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3 years ago
<Ui>
<!-- this template is for the footnote button beside each team -->
<Button name="RematchWinRecordButtonTemplate" virtual="true">
<Size x="38" y="18"/>
<NormalTexture file="Interface\AddOns\Rematch\Textures\winrecord-back">
<TexCoords left="0" right="0.296875" top="0" bottom="0.28125"/>
</NormalTexture>
<PushedTexture file="Interface\AddOns\Rematch\Textures\winrecord-back">
<Anchors>
<Anchor point="TOPLEFT" x="1" y="-1"/>
<Anchor point="BOTTOMRIGHT" x="-1" y="1"/>
</Anchors>
<TexCoords left="0" right="0.296875" top="0" bottom="0.28125"/>
</PushedTexture>
<HighlightTexture file="Interface\AddOns\Rematch\Textures\winrecord-back" alphaMode="ADD" alpha="0.5">
<Anchors>
<Anchor point="TOPLEFT" x="1" y="-1"/>
<Anchor point="BOTTOMRIGHT" x="-1" y="1"/>
</Anchors>
<TexCoords left="0.5" right="0.796875" top="0" bottom="0.28125"/>
</HighlightTexture>
<Layers>
<Layer level="ARTWORK">
<FontString parentKey="Text" inherits="GameFontNormal" text="100%"/>
</Layer>
</Layers>
<Scripts>
<OnEnter>
Rematch.WinRecordOnEnter(self)
</OnEnter>
<OnLeave>
Rematch.WinRecordOnLeave(self)
</OnLeave>
<OnClick>
Rematch.WinRecordOnClick(self)
</OnClick>
<OnMouseDown>
Rematch.WinRecordOnMouseDown(self)
</OnMouseDown>
<OnMouseUp>
Rematch.WinRecordOnMouseUp(self)
</OnMouseUp>
<OnShow>
Rematch.WinRecordOnMouseUp(self)
</OnShow>
</Scripts>
</Button>
<!-- template for the Win/Loss/Draw editbox/add button/text in the card -->
<Frame name="RematchWinRecordCardStatTemplate" virtual="true">
<Size x="200" y="30"/>
<Frames>
<EditBox parentKey="EditBox" numeric="true" autoFocus="false" justifyH="CENTER" inherits="RematchSolidBackdropTemplate">
<Size x="64" y="28"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<TextInsets>
<AbsInset left="6" right="6"/>
</TextInsets>
<FontString inherits="GameFontHighlightLarge" justifyH="CENTER"/>
<Scripts>
<OnEscapePressed>
self:ClearFocus()
</OnEscapePressed>
<OnEnterPressed>
RematchWinRecordCard.Controls.SaveButton:Click()
</OnEnterPressed>
<OnTabPressed>
RematchWinRecordCard.OnTabPressed(self)
</OnTabPressed>
<OnEditFocusGained>
self:HighlightText()
RematchWinRecordCard.Content.AltFlipHelp:SetAlpha(0.4)
</OnEditFocusGained>
<OnEditFocusLost>
self:HighlightText(0,0)
RematchWinRecordCard.Content.AltFlipHelp:SetAlpha(1)
</OnEditFocusLost>
</Scripts>
</EditBox>
<Button parentKey="Add" inherits="RematchToolbarButtonTemplate">
<Size x="24" y="24"/>
<KeyValues>
<KeyValue key="defaultIcon" value="Interface\Garrison\GarrisonBuildingUI"/>
</KeyValues>
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.EditBox" relativePoint="RIGHT" x="4" y="0"/>
</Anchors>
<Scripts>
<OnClick>
RematchWinRecordCard.AddButtonOnClick(self)
</OnClick>
</Scripts>
</Button>
</Frames>
<Layers>
<Layer level="ARTWORK">
<FontString parentKey="Label" inherits="GameFontNormal" text="Wins:">
<Anchors>
<Anchor point="RIGHT" relativeKey="$parent.EditBox" relativePoint="LEFT" x="-2" y="1"/>
</Anchors>
</FontString>
<FontString parentKey="Value" inherits="GameFontHighlightLarge" text="999">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
<FontString parentKey="Percent" inherits="GameFontNormal" text="99%">
<Anchors>
<Anchor point="RIGHT" relativeKey="$parent.EditBox" relativePoint="RIGHT" x="42" y="0"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="RematchWinRecordCard" frameStrata="DIALOG" parent="UIParent" clampedToScreen="true" enableMouse="true" movable="true" inherits="RematchDefaultPanelTemplate" hidden="true">
3 years ago
<Size x="260" y="238"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Frames>
<Button parentKey="KeyCapture">
<Scripts>
