if not WeakAuras.IsLibsOK ( ) then return end
if GetLocale ( ) ~= " deDE " then
return
end
local L = WeakAuras.L
-- WeakAuras/Options
L [ " and |cFFFF0000mirrored|r " ] = " und |cFFFF0000gespiegelt|r "
--[[Translation missing --]]
L [ " -- Do not remove this comment, it is part of this aura: " ] = " -- Do not remove this comment, it is part of this aura: "
--[[Translation missing --]]
L [ " rotated |cFFFF0000%s|r degrees " ] = " rotated |cFFFF0000%s|r degrees "
L [ " % of Progress " ] = " Fortschritt in % "
--[[Translation missing --]]
L [ " %d |4aura:auras; added " ] = " %d |4aura:auras; added "
--[[Translation missing --]]
L [ " %d |4aura:auras; deleted " ] = " %d |4aura:auras; deleted "
--[[Translation missing --]]
L [ " %d |4aura:auras; modified " ] = " %d |4aura:auras; modified "
L [ " %i auras selected " ] = " %i Auren ausgew \\ 195 \\ 164hlt "
--[[Translation missing --]]
L [ " %s - %i. Trigger " ] = " %s - %i. Trigger "
--[[Translation missing --]]
L [ " %s - Alpha Animation " ] = " %s - Alpha Animation "
--[[Translation missing --]]
L [ " %s - Color Animation " ] = " %s - Color Animation "
--[[Translation missing --]]
L [ " %s - Condition Custom Chat %s " ] = " %s - Condition Custom Chat %s "
--[[Translation missing --]]
L [ " %s - Condition Custom Check %s " ] = " %s - Condition Custom Check %s "
--[[Translation missing --]]
L [ " %s - Condition Custom Code %s " ] = " %s - Condition Custom Code %s "
--[[Translation missing --]]
L [ " %s - Custom Anchor " ] = " %s - Custom Anchor "
--[[Translation missing --]]
L [ " %s - Custom Grow " ] = " %s - Custom Grow "
--[[Translation missing --]]
L [ " %s - Custom Sort " ] = " %s - Custom Sort "
--[[Translation missing --]]
L [ " %s - Custom Text " ] = " %s - Custom Text "
--[[Translation missing --]]
L [ " %s - Finish " ] = " %s - Finish "
--[[Translation missing --]]
L [ " %s - Finish Action " ] = " %s - Finish Action "
--[[Translation missing --]]
L [ " %s - Finish Custom Text " ] = " %s - Finish Custom Text "
--[[Translation missing --]]
L [ " %s - Init Action " ] = " %s - Init Action "
--[[Translation missing --]]
L [ " %s - Main " ] = " %s - Main "
--[[Translation missing --]]
L [ " %s - Option #%i has the key %s. Please choose a different option key. " ] = " %s - Option #%i has the key %s. Please choose a different option key. "
--[[Translation missing --]]
L [ " %s - Rotate Animation " ] = " %s - Rotate Animation "
--[[Translation missing --]]
L [ " %s - Scale Animation " ] = " %s - Scale Animation "
--[[Translation missing --]]
L [ " %s - Start " ] = " %s - Start "
--[[Translation missing --]]
L [ " %s - Start Action " ] = " %s - Start Action "
--[[Translation missing --]]
L [ " %s - Start Custom Text " ] = " %s - Start Custom Text "
--[[Translation missing --]]
L [ " %s - Translate Animation " ] = " %s - Translate Animation "
--[[Translation missing --]]
L [ " %s - Trigger Logic " ] = " %s - Trigger Logic "
--[[Translation missing --]]
L [ " %s %s, Lines: %d, Frequency: %0.2f, Length: %d, Thickness: %d " ] = " %s %s, Lines: %d, Frequency: %0.2f, Length: %d, Thickness: %d "
--[[Translation missing --]]
L [ " %s %s, Particles: %d, Frequency: %0.2f, Scale: %0.2f " ] = " %s %s, Particles: %d, Frequency: %0.2f, Scale: %0.2f "
--[[Translation missing --]]
L [ " %s %u. Overlay Function " ] = " %s %u. Overlay Function "
--[[Translation missing --]]
L [ " %s Alpha: %d%% " ] = " %s Alpha: %d%% "
L [ " %s Color " ] = " %s Farbe "
--[[Translation missing --]]
L [ " %s Custom Variables " ] = " %s Custom Variables "
--[[Translation missing --]]
L [ " %s Default Alpha, Zoom, Icon Inset, Aspect Ratio " ] = " %s Default Alpha, Zoom, Icon Inset, Aspect Ratio "
--[[Translation missing --]]
L [ " %s Duration Function " ] = " %s Duration Function "
--[[Translation missing --]]
L [ " %s Icon Function " ] = " %s Icon Function "
--[[Translation missing --]]
L [ " %s Inset: %d%% " ] = " %s Inset: %d%% "
--[[Translation missing --]]
L [ " %s is not a valid SubEvent for COMBAT_LOG_EVENT_UNFILTERED " ] = " %s is not a valid SubEvent for COMBAT_LOG_EVENT_UNFILTERED "
--[[Translation missing --]]
L [ " %s Keep Aspect Ratio " ] = " %s Keep Aspect Ratio "
--[[Translation missing --]]
L [ " %s Name Function " ] = " %s Name Function "
--[[Translation missing --]]
L [ " %s Stacks Function " ] = " %s Stacks Function "
--[[Translation missing --]]
L [ " %s stores around %s KB of data " ] = " %s stores around %s KB of data "
--[[Translation missing --]]
L [ " %s Texture " ] = " %s Texture "
--[[Translation missing --]]
L [ " %s Texture Function " ] = " %s Texture Function "
L [ " %s total auras " ] = " %s gesamte Auren "
--[[Translation missing --]]
L [ " %s Trigger Function " ] = " %s Trigger Function "
--[[Translation missing --]]
L [ " %s Untrigger Function " ] = " %s Untrigger Function "
--[[Translation missing --]]
L [ " %s Zoom: %d%% " ] = " %s Zoom: %d%% "
L [ " %s, Border " ] = " %s, Rahmen "
--[[Translation missing --]]
L [ " %s, Offset: %0.2f;%0.2f " ] = " %s, Offset: %0.2f;%0.2f "
--[[Translation missing --]]
L [ " %s, offset: %0.2f;%0.2f " ] = " %s, offset: %0.2f;%0.2f "
--[[Translation missing --]]
L [ " %s|cFFFF0000custom|r texture with |cFFFF0000%s|r blend mode%s%s " ] = " %s|cFFFF0000custom|r texture with |cFFFF0000%s|r blend mode%s%s "
L [ " (Right click to rename) " ] = " (Rechtsklick zum Umbenennen) "
--[[Translation missing --]]
L [ " |c%02x%02x%02x%02xCustom Color|r " ] = " |c%02x%02x%02x%02xCustom Color|r "
--[[Translation missing --]]
L [ " |cff999999Triggers tracking multiple units will default to being active even while no affected units are found without a Unit Count or Match Count setting applied.|r " ] = " |cff999999Triggers tracking multiple units will default to being active even while no affected units are found without a Unit Count or Match Count setting applied.|r "
--[[Translation missing --]]
L [ " |cFFE0E000Note:|r This sets the description only on '%s' " ] = " |cFFE0E000Note:|r This sets the description only on '%s' "
--[[Translation missing --]]
L [ " |cFFE0E000Note:|r This sets the URL on all selected auras " ] = " |cFFE0E000Note:|r This sets the URL on all selected auras "
--[[Translation missing --]]
L [ " |cFFE0E000Note:|r This sets the URL on this group and all its members. " ] = " |cFFE0E000Note:|r This sets the URL on this group and all its members. "
--[[Translation missing --]]
L [ " |cFFFF0000Automatic|r length " ] = " |cFFFF0000Automatic|r length "
--[[Translation missing --]]
L [ " |cFFFF0000default|r texture " ] = " |cFFFF0000default|r texture "
--[[Translation missing --]]
L [ " |cFFFF0000desaturated|r " ] = " |cFFFF0000desaturated|r "
--[[Translation missing --]]
L [ " |cFFFF0000Note:|r The unit '%s' is not a trackable unit. " ] = " |cFFFF0000Note:|r The unit '%s' is not a trackable unit. "
--[[Translation missing --]]
L [ " |cFFffcc00Anchors:|r Anchored |cFFFF0000%s|r to frame's |cFFFF0000%s|r " ] = " |cFFffcc00Anchors:|r Anchored |cFFFF0000%s|r to frame's |cFFFF0000%s|r "
--[[Translation missing --]]
L [ " |cFFffcc00Anchors:|r Anchored |cFFFF0000%s|r to frame's |cFFFF0000%s|r with offset |cFFFF0000%s/%s|r " ] = " |cFFffcc00Anchors:|r Anchored |cFFFF0000%s|r to frame's |cFFFF0000%s|r with offset |cFFFF0000%s/%s|r "
--[[Translation missing --]]
L [ " |cFFffcc00Anchors:|r Anchored to frame's |cFFFF0000%s|r " ] = " |cFFffcc00Anchors:|r Anchored to frame's |cFFFF0000%s|r "
--[[Translation missing --]]
L [ " |cFFffcc00Anchors:|r Anchored to frame's |cFFFF0000%s|r with offset |cFFFF0000%s/%s|r " ] = " |cFFffcc00Anchors:|r Anchored to frame's |cFFFF0000%s|r with offset |cFFFF0000%s/%s|r "
--[[Translation missing --]]
L [ " |cFFffcc00Extra Options:|r " ] = " |cFFffcc00Extra Options:|r "
--[[Translation missing --]]
L [ " |cFFffcc00Extra:|r %s and %s %s " ] = " |cFFffcc00Extra:|r %s and %s %s "
--[[Translation missing --]]
L [ " |cFFffcc00Font Flags:|r |cFFFF0000%s|r and shadow |c%sColor|r with offset |cFFFF0000%s/%s|r%s%s " ] = " |cFFffcc00Font Flags:|r |cFFFF0000%s|r and shadow |c%sColor|r with offset |cFFFF0000%s/%s|r%s%s "
--[[Translation missing --]]
L [ " |cFFffcc00Font Flags:|r |cFFFF0000%s|r and shadow |c%sColor|r with offset |cFFFF0000%s/%s|r%s%s%s " ] = " |cFFffcc00Font Flags:|r |cFFFF0000%s|r and shadow |c%sColor|r with offset |cFFFF0000%s/%s|r%s%s%s "
--[[Translation missing --]]
L [ " |cffffcc00Format Options|r " ] = " |cffffcc00Format Options|r "
--[[Translation missing --]]
L [ [ = [ • | cff00ff00Player | r , | cff00ff00Target | r , | cff00ff00Focus | r , and | cff00ff00Pet | r correspond directly to those individual unitIDs .
