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actions.precombat+=/summon_pet
actions.precombat+=/bottled_flayedwing_toxin
actions.precombat+=/fleshcraft
actions.precombat+=/tar_trap,precast_time=1.5,if=runeforge.soulforge_embers|runeforge.nessingwarys_trapping_apparatus
actions.precombat+=/bestial_wrath,precast_time=1.5,if=!talent.scent_of_blood&!runeforge.soulforge_embers
# Executed every time the actor is available.
actions=counter_shot
actions+=/tranquilizing_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/call_action_list,name=trinkets,strict=1,if=action.resonating_arrow.known&cooldown.bestial_wrath.remains&cooldown.resonating_arrow.remains|!action.resonating_arrow.known&cooldown.bestial_wrath.remains
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,strict=1,if=active_enemies<2
actions+=/call_action_list,name=cleave,strict=1,if=active_enemies>1
actions.cds=ancestral_call,if=cooldown.bestial_wrath.remains>30
actions.cds+=/fireblood,if=cooldown.bestial_wrath.remains>30
actions.cds+=/berserking,if=(buff.wild_spirits.up|!action.wild_spirits.known&buff.bestial_wrath.up&buff.bestial_wrath.up)&(target.time_to_die>cooldown.berserking.duration+duration|(target.health.pct<35|!talent.killer_instinct))|target.time_to_die<13
actions.cds+=/blood_fury,if=(buff.wild_spirits.up|!action.wild_spirits.known&buff.bestial_wrath.up&buff.bestial_wrath.up)&(target.time_to_die>cooldown.blood_fury.duration+duration|(target.health.pct<35|!talent.killer_instinct))|target.time_to_die<16
actions.cds+=/lights_judgment
actions.cds+=/potion,if=buff.bestial_wrath.up|target.time_to_die<26
actions.cleave=aspect_of_the_wild,if=!raid_event.adds.exists|raid_event.adds.remains>=10|active_enemies>=raid_event.adds.count*2
actions.cleave+=/call_of_the_wild
actions.cleave+=/barbed_shot,cycle_targets=1,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd|buff.wild_spirits.up&charges_fractional>1.4&runeforge.fragments_of_the_elder_antlers
actions.cleave+=/multishot,if=gcd-pet.main.buff.beast_cleave.remains>0.25
actions.cleave+=/kill_shot,if=runeforge.pouch_of_razor_fragments&buff.flayers_mark.up
actions.cleave+=/flayed_shot,if=runeforge.pouch_of_razor_fragments
actions.cleave+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.cleave+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.cleave+=/explosive_shot
actions.cleave+=/steel_trap
actions.cleave+=/death_chakram
actions.cleave+=/wild_spirits,if=!raid_event.adds.exists|raid_event.adds.remains>=10|active_enemies>=raid_event.adds.count*2
actions.cleave+=/barbed_shot,cycle_targets=1,if=full_recharge_time<gcd&cooldown.bestial_wrath.remains|cooldown.bestial_wrath.remains<12+gcd&talent.scent_of_blood
actions.cleave+=/bestial_wrath,if=!raid_event.adds.exists|raid_event.adds.remains>=5|active_enemies>=raid_event.adds.count*2
actions.cleave+=/resonating_arrow,if=!raid_event.adds.exists|raid_event.adds.remains>=5|active_enemies>=raid_event.adds.count*2
actions.cleave+=/stampede,if=buff.bestial_wrath.up|target.time_to_die<15
actions.cleave+=/wailing_arrow,if=pet.main.buff.frenzy.remains>execute_time
actions.cleave+=/flayed_shot
actions.cleave+=/kill_shot
actions.cleave+=/serpent_sting,cycle_targets=1,if=refreshable
actions.cleave+=/bloodshed
actions.cleave+=/a_murder_of_crows
actions.cleave+=/barrage,if=pet.main.buff.frenzy.remains>execute_time
actions.cleave+=/kill_command,if=focus>cost+action.multishot.cost
actions.cleave+=/bag_of_tricks,if=buff.bestial_wrath.down|target.time_to_die<5
actions.cleave+=/dire_beast
actions.cleave+=/barbed_shot,cycle_targets=1,if=target.time_to_die<9|charges_fractional>1.2&conduit.bloodletting
actions.cleave+=/tar_trap,if=runeforge.soulforge_embers|runeforge.nessingwarys_trapping_apparatus
actions.cleave+=/freezing_trap,if=runeforge.nessingwarys_trapping_apparatus
actions.cleave+=/arcane_torrent,if=(focus+focus.regen+30)<focus.max
actions.cleave+=/cobra_shot,if=focus>action.kill_command.cost+action.multishot.cost
actions.st=aspect_of_the_wild,if=(!action.wild_spirits.known|cooldown.wild_spirits.remains>20)&(!raid_event.adds.exists|!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<20|(raid_event.adds.count=1&action.resonating_arrow.known))|raid_event.adds.up&raid_event.adds.remains>19)
