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--[[
This file is part of 'Masque', an add-on for World of Warcraft. For bug reports,
suggestions and license information, please visit https://github.com/SFX-WoW/Masque.
* File...: Core\Regions\Gloss.lua
* Author.: StormFX
'Gloss' Region
]]
local _, Core = ...
----------------------------------------
-- Lua
---
local error, type = error, type
----------------------------------------
-- Internal
---
-- @ Core\Utility
local GetColor, GetSize = Core.GetColor, Core.GetSize
local GetTexCoords, SetPoints = Core.GetTexCoords, Core.SetPoints
----------------------------------------
-- Locals
---
local Cache = {}
----------------------------------------
-- Functions
---
-- Removes the 'Gloss' region from a button.
local function RemoveGloss(Button)
local Region = Button.__MSQ_Gloss
if Region then
Region:SetTexture()
Region:Hide()
Cache[#Cache + 1] = Region
Button.__MSQ_Gloss = nil
end
end
-- Skins or creates the 'Gloss' region of a button.
local function AddGloss(Button, Skin, Color, xScale, yScale)
local Region = Button.__MSQ_Gloss
if not Region then
local i = #Cache
if i > 0 then
Region = Cache[i]
Cache[i] = nil
else
Region = Button:CreateTexture()
end
Button.__MSQ_Gloss = Region
end
Region:SetParent(Button)
Region:SetTexture(Skin.Texture)
Region:SetTexCoord(GetTexCoords(Skin.TexCoords))
Region:SetBlendMode(Skin.BlendMode or "BLEND")
Region:SetVertexColor(GetColor(Color or Skin.Color))
Region:SetDrawLayer(Skin.DrawLayer or "OVERLAY", Skin.DrawLevel or 0)
Region:SetSize(GetSize(Skin.Width, Skin.Height, xScale, yScale))
SetPoints(Region, Button, Skin, nil, Skin.SetAllPoints)
if Button.__MSQ_Empty then
Region:Hide()
else
Region:Show()
end
end
----------------------------------------
-- Core
---
-- Skins or removes a 'Gloss' region.
function Core.SkinGloss(Enabled, Button, Skin, Color, xScale, yScale)
local bType = Button.__MSQ_bType
Skin = Skin[bType] or Skin
if Enabled and not Skin.Hide and Skin.Texture then
AddGloss(Button, Skin, Color, xScale, yScale)
else
RemoveGloss(Button)
end
end
-- Sets the color of the 'Gloss' region.
function Core.SetGlossColor(Region, Button, Skin, Color)
Region = Region or Button.__MSQ_Gloss
if Region then
local bType = Button.__MSQ_bType
Skin = Skin[bType] or Skin
Region:SetVertexColor(GetColor(Color or Skin.Color))
end
end
----------------------------------------
-- API
---
-- Retrieves the 'Gloss' region of a button.
function Core.API:GetGloss(Button)
if type(Button) ~= "table" then
if Core.Debug then
error("Bad argument to API method 'GetGloss'. 'Button' must be a button object.", 2)
end
return
end
return Button.__MSQ_Gloss
end