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5 years ago
# Survival Hunter
3 years ago
# September 11, 2022
# Convert focus overcap checks to respect new class settings / use new check_focus_overcap expression.
5 years ago
actions.precombat+=/variable,name=mb_rs_cost,op=setif,value=action.mongoose_bite.cost,value_else=action.raptor_strike.cost,condition=talent.mongoose_bite
actions.precombat+=/summon_pet
actions.precombat+=/bottled_flayedwing_toxin
actions.precombat+=/fleshcraft
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers.equipped
actions.precombat+=/steel_trap
actions=harpoon,if=target.outside8&settings.use_harpoon&buff.aspect_of_the_eagle.down
5 years ago
actions+=/muzzle
# Go ahead and Tranquilize NPC enemies; we don't do this for players because it'd be too spammy and we can't readily Tranq specific buffs.
actions+=/tranquilizing_shot,if=!target.is_player
4 years ago
actions+=/use_item,name=jotungeirr_destinys_call,if=active_enemies=1&(buff.coordinated_assault.up|!cooldown.coordinated_assault.remains|boss&time_to_die<30)|(active_enemies>1&buff.resonating_arrow.up|buff.coordinated_assault.up)
5 years ago
actions+=/use_items
## Delay facing your doubt until you have put Resonating Arrow down, or if the cooldown is too long to delay facing your Doubt. If none of these conditions are able to met within the 10 seconds leeway, the sim faces your Doubt automatically.
## actions+=/newfound_resolve,if=soulbind.newfound_resolve&(buff.resonating_arrow.up|cooldown.resonating_arrow.remains>10|target.time_to_die<16)
actions+=/call_action_list,name=trinkets,if=covenant.kyrian&cooldown.coordinated_assault.remains&cooldown.resonating_arrow.remains|!covenant.kyrian&cooldown.coordinated_assault.remains
3 years ago
actions+=/call_action_list,name=other_on_use
5 years ago
actions+=/call_action_list,name=cds
4 years ago
actions+=/call_action_list,name=bop,strict=1,if=active_enemies<3&talent.birds_of_prey.enabled
actions+=/call_action_list,name=st,strict=1,if=active_enemies<3&!talent.birds_of_prey.enabled
actions+=/call_action_list,name=cleave,strict=1,if=active_enemies>2
5 years ago
actions+=/arcane_torrent
actions.bop=serpent_sting,cycle_targets=1,if=buff.vipers_venom.remains&(buff.vipers_venom.remains<gcd|refreshable)
actions.bop+=/kill_command,cycle_targets=1,if=check_focus_overcap&buff.nesingwarys_trapping_apparatus.up|(settings.allow_focus_overcap|focus+cast_regen<focus.max+10)&buff.nesingwarys_trapping_apparatus.up&buff.nesingwarys_trapping_apparatus.remains<gcd
5 years ago
actions.bop+=/kill_shot
actions.bop+=/wildfire_bomb,if=check_focus_overcap&full_recharge_time<gcd|buff.mad_bombardier.up
actions.bop+=/flanking_strike,if=check_focus_overcap
5 years ago
actions.bop+=/flayed_shot
4 years ago
actions.bop+=/call_action_list,name=nta,strict=1,if=runeforge.nessingwarys_trapping_apparatus.equipped&focus<variable.mb_rs_cost
actions.bop+=/death_chakram,if=check_focus_overcap
5 years ago
actions.bop+=/raptor_strike,cycle_targets=1,if=buff.coordinated_assault.up&buff.coordinated_assault.remains<1.5*gcd
actions.bop+=/mongoose_bite,cycle_targets=1,if=buff.coordinated_assault.up&buff.coordinated_assault.remains<1.5*gcd
actions.bop+=/a_murder_of_crows
actions.bop+=/raptor_strike,cycle_targets=1,if=buff.tip_of_the_spear.stack=3
4 years ago