<OnKeyDown>
RematchWinRecordCard.OnKeyDown(self,key)
</OnKeyDown>
</Scripts>
</Button>
<!-- this is a bar across bottom for reset/save/cancel buttons -->
<Frame parentKey="Controls">
<Size x="0" y="26"/>
<Anchors>
<Anchor point="BOTTOMLEFT"/>
<Anchor point="BOTTOMRIGHT"/>
</Anchors>
<Frames>
<!-- the bottomright-most red button to cancel -->
<Button parentKey="CancelButton" inherits="UIPanelButtonTemplate" text="CANCEL">
<Size x="84" y="22"/>
<Anchors>
<Anchor point="BOTTOMRIGHT" x="-6" y="4"/>
</Anchors>
<Scripts>
<OnClick>
RematchWinRecordCard:Hide()
</OnClick>
</Scripts>
</Button>
<!-- save button in the middle -->
<Button parentKey="SaveButton" inherits="UIPanelButtonTemplate" text="SAVE">
<Size x="84" y="22"/>
<Anchors>
<Anchor point="BOTTOM" x="-1" y="4"/>
</Anchors>
<Scripts>
<OnClick>
RematchWinRecordCard:SaveWinRecord()
</OnClick>
</Scripts>
</Button>
<!-- reset button in the bottomleft -->
<Button parentKey="ResetButton" inherits="UIPanelButtonTemplate" text="RESET">
<Size x="84" y="22"/>
<Anchors>
<Anchor point="BOTTOMLEFT" x="4" y="4"/>
</Anchors>
<Scripts>
<OnClick>
RematchWinRecordCard:ShowResetDialog()
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<!-- this is the main visible portion that's shown even when rest is hidden -->
<Frame parentKey="Content" ignoreParentAlpha="true" useParentLevel="true" inherits="RematchBorderBackdropTemplate">
<Anchors>
<Anchor point="TOPLEFT" x="2" y="-22"/>
<Anchor point="BOTTOMRIGHT" x="-4" y="25"/>
</Anchors>
<!-- <Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize val="16"/>
<BorderColor r="0.5" g="0.5" b="0.5"/>
</Backdrop> -->
<Layers>
<Layer level="BACKGROUND">
<!-- brown background to title area -->
<Texture file="Interface\PetBattles\PetJournal">
<Size x="0" y="32"/>
<Anchors>
<Anchor point="TOPLEFT" x="3" y="-3"/>
<Anchor point="TOPRIGHT" x="-3" y="-3"/>
</Anchors>
<TexCoords left="0.19140625" right="0.65625" top="0.4873046875" bottom="0.5654296875"/>
</Texture>
<!-- grey rock background to middle area -->
<Texture file="Interface\FrameGeneral\UI-Background-Marble" horizTile="true" vertTile="true">
<Anchors>
<Anchor point="TOPLEFT" x="3" y="-35"/>
<Anchor point="BOTTOMRIGHT" x="-3" y="3"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BORDER">
<!-- line below title area -->
<Texture file="Interface\Tooltips\UI-Tooltip-Border">
<Size x="0" y="5"/>
<Anchors>
<Anchor point="LEFT" relativePoint="TOPLEFT" x="3" y="-35"/>
<Anchor point="RIGHT" relativePoint="TOPRIGHT" x="-3" y="-35"/>
</Anchors>
<TexCoords left="0.8125" right="0.9453125" top="0.625" bottom="0.9375"/>
<Color r="0.5" g="0.5" b="0.5"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<!-- name of team in the title area -->
<FontString parentKey="Name" inherits="GameFontNormalOutline" text="Name of Team Goes Here" justifyH="CENTER" justifyV="CENTER">
<Size x="0" y="30"/>
<Anchors>
<Anchor point="LEFT" relativePoint="TOPLEFT" x="35" y="-19"/>
<Anchor point="RIGHT" relativePoint="TOPRIGHT" x="-35" y="-19"/>
</Anchors>
</FontString>
<!-- number of battles in top of middle area -->
<FontString parentKey="BattleCount" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOP" x="0" y="-48"/>
</Anchors>
</FontString>
<!-- "Hold [Alt] to view totals for all teams." help text at bottom of middle -->
<FontString parentKey="AltFlipHelp" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="BOTTOM" x="0" y="10"/>
</Anchors>
<Color r="0.75" g="0.75" b="0.75"/>
</FontString>
</Layer>
</Layers>
<Frames>
<!-- icon to left of titlebar -->
<Button parentKey="LeftIcon">
<Size x="28" y="28"/>
<Anchors>
<Anchor point="TOPLEFT" x="5" y="-5"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture parentKey="Texture" setAllPoints="true"/>