• | cff00ff00Specific Unit | r lets you provide a specific valid unitID to watch .
| cffff0000Note | r : The game will not fire events for all valid unitIDs , making some untrackable by this trigger .
• | cffffff00Party | r , | cffffff00Raid | r , | cffffff00Boss | r , | cffffff00Arena | r , and | cffffff00Nameplate | r can match multiple corresponding unitIDs .
• | cffffff00Smart Group | r adjusts to your current group type , matching just the " player " when solo , " party " units ( including " player " ) in a party or " raid " units in a raid .
• | cffffff00Multi - target | r attempts to use the Combat Log events , rather than unitID , to track affected units .
| cffff0000Note | r : Without a direct relationship to actual unitIDs , results may vary .
| cffffff00 *| r Yellow Unit settings can match multiple units and will default to being active even while no affected units are found without a Unit Count or Match Count setting . ] = ] ] = [ = [ • | cff00ff00Player | r , | cff00ff00Target | r , | cff00ff00Focus | r , and | cff00ff00Pet | r correspond directly to those individual unitIDs .
• | cff00ff00Specific Unit | r lets you provide a specific valid unitID to watch .
| cffff0000Note | r : The game will not fire events for all valid unitIDs , making some untrackable by this trigger .
• | cffffff00Party | r , | cffffff00Raid | r , | cffffff00Boss | r , | cffffff00Arena | r , and | cffffff00Nameplate | r can match multiple corresponding unitIDs .
• | cffffff00Smart Group | r adjusts to your current group type , matching just the " player " when solo , " party " units ( including " player " ) in a party or " raid " units in a raid .
• | cffffff00Multi - target | r attempts to use the Combat Log events , rather than unitID , to track affected units .
| cffff0000Note | r : Without a direct relationship to actual unitIDs , results may vary .
| cffffff00 *| r Yellow Unit settings can match multiple units and will default to being active even while no affected units are found without a Unit Count or Match Count setting . ] = ]
L [ " A 20x20 pixels icon " ] = " Ein Symbol mit 20x20 Pixeln "
L [ " A 32x32 pixels icon " ] = " Ein Symbol mit 32x32 Pixeln "
L [ " A 40x40 pixels icon " ] = " Ein Symbol mit 40x40 Pixeln "
L [ " A 48x48 pixels icon " ] = " Ein Symbol mit 48x48 Pixeln "
L [ " A 64x64 pixels icon " ] = " Ein Symbol mit 64x64 Pixeln "
L [ " A group that dynamically controls the positioning of its children " ] = " Eine Gruppe, die dynamisch die Position ihrer Kinder steuert "
--[[Translation missing --]]
L [ [ = [ A timer will automatically be displayed according to default Interface Settings ( overridden by some addons ) .
Enable this setting if you want this timer to be hidden , or when using a WeakAuras text to display the timer ] = ] ] = [ = [ A timer will automatically be displayed according to default Interface Settings ( overridden by some addons ) .
Enable this setting if you want this timer to be hidden , or when using a WeakAuras text to display the timer ] = ]
--[[Translation missing --]]
L [ " A Unit ID (e.g., party1). " ] = " A Unit ID (e.g., party1). "
L [ " Actions " ] = " Aktionen "
--[[Translation missing --]]
L [ " Active Aura Filters and Info " ] = " Active Aura Filters and Info "
--[[Translation missing --]]
L [ " Actual Spec " ] = " Actual Spec "
--[[Translation missing --]]
L [ " Add " ] = " Add "
L [ " Add %s " ] = " Füge %s hinzu "
L [ " Add a new display " ] = " Neue Anzeige hinzufügen "
L [ " Add Condition " ] = " Neue Bedingung "
L [ " Add Entry " ] = " Eintrag hinzufügen "
--[[Translation missing --]]
L [ " Add Extra Elements " ] = " Add Extra Elements "
L [ " Add Option " ] = " Option hinzufügen "
L [ " Add Overlay " ] = " Overlay hinzufügen "
L [ " Add Property Change " ] = " Weitere Änderung "
--[[Translation missing --]]
L [ " Add Snippet " ] = " Add Snippet "
L [ " Add Sub Option " ] = " Unteroption hinzufügen "
L [ " Add to group %s " ] = " Zu Gruppe %s hinzufügen "
L [ " Add to new Dynamic Group " ] = " Neue dynamische Gruppe hinzufügen "
L [ " Add to new Group " ] = " Neue Gruppe hinzufügen "
L [ " Add Trigger " ] = " Auslöser hinzufügen "
--[[Translation missing --]]
L [ " Additional Events " ] = " Additional Events "
L [ " Advanced " ] = " Erweitert "
--[[Translation missing --]]
L [ " Affected Unit Filters and Info " ] = " Affected Unit Filters and Info "
L [ " Align " ] = " Ausrichtung "
L [ " Alignment " ] = " Ausrichtung "
L [ " All of " ] = " Alles von "
L [ " Allow Full Rotation " ] = " Erlaubt eine vollständige Rotation "
L [ " Alpha " ] = " Transparenz "
L [ " Anchor " ] = " Anker "
L [ " Anchor Point " ] = " Ankerpunkt "
L [ " Anchored To " ] = " Angeheftet an "
L [ " And " ] = " Und "
L [ " and " ] = " und "
L [ " and aligned left " ] = " und links ausgerichtet "
L [ " and aligned right " ] = " und rechts ausgerichtet "
L [ " and rotated left " ] = " und nach links gedreht "
L [ " and rotated right " ] = " und nach rechts gedreht "
L [ " and Trigger %s " ] = " und Auslöser %s "
--[[Translation missing --]]
L [ " and with width |cFFFF0000%s|r and %s " ] = " and with width |cFFFF0000%s|r and %s "
L [ " Angle " ] = " Winkel "
L [ " Animate " ] = " Animieren "
L [ " Animated Expand and Collapse " ] = " Erweitern und Verbergen animieren "
L [ " Animates progress changes " ] = " Animiert Fortschrittsänderungen "
--[[Translation missing --]]
L [ " Animation End " ] = " Animation End "
L [ " Animation Mode " ] = " Animationsmodus "
L [ " Animation relative duration description " ] = [ = [ Die Dauer der Animation relativ zur Dauer der Anzeige als Bruchteil ( 1 / 2 ) , als Prozent ( 50 % ) oder als Dezimal ( 0.5 ) .
| cFFFF0000Notiz : | r Falls die Anzeige keine Dauer besitzt ( zb . Aura ohne Dauer ) , wird diese Animation nicht ausgeführt .
| cFF4444FFFBeispiel : | r
Falls die Dauer der Animation auf | cFF00CC0010 %| r gesetzt wurde und die Dauer der Anzeige 20 Sekunden beträgt ( zb . Debuff ) , dann wird diese Animation ü ber eine Dauer von 2 Sekunden abgespielt .
