Size x="20" y="13"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame parentKey="ChartTypeComboBox" inherits="RematchComboBoxTemplate">
<Size x="266" y="26"/>
<Anchors>
<Anchor point="TOP" x="0" y="-202"/>
</Anchors>
</Frame>
<Frame parentKey="Chart" inherits="RematchBorderBackdropTemplate">
<Size x="266" y="156"/>
<Anchors>
<Anchor point="TOP" relativeKey="$parent.ChartTypeComboBox" relativePoint="BOTTOM" x="0" y="0"/>
</Anchors>
<!-- <Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize val="16"/>
<BorderColor r="0.5" g="0.5" b="0.5"/>
</Backdrop> -->
<Layers>
<Layer level="BACKGROUND">
<Texture>
<Anchors>
<Anchor point="TOPLEFT" x="3" y="-3"/>
<Anchor point="BOTTOMRIGHT" x="-3" y="3"/>
</Anchors>
<Color r="0" g="0" b="0"/>
</Texture>
</Layer>
</Layers>
</Frame>
<CheckButton parentKey="ChartTypesRadioButton" inherits="RematchRadioButtonTemplate" id="1">
<Anchors>
<Anchor point="TOPRIGHT" relativeKey="$parent.Chart" relativePoint="BOTTOM" x="-64" y="-1"/>
</Anchors>
<HitRectInsets>
<AbsInset left="-4" right="-64" top="-4" bottom="-4"/>
</HitRectInsets>
<Scripts>
<OnClick>
RematchDialog.CollectionReport.ChartRadioOnClick(self)
</OnClick>
</Scripts>
</CheckButton>
<CheckButton parentKey="ChartSourcesRadioButton" inherits="RematchRadioButtonTemplate" id="2">
<Anchors>
<Anchor point="TOPRIGHT" relativeKey="$parent.Chart" relativePoint="BOTTOM" x="32" y="-1"/>
</Anchors>
<HitRectInsets>
<AbsInset left="-4" right="-64" top="-4" bottom="-4"/>
</HitRectInsets>
<Scripts>
<OnClick>
RematchDialog.CollectionReport.ChartRadioOnClick(self)
</OnClick>
</Scripts>
</CheckButton>
</Frames>
</Frame>
</Ui>