<MaskTexture parentKey="LeftCircleMask" file="Interface\CharacterFrame\TempPortraitAlphaMask" hWrapMode="CLAMPTOBLACKADDITIVE" vWrapMode="CLAMPTOBLACKADDITIVE">
<Size x="27" y="27"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Texture" relativePoint="CENTER"/>
</Anchors>
<MaskedTextures>
<MaskedTexture childKey="Texture"/>
</MaskedTextures>
</MaskTexture>
</Layer>
<Layer level="BORDER">
<!-- thin gold border around above texture -->
<Texture file="Interface\PetBattles\PetBattleHUD">
<Anchors>
<Anchor point="TOPLEFT" x="0" y="1"/>
<Anchor point="BOTTOMRIGHT" x="1" y="0"/>
</Anchors>
<TexCoords left="0.884765625" right="0.943359375" top="0.681640625" bottom="0.798828125"/>
</Texture>
</Layer>
</Layers>
<HighlightTexture file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight" alphaMode="ADD">
<Anchors>
<Anchor point="TOPLEFT" x="-4" y="2"/>
<Anchor point="BOTTOMRIGHT" x="4" y="-6"/>
</Anchors>
<Color r="1" g="1" b="0.75"/>
</HighlightTexture>
<Scripts>
<OnEnter>
RematchWinRecordCard:UpdateWinRecord()
</OnEnter>
<OnLeave>
RematchWinRecordCard:UpdateWinRecord()
</OnLeave>
</Scripts>
</Button>
<!-- icon to right of titlebar -->
<Button parentKey="RightIcon">
<Size x="28" y="28"/>
<Anchors>
<Anchor point="TOPRIGHT" x="-5" y="-5"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture parentKey="Texture" setAllPoints="true"/>
<MaskTexture parentKey="RightCircleMask" file="Interface\CharacterFrame\TempPortraitAlphaMask" hWrapMode="CLAMPTOBLACKADDITIVE" vWrapMode="CLAMPTOBLACKADDITIVE">
<Size x="27" y="27"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Texture" relativePoint="CENTER"/>
</Anchors>
<MaskedTextures>
<MaskedTexture childKey="Texture"/>
</MaskedTextures>
</MaskTexture>
</Layer>
<Layer level="BORDER">
<!-- thin gold border around above texture -->
<Texture file="Interface\PetBattles\PetBattleHUD">
<Anchors>
<Anchor point="TOPLEFT" x="0" y="1"/>
<Anchor point="BOTTOMRIGHT" x="1" y="0"/>
</Anchors>
<TexCoords left="0.884765625" right="0.943359375" top="0.681640625" bottom="0.798828125"/>
</Texture>
</Layer>
</Layers>
<HighlightTexture file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight" alphaMode="ADD">
<Anchors>
<Anchor point="TOPLEFT" x="-4" y="2"/>
<Anchor point="BOTTOMRIGHT" x="4" y="-6"/>
</Anchors>
<Color r="1" g="1" b="0.75"/>
</HighlightTexture>
<Scripts>
<OnEnter>
RematchWinRecordCard:UpdateWinRecord()
</OnEnter>
<OnLeave>
RematchWinRecordCard:UpdateWinRecord()
</OnLeave>
</Scripts>
</Button>
<!-- the stats in the middle of the card -->
<Frame parentKey="Wins" parentArray="Stats" inherits="RematchWinRecordCardStatTemplate" id="1">
<Anchors>
<Anchor point="TOP" x="0" y="-70"/>
</Anchors>
<KeyValues>
<KeyValue key="stat" value="wins"/>
</KeyValues>
</Frame>
<Frame parentKey="Losses" parentArray="Stats" inherits="RematchWinRecordCardStatTemplate" id="2">
<Anchors>
<Anchor point="TOP" relativeKey="$parent.Wins" relativePoint="BOTTOM"/>
</Anchors>
<KeyValues>
<KeyValue key="stat" value="losses"/>
</KeyValues>
</Frame>
<Frame parentKey="Draws" parentArray="Stats" inherits="RematchWinRecordCardStatTemplate" id="3">
<Anchors>
<Anchor point="TOP" relativeKey="$parent.Losses" relativePoint="BOTTOM"/>
</Anchors>
<KeyValues>
<KeyValue key="stat" value="draws"/>
</KeyValues>
</Frame>
</Frames>
</Frame> <!-- Content -->
</Frames>
<Scripts>
<OnMouseDown>
self:StartMoving()
</OnMouseDown>
<OnMouseUp>
self:StopMovingOrSizing()
</OnMouseUp>
<OnShow>
self:RegisterEvent("MODIFIER_STATE_CHANGED")
</OnShow>
<OnHide>
self:OnHide()
</OnHide>
<OnEvent>
self:UpdateWinRecord()
</OnEvent>
</Scripts>
</Frame>
</Ui>