Falls die Dauer der Animation auf | cFF00CC0010 %| r gesetzt wurde und für die Anzeige keine Dauer bekannt ist ( Meistens kann diese auch manuell festgelegt werden ) , wird diese Animation nicht abgespielt . ] = ]
L [ " Animation Sequence " ] = " Animationssequenz "
--[[Translation missing --]]
L [ " Animation Start " ] = " Animation Start "
L [ " Animations " ] = " Animationen "
--[[Translation missing --]]
L [ " Any of " ] = " Any of "
L [ " Apply Template " ] = " Vorlage übernehmen "
L [ " Arcane Orb " ] = " Arkane Kugel "
--[[Translation missing --]]
L [ " At a position a bit left of Left HUD position. " ] = " At a position a bit left of Left HUD position. "
--[[Translation missing --]]
L [ " At a position a bit left of Right HUD position " ] = " At a position a bit left of Right HUD position "
L [ " At the same position as Blizzard's spell alert " ] = " An der Position von Blizzards Zauberwarnmeldung "
--[[Translation missing --]]
L [ [ = [ Aura is
Off Screen ] = ] ] = [ = [ Aura is
Off Screen ] = ]
L [ " Aura Name " ] = " Auraname "
L [ " Aura Name Pattern " ] = " Aura Namensmuster "
--[[Translation missing --]]
L [ " Aura received from: %s " ] = " Aura received from: %s "
L [ " Aura Type " ] = " Auratyp "
--[[Translation missing --]]
L [ " Aura: '%s' " ] = " Aura: '%s' "
--[[Translation missing --]]
L [ " Author Options " ] = " Author Options "
--[[Translation missing --]]
L [ " Auto-Clone (Show All Matches) " ] = " Auto-Clone (Show All Matches) "
L [ " Auto-cloning enabled " ] = " Auto-Klonen deaktiviert "
L [ " Automatic " ] = " Automatisch "
--[[Translation missing --]]
L [ " Automatic length " ] = " Automatic length "
--[[Translation missing --]]
L [ " Available Voices are system specific " ] = " Available Voices are system specific "
L [ " Backdrop Color " ] = " Hintergrundfarbe "
--[[Translation missing --]]
L [ " Backdrop in Front " ] = " Backdrop in Front "
L [ " Backdrop Style " ] = " Hintergrundstil "
L [ " Background " ] = " Hintergrund "
L [ " Background Color " ] = " Hintergrundfarbe "
--[[Translation missing --]]
L [ " Background Inner " ] = " Background Inner "
L [ " Background Offset " ] = " Hintergrundversatz "
L [ " Background Texture " ] = " Hintergrundtextur "
L [ " Bar Alpha " ] = " Balkentransparenz "
L [ " Bar Color " ] = " Balkenfarbe "
L [ " Bar Color Settings " ] = " Balkenfarbeneinstellungen "
L [ " Bar Texture " ] = " Balkentextur "
L [ " Big Icon " ] = " Großes Symbol "
L [ " Blend Mode " ] = " Blendmodus "
--[[Translation missing --]]
L [ " Blizzard Cooldown Reduction " ] = " Blizzard Cooldown Reduction "
L [ " Blue Rune " ] = " Blaue Rune "
L [ " Blue Sparkle Orb " ] = " Blau funkelnde Kugel "
L [ " Border " ] = " Rand "
L [ " Border %s " ] = " Rahmen %s "
--[[Translation missing --]]
L [ " Border Anchor " ] = " Border Anchor "
L [ " Border Color " ] = " Randfarbe "
--[[Translation missing --]]
L [ " Border in Front " ] = " Border in Front "
L [ " Border Inset " ] = " Rahmeneinlassung "
L [ " Border Offset " ] = " Randversatz "
L [ " Border Settings " ] = " Rahmeneinstellungen "
L [ " Border Size " ] = " Rahmengröße "
L [ " Border Style " ] = " Rahmenstil "
L [ " Bottom " ] = " Unten "
L [ " Bottom Left " ] = " Unten Links "
L [ " Bottom Right " ] = " Unten Rechts "
--[[Translation missing --]]
L [ " Bracket Matching " ] = " Bracket Matching "
--[[Translation missing --]]
L [ " Browse Wago, the largest collection of auras. " ] = " Browse Wago, the largest collection of auras. "
--[[Translation missing --]]
L [ " Can be a UID (e.g., party1). " ] = " Can be a UID (e.g., party1). "
--[[Translation missing --]]
L [ " Can set to 0 if Columns * Width equal File Width " ] = " Can set to 0 if Columns * Width equal File Width "
--[[Translation missing --]]
L [ " Can set to 0 if Rows * Height equal File Height " ] = " Can set to 0 if Rows * Height equal File Height "
L [ " Cancel " ] = " Abbrechen "
--[[Translation missing --]]
L [ " Cast by a Player Character " ] = " Cast by a Player Character "
--[[Translation missing --]]
L [ " Categories to Update " ] = " Categories to Update "
--[[Translation missing --]]
L [ " Center " ] = " Center "
L [ " Chat Message " ] = " Chatnachricht "
--[[Translation missing --]]
L [ " Chat with WeakAuras experts on our Discord server. " ] = " Chat with WeakAuras experts on our Discord server. "
L [ " Check On... " ] = " Prüfen auf... "
--[[Translation missing --]]
L [ " Check out our wiki for a large collection of examples and snippets. " ] = " Check out our wiki for a large collection of examples and snippets. "
L [ " Children: " ] = " Kinder: "
L [ " Choose " ] = " Auswählen "
L [ " Class " ] = " Klasse "
--[[Translation missing --]]
L [ " Clear Debug Logs " ] = " Clear Debug Logs "
--[[Translation missing --]]
L [ " Clear Saved Data " ] = " Clear Saved Data "
--[[Translation missing --]]
L [ " Clip Overlays " ] = " Clip Overlays "
--[[Translation missing --]]
L [ " Clipped by Progress " ] = " Clipped by Progress "
L [ " Close " ] = " Schließen "
--[[Translation missing --]]
L [ " Code Editor " ] = " Code Editor "
L [ " Collapse " ] = " Minimieren "
L [ " Collapse all loaded displays " ] = " Alle geladenen Anzeigen minimieren "
L [ " Collapse all non-loaded displays " ] = " Alle nicht geladenen Anzeigen minimieren "
--[[Translation missing --]]
L [ " Collapse all pending Import " ] = " Collapse all pending Import "
--[[Translation missing --]]
L [ " Collapsible Group " ] = " Collapsible Group "
L [ " color " ] = " Farbe "
L [ " Color " ] = " Farbe "
L [ " Column Height " ] = " Spaltenhöhe "
L [ " Column Space " ] = " Spaltenabstand "
--[[Translation missing --]]
L [ " Columns " ] = " Columns "
L [ " Combinations " ] = " Kombinationen "
--[[Translation missing --]]
L [ " Combine Matches Per Unit " ] = " Combine Matches Per Unit "
--[[Translation missing --]]
L [ " Common Text " ] = " Common Text "
--[[Translation missing --]]
L [ " Compare against the number of units affected. " ] = " Compare against the number of units affected. "
--[[Translation missing --]]
L [ " Compatibility Options " ] = " Compatibility Options "
L [ " Compress " ] = " Stauchen "
L [ " Condition %i " ] = " Bedingung %i "
L [ " Conditions " ] = " Bedingungen "
--[[Translation missing --]]
L [ " Configure what options appear on this panel. " ] = " Configure what options appear on this panel. "
L [ " Constant Factor " ] = " Konstanter Faktor "
L [ " Control-click to select multiple displays " ] = " Strg-Klick, um mehrere Anzeigen auszuwählen "
L [ " Controls the positioning and configuration of multiple displays at the same time " ] = " Eine Gruppe, die die Position und Konfiguration ihrer Kinder kontrolliert "
L [ " Convert to... " ] = " Konvertieren zu... "
--[[Translation missing --]]
L [ " Cooldown Reduction changes the duration of seconds instead of showing the real time seconds. " ] = " Cooldown Reduction changes the duration of seconds instead of showing the real time seconds. "
L [ " Copy " ] = " Kopieren "
L [ " Copy settings... " ] = " Einstellungen kopieren... "
L [ " Copy to all auras " ] = " Kopiere zu allen Auren "
--[[Translation missing --]]
L [ " Could not parse '%s'. Expected a table. " ] = " Could not parse '%s'. Expected a table. "
L [ " Count " ] = " Anzahl "
--[[Translation missing --]]
L [ " Counts the number of matches over all units. " ] = " Counts the number of matches over all units. "
--[[Translation missing --]]
L [ " Counts the number of matches per unit. " ] = " Counts the number of matches per unit. "
--[[Translation missing --]]
L [ " Create a Copy " ] = " Create a Copy "
L [ " Creating buttons: " ] = " Erstelle Schaltflächen: "
L [ " Creating options: " ] = " Erstelle Optionen: "
L [ " Crop X " ] = " Abschneiden (X) "
L [ " Crop Y " ] = " Abschneiden (Y) "
L [ " Custom " ] = " Benutzerdefiniert "
--[[Translation missing --]]
L [ " Custom Anchor " ] = " Custom Anchor "
--[[Translation missing --]]
L [ " Custom Check " ] = " Custom Check "
L [ " Custom Code " ] = " Benutzerdefinierter Code "
--[[Translation missing --]]
L [ " Custom Code Viewer " ] = " Custom Code Viewer "
--[[Translation missing --]]
L [ " Custom Color " ] = " Custom Color "
--[[Translation missing --]]
L [ " Custom Configuration " ] = " Custom Configuration "
--[[Translation missing --]]
L [ " Custom Frames " ] = " Custom Frames "
L [ " Custom Function " ] = " Benutzerdefiniert "
--[[Translation missing --]]
L [ " Custom Grow " ] = " Custom Grow "
--[[Translation missing --]]
L [ " Custom Options " ] = " Custom Options "
--[[Translation missing --]]
L [ " Custom Sort " ] = " Custom Sort "
L [ " Custom Trigger " ] = " Benutzerdefinierter Auslöser "
L [ " Custom trigger event tooltip " ] = [ = [ Wähle die Ereignisse , die den benutzerdefinierten Auslöser aufrufen sollen .
Mehrere Ereignisse können durch Komma oder Leerzeichen getrennt werden .
| cFF4444FFBeispiel : | r
UNIT_POWER , UNIT_AURA PLAYER_TARGET_CHANGED ] = ]
L [ " Custom trigger status tooltip " ] = [ = [ Wähle die Events , die den benutzerdefinierten Auslöser aufrufen sollen .
Da es sich um einen Zustands - Auslöser handelt , kann es passieren , dass WeakAuras nicht die in der WoW - API spezifizierten Argumente ü bergibt .
Mehrere Events können durch Komma oder Leerzeichen getrennt werden .
