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-- WarlockDemonology.lua
-- November 2022
if UnitClassBase( "player" ) ~= "WARLOCK" then return end
local addon, ns = ...
local Hekili = _G[ addon ]
local class, state = Hekili.Class, Hekili.State
local PTR = ns.PTR
local FindPlayerAuraByID, FindUnitBuffByID, FindUnitDebuffByID = ns.FindPlayerAuraByID, ns.FindUnitBuffByID, ns.FindUnitDebuffByID
local abs, ceil = math.abs, math.ceil
local RC = LibStub( "LibRangeCheck-2.0" )
local spec = Hekili:NewSpecialization( 266 )
spec:RegisterResource( Enum.PowerType.SoulShards )
spec:RegisterResource( Enum.PowerType.Mana )
-- Talents
spec:RegisterTalents( {
-- Warlock
abyss_walker = { 71954, 389609, 1 }, -- Using Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by 4% for 10 sec.
accrued_vitality = { 71953, 386613, 2 }, -- Drain Life heals for 15% of the amount drained over 8.8 sec.
amplify_curse = { 71934, 328774, 1 }, -- Your next Curse of Exhaustion, Curse of Tongues or Curse of Weakness cast within 15 sec is amplified. Curse of Exhaustion Reduces the target's movement speed by an additional 20%. Curse of Tongues Increases casting time by an additional 40%. Curse of Weakness Enemy is unable to critically strike.
banish = { 71944, 710 , 1 }, -- Banishes an enemy Demon, Aberration, or Elemental, preventing any action for 30 sec. Limit 1. Casting Banish again on the target will cancel the effect.
burning_rush = { 71949, 111400, 1 }, -- Increases your movement speed by 60%, but also damages you for 2% of your maximum health every 1 sec. Movement impairing effects may not reduce you below 100% of normal movement speed. Lasts until canceled.
curses_of_enfeeblement = { 71951, 386105, 1 }, -- Grants access to the following abilities: Curse of Tongues: Forces the target to speak in Demonic, increasing the casting time of all spells by 30% for 60 sec. Curses: A warlock can only have one Curse active per target. Curse of Exhaustion: Reduces the target's movement speed by 50% for 12 sec. Curses: A warlock can only have one Curse active per target.
dark_accord = { 71956, 386659, 1 }, -- Reduces the cooldown of Unending Resolve by 45 sec.
dark_pact = { 71936, 108416, 1 }, -- Sacrifices 20% of your current health to shield you for 200% of the sacrificed health plus an additional 16,885 for 20 sec. Usable while suffering from control impairing effects.
darkfury = { 71941, 264874, 1 }, -- Reduces the cooldown of Shadowfury by 15 sec and increases its radius by 2 yards.
demon_skin = { 71952, 219272, 2 }, -- Your Soul Leech absorption now passively recharges at a rate of 0.2% of maximum health every 1 sec, and may now absorb up to 10% of maximum health.
demonic_circle = { 71933, 268358, 1 }, -- Summons a Demonic Circle for 15 min. Cast Demonic Circle: Teleport to teleport to its location and remove all movement slowing effects. You also learn: Demonic Circle: Teleport Teleports you to your Demonic Circle and removes all movement slowing effects.
demonic_embrace = { 71930, 288843, 1 }, -- Stamina increased by 10%.
demonic_fortitude = { 71922, 386617, 1 }, -- Increases you and your pets' maximum health by 5%.
demonic_gateway = { 71955, 111771, 1 }, -- Creates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per 1.5 min.
demonic_inspiration = { 71928, 386858, 1 }, -- Increases the attack speed of your primary pet by 5%.
demonic_resilience = { 71917, 389590, 2 }, -- Reduces the chance you will be critically struck by 2%. All damage your primary demon takes is reduced by 8%.
fel_armor = { 71950, 386124, 2 }, -- When Soul Leech absorbs damage, 5% of damage taken is absorbed and spread out over 5 sec. Reduces damage taken by 1.5%.
fel_domination = { 71931, 333889, 1 }, -- Your next Imp, Voidwalker, Incubus, Succubus, Felhunter, or Felguard Summon spell is free and has its casting time reduced by 5.5 sec.
fel_pact = { 71932, 386113, 2 }, -- Reduces the cooldown of Fel Domination by 30 sec.
fel_synergy = { 71918, 389367, 1 }, -- Soul Leech also heals you for 15% and your pet for 50% of the absorption it grants.
fiendish_stride = { 71948, 386110, 2 }, -- Reduces the damage dealt by Burning Rush by 25%. Burning Rush increases your movement speed by an additional 5%.
frequent_donor = { 71937, 386686, 1 }, -- Reduces the cooldown of Dark Pact by 15 sec.
grim_feast = { 71926, 386689, 1 }, -- Drain Life now channels 30% faster and restores health 30% faster.