actions.bop+=/mongoose_bite,cycle_targets=1,if=talent.alpha_predator.enabled&(buff.mongoose_fury.up&buff.mongoose_fury.remains<focus%(variable.mb_rs_cost-cast_regen)*gcd)
actions.bop+=/wildfire_bomb,if=check_focus_overcap&!ticking&(full_recharge_time<gcd|!dot.wildfire_bomb.ticking&buff.mongoose_fury.remains>full_recharge_time-1*gcd|!dot.wildfire_bomb.ticking&!buff.mongoose_fury.remains)|time_to_die<18&!dot.wildfire_bomb.ticking
5 years ago
# If you don't have Nessingwary's Trapping Apparatus, simply cast Kill Command if you won't overcap on Focus from doing so. If you do have Nessingwary's Trapping Apparatus you should cast Kill Command if your focus is below the cost of Mongoose Bite or Raptor Strike
actions.bop+=/kill_command,cycle_targets=1,if=check_focus_overcap&(!runeforge.nessingwarys_trapping_apparatus|focus<variable.mb_rs_cost)
5 years ago
# With Nessingwary's Trapping Apparatus only Kill Command if your traps are on cooldown, otherwise stop using Kill Command if your current focus amount is enough to sustain the amount of time left for any of your traps to come off cooldown
actions.bop+=/kill_command,cycle_targets=1,if=check_focus_overcap&runeforge.nessingwarys_trapping_apparatus&cooldown.freezing_trap.remains>(focus%(variable.mb_rs_cost-cast_regen)*gcd)&cooldown.tar_trap.remains>(focus%(variable.mb_rs_cost-cast_regen)*gcd)&(!talent.steel_trap|talent.steel_trap&cooldown.steel_trap.remains>(focus%(variable.mb_rs_cost-cast_regen)*gcd))
actions.bop+=/steel_trap,if=check_focus_overcap
4 years ago
actions.bop+=/serpent_sting,cycle_targets=1,if=dot.serpent_sting.refreshable&!buff.coordinated_assault.up|talent.alpha_predator&refreshable&!buff.mongoose_fury.up
5 years ago
actions.bop+=/resonating_arrow
actions.bop+=/wild_spirits
actions.bop+=/coordinated_assault,if=!buff.coordinated_assault.up
actions.bop+=/mongoose_bite,if=buff.mongoose_fury.up|focus+action.kill_command.cast_regen>focus.max|buff.coordinated_assault.up
actions.bop+=/raptor_strike,cycle_targets=1
actions.bop+=/wildfire_bomb,if=dot.wildfire_bomb.refreshable
actions.bop+=/serpent_sting,cycle_targets=1,if=buff.vipers_venom.up
actions.cds=harpoon,if=talent.terms_of_engagement.enabled&focus<focus.max
actions.cds+=/blood_fury,if=buff.coordinated_assault.up
actions.cds+=/ancestral_call,if=buff.coordinated_assault.up
actions.cds+=/fireblood,if=buff.coordinated_assault.up
actions.cds+=/lights_judgment
actions.cds+=/bag_of_tricks,if=cooldown.kill_command.full_recharge_time>gcd
actions.cds+=/berserking,if=buff.coordinated_assault.up|time_to_die<13
actions.cds+=/muzzle
4 years ago
actions.cds+=/potion,if=boss&fight_remains<25|buff.coordinated_assault.up
actions.cds+=/fleshcraft,interrupt_if=channeling&!soulbind.pustule_eruption,if=(focus<70|cooldown.coordinated_assault.remains<gcd)&(soulbind.pustule_eruption|soulbind.volatile_solvent&buff.volatile_solvent.down)
actions.cds+=/tar_trap,if=check_focus_overcap&runeforge.soulforge_embers.equipped&tar_trap.remains<gcd&cooldown.flare.remains<gcd&(active_enemies>1|active_enemies=1&time_to_die>5*gcd)
actions.cds+=/flare,line_cd=25,if=check_focus_overcap&tar_trap.up&runeforge.soulforge_embers.equipped&time_to_die>4*gcd
5 years ago
actions.cds+=/kill_shot,if=active_enemies=1&target.time_to_die<focus%(variable.mb_rs_cost-cast_regen)*gcd
actions.cds+=/mongoose_bite,if=active_enemies=1&target.time_to_die<focus%(variable.mb_rs_cost-cast_regen)*gcd