| cFF4444FFBeispiel : | r
UNIT_POWER , UNIT_AURA PLAYER_TARGET_CHANGED ] = ]
--[[Translation missing --]]
L [ " Custom Trigger: Ignore Lua Errors on OPTIONS event " ] = " Custom Trigger: Ignore Lua Errors on OPTIONS event "
--[[Translation missing --]]
L [ " Custom Trigger: Send fake events instead of STATUS event " ] = " Custom Trigger: Send fake events instead of STATUS event "
L [ " Custom Untrigger " ] = " Benutzerdefinierter Umkehrauslöser "
--[[Translation missing --]]
L [ " Custom Variables " ] = " Custom Variables "
L [ " Debuff Type " ] = " Debufftyp "
--[[Translation missing --]]
L [ " Debug Console " ] = " Debug Console "
--[[Translation missing --]]
L [ " Debug Log: " ] = " Debug Log: "
L [ " Default " ] = " Standard "
L [ " Default Color " ] = " Standardfarbe "
L [ " Delete " ] = " Löschen "
L [ " Delete all " ] = " Alle löschen "
L [ " Delete children and group " ] = " Kinder und Gruppe löschen "
L [ " Delete Entry " ] = " Eintrag löschen "
L [ " Desaturate " ] = " Entsättigen "
L [ " Description " ] = " Beschreibung "
L [ " Description Text " ] = " Beschreibungstext "
--[[Translation missing --]]
L [ " Determines how many entries can be in the table. " ] = " Determines how many entries can be in the table. "
L [ " Differences " ] = " Unterschiede "
L [ " Disabled " ] = " Deaktiviert "
--[[Translation missing --]]
L [ " Disallow Entry Reordering " ] = " Disallow Entry Reordering "
L [ " Discrete Rotation " ] = " Rotation um x90° "
L [ " Display " ] = " Anzeige "
L [ " Display Name " ] = " Anzeigename "
L [ " Display Text " ] = " Anzeigetext "
L [ " Displays a text, works best in combination with other displays " ] = " Zeigt einen Text an, funktioniert am besten in Kombination mit anderen Anzeigen "
L [ " Distribute Horizontally " ] = " Horizontal verteilen "
L [ " Distribute Vertically " ] = " Vertikal verteilen "
L [ " Do not group this display " ] = " Diese Anzeige nicht kopieren "
--[[Translation missing --]]
L [ " Do you want to ignore all future updates for this aura " ] = " Do you want to ignore all future updates for this aura "
L [ " Documentation " ] = " Dokumentation "
L [ " Done " ] = " Fertig "
L [ " Drag to move " ] = " Ziehen, um diese Anzeige zu verschieben "
L [ " Duplicate " ] = " Duplizieren "
L [ " Duplicate All " ] = " Alle duplizieren "
L [ " Duration (s) " ] = " Dauer (s) "
L [ " Duration Info " ] = " Dauerinformationen "
--[[Translation missing --]]
L [ " Dynamic Duration " ] = " Dynamic Duration "
L [ " Dynamic Group " ] = " Dynamische Gruppe "
--[[Translation missing --]]
L [ " Dynamic Group Settings " ] = " Dynamic Group Settings "
L [ " Dynamic Information " ] = " Dynamische Information "
L [ " Dynamic information from first active trigger " ] = " Dynamische Information vom ersten aktiven Auslöser "
L [ " Dynamic information from Trigger %i " ] = " Dynamische Information des %i. Auslösers "
L [ " Dynamic text tooltip " ] = [ = [ Es werden einige spezielle Codes für dynamischen Text angeboten :
| cFFFF0000 % p | r - Fortschritt - Die verbleibende Dauer der Anzeige
| cFFFF0000 % t | r - Gesamt - Die maximale Dauer der Anzeige
| cFFFF0000 % n | r - Name - Der ( dynamische ) Name der Anzeige ( zb . Auraname ) oder die ID der Anzeige
| cFFFF0000 % i | r - Symbol - Das ( dynamische ) Symbol der Anzeige
| cFFFF0000 % s | r - Stapel - Die Anzahl der Stapel
| cFFFF0000 % c | r - Benutzerdefiniert - Verwendet den String - Rückgabewert der benutzerdefinierten Lua - Funktion ] = ]
--[[Translation missing --]]
L [ " Ease Strength " ] = " Ease Strength "
--[[Translation missing --]]
L [ " Ease type " ] = " Ease type "
L [ " Edge " ] = " Ecke "
--[[Translation missing --]]
L [ " eliding " ] = " eliding "
--[[Translation missing --]]
L [ " Else If " ] = " Else If "
--[[Translation missing --]]
L [ " Else If Trigger %s " ] = " Else If Trigger %s "
--[[Translation missing --]]
L [ " Enable \" Edge \" part of the overlay " ] = " Enable \" Edge \" part of the overlay "
--[[Translation missing --]]
L [ " Enable \" swipe \" part of the overlay " ] = " Enable \" swipe \" part of the overlay "
--[[Translation missing --]]
L [ " Enable Debug Log " ] = " Enable Debug Log "
--[[Translation missing --]]
L [ " Enable Debug Logging " ] = " Enable Debug Logging "
--[[Translation missing --]]
L [ " Enable Swipe " ] = " Enable Swipe "
--[[Translation missing --]]
L [ " Enable the \" Swipe \" radial overlay " ] = " Enable the \" Swipe \" radial overlay "
L [ " Enabled " ] = " Aktivieren "
L [ " End Angle " ] = " Endewinkel "
--[[Translation missing --]]
L [ " End of %s " ] = " End of %s "
--[[Translation missing --]]
L [ " Enemy nameplate(s) found " ] = " Enemy nameplate(s) found "
--[[Translation missing --]]
L [ " Enter a Spell ID " ] = " Enter a Spell ID "
--[[Translation missing --]]
L [ " Enter an Aura Name, partial Aura Name, or Spell ID. A Spell ID will match any spells with the same name. " ] = " Enter an Aura Name, partial Aura Name, or Spell ID. A Spell ID will match any spells with the same name. "
--[[Translation missing --]]
L [ " Enter Author Mode " ] = " Enter Author Mode "
--[[Translation missing --]]
L [ " Enter in a value for the tick's placement. " ] = " Enter in a value for the tick's placement. "
--[[Translation missing --]]
L [ " Enter User Mode " ] = " Enter User Mode "
--[[Translation missing --]]
L [ " Enter user mode. " ] = " Enter user mode. "
L [ " Entry %i " ] = " Eintrag %i "
L [ " Entry limit " ] = " Eintragsgrenze "
L [ " Entry Name Source " ] = " Eintragsnamensquelle "
L [ " Event Type " ] = " Ereignistyp "
L [ " Event(s) " ] = " Ereignis(se) "
L [ " Everything " ] = " Alles "
L [ " Exact Spell ID(s) " ] = " Exakte ZauberID(s) "
L [ " Exact Spell Match " ] = " Exakte Zauberübereinstimmung "
L [ " Expand " ] = " Erweitern "
L [ " Expand all loaded displays " ] = " Alle geladenen Anzeigen erweitern "
L [ " Expand all non-loaded displays " ] = " Alle nicht geladenen Anzeigen erweitern "
--[[Translation missing --]]
L [ " Expand all pending Import " ] = " Expand all pending Import "
L [ " Expansion is disabled because this group has no children " ] = " Erweiterung deaktiviert, da diese Gruppe keine Kinder hat "
--[[Translation missing --]]
L [ " Export debug table... " ] = " Export debug table... "
--[[Translation missing --]]
L [ " Export... " ] = " Export... "
--[[Translation missing --]]
L [ " Exporting " ] = " Exporting "
L [ " External " ] = " Extern "
--[[Translation missing --]]
L [ " Extra Height " ] = " Extra Height "
--[[Translation missing --]]
L [ " Extra Width " ] = " Extra Width "
L [ " Fade " ] = " Verblassen "
L [ " Fade In " ] = " Einblenden "
L [ " Fade Out " ] = " Ausblenden "
--[[Translation missing --]]
L [ " Fallback " ] = " Fallback "
--[[Translation missing --]]
L [ " Fallback Icon " ] = " Fallback Icon "
L [ " False " ] = " Falsch "
--[[Translation missing --]]
L [ " Fetch Affected/Unaffected Names " ] = " Fetch Affected/Unaffected Names "
--[[Translation missing --]]
L [ " Fetch Raid Mark Information " ] = " Fetch Raid Mark Information "
--[[Translation missing --]]
L [ " Fetch Role Information " ] = " Fetch Role Information "
--[[Translation missing --]]
L [ " Fetch Tooltip Information " ] = " Fetch Tooltip Information "
--[[Translation missing --]]
L [ " File Height " ] = " File Height "
--[[Translation missing --]]
L [ " File Width " ] = " File Width "
--[[Translation missing --]]
L [ " Filter based on the spell Name string. " ] = " Filter based on the spell Name string. "
--[[Translation missing --]]
L [ " Filter by Arena Spec " ] = " Filter by Arena Spec "
L [ " Filter by Class " ] = " Nach Klasse filtern "
L [ " Filter by Group Role " ] = " Nach Gruppenrolle filtern "
L [ " Filter by Nameplate Type " ] = " Filter nach Namensschildertypen "
--[[Translation missing --]]
L [ " Filter by Npc ID " ] = " Filter by Npc ID "
L [ " Filter by Raid Role " ] = " Filter nach Schlachtzugsrollen "
--[[Translation missing --]]
L [ " Filter by Specialization " ] = " Filter by Specialization "
--[[Translation missing --]]
L [ " Filter by Unit Name " ] = " Filter by Unit Name "
--[[Translation missing --]]
L [ [ = [ Filter formats : ' Name ' , ' Name-Realm ' , ' -Realm ' .
Supports multiple entries , separated by commas
Can use \ to escape - . ] = ] ] = [ = [ Filter formats : ' Name ' , ' Name-Realm ' , ' -Realm ' .
Supports multiple entries , separated by commas
Can use \ to escape - . ] = ]
--[[Translation missing --]]
L [ " Filter to only dispellable de/buffs of the given type(s) " ] = " Filter to only dispellable de/buffs of the given type(s) "
L [ " Find Auras " ] = " Finde Auren "
L [ " Finish " ] = " Endanimation "
L [ " Fire Orb " ] = " Feuerkugel "
L [ " Font " ] = " Schriftart "
L [ " Font Size " ] = " Schriftgröße "
L [ " Foreground " ] = " Vordergrund "
L [ " Foreground Color " ] = " Vordergrundfarbe "
L [ " Foreground Texture " ] = " Vordergrundtextur "
--[[Translation missing --]]
L [ " Format " ] = " Format "
--[[Translation missing --]]
L [ " Format for %s " ] = " Format for %s "
--[[Translation missing --]]
L [ " Found a Bug? " ] = " Found a Bug? "
L [ " Frame " ] = " Frame "
--[[Translation missing --]]
L [ " Frame Count " ] = " Frame Count "
--[[Translation missing --]]
L [ " Frame Height " ] = " Frame Height "
--[[Translation missing --]]
L [ " Frame Rate " ] = " Frame Rate "
--[[Translation missing --]]
L [ " Frame Selector " ] = " Frame Selector "
L [ " Frame Strata " ] = " Frame-Schicht "
--[[Translation missing --]]
L [ " Frame Width " ] = " Frame Width "
L [ " Frequency " ] = " Häufigkeit "
--[[Translation missing --]]
L [ " Full Circle " ] = " Full Circle "
--[[Translation missing --]]
L [ " Get Help " ] = " Get Help "
L [ " Global Conditions " ] = " Globale Bedingungen "
L [ " Glow %s " ] = " Leuchten %s "
L [ " Glow Action " ] = " Leuchtaktion "
--[[Translation missing --]]
L [ " Glow Anchor " ] = " Glow Anchor "
L [ " Glow Color " ] = " Leuchtfarbe "
--[[Translation missing --]]
L [ " Glow External Element " ] = " Glow External Element "
--[[Translation missing --]]
L [ " Glow Frame Type " ] = " Glow Frame Type "
L [ " Glow Type " ] = " Leuchttyp "
L [ " Green Rune " ] = " Grüne Rune "
--[[Translation missing --]]
L [ " Grid direction " ] = " Grid direction "
L [ " Group " ] = " Gruppe "
L [ " Group (verb) " ] = " Gruppieren "
--[[Translation missing --]]
L [ [ = [ Group and anchor each auras by frame .
- Nameplates : attach to nameplates per unit .
- Unit Frames : attach to unit frame buttons per unit .