grimoire_of_synergy = { 71924, 171975, 2 }, -- Damage done by you or your demon has a chance to grant the other one 5% increased damage for 15 sec.
horrify = { 71916, 56244 , 1 }, -- Your Fear causes the target to tremble in place instead of fleeing in fear.
howl_of_terror = { 71947, 5484 , 1 }, -- Let loose a terrifying howl, causing 5 enemies within 10 yds to flee in fear, disorienting them for 20 sec. Damage may cancel the effect.
ichor_of_devils = { 71937, 386664, 1 }, -- Dark Pact sacrifices only 5% of your current health for the same shield value.
inquisitors_gaze = { 71939, 386344, 1 }, -- Your spells and abilities have a chance to summon an Inquisitor's Eye that deals 4,699 Shadowflame damage every 0.9 sec for 13.2 sec.
lifeblood = { 71940, 386646, 2 }, -- When you use a Healthstone, gain 7% Leech for 20 sec.
mortal_coil = { 71947, 6789 , 1 }, -- Horrifies an enemy target into fleeing, incapacitating for 3 sec and healing you for 20% of maximum health.
nightmare = { 71916, 386648, 1 }, -- When Fear ends, the target is slowed by 30% for 4 sec.
profane_bargain = { 71919, 389576, 2 }, -- When your health drops below 35%, the percentage of damage shared via your Soul Link is increased by an additional 5%.
resolute_barrier = { 71915, 389359, 2 }, -- Attacks received that deal at least 5% of your health decrease Unending Resolve's cooldown by 10 sec. Cannot occur more than once every 30 sec.
sargerei_technique = { 93179, 405955, 2 }, -- Shadow Bolt damage increased by 8%.
shadowflame = { 71941, 384069, 1 }, -- Slows enemies in a 12 yard cone in front of you by 70% for 6 sec.
shadowfury = { 71942, 30283 , 1 }, -- Stuns all enemies within 8 yds for 3 sec.
socrethars_guile = { 93178, 405936, 2 }, -- Wild Imp damage increased by 10%.
soul_conduit = { 71923, 215941, 2 }, -- Every Soul Shard you spend has a 5% chance to be refunded.
soul_link = { 71925, 108415, 1 }, -- 10% of all damage you take is taken by your demon pet instead.
soulburn = { 71957, 385899, 1 }, -- Consumes a Soul Shard, unlocking the hidden power of your spells. Demonic Circle: Teleport: Increases your movement speed by 50% and makes you immune to snares and roots for 6 sec. Demonic Gateway: Can be cast instantly. Drain Life: Gain an absorb shield equal to the amount of healing done for 30 sec. This shield cannot exceed 30% of your maximum health. Health Funnel: Restores 140% more health and reduces the damage taken by your pet by 30% for 10 sec. Healthstone: Increases the healing of your Healthstone by 30% and increases your maximum health by 20% for 12 sec.
strength_of_will = { 71956, 317138, 1 }, -- Unending Resolve reduces damage taken by an additional 15%.
summon_soulkeeper = { 71939, 386256, 1 }, -- Summons a Soulkeeper that consumes all Tormented Souls you've collected, blasting nearby enemies for 439 Chaos damage per soul consumed over 8 sec. Deals reduced damage beyond 8 targets and only one Soulkeeper can be active at a time. You collect Tormented Souls from each target you kill and occasionally escaped souls you previously collected.
sweet_souls = { 71927, 386620, 1 }, -- Your Healthstone heals you for an additional 10% of your maximum health. Any party or raid member using a Healthstone also heals you for that amount.
teachings_of_the_black_harvest = { 71938, 385881, 1 }, -- Your primary pets gain a bonus effect. Imp: Successful Singe Magic casts grant the target 4% damage reduction for 5 sec. Voidwalker: Reduces the cooldown of Shadow Bulwark by 30 sec. Felhunter: Reduces the cooldown of Devour Magic by 5 sec. Sayaad: Reduces the cooldown of Seduction by 10 sec and causes the target to walk faster towards the demon. Felguard: Reduces the cooldown of Pursuit by 5 sec and increases its maximum range by 5 yards.
teachings_of_the_satyr = { 71935, 387972, 1 }, -- Reduces the cooldown of Amplify Curse by 10 sec.
wrathful_minion = { 71946, 386864, 1 }, -- Increases the damage done by your primary pet by 5%.