actions.cds+=/raptor_strike,if=active_enemies=1&target.time_to_die<focus%(variable.mb_rs_cost-cast_regen)*gcd
actions.cds+=/aspect_of_the_eagle,if=target.distance>=6
actions.cleave=serpent_sting,cycle_targets=1,if=talent.hydras_bite.enabled&buff.vipers_venom.remains&buff.vipers_venom.remains<gcd
4 years ago
actions.cleave+=/wild_spirits,if=!raid_event.adds.exists|raid_event.adds.remains>=10|active_enemies>=raid_event.adds.count*2
actions.cleave+=/resonating_arrow,if=!raid_event.adds.exists|raid_event.adds.remains>=8|active_enemies>=raid_event.adds.count*2
actions.cleave+=/coordinated_assault,if=!raid_event.adds.exists|raid_event.adds.remains>=10|active_enemies>=raid_event.adds.count*2
3 years ago
actions.cleave+=/carve,if=cooldown.wildfire_bomb.full_recharge_time>5&spell_targets>4
actions.cleave+=/serpent_sting,cycle_targets=1,if=refreshable&target.time_to_die>15&next_wi_bomb.pheromone&cooldown.wildfire_bomb.full_recharge_time>gcd
actions.cleave+=/wildfire_bomb,if=full_recharge_time<gcd|buff.mad_bombardier.up|boss&fight_remains<5
actions.cleave+=/carve,if=cooldown.wildfire_bomb.charges_fractional<1
actions.cleave+=/death_chakram,if=(!raid_event.adds.exists|raid_event.adds.remains>5|active_enemies>=raid_event.adds.count*2)|check_focus_overcap&!runeforge.bag_of_munitions.equipped
4 years ago
actions.cleave+=/call_action_list,name=nta,strict=1,if=runeforge.nessingwarys_trapping_apparatus.equipped&focus<variable.mb_rs_cost
5 years ago
actions.cleave+=/chakrams
actions.cleave+=/butchery,if=dot.shrapnel_bomb.ticking&(dot.internal_bleeding.stack<2|dot.shrapnel_bomb.remains<gcd)
4 years ago
actions.cleave+=/carve,if=dot.shrapnel_bomb.ticking&!set_bonus.tier28_2pc
5 years ago
actions.cleave+=/butchery,if=charges_fractional>2.5&cooldown.wildfire_bomb.full_recharge_time>spell_targets%2
actions.cleave+=/flanking_strike,if=check_focus_overcap
actions.cleave+=/kill_command,cycle_targets=1,if=dot.pheromone_bomb.ticking&set_bonus.tier28_2pc&!buff.mad_bombardier.up
4 years ago
actions.cleave+=/kill_shot,if=buff.flayers_mark.up
actions.cleave+=/flayed_shot,cycle_targets=1
actions.cleave+=/wildfire_bomb,if=!dot.wildfire_bomb.ticking&!set_bonus.tier28_2pc|raid_event.adds.exists&(charges_fractional>1.2&active_enemies>4|charges_fractional>1.4&active_enemies>3|charges_fractional>1.6)|!raid_event.adds.exists&charges_fractional>1.5
5 years ago
actions.cleave+=/butchery,if=(!next_wi_bomb.shrapnel|!talent.wildfire_infusion.enabled)&cooldown.wildfire_bomb.full_recharge_time>spell_targets%2
actions.cleave+=/carve,if=cooldown.wildfire_bomb.full_recharge_time>spell_targets%2
actions.cleave+=/kill_command,cycle_targets=1,if=check_focus_overcap&full_recharge_time<gcd&(runeforge.nessingwarys_trapping_apparatus.equipped&cooldown.freezing_trap.remains&cooldown.tar_trap.remains|!runeforge.nessingwarys_trapping_apparatus.equipped)
5 years ago
actions.cleave+=/a_murder_of_crows
actions.cleave+=/steel_trap,if=check_focus_overcap
5 years ago
actions.cleave+=/serpent_sting,cycle_targets=1,if=refreshable&talent.hydras_bite.enabled&target.time_to_die>8
actions.cleave+=/carve
actions.cleave+=/kill_command,cycle_targets=1,if=check_focus_overcap&(runeforge.nessingwarys_trapping_apparatus.equipped&cooldown.freezing_trap.remains&cooldown.tar_trap.remains|!runeforge.nessingwarys_trapping_apparatus.equipped)