- Custom Frames : choose which frame each region should be anchored to . ] = ] ] = [ = [ Group and anchor each auras by frame .
- Nameplates : attach to nameplates per unit .
- Unit Frames : attach to unit frame buttons per unit .
- Custom Frames : choose which frame each region should be anchored to . ] = ]
L [ " Group aura count description " ] = [ = [ Die Anzahl der % s - Mitglieder , die von einer der Auren betroffen sein müssen , um den Trigger auszulösen .
Falls der eingegebene Wert eine ganze Zahl ( z.B . 5 ) ist , wird die Anzahl der betroffenen Gruppenmitglieder damit verglichen .
Falls die Zahl als Dezimalzahl ( z.B . 0.5 ) , Bruch ( z.B . 1 / 2 ) oder Prozentsatz ( z.B . 50 %% ) eingegeben wird , muss dieser Teil der % s betroffen sein .
| cFF4444FBeispiel : | r
| cFF00CC00 > 0 | r Löst aus , wenn irgendjemand in der % s betroffen ist .
| cFF00CC00 = 100 %%| r Löst aus , wenn alle in der % s betroffen sind .
| cFF00CC00 ! = 2 | r Löst aus , wenn weniger oder mehr als 2 Spieler in der % s betroffen sind .
| cFF00CC00 <= 0.8 | r Löst aus , wenn weniger als 80 %% in der % s betroffen sind ( 4 von 5 Gruppenmitgliedern , 8 von 10 oder 20 von 25 Schlachtzugsmitgliedern ) .
| cFF00CC00 > 1 / 2 | r Löst aus , wenn mehr als die Hälfte der % s betroffen sind .
| cFF00CC00 >= 0 | r Löst immer aus . ] = ]
--[[Translation missing --]]
L [ " Group by Frame " ] = " Group by Frame "
--[[Translation missing --]]
L [ " Group Description " ] = " Group Description "
L [ " Group Icon " ] = " Gruppensymbol "
L [ " Group key " ] = " Gruppenschlüssel "
--[[Translation missing --]]
L [ " Group Options " ] = " Group Options "
--[[Translation missing --]]
L [ " Group player(s) found " ] = " Group player(s) found "
L [ " Group Role " ] = " Gruppenrolle "
L [ " Group Scale " ] = " Gruppenskalierung "
--[[Translation missing --]]
L [ " Group Settings " ] = " Group Settings "
L [ " Group Type " ] = " Gruppentyp "
--[[Translation missing --]]
L [ " Grow " ] = " Grow "
L [ " Hawk " ] = " Falke "
L [ " Height " ] = " Höhe "
L [ " Help " ] = " Hilfe "
L [ " Hide " ] = " Verbergen "
--[[Translation missing --]]
L [ " Hide Background " ] = " Hide Background "
--[[Translation missing --]]
L [ " Hide Glows applied by this aura " ] = " Hide Glows applied by this aura "
L [ " Hide on " ] = " Verbergen falls "
L [ " Hide this group's children " ] = " Die Kinder dieser Gruppe ausblenden "
--[[Translation missing --]]
L [ " Hide Timer Text " ] = " Hide Timer Text "
L [ " Horizontal Align " ] = " Horizontale Ausrichtung "
L [ " Horizontal Bar " ] = " Horizontaler Balken "
--[[Translation missing --]]
L [ " Hostility " ] = " Hostility "
L [ " Huge Icon " ] = " Riesiges Symbol "
--[[Translation missing --]]
L [ " Hybrid Position " ] = " Hybrid Position "
--[[Translation missing --]]
L [ " Hybrid Sort Mode " ] = " Hybrid Sort Mode "
L [ " Icon " ] = " Symbol "
L [ " Icon Info " ] = " Symbolinfo "
L [ " Icon Inset " ] = " Symboleinrückung "
--[[Translation missing --]]
L [ " Icon Position " ] = " Icon Position "
--[[Translation missing --]]
L [ " Icon Settings " ] = " Icon Settings "
--[[Translation missing --]]
L [ " Icon Source " ] = " Icon Source "
L [ " If " ] = " Falls "
--[[Translation missing --]]
L [ " If checked, then the user will see a multi line edit box. This is useful for inputting large amounts of text. " ] = " If checked, then the user will see a multi line edit box. This is useful for inputting large amounts of text. "
--[[Translation missing --]]
L [ " If checked, then this group will not merge with other group when selecting multiple auras. " ] = " If checked, then this group will not merge with other group when selecting multiple auras. "
--[[Translation missing --]]
L [ " If checked, then this option group can be temporarily collapsed by the user. " ] = " If checked, then this option group can be temporarily collapsed by the user. "
--[[Translation missing --]]
L [ " If checked, then this option group will start collapsed. " ] = " If checked, then this option group will start collapsed. "
--[[Translation missing --]]
L [ " If checked, then this separator will include text. Otherwise, it will be just a horizontal line. " ] = " If checked, then this separator will include text. Otherwise, it will be just a horizontal line. "
--[[Translation missing --]]
L [ " If checked, then this separator will not merge with other separators when selecting multiple auras. " ] = " If checked, then this separator will not merge with other separators when selecting multiple auras. "
--[[Translation missing --]]
L [ " If checked, then this space will span across multiple lines. " ] = " If checked, then this space will span across multiple lines. "
L [ " If Trigger %s " ] = " Falls Auslöser %s "
--[[Translation missing --]]
L [ " If unchecked, then a default color will be used (usually yellow) " ] = " If unchecked, then a default color will be used (usually yellow) "
--[[Translation missing --]]
L [ " If unchecked, then this space will fill the entire line it is on in User Mode. " ] = " If unchecked, then this space will fill the entire line it is on in User Mode. "
--[[Translation missing --]]
L [ " Ignore Dead " ] = " Ignore Dead "
--[[Translation missing --]]
L [ " Ignore Disconnected " ] = " Ignore Disconnected "
--[[Translation missing --]]
L [ " Ignore out of checking range " ] = " Ignore out of checking range "
--[[Translation missing --]]
L [ " Ignore Self " ] = " Ignore Self "
--[[Translation missing --]]
L [ " Ignore updates " ] = " Ignore updates "
L [ " Ignored " ] = " Ignoriert "
--[[Translation missing --]]
L [ " Ignored Aura Name " ] = " Ignored Aura Name "
--[[Translation missing --]]
L [ " Ignored Exact Spell ID(s) " ] = " Ignored Exact Spell ID(s) "
--[[Translation missing --]]
L [ " Ignored Name(s) " ] = " Ignored Name(s) "
--[[Translation missing --]]
L [ " Ignored Spell ID " ] = " Ignored Spell ID "
L [ " Import " ] = " Importieren "
L [ " Import a display from an encoded string " ] = " Anzeige von Klartext importieren "
--[[Translation missing --]]
L [ " Import as Copy " ] = " Import as Copy "
--[[Translation missing --]]
L [ " Import has no UID, cannot be matched to existing auras. " ] = " Import has no UID, cannot be matched to existing auras. "
--[[Translation missing --]]
L [ " Importing " ] = " Importing "
--[[Translation missing --]]
L [ " Importing %s " ] = " Importing %s "
--[[Translation missing --]]
L [ " Importing a group with %s child auras. " ] = " Importing a group with %s child auras. "
--[[Translation missing --]]
L [ " Importing a stand-alone aura. " ] = " Importing a stand-alone aura. "
--[[Translation missing --]]
L [ " Importing.... " ] = " Importing.... "
--[[Translation missing --]]
L [ " Include Pets " ] = " Include Pets "
--[[Translation missing --]]
L [ " Incompatible changes to group region types detected " ] = " Incompatible changes to group region types detected "
--[[Translation missing --]]
L [ " Incompatible changes to group structure detected " ] = " Incompatible changes to group structure detected "
--[[Translation missing --]]
L [ " Indent Size " ] = " Indent Size "
--[[Translation missing --]]
L [ " Information " ] = " Information "
--[[Translation missing --]]
L [ " Inner " ] = " Inner "
L [ " Invalid Item Name/ID/Link " ] = " Ungültige(r) Gegenstandsname/-ID/-link "
L [ " Invalid Spell ID " ] = " Ungültige Zauber-ID "
L [ " Invalid Spell Name/ID/Link " ] = " Ungültige(r) Zaubername/-ID/-link "
--[[Translation missing --]]
L [ " Invalid target aura " ] = " Invalid target aura "
--[[Translation missing --]]
L [ " Invalid type for '%s'. Expected 'bool', 'number', 'select', 'string', 'timer' or 'elapsedTimer'. " ] = " Invalid type for '%s'. Expected 'bool', 'number', 'select', 'string', 'timer' or 'elapsedTimer'. "
--[[Translation missing --]]
L [ " Invalid type for property '%s' in '%s'. Expected '%s' " ] = " Invalid type for property '%s' in '%s'. Expected '%s' "
L [ " Inverse " ] = " Invertiert "
--[[Translation missing --]]
L [ " Inverse Slant " ] = " Inverse Slant "
--[[Translation missing --]]
L [ " Invert the direction of progress " ] = " Invert the direction of progress "
--[[Translation missing --]]
L [ " Is Boss Debuff " ] = " Is Boss Debuff "
L [ " Is Stealable " ] = " Ist stehlbar "
--[[Translation missing --]]
L [ " Is Unit " ] = " Is Unit "
L [ " Justify " ] = " Ausrichten "
--[[Translation missing --]]
L [ " Keep Aspect Ratio " ] = " Keep Aspect Ratio "
--[[Translation missing --]]
L [ " Keep your Wago imports up to date with the Companion App. " ] = " Keep your Wago imports up to date with the Companion App. "
--[[Translation missing --]]
L [ " Large Input " ] = " Large Input "
L [ " Leaf " ] = " Blatt "
L [ " Left " ] = " Links "
--[[Translation missing --]]
L [ " Left 2 HUD position " ] = " Left 2 HUD position "
L [ " Left HUD position " ] = " Linke HUD Position "
L [ " Length " ] = " Länge "
--[[Translation missing --]]
L [ " Length of |cFFFF0000%s|r " ] = " Length of |cFFFF0000%s|r "
L [ " Limit " ] = " Limit "
--[[Translation missing --]]
L [ " Lines & Particles " ] = " Lines & Particles "
--[[Translation missing --]]
L [ " Linked aura: " ] = " Linked aura: "
L [ " Load " ] = " Laden "