-- Demonology
annihilan_training = { 72022, 386174, 1 }, -- Your Felguard deals 20% more damage and takes 10% less damage.
antoran_armaments = { 72008, 387494, 1 }, -- Your Felguard deals 20% additional damage. Soul Strike now deals 25% of its damage to nearby enemies.
bilescourge_bombers = { 72021, 267211, 1 }, -- Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over 6 sec, dealing 2,623 Shadow damage to all enemies within 8 yards.
bloodbound_imps = { 72001, 387349, 1 }, -- The chance of receiving a Demonic Core from a Wild Imp is increased by 5% or 10% when imploded.
call_dreadstalkers = { 72023, 104316, 1 }, -- Summons 2 ferocious Dreadstalkers to attack the target for 12 sec.
carnivorous_stalkers = { 72018, 386194, 1 }, -- Your Dreadstalkers' attacks have a 10% chance to trigger an additional Dreadbite.
demonbolt = { 72024, 264178, 1 }, -- Send the fiery soul of a fallen demon at the enemy, causing 5,815 Shadowflame damage. Generates 2 Soul Shards.
demonic_calling = { 72017, 205145, 2 }, -- Shadow Bolt and Demonbolt have a 10% chance to make your next Call Dreadstalkers cost 2 fewer Soul Shards and have no cast time.
demonic_knowledge = { 72026, 386185, 1 }, -- Hand of Gul'dan has a 15% chance to generate a charge of Demonic Core.
demonic_meteor = { 72012, 387396, 1 }, -- Hand of Gul'dan deals 5% additional damage and has a 5% chance per Soul Shard spent of refunding a Soul Shard.
demonic_strength = { 72021, 267171, 1 }, -- Infuse your Felguard with demonic strength and command it to charge your target and unleash a Felstorm that will deal 400% increased damage.
doom = { 72028, 603 , 1 }, -- Inflicts impending doom upon the target, causing 13,863 Shadow damage after 17.6 sec. Doom damage generates 1 Soul Shard.
dread_calling = { 71999, 387391, 1 }, -- Each Soul Shard spent on Hand of Gul'dan increases the damage of your next Call Dreadstalkers by 4%.
dreadlash = { 72020, 264078, 1 }, -- When your Dreadstalkers charge into battle, their Dreadbite attack now hits all targets within 8 yards and deals 10% more damage.
fel_and_steel = { 72016, 386200, 1 }, -- Felstorm and Dreadbite deal 10% additional damage.
fel_covenant = { 72000, 387432, 2 }, -- Shadow Bolt increases the damage of your Demonbolt by 7%, stacking up to 4 times. Lasts 20 sec.
fel_might = { 72014, 387338, 1 }, -- Reduces the cooldown of Felstorm by 10 sec.
fel_sunder = { 72010, 387399, 1 }, -- Each time Felstorm deals damage, it increases the damage the target takes from you and your pets by 1% for 8 sec, up to 5%.
the_houndmasters_stratagem = { 72015, 267170, 1 }, -- Dreadbite causes the target to take 20% additional Shadowflame damage from you for the next 12 sec.
grand_warlocks_design = { 71991, 387084, 1 }, -- Every Soul Shard you spend reduces the cooldown of Summon Demonic Tyrant by 0.6 sec.
grimoire_felguard = { 72013, 111898, 1 }, -- Summons a Felguard who attacks the target for 17 sec that deals 45% increased damage. This Felguard will stun their target when summoned.
guillotine = { 72005, 386833, 1 }, -- Your Felguard hurls his axe towards the target location, erupting when it lands and dealing 2,884 Shadowflame damage every 1 sec for 6 sec to nearby enemies. While unarmed, your Felguard's basic attacks deal damage to all nearby enemies and attacks 50% faster.
guldans_ambition = { 71995, 387578, 1 }, -- When Nether Portal ends, you summon a Pit Lord that gains power based on how many demons you summoned, up to 20 demons, while Nether Portal was active. The Pit Lord lasts for 10 sec.
immutable_hatred = { 72005, 405670, 1 }, -- When your primary Felguard's Legion Strike damages only 1 target, its damage is increased by 120%. Your primary Felguard deals 2,523 Physical damage after auto-attacking the same enemy 3 consecutive times.
imp_gang_boss = { 71998, 387445, 2 }, -- Summoning a Wild Imp has a 5% chance to summon a Imp Gang Boss instead. An Imp Gang Boss deals 50% additional damage. When imploded, an Imp Gang Boss will summon a Wild Imp.
implosion = { 72002, 196277, 1 }, -- Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing 3,136 Shadowflame damage to all enemies within 8 yards.
infernal_command = { 72006, 387549, 2 }, -- While your Felguard is active, your Wild Imps and Dreadstalkers deal 5% additional damage.
inner_demons = { 72027, 267216, 2 }, -- You passively summon a Wild Imp to fight for you every 12 sec. While in combat, you also have a 5% chance to summon an additional Demon to fight for you for 15 sec.
kazaaks_final_curse = { 72029, 387483, 2 }, -- Doom deals 3% increased damage for each demon pet you have active.
nerzhuls_volition = { 