local mod = DBM : NewMod ( " Moonfang " , " DBM-DMF " )
local L = mod : GetLocalizedStrings ( )
mod : SetRevision ( " 20210721040757 " )
mod : SetCreatureID ( 71992 )
--mod:SetModelID(328)
mod : RegisterCombat ( " combat " )
mod : RegisterEventsInCombat (
" SPELL_CAST_START 144546 144590 144602 144702 " ,
" SPELL_CAST_SUCCESS 144546 " ,
" SPELL_AURA_APPLIED 144590 "
)
local warnLeap = mod : NewTargetAnnounce ( 144546 , 2 )
local specWarnLeap = mod : NewSpecialWarningYou ( 144546 , nil , nil , nil , 1 , 2 )
--local yellLeap = mod:NewYell(144546)
local specWarnCallPack = mod : NewSpecialWarning ( " specWarnCallPack " , " Ranged|Tank " , nil , 2 , 4 , 2 ) --Summons add for every person within 40 yards of boss. Ranged should be able to avoid this. Tank in warning to pick ones up spawned by melee
local specWarnTears = mod : NewSpecialWarningSpell ( 144702 , nil , nil , nil , 2 , 2 )
local specWarnMoonfangCurse = mod : NewSpecialWarning ( " specWarnMoonfangCurse " , " Melee " , nil , 2 , 4 , 2 )
local specWarnCurse = mod : NewSpecialWarningYou ( 144590 , nil , nil , nil , 1 , 2 ) --You failed to move away. Maybe change to localized warning explaining that you need to spam 1 to break MC, not yell at others for not attacking you because you failed mechanic in first place.
local timerLeapCD = mod : NewCDTimer ( 12 , 144546 , nil , nil , nil , 3 )
local timerMoonfangsTearCD = mod : NewNextTimer ( 23 , 144702 , nil , nil , nil , 2 )
function mod : LeapTarget ( targetname )
if not targetname then return end
warnLeap : Show ( targetname )
if targetname == UnitName ( " player " ) then
specWarnLeap : Show ( )
specWarnLeap : Play ( " targetyou " )
-- yellLeap:Yell()
end
end
function mod : SPELL_CAST_START ( args )
local spellId = args.spellId
if spellId == 144546 then
self : BossTargetScanner ( 71992 , " LeapTarget " , 0.05 , 16 )
elseif spellId == 144590 then
specWarnMoonfangCurse : Show ( )
specWarnMoonfangCurse : Play ( " justrun " )
elseif spellId == 144602 then
specWarnCallPack : Show ( )
specWarnCallPack : Play ( " justrun " )
elseif spellId == 144702 then
specWarnTears : Show ( )
specWarnTears : Play ( " aesoon " )
timerMoonfangsTearCD : Start ( )
end
end
function mod : SPELL_CAST_SUCCESS ( args )
local spellId = args.spellId
if spellId == 144546 then
timerLeapCD : Start ( 11 ) --12-1
end
end
function mod : SPELL_AURA_APPLIED ( args )
if args.spellId == 144590 and args : IsPlayer ( ) then
specWarnCurse : Show ( )
specWarnCurse : Play ( nil , 15588 ) --"Sound\\Creature\\Kologarn\\UR_Kologarn_Slay02.ogg"
end
end