L [ " Loaded " ] = " Geladen "
--[[Translation missing --]]
L [ " Lock Positions " ] = " Lock Positions "
L [ " Loop " ] = " Schleife "
L [ " Low Mana " ] = " Niedriges Mana "
--[[Translation missing --]]
L [ " Magnetically Align " ] = " Magnetically Align "
L [ " Main " ] = " Hauptanimation "
--[[Translation missing --]]
L [ " Match Count " ] = " Match Count "
--[[Translation missing --]]
L [ " Match Count per Unit " ] = " Match Count per Unit "
--[[Translation missing --]]
L [ " Matches the height setting of a horizontal bar or width for a vertical bar. " ] = " Matches the height setting of a horizontal bar or width for a vertical bar. "
L [ " Max " ] = " Max "
--[[Translation missing --]]
L [ " Max Length " ] = " Max Length "
L [ " Medium Icon " ] = " Mittelgroßes Symbol "
L [ " Message " ] = " Nachricht "
L [ " Message Prefix " ] = " Nachrichtenprefix "
L [ " Message Suffix " ] = " Nachrichtensuffix "
L [ " Message Type " ] = " Nachrichtentyp "
--[[Translation missing --]]
L [ " Min " ] = " Min "
L [ " Mirror " ] = " Spiegeln "
L [ " Model " ] = " Modell "
--[[Translation missing --]]
L [ " Model %s " ] = " Model %s "
--[[Translation missing --]]
L [ " Model Settings " ] = " Model Settings "
--[[Translation missing --]]
L [ " ModelPaths could not be loaded, the addon is %s " ] = " ModelPaths could not be loaded, the addon is %s "
L [ " Move Above Group " ] = " Über die Gruppe verschieben "
L [ " Move Below Group " ] = " Unter die Gruppe verschieben "
L [ " Move Down " ] = " Nach unten verschieben "
L [ " Move Entry Down " ] = " Eintrag nach unten verschieben "
L [ " Move Entry Up " ] = " Eintrag nach oben verschieben "
--[[Translation missing --]]
L [ " Move Into Above Group " ] = " Move Into Above Group "
--[[Translation missing --]]
L [ " Move Into Below Group " ] = " Move Into Below Group "
L [ " Move this display down in its group's order " ] = " Verschiebt diese Anzeige in der Reihenfolge seiner Gruppe nach unten "
L [ " Move this display up in its group's order " ] = " Verschiebt diese Anzeige in der Reihenfolge seiner Gruppe nach oben "
L [ " Move Up " ] = " Nach oben verschieben "
L [ " Multiple Displays " ] = " Mehrere Anzeigen "
L [ " Multiselect ignored tooltip " ] = [ = [
| cFFFF0000Ignoriert | r - | cFF777777Einfach | r - | cFF777777Mehrfach | r
Diese Option wird nicht verwendet , um zu prüfen , wann die Anzeige geladen wird . ] = ]
L [ " Multiselect multiple tooltip " ] = [ = [
| cFFFF0000Ignoriert | r - | cFF777777Einfach | r - | cFF777777Mehrfach | r
Beliebige Anzahl an Werten zum Vergleichen können ausgewählt werden . ] = ]
L [ " Multiselect single tooltip " ] = [ = [
| cFFFF0000Ignoriert | r - | cFF777777Einfach | r - | cFF777777Mehrfach | r
Nur ein Wert kann ausgewählt werden . ] = ]
--[[Translation missing --]]
L [ " Must be a power of 2 " ] = " Must be a power of 2 "
L [ " Name Info " ] = " Namensinfo "
--[[Translation missing --]]
L [ " Name Pattern Match " ] = " Name Pattern Match "
L [ " Name(s) " ] = " Name(n) "
--[[Translation missing --]]
L [ " Name: " ] = " Name: "
--[[Translation missing --]]
L [ " Nameplate " ] = " Nameplate "
--[[Translation missing --]]
L [ " Nameplates " ] = " Nameplates "
L [ " Negator " ] = " Nicht "
L [ " New Aura " ] = " Neue Aura "
L [ " New Value " ] = " Neuer Wert "
L [ " No Children " ] = " Keine Kinder "
--[[Translation missing --]]
L [ " No Logs saved. " ] = " No Logs saved. "
L [ " None " ] = " Keinen "
--[[Translation missing --]]
L [ " Not a table " ] = " Not a table "
L [ " Not all children have the same value for this option " ] = " Nicht alle Kinder besitzen denselben Wert "
L [ " Not Loaded " ] = " Nicht geladen "
--[[Translation missing --]]
L [ " Note: Automated Messages to SAY and YELL are blocked outside of Instances. " ] = " Note: Automated Messages to SAY and YELL are blocked outside of Instances. "
--[[Translation missing --]]
L [ " Npc ID " ] = " Npc ID "
--[[Translation missing --]]
L [ " Number of Entries " ] = " Number of Entries "
--[[Translation missing --]]
L [ " Offer a guided way to create auras for your character " ] = " Offer a guided way to create auras for your character "
--[[Translation missing --]]
L [ " Offset by |cFFFF0000%s|r/|cFFFF0000%s|r " ] = " Offset by |cFFFF0000%s|r/|cFFFF0000%s|r "
--[[Translation missing --]]
L [ " Offset by 1px " ] = " Offset by 1px "
L [ " Okay " ] = " Okey "
L [ " On Hide " ] = " Beim Ausblenden "
L [ " On Init " ] = " Beim Initialisieren "
L [ " On Show " ] = " Beim Einblenden "
--[[Translation missing --]]
L [ " Only Match auras cast by a player (not an npc) " ] = " Only Match auras cast by a player (not an npc) "
--[[Translation missing --]]
L [ " Only match auras cast by people other than the player or his pet " ] = " Only match auras cast by people other than the player or his pet "
--[[Translation missing --]]
L [ " Only match auras cast by the player or his pet " ] = " Only match auras cast by the player or his pet "
L [ " Operator " ] = " Operator "
--[[Translation missing --]]
L [ " Option %i " ] = " Option %i "
--[[Translation missing --]]
L [ " Option key " ] = " Option key "
--[[Translation missing --]]
L [ " Option Type " ] = " Option Type "
--[[Translation missing --]]
L [ " Options will open after combat ends. " ] = " Options will open after combat ends. "
L [ " or " ] = " oder "
--[[Translation missing --]]
L [ " or Trigger %s " ] = " or Trigger %s "
L [ " Orange Rune " ] = " Orange Rune "
L [ " Orientation " ] = " Orientierung "
--[[Translation missing --]]
L [ " Outer " ] = " Outer "
L [ " Outline " ] = " Umriss "
--[[Translation missing --]]
L [ " Overflow " ] = " Overflow "
--[[Translation missing --]]
L [ " Overlay %s Info " ] = " Overlay %s Info "
--[[Translation missing --]]
L [ " Overlays " ] = " Overlays "
L [ " Own Only " ] = " Nur eigene "
--[[Translation missing --]]
L [ " Paste Action Settings " ] = " Paste Action Settings "
--[[Translation missing --]]
L [ " Paste Animations Settings " ] = " Paste Animations Settings "
--[[Translation missing --]]
L [ " Paste Author Options Settings " ] = " Paste Author Options Settings "
--[[Translation missing --]]
L [ " Paste Condition Settings " ] = " Paste Condition Settings "
--[[Translation missing --]]
L [ " Paste Custom Configuration " ] = " Paste Custom Configuration "
--[[Translation missing --]]
L [ " Paste Display Settings " ] = " Paste Display Settings "
--[[Translation missing --]]
L [ " Paste Group Settings " ] = " Paste Group Settings "
--[[Translation missing --]]
L [ " Paste Load Settings " ] = " Paste Load Settings "
--[[Translation missing --]]
L [ " Paste Settings " ] = " Paste Settings "
L [ " Paste text below " ] = " Text unten einfügen "
--[[Translation missing --]]
L [ " Paste Trigger Settings " ] = " Paste Trigger Settings "
--[[Translation missing --]]
L [ " Places a tick on the bar " ] = " Places a tick on the bar "
L [ " Play Sound " ] = " Sound abspielen "
L [ " Portrait Zoom " ] = " Portraitzoom "
L [ " Position Settings " ] = " Positionsbedingte Einstellungen "
--[[Translation missing --]]
L [ " Preferred Match " ] = " Preferred Match "
--[[Translation missing --]]
L [ " Premade Auras " ] = " Premade Auras "
--[[Translation missing --]]
L [ " Premade Snippets " ] = " Premade Snippets "
L [ " Preset " ] = " Voreinstellung "
L [ " Press Ctrl+C to copy " ] = " Drücke Strg+C zum kopieren "
--[[Translation missing --]]
L [ " Press Ctrl+C to copy the URL " ] = " Press Ctrl+C to copy the URL "
--[[Translation missing --]]
L [ " Prevent Merging " ] = " Prevent Merging "
L [ " Progress Bar " ] = " Fortschrittsbalken "
--[[Translation missing --]]
L [ " Progress Bar Settings " ] = " Progress Bar Settings "
L [ " Progress Texture " ] = " Fortschrittstextur "
--[[Translation missing --]]
L [ " Progress Texture Settings " ] = " Progress Texture Settings "
L [ " Purple Rune " ] = " Violette Rune "
L [ " Put this display in a group " ] = " Diese Anzeige in eine Gruppe stecken "
L [ " Radius " ] = " Radius "
--[[Translation missing --]]
L [ " Raid Role " ] = " Raid Role "
--[[Translation missing --]]
L [ " Range in yards " ] = " Range in yards "
--[[Translation missing --]]
L [ " Ready for Install " ] = " Ready for Install "
--[[Translation missing --]]
L [ " Ready for Update " ] = " Ready for Update "
L [ " Re-center X " ] = " Zentrum (X) "
L [ " Re-center Y " ] = " Zentrum (Y) "
--[[Translation missing --]]
L [ " Reciprocal TRIGGER:# requests will be ignored! " ] = " Reciprocal TRIGGER:# requests will be ignored! "
--[[Translation missing --]]
L [ " Regions of type \" %s \" are not supported. " ] = " Regions of type \" %s \" are not supported. "
L [ " Remaining Time " ] = " Verbleibende Zeit "
L [ " Remove " ] = " Entfernen "
L [ " Remove this display from its group " ] = " Diese Anzeige aus seiner Gruppe entfernen "
L [ " Remove this property " ] = " Eigenschaft entfernen "
L [ " Rename " ] = " Umbenennen "
L [ " Repeat After " ] = " Wiederholen nach "
L [ " Repeat every " ] = " Wiederhole alle "
--[[Translation missing --]]
L [ " Report bugs on our issue tracker. " ] = " Report bugs on our issue tracker. "
--[[Translation missing --]]
L [ " Require unit from trigger " ] = " Require unit from trigger "