4 years ago
actions.cleave+=/kill_shot
5 years ago
actions.cleave+=/serpent_sting,cycle_targets=1,if=refreshable
actions.cleave+=/mongoose_bite,cycle_targets=1
actions.cleave+=/raptor_strike,cycle_targets=1
actions.nta=steel_trap
actions.nta+=/freezing_trap,if=!buff.wild_spirits.remains|buff.wild_spirits.remains&cooldown.kill_command.remains
actions.nta+=/tar_trap,if=!buff.wild_spirits.remains|buff.wild_spirits.remains&cooldown.kill_command.remains
3 years ago
actions.other_on_use=use_items
actions.other_on_use+=/use_item,name=jotungeirr_destinys_call,if=cooldown.coordinated_assault.remains>75|boss&time_to_die<30
actions.st=death_chakram,if=check_focus_overcap&(!raid_event.adds.exists|!raid_event.adds.up&raid_event.adds.duration+raid_event.adds.in<5)|raid_event.adds.up&raid_event.adds.remains>40
actions.st+=/serpent_sting,cycle_targets=1,if=!dot.serpent_sting.ticking&target.time_to_die>7&(!dot.pheromone_bomb.ticking|buff.mad_bombardier.up&next_wi_bomb.pheromone)|buff.vipers_venom.up&buff.vipers_venom.remains<gcd|!set_bonus.tier28_2pc&!dot.serpent_sting.ticking&target.time_to_die>7
3 years ago
actions.st+=/raptor_strike,cycle_targets=1,if=(buff.tip_of_the_spear.stack=3&(!dot.pheromone_bomb.ticking|buff.mad_bombardier.up&next_wi_bomb.pheromone))|next_wi_bomb.pheromone&buff.tip_of_the_spear.stack=3&(cooldown.wildfire_bomb.full_recharge_time<2*gcd|buff.mad_bombardier.up)
5 years ago
actions.st+=/flayed_shot
4 years ago
actions.st+=/resonating_arrow,if=!raid_event.adds.exists|!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<20|raid_event.adds.count=1)|raid_event.adds.up&raid_event.adds.remains>40|boss&time_to_die<10
actions.st+=/wild_spirits,if=!raid_event.adds.exists|!raid_event.adds.up&raid_event.adds.duration+raid_event.adds.in<20|raid_event.adds.up&raid_event.adds.remains>20|boss&time_to_die<20
actions.st+=/coordinated_assault,if=!raid_event.adds.exists|covenant.night_fae&cooldown.wild_spirits.remains|!covenant.night_fae&(!raid_event.adds.up&raid_event.adds.duration+raid_event.adds.in<30|raid_event.adds.up&raid_event.adds.remains>20|!raid_event.adds.up)|boss&time_to_die<30
actions.st+=/flanking_strike,if=check_focus_overcap
5 years ago
actions.st+=/a_murder_of_crows
actions.st+=/wildfire_bomb,if=full_recharge_time<2*gcd&set_bonus.tier28_2pc|buff.mad_bombardier.up|!set_bonus.tier28_2pc&(full_recharge_time<gcd|check_focus_overcap&(next_wi_bomb.volatile&dot.serpent_sting.ticking&dot.serpent_sting.refreshable|next_wi_bomb.pheromone&!buff.mongoose_fury.up&(settings.allow_focus_overcap|focus+cast_regen<focus.max-action.kill_command.cast_regen*3))|boss&time_to_die<10)
4 years ago
actions.st+=/kill_command,cycle_targets=1,if=set_bonus.tier28_2pc&dot.pheromone_bomb.ticking&!buff.mad_bombardier.up
actions.st+=/kill_shot
5 years ago
actions.st+=/carve,if=active_enemies>1&!runeforge.rylakstalkers_confounding_strikes.equipped
actions.st+=/butchery,if=active_enemies>1&!runeforge.rylakstalkers_confounding_strikes.equipped&cooldown.wildfire_bomb.full_recharge_time>spell_targets&(charges_fractional>2.5|dot.shrapnel_bomb.ticking)
actions.st+=/steel_trap,if=check_focus_overcap
5 years ago
actions.st+=/mongoose_bite,cycle_targets=1,if=talent.alpha_predator.enabled&(buff.mongoose_fury.up&buff.mongoose_fury.remains<focus%(variable.mb_rs_cost-cast_regen)*gcd&!buff.wild_spirits.remains|buff.mongoose_fury.remains&next_wi_bomb.pheromone)