actions.st+=/call_of_the_wild
actions.st+=/barbed_shot,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd|buff.wild_spirits.up&charges_fractional>1.4&runeforge.fragments_of_the_elder_antlers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/steel_trap
actions.st+=/bloodshed
actions.st+=/wild_spirits,if=!raid_event.adds.exists|!raid_event.adds.up&raid_event.adds.duration+raid_event.adds.in<20|raid_event.adds.up&raid_event.adds.remains>19
actions.st+=/flayed_shot
actions.st+=/kill_shot
actions.st+=/explosive_shot
actions.st+=/wailing_arrow,if=pet.main.buff.frenzy.remains>execute_time&(cooldown.resonating_arrow.remains<gcd&(!talent.explosive_shot|buff.bloodlust.up)|!action.resonating_arrow.known)|target.time_to_die<5
actions.st+=/barbed_shot,if=cooldown.bestial_wrath.remains<12*charges_fractional+gcd&talent.scent_of_blood|full_recharge_time<gcd&cooldown.bestial_wrath.remains|target.time_to_die<9
actions.st+=/death_chakram
actions.st+=/stampede,if=buff.bestial_wrath.up|target.time_to_die<15
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow,if=(buff.bestial_wrath.up|target.time_to_die<10)&(!raid_event.adds.exists|!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<20|raid_event.adds.count=1)|raid_event.adds.up&raid_event.adds.remains>19)
actions.st+=/bestial_wrath,if=(cooldown.wild_spirits.remains>15|action.resonating_arrow.known&(cooldown.resonating_arrow.remains<5|cooldown.resonating_arrow.remains>20)|target.time_to_die<15|(!action.wild_spirits.known&!action.resonating_arrow.known))&(!raid_event.adds.exists|!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<20|raid_event.adds.count=1)|raid_event.adds.up&raid_event.adds.remains>19)
actions.st+=/kill_command
actions.st+=/bag_of_tricks,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/dire_beast
actions.st+=/serpent_sting,cycle_targets=1,if=refreshable&target.time_to_die>duration
actions.st+=/cobra_shot,if=(focus-cost+focus.regen*(cooldown.kill_command.remains-1)>action.kill_command.cost|cooldown.kill_command.remains>1+gcd)|(buff.bestial_wrath.up|buff.nesingwarys_trapping_apparatus.up)&!runeforge.qapla_eredun_war_order|target.time_to_die<3
actions.st+=/barbed_shot,if=buff.wild_spirits.up|charges_fractional>1.2&conduit.bloodletting
actions.st+=/arcane_pulse,if=buff.bestial_wrath.down|target.time_to_die<5
actions.st+=/tar_trap,if=runeforge.soulforge_embers|runeforge.nessingwarys_trapping_apparatus
actions.st+=/freezing_trap,if=runeforge.nessingwarys_trapping_apparatus
actions.st+=/arcane_torrent,if=(focus+focus.regen+15)<focus.max
actions.trinkets=variable,name=sync_up,value=buff.resonating_arrow.up|buff.bestial_wrath.up
actions.trinkets+=/variable,name=strong_sync_up,value=action.resonating_arrow.known&buff.resonating_arrow.up&buff.bestial_wrath.up|!action.resonating_arrow.known&buff.bestial_wrath.up
actions.trinkets+=/variable,name=strong_sync_remains,op=setif,condition=action.resonating_arrow.known,value=cooldown.resonating_arrow.remains<?cooldown.bestial_wrath.remains_guess,value_else=cooldown.bestial_wrath.remains_guess,if=buff.bestial_wrath.down
actions.trinkets+=/variable,name=strong_sync_remains,op=setif,condition=action.resonating_arrow.known,value=cooldown.resonating_arrow.remains,value_else=cooldown.bestial_wrath.remains_guess,if=buff.bestial_wrath.up
actions.trinkets+=/variable,name=sync_remains,op=setif,condition=action.resonating_arrow.known,value=cooldown.resonating_arrow.remains>?cooldown.bestial_wrath.remains_guess,value_else=cooldown.bestial_wrath.remains_guess