L [ " Required for Activation " ] = " Benötigt zur Aktivierung "
--[[Translation missing --]]
L [ " Requires LibSpecialization, that is e.g. a up-to date WeakAuras version " ] = " Requires LibSpecialization, that is e.g. a up-to date WeakAuras version "
--[[Translation missing --]]
L [ " Requires syncing the specialization via LibSpecialization. " ] = " Requires syncing the specialization via LibSpecialization. "
--[[Translation missing --]]
L [ " Reset all options to their default values. " ] = " Reset all options to their default values. "
L [ " Reset Entry " ] = " Eintrag zurücksetzen "
L [ " Reset to Defaults " ] = " Auf Standard zurücksetzen "
L [ " Right " ] = " Rechts "
--[[Translation missing --]]
L [ " Right 2 HUD position " ] = " Right 2 HUD position "
L [ " Right HUD position " ] = " Rechte HUD Position "
L [ " Right-click for more options " ] = " |cFF8080FF(Rechtsklick)|r für mehr Optionen "
L [ " Rotate " ] = " Rotieren "
L [ " Rotate In " ] = " Nach innen rotieren "
L [ " Rotate Out " ] = " Nach außen rotieren "
L [ " Rotate Text " ] = " Text rotieren "
L [ " Rotation " ] = " Rotation "
L [ " Rotation Mode " ] = " Rotationsmodus "
L [ " Row Space " ] = " Zeilenabstand "
L [ " Row Width " ] = " Zeilenbreite "
--[[Translation missing --]]
L [ " Rows " ] = " Rows "
L [ " Same " ] = " Gleich "
--[[Translation missing --]]
L [ " Same texture as Foreground " ] = " Same texture as Foreground "
--[[Translation missing --]]
L [ " Saved Data " ] = " Saved Data "
L [ " Scale " ] = " Skalierung "
L [ " Search " ] = " Suchen "
--[[Translation missing --]]
L [ " Select Talent " ] = " Select Talent "
L [ " Select the auras you always want to be listed first " ] = " Wähle die Auren aus, die immer an oberster Stelle angezeigt werden sollen "
--[[Translation missing --]]
L [ " Selected Frame " ] = " Selected Frame "
L [ " Send To " ] = " Senden an "
--[[Translation missing --]]
L [ " Separator Text " ] = " Separator Text "
--[[Translation missing --]]
L [ " Separator text " ] = " Separator text "
--[[Translation missing --]]
L [ " Set Parent to Anchor " ] = " Set Parent to Anchor "
--[[Translation missing --]]
L [ " Set Thumbnail Icon " ] = " Set Thumbnail Icon "
--[[Translation missing --]]
L [ " Sets the anchored frame as the aura's parent, causing the aura to inherit attributes such as visibility and scale. " ] = " Sets the anchored frame as the aura's parent, causing the aura to inherit attributes such as visibility and scale. "
L [ " Settings " ] = " Einstellungen "
L [ " Shadow Color " ] = " Schattenfarbe "
--[[Translation missing --]]
L [ " Shadow X Offset " ] = " Shadow X Offset "
--[[Translation missing --]]
L [ " Shadow Y Offset " ] = " Shadow Y Offset "
L [ " Shift-click to create chat link " ] = " Shift-Klick, um einen Chatlink zu erstellen "
--[[Translation missing --]]
L [ " Show \" Edge \" " ] = " Show \" Edge \" "
--[[Translation missing --]]
L [ " Show \" Swipe \" " ] = " Show \" Swipe \" "
--[[Translation missing --]]
L [ " Show and Clone Settings " ] = " Show and Clone Settings "
L [ " Show Border " ] = " Rahmen anzeigen "
--[[Translation missing --]]
L [ " Show Debug Logs " ] = " Show Debug Logs "
L [ " Show Glow " ] = " Leuchten anzeigen "
L [ " Show Icon " ] = " Symbol anzeigen "
--[[Translation missing --]]
L [ " Show If Unit Does Not Exist " ] = " Show If Unit Does Not Exist "
--[[Translation missing --]]
L [ " Show Matches for " ] = " Show Matches for "
--[[Translation missing --]]
L [ " Show Matches for Units " ] = " Show Matches for Units "
--[[Translation missing --]]
L [ " Show Model " ] = " Show Model "
L [ " Show model of unit " ] = " Modell der Einheit zeigen "
L [ " Show On " ] = " Einblenden wenn "
--[[Translation missing --]]
L [ " Show Spark " ] = " Show Spark "
--[[Translation missing --]]
L [ " Show Text " ] = " Show Text "
L [ " Show this group's children " ] = " Die Kinder dieser Gruppe anzeigen "
--[[Translation missing --]]
L [ " Show Tick " ] = " Show Tick "
L [ " Shows a 3D model from the game files " ] = " Zeigt ein 3D-Modell aus den Spieldateien "
--[[Translation missing --]]
L [ " Shows a border " ] = " Shows a border "
L [ " Shows a custom texture " ] = " Zeigt eine benutzerdefinierte Textur "
--[[Translation missing --]]
L [ " Shows a glow " ] = " Shows a glow "
--[[Translation missing --]]
L [ " Shows a model " ] = " Shows a model "
L [ " Shows a progress bar with name, timer, and icon " ] = " Zeigt einen Fortschrittsbalken mit Name, Zeitanzeige und Symbol "
L [ " Shows a spell icon with an optional cooldown overlay " ] = " Zeigt ein Zaubersymbol mit optionaler Abklingzeit-Anzeige. "
--[[Translation missing --]]
L [ " Shows a stop motion texture " ] = " Shows a stop motion texture "
L [ " Shows a texture that changes based on duration " ] = " Zeigt eine Textur, die sich über die Zeit verändert "
L [ " Shows one or more lines of text, which can include dynamic information such as progress or stacks " ] = " Zeigt ein oder mehrere Zeilen Text an, der dynamische Informationen anzeigen kann, z.B. Fortschritt oder Stapel "
L [ " Simple " ] = " Einfach "
L [ " Size " ] = " Größe "
--[[Translation missing --]]
L [ " Slant Amount " ] = " Slant Amount "
--[[Translation missing --]]
L [ " Slant Mode " ] = " Slant Mode "
--[[Translation missing --]]
L [ " Slanted " ] = " Slanted "
L [ " Slide " ] = " Gleiten "
L [ " Slide In " ] = " Einschieben "
L [ " Slide Out " ] = " Ausschieben "
--[[Translation missing --]]
L [ " Slider Step Size " ] = " Slider Step Size "
L [ " Small Icon " ] = " Kleines Symbol "
--[[Translation missing --]]
L [ " Smooth Progress " ] = " Smooth Progress "
--[[Translation missing --]]
L [ " Snippets " ] = " Snippets "
--[[Translation missing --]]
L [ " Soft Max " ] = " Soft Max "
--[[Translation missing --]]
L [ " Soft Min " ] = " Soft Min "
L [ " Sort " ] = " Sortieren "
L [ " Sound " ] = " Sound "
L [ " Sound Channel " ] = " Soundkanal "
L [ " Sound File Path " ] = " Sound Dateipfad "
L [ " Sound Kit ID " ] = " Sound Kit ID "
--[[Translation missing --]]
L [ " Source " ] = " Source "
L [ " Space " ] = " Abstand "
L [ " Space Horizontally " ] = " Horizontaler Abstand "
L [ " Space Vertically " ] = " Vertikaler Abstand "
L [ " Spark " ] = " Funken "
L [ " Spark Settings " ] = " Funkeneinstellungen "
L [ " Spark Texture " ] = " Funkentextur "
--[[Translation missing --]]
L [ " Specialization " ] = " Specialization "
L [ " Specific Unit " ] = " Spezifische Einheit "
L [ " Spell ID " ] = " Zauber-ID "
--[[Translation missing --]]
L [ " Spell Selection Filters " ] = " Spell Selection Filters "
L [ " Stack Count " ] = " Stapelanzahl "
L [ " Stack Info " ] = " Stapelinfo "
L [ " Stagger " ] = " Taumeln "
L [ " Star " ] = " Stern "
L [ " Start " ] = " Start "
L [ " Start Angle " ] = " Startwinkel "
--[[Translation missing --]]
L [ " Start Collapsed " ] = " Start Collapsed "
--[[Translation missing --]]
L [ " Start of %s " ] = " Start of %s "
L [ " Step Size " ] = " Schrittgröße "
--[[Translation missing --]]
L [ " Stop Motion " ] = " Stop Motion "
--[[Translation missing --]]
L [ " Stop Motion Settings " ] = " Stop Motion Settings "
L [ " Stop Sound " ] = " Sound stoppen "
--[[Translation missing --]]
L [ " Sub Elements " ] = " Sub Elements "
--[[Translation missing --]]
L [ " Sub Option %i " ] = " Sub Option %i "
--[[Translation missing --]]
L [ " Swipe Overlay Settings " ] = " Swipe Overlay Settings "
--[[Translation missing --]]
L [ " Templates could not be loaded, the addon is %s " ] = " Templates could not be loaded, the addon is %s "
L [ " Temporary Group " ] = " Temporäre Gruppe "
L [ " Text " ] = " Text "
L [ " Text %s " ] = " Text %s "
L [ " Text Color " ] = " Textfarbe "
L [ " Text Settings " ] = " Texteinstellungen "
L [ " Texture " ] = " Textur "
L [ " Texture Info " ] = " Texturinfo "
--[[Translation missing --]]
L [ " Texture Settings " ] = " Texture Settings "
--[[Translation missing --]]
L [ " Texture Wrap " ] = " Texture Wrap "
L [ " The duration of the animation in seconds. " ] = " Die Dauer der Animation in Sekunden. "
L [ " The duration of the animation in seconds. The finish animation does not start playing until after the display would normally be hidden. " ] = " Die Dauer der Animation in Sekunden. Die Endanimation erscheint erst zum Zeitpunkt des Ausblendens. "
L [ " The type of trigger " ] = " Auslösertyp "
L [ " Then " ] = " Dann "
--[[Translation missing --]]
L [ " Thickness " ] = " Thickness "
--[[Translation missing --]]
L [ " This adds %raidMark as text replacements. " ] = " This adds %raidMark as text replacements. "
--[[Translation missing --]]
L [ " This adds %role, %roleIcon as text replacements. Does nothing if the unit is not a group member. " ] = " This adds %role, %roleIcon as text replacements. Does nothing if the unit is not a group member. "
--[[Translation missing --]]
L [ " This adds %tooltip, %tooltip1, %tooltip2, %tooltip3 as text replacements and also allows filtering based on the tooltip content/values. " ] = " This adds %tooltip, %tooltip1, %tooltip2, %tooltip3 as text replacements and also allows filtering based on the tooltip content/values. "
--[[Translation missing --]]
L [ [ = [ This aura contains custom Lua code .