actions.st+=/kill_command,cycle_targets=1,if=full_recharge_time<gcd&check_focus_overcap
5 years ago
actions.st+=/raptor_strike,cycle_targets=1,if=buff.tip_of_the_spear.stack=3|dot.shrapnel_bomb.ticking
actions.st+=/mongoose_bite,if=dot.shrapnel_bomb.ticking
actions.st+=/serpent_sting,cycle_targets=1,if=refreshable&target.time_to_die>7|buff.vipers_venom.up
actions.st+=/wildfire_bomb,if=next_wi_bomb.shrapnel&focus>variable.mb_rs_cost*2&dot.serpent_sting.remains>5*gcd&!set_bonus.tier28_2pc
5 years ago
actions.st+=/chakrams
actions.st+=/kill_command,cycle_targets=1,if=check_focus_overcap
5 years ago
actions.st+=/wildfire_bomb,if=runeforge.rylakstalkers_confounding_strikes.equipped
actions.st+=/mongoose_bite,cycle_targets=1,if=buff.mongoose_fury.up|focus+action.kill_command.cast_regen>focus.max-15|dot.shrapnel_bomb.ticking|buff.wild_spirits.remains
actions.st+=/raptor_strike,cycle_targets=1
actions.st+=/wildfire_bomb,if=(next_wi_bomb.volatile&dot.serpent_sting.ticking|next_wi_bomb.pheromone|next_wi_bomb.shrapnel&focus>50)&!set_bonus.tier28_2pc
actions.trinkets=variable,name=sync_up,value=buff.resonating_arrow.up|buff.coordinated_assault.up
actions.trinkets+=/variable,name=strong_sync_up,value=covenant.kyrian&buff.resonating_arrow.up&buff.coordinated_assault.up|!covenant.kyrian&buff.coordinated_assault.up
actions.trinkets+=/variable,name=strong_sync_remains,op=setif,condition=covenant.kyrian,value=cooldown.resonating_arrow.remains<?cooldown.coordinated_assault.remains_guess,value_else=cooldown.coordinated_assault.remains_guess,if=buff.coordinated_assault.down
actions.trinkets+=/variable,name=strong_sync_remains,op=setif,condition=covenant.kyrian,value=cooldown.resonating_arrow.remains,value_else=cooldown.coordinated_assault.remains_guess,if=buff.coordinated_assault.up
actions.trinkets+=/variable,name=sync_remains,op=setif,condition=covenant.kyrian,value=cooldown.resonating_arrow.remains>?cooldown.coordinated_assault.remains_guess,value_else=cooldown.coordinated_assault.remains_guess
3 years ago
actions.trinkets+=/trinket1,if=((trinket.1.has_use_buff|covenant.kyrian&trinket.1.has_cooldown)&(variable.strong_sync_up&(!covenant.kyrian&!trinket.2.has_use_buff|covenant.kyrian&!trinket.2.has_cooldown|trinket.2.cooldown.remains|trinket.1.has_use_buff&(!trinket.2.has_use_buff|trinket.1.cooldown.duration>=trinket.2.cooldown.duration)|trinket.1.has_cooldown&!trinket.2.has_use_buff&trinket.1.cooldown.duration>=trinket.2.cooldown.duration)|!variable.strong_sync_up&(!trinket.2.has_use_buff&(trinket.1.cooldown.duration-5<variable.sync_remains|variable.sync_remains>trinket.1.cooldown.duration%2)|trinket.2.has_use_buff&(trinket.1.has_use_buff&trinket.1.cooldown.duration>=trinket.2.cooldown.duration&(trinket.1.cooldown.duration-5<variable.sync_remains|variable.sync_remains>trinket.1.cooldown.duration%2)|(!trinket.1.has_use_buff|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)&(trinket.2.cooldown.ready&trinket.2.cooldown.duration-5>variable.sync_remains&variable.sync_remains<trinket.2.cooldown.duration%2|!trinket.2.cooldown.ready&(trinket.2.cooldown.remains-5<variable.strong_sync_remains&variable.strong_sync_remains>20&(trinket.1.cooldown.duration-5<variable.sync_remains|trinket.2.cooldown.remains-5<variable.sync_remains&trinket.2.cooldown.duration-10+variable