actions.trinkets+=/use_items,slots=trinket1,if=((trinket.1.has_use_buff|action.resonating_arrow.known&trinket.1.has_cooldown)&(variable.strong_sync_up&(!action.resonating_arrow.known&!trinket.2.has_use_buff|action.resonating_arrow.known&!trinket.2.has_cooldown|trinket.2.cooldown.remains|trinket.1.has_use_buff&(!trinket.2.has_use_buff|trinket.1.cooldown.duration>=trinket.2.cooldown.duration)|trinket.1.has_cooldown&!trinket.2.has_use_buff&trinket.1.cooldown.duration>=trinket.2.cooldown.duration)|!variable.strong_sync_up&(!trinket.2.has_use_buff&(trinket.1.cooldown.duration-5<variable.sync_remains|variable.sync_remains>trinket.1.cooldown.duration%2)|trinket.2.has_use_buff&(trinket.1.has_use_buff&trinket.1.cooldown.duration>=trinket.2.cooldown.duration&(trinket.1.cooldown.duration-5<variable.sync_remains|variable.sync_remains>trinket.1.cooldown.duration%2)|(!trinket.1.has_use_buff|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)&(trinket.2.cooldown.ready&trinket.2.cooldown.duration-5>variable.sync_remains&variable.sync_remains<trinket.2.cooldown.duration%2|!trinket.2.cooldown.ready&(trinket.2.cooldown.remains-5<variable.strong_sync_remains&variable.strong_sync_remains>20&(trinket.1.cooldown.duration-5<variable.sync_remains|trinket.2.cooldown.remains-5<variable.sync_remains&trinket.2.cooldown.duration-10+variable.sync_remains<variable.strong_sync_remains|variable.sync_remains>trinket.1.cooldown.duration%2|variable.sync_up)|trinket.2.cooldown.remains-5>variable.strong_sync_remains&(trinket.1.cooldown.duration-5<variable.strong_sync_remains|trinket.1.cooldown.duration<fight_remains&variable.strong_sync_remains+trinket.1.cooldown.duration>fight_remains|!trinket.1.has_use_buff&(variable.sync_remains>trinket.1.cooldown.duration%2|variable.sync_up))))))|target.time_to_die<variable.sync_remains)|!trinket.1.has_use_buff&!action.resonating_arrow.known&(trinket.2.has_use_buff&((!variable.sync_up|trinket.2.cooldown.remains>5)&(variable.sync_remains>20|trinket.2.cooldown.remains-5>variable.sync_remains))|!trinket.2.has_use_buff&(!trinket.2.has_cooldown|trinket.2.cooldown.remains|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)))&(!trinket.1.is.cache_of_acquired_treasures|active_enemies<2&buff.acquired_wand.up|active_enemies>1&!buff.acquired_wand.up)
actions.trinkets+=/use_items,slots=trinket2,if=((trinket.2.has_use_buff|action.resonating_arrow.known&trinket.2.has_cooldown)&(variable.strong_sync_up&(!action.resonating_arrow.known&!trinket.1.has_use_buff|action.resonating_arrow.known&!trinket.1.has_cooldown|trinket.1.cooldown.remains|trinket.2.has_use_buff&(!trinket.1.has_use_buff|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)|trinket.2.has_cooldown&!trinket.1.has_use_buff&trinket.2.cooldown.duration>=trinket.1.cooldown.duration)|!variable.strong_sync_up&(!trinket.1.has_use_buff&(trinket.2.cooldown.duration-5<variable.sync_remains|variable.sync_remains>trinket.2.cooldown.duration%2)|trinket.1.has_use_buff&(trinket.2.has_use_buff&trinket.2.cooldown.duration>=trinket.1.cooldown.duration&(trinket.2.cooldown.duration-5<variable.sync_remains|variable.sync_remains>trinket.2.cooldown.duration%2)|(!trinket.2.has_use_buff|trinket.1.cooldown.duration>=trinket.2.cooldown.duration)&(trinket.1.cooldown.ready&trinket.1.cooldown.duration-5>variable.sync_remains&variable.sync_remains<trinket.1.cooldown.duration%2|!trinket.1.cooldown.ready&(trinket.1.cooldown.remains-5<variable.strong_sync_remains&variable.strong_sync_remains>20&(trinket.2.cooldown.duration-5<variable.sync_remains|trinket.1.cooldown.remains-5<variable.sync_remains&trinket.1.cooldown.duration-10+variable.sync_remains<variable.strong_sync_remains|variable.sync_remains>trinket.2.cooldown.duration%2|variable.sync_up)|trinket.1.cooldown.remains-5>variable.strong_sync_remains&(trinket.2.cooldown.duration-5<variable.strong_sync_remains|trinket.2.cooldown.duration<fight_remains&variable.strong_sync_remains+trinket.2.cooldown.duration>fight_remains|!trinket.2.has_use_buff&(variable.sync_remains>trinket.2.cooldown.duration%2|variable.sync_up))))))|target.time_to_die<variable.sync_remains)|!trinket.2.has_use_buff&!action.resonating_arrow.known&(trinket.1.has_use_buff&((!variable.sync_up|trinket.1.cooldown.remains>5)&(variable.sync_remains>20|trinket.1.cooldown.remains-5>variable.sync_remains))|!trinket.1.has_use_buff&(!trinket.1.has_cooldown|trinket.1.cooldown.remains|trinket.1.cooldown.duration>=trinket.2.cooldown.duration)))&(!trinket.2.is.cache_of_acquired_treasures|active_enemies<2&buff.acquired_wand.up|active_enemies>1&!buff.acquired_wand.up)
# This should use any other equippable stuff, since both trinket slots are already accounted for.
actions.trinkets+=/use_items,if=buff.bestial_wrath.up