Make sure you can trust the person who sent it ! ] = ] ] = [ = [ This aura contains custom Lua code .
Make sure you can trust the person who sent it ! ] = ]
--[[Translation missing --]]
L [ [ = [ This aura was created with a different version ( % s ) of World of Warcraft .
It might not work correctly ! ] = ] ] = [ = [ This aura was created with a different version ( % s ) of World of Warcraft .
It might not work correctly ! ] = ]
--[[Translation missing --]]
L [ [ = [ This aura was created with a newer version of WeakAuras .
It might not work correctly with your version ! ] = ] ] = [ = [ This aura was created with a newer version of WeakAuras .
It might not work correctly with your version ! ] = ]
L [ " This display is currently loaded " ] = " Diese Anzeige ist momentan geladen "
L [ " This display is not currently loaded " ] = " Diese Anzeige ist momentan nicht geladen "
--[[Translation missing --]]
L [ " This enables the collection of debug logs. Custom code can add debug information to the log through the function DebugPrint. " ] = " This enables the collection of debug logs. Custom code can add debug information to the log through the function DebugPrint. "
--[[Translation missing --]]
L [ " This is a modified version of your aura, |cff9900FF%s.|r " ] = " This is a modified version of your aura, |cff9900FF%s.|r "
--[[Translation missing --]]
L [ " This is a modified version of your group: |cff9900FF%s|r " ] = " This is a modified version of your group: |cff9900FF%s|r "
L [ " This region of type \" %s \" is not supported. " ] = " Diese Region des Typs \" %s \" wird nicht unterstützt. "
--[[Translation missing --]]
L [ " This setting controls what widget is generated in user mode. " ] = " This setting controls what widget is generated in user mode. "
--[[Translation missing --]]
L [ " Tick %s " ] = " Tick %s "
--[[Translation missing --]]
L [ " Tick Mode " ] = " Tick Mode "
--[[Translation missing --]]
L [ " Tick Placement " ] = " Tick Placement "
L [ " Time in " ] = " Zeit in "
L [ " Tiny Icon " ] = " Winziges Symbol "
--[[Translation missing --]]
L [ " To Frame's " ] = " To Frame's "
--[[Translation missing --]]
L [ " To Group's " ] = " To Group's "
--[[Translation missing --]]
L [ " To Personal Ressource Display's " ] = " To Personal Ressource Display's "
--[[Translation missing --]]
L [ " To Screen's " ] = " To Screen's "
L [ " Toggle the visibility of all loaded displays " ] = " Sichtbarkeit aller geladener Anzeigen umschalten "
L [ " Toggle the visibility of all non-loaded displays " ] = " Sichtbarkeit aller nicht geladener Anzeigen umschalten "
L [ " Toggle the visibility of this display " ] = " Die Sichtbarkeit dieser Anzeige umschalten "
L [ " Tooltip " ] = " Tooltip "
L [ " Tooltip Content " ] = " Tooltip Inhalt "
L [ " Tooltip on Mouseover " ] = " Tooltip bei Mausberührung "
--[[Translation missing --]]
L [ " Tooltip Pattern Match " ] = " Tooltip Pattern Match "
L [ " Tooltip Text " ] = " Tooltip Text "
L [ " Tooltip Value " ] = " Tooltip Wert "
L [ " Tooltip Value # " ] = " Tooltip Wert # "
L [ " Top " ] = " Oben "
L [ " Top HUD position " ] = " Höchste HUD Position "
L [ " Top Left " ] = " Oben links "
L [ " Top Right " ] = " Oben rechts "
--[[Translation missing --]]
L [ " Total Angle " ] = " Total Angle "
--[[Translation missing --]]
L [ " Total Time " ] = " Total Time "
L [ " Trigger " ] = " Auslöser "
L [ " Trigger %d " ] = " Auslöser %d "
L [ " Trigger %s " ] = " Auslöser %s "
--[[Translation missing --]]
L [ " Trigger Combination " ] = " Trigger Combination "
L [ " True " ] = " Wahr "
L [ " Type " ] = " Typ "
--[[Translation missing --]]
L [ " Type 'select' for '%s' requires a values member' " ] = " Type 'select' for '%s' requires a values member' "
L [ " Ungroup " ] = " Gruppierung aufheben "
L [ " Unit " ] = " Einheit "
--[[Translation missing --]]
L [ " Unit %s is not a valid unit for RegisterUnitEvent " ] = " Unit %s is not a valid unit for RegisterUnitEvent "
--[[Translation missing --]]
L [ " Unit Count " ] = " Unit Count "
--[[Translation missing --]]
L [ " Unit Frame " ] = " Unit Frame "
--[[Translation missing --]]
L [ " Unit Frames " ] = " Unit Frames "
--[[Translation missing --]]
L [ " Unknown property '%s' found in '%s' " ] = " Unknown property '%s' found in '%s' "
L [ " Unlike the start or finish animations, the main animation will loop over and over until the display is hidden. " ] = " Anders als die Start- und Endanimation wird die Hauptanimation immer wieder wiederholt, bis die Anzeige in den Endstatus versetzt wird. "
--[[Translation missing --]]
L [ " Update " ] = " Update "
--[[Translation missing --]]
L [ " Update Auras " ] = " Update Auras "
L [ " Update Custom Text On... " ] = " Aktualisiere benutzerdefinierten Text bei... "
--[[Translation missing --]]
L [ " URL " ] = " URL "
--[[Translation missing --]]
L [ " Url: %s " ] = " Url: %s "
L [ " Use Custom Color " ] = " Benutzerdefinierte Farbe benutzen "
--[[Translation missing --]]
L [ " Use Display Info Id " ] = " Use Display Info Id "
--[[Translation missing --]]
L [ " Use SetTransform " ] = " Use SetTransform "
--[[Translation missing --]]
L [ " Use Texture " ] = " Use Texture "
--[[Translation missing --]]
L [ " Used in Auras: " ] = " Used in Auras: "
--[[Translation missing --]]
L [ " Used in auras: " ] = " Used in auras: "
--[[Translation missing --]]
L [ " Uses UnitIsVisible() to check if in range. This is polled every second. " ] = " Uses UnitIsVisible() to check if in range. This is polled every second. "
--[[Translation missing --]]
L [ " Value %i " ] = " Value %i "
--[[Translation missing --]]
L [ " Values are in normalized rgba format. " ] = " Values are in normalized rgba format. "
L [ " Values: " ] = " Werte: "
L [ " Version: " ] = " Version: "
--[[Translation missing --]]
L [ " Version: %s " ] = " Version: %s "
L [ " Vertical Align " ] = " Vertikale Ausrichtung "
L [ " Vertical Bar " ] = " Vertikaler Balken "
L [ " View " ] = " Ansicht "
--[[Translation missing --]]
L [ " View custom code " ] = " View custom code "
--[[Translation missing --]]
L [ " Voice " ] = " Voice "
--[[Translation missing --]]
L [ " WeakAuras %s on WoW %s " ] = " WeakAuras %s on WoW %s "
--[[Translation missing --]]
L [ " What do you want to do? " ] = " What do you want to do? "
--[[Translation missing --]]
L [ " Whole Area " ] = " Whole Area "
L [ " Width " ] = " Breite "
--[[Translation missing --]]
L [ " wrapping " ] = " wrapping "
L [ " X Offset " ] = " X-Versatz "
L [ " X Rotation " ] = " X-Rotation "
L [ " X Scale " ] = " Skalierung (X) "
L [ " X-Offset " ] = " X-Versatz "
--[[Translation missing --]]
L [ " x-Offset " ] = " x-Offset "
L [ " Y Offset " ] = " Y-Versatz "
L [ " Y Rotation " ] = " Y-Rotation "
L [ " Y Scale " ] = " Skalierung (Y) "
L [ " Yellow Rune " ] = " Gelbe Rune "
L [ " Yes " ] = " Ja "
--[[Translation missing --]]
L [ " y-Offset " ] = " y-Offset "
L [ " Y-Offset " ] = " Y-Versatz "
--[[Translation missing --]]
L [ " You already have this group/aura. Importing will create a duplicate. " ] = " You already have this group/aura. Importing will create a duplicate. "
L [ " You are about to delete %d aura(s). |cFFFF0000This cannot be undone!|r Would you like to continue? " ] = " Du bist im Begriff %d Aura/Auren zu löschen. |cFFFF0000Das Löschen kann nicht rückgängig gemacht werden!|r Willst du fortfahren? "
--[[Translation missing --]]
L [ " You are about to delete a trigger. |cFFFF0000This cannot be undone!|r Would you like to continue? " ] = " You are about to delete a trigger. |cFFFF0000This cannot be undone!|r Would you like to continue? "
--[[Translation missing --]]
L [ " Your Saved Snippets " ] = " Your Saved Snippets "
L [ " Z Offset " ] = " Z-Versatz "
L [ " Z Rotation " ] = " Z-Rotation "
L [ " Zoom " ] = " Zoom "
L [ " Zoom In " ] = " Einzoomen "
L [ " Zoom Out " ] = " Auszoomen "