.sync_remains<variable.strong_sync_remains|variable.sync_remains>trinket.1.cooldown.duration%2|variable.sync_up)|trinket.2.cooldown.remains-5>variable.strong_sync_remains&(trinket.1.cooldown.duration-5<variable.strong_sync_remains|trinket.1.cooldown.duration<fight_remains&variable.strong_sync_remains+trinket.1.cooldown.duration>fight_remains|!trinket.1.has_use_buff&(variable.sync_remains>trinket.1.cooldown.duration%2|variable.sync_up))))))|target.time_to_die<variable.sync_remains)|!trinket.1.has_use_buff&!covenant.kyrian&(trinket.2.has_use_buff&((!variable.sync_up|trinket.2.cooldown.remains>5)&(variable.sync_remains>20|trinket.2.cooldown.remains-5>variable.sync_remains))|!trinket.2.has_use_buff&(!trinket.2.has_cooldown|trinket.2.cooldown.remains|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)))&(!trinket.1.is.cache_of_acquired_treasures|active_enemies<2&buff.acquired_wand.up|active_enemies>1&!buff.acquired_wand.up)
actions.trinkets+=/trinket2,if=((trinket.2.has_use_buff|covenant.kyrian&trinket.2.has_cooldown)&(variable.strong_sync_up&(!covenant.kyrian&!trinket.1.has_use_buff|covenant.kyrian&!trinket.1.has_cooldown|trinket.1.cooldown.remains|trinket.2.has_use_buff&(!trinket.1.has_use_buff|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)|trinket.2.has_cooldown&!trinket.1.has_use_buff&trinket.2.cooldown.duration>=trinket.1.cooldown.duration)|!variable.strong_sync_up&(!trinket.1.has_use_buff&(trinket.2.cooldown.duration-5<variable.sync_remains|variable.sync_remains>trinket.2.cooldown.duration%2)|trinket.1.has_use_buff&(trinket.2.has_use_buff&trinket.2.cooldown.duration>=trinket.1.cooldown.duration&(trinket.2.cooldown.duration-5<variable.sync_remains|variable.sync_remains>trinket.2.cooldown.duration%2)|(!trinket.2.has_use_buff|trinket.1.cooldown.duration>=trinket.2.cooldown.duration)&(trinket.1.cooldown.ready&trinket.1.cooldown.duration-5>variable.sync_remains&variable.sync_remains<trinket.1.cooldown.duration%2|!trinket.1.cooldown.ready&(trinket.1.cooldown.remains-5<variable.strong_sync_remains&variable.strong_sync_remains>20&(trinket.2.cooldown.duration-5<variable.sync_remains|trinket.1.cooldown.remains-5<variable.sync_remains&trinket.1.cooldown.duration-10+variable.sync_remains<variable.strong_sync_remains|variable.sync_remains>trinket.2.cooldown.duration%2|variable.sync_up)|trinket.1.cooldown.remains-5>variable.strong_sync_remains&(trinket.2.cooldown.duration-5<variable.strong_sync_remains|trinket.2.cooldown.duration<fight_remains&variable.strong_sync_remains+trinket.2.cooldown.duration>fight_remains|!trinket.2.has_use_buff&(variable.sync_remains>trinket.2.cooldown.duration%2|variable.sync_up))))))|target.time_to_die<variable.sync_remains)|!trinket.2.has_use_buff&!covenant.kyrian&(trinket.1.has_use_buff&((!variable.sync_up|trinket.1.cooldown.remains>5)&(variable.sync_remains>20|trinket.1.cooldown.remains-5>variable.sync_remains))|!trinket.1.has_use_buff&(!trinket.1.has_cooldown|trinket.1.cooldown.remains|trinket.1.cooldown.duration>=trinket.2.cooldown.duration)))&(!trinket.2.is.cache_of_acquired_treasures|active_enemies<2&buff.acquired_wand.up|active_enemies>1&!buff.acquired_wand.up)
actions.trinkets+=/use_item,name=jotungeirr_destinys_call
# This should use any other equippable stuff, since both trinket slots are already accounted for.
actions.trinkets+=/use_items