L.active="開戰"-- When a boss becomes active, after speech finishes
L.general="通用"-- General settings, i.e. things that apply to normal, heroic and mythic mode.
L.duration="%s持續%s秒"-- Spell for 10 seconds
L.over="%s結束"-- Spell Over
L.removed="%s移除"-- Spell Removed
L.removed_from="%2$s已移除%1$s"-- Spell removed from Player
L.removed_by="%s被%s移除"-- Spell removed by Player
L.incoming="即將:%s"-- Spell Incoming
L.interrupted="%s已打斷"-- Spell Interrupted
L.interrupted_by="%2$s已打斷%1$s"-- Spell interrupted by Player
L.no="缺少%s"-- No Spell
L.intermission="階段轉換"
L.percent="%d%% - %s"-- 20% - Spell
L.cancelled="%s取消"-- Spell Cancelled
-- Add related
L.add_spawned="小怪出現"
L.spawned="%s已重生"
L.spawning="%s出現"
L.next_add="下一波小怪"
L.add_killed="小怪已擊殺(%d/%d)"
L.add_remaining="小怪已擊殺,剩餘 %d"
L.add="增援"
L.adds="增援"
L.big_add="大型增援"-- singular
L.big_adds="大型增援"-- plural
L.small_add="小型增援"-- singular
L.small_adds="小型增援"-- plural
-- Mob related
L.mob_killed="%s已擊殺(%d/%d)"
L.mob_remaining="%s已擊殺,剩餘 %d"
-- Localizers note:
-- The default mod:Berserk(600) uses spell ID 26662 to get the Berserk name
L.custom_start="%1$s參戰 - %3$d分後%2$s"
L.custom_start_s="%1$s參戰 - %3$d秒後%2$s"
L.custom_end="%s - %s"
L.custom_min="%2$d分後%1$s"
L.custom_sec="%2$d秒後%1$s"
L.focus_only="|cffff0000只限專注目標。|r "
L.trash="小怪"
-- Common raid marking locale
L.marker="%s標記"
L.marker_player_desc="標記受到%s影響的玩家為%s,需要權限。"
L.marker_npc_desc="標記%s為%s,需要權限。"
-- Ability where two players have to move close to each other
L.link="連結"
L.link_with="與%s連結"
L.link_with_icon="與|T13700%d:0|t%s連結"
L.link_short="連結:%s"
L.link_both="%s和%s連結"
L.link_removed="連結移除"
-- Abbreviated numbers
L.amount_one="%.2f億"-- Billions 1,000,000,000
L.amount_two="%.1f萬"-- Millions 1,000,000
L.amount_three="%d千"-- Thousands 1,000
L.seconds="%.1f秒"-- 1.1 seconds
-- Common ability name replacements
--L.tank_combo = "Tank Combo" -- Used for tank swap mechanics where the boss casts a sequence of tank buster attacks
L.laser="雷射"-- Used for abilities that act like a laser. Usually from the boss to a player, or, from the boss to a specific area
L.beam="射線"-- Similar to "Laser" (a beam from boss to player/boss to area) but can be used to better describe certain abilities that don't look like a Laser
L.beams="射線"-- Plural of L.beam
L.bomb="炸彈"-- Used for debuffs that make players explode
L.bombs="炸彈"-- Plural of L.bomb
L.explosion="爆炸"-- When the explosion from a bomb-like ability will occur
L.fixate="鎖定"-- Used when a boss or add is chasing/fixated on a player
L.knockback="擊退"-- Used when an ability knocks players away from a certain point, like a "smash" type ability that knocks you back 10 meters
L.traps="陷阱"-- Used for abilities that act like traps on the floor e.g. move into it and something bad happens like you die, or are rooted, etc.
L.meteor="隕石"-- This one will probably only ever be used for actual meteors
L.shield="護盾"-- Abilities that absorb damage/healing creating a "shield" around the boss/player e.g. "Shield on boss" or "Shield remaining"
L.teleport="傳送"-- A boss/add/etc teleported somewhere
L.fear="恐懼"-- For abilities that cause you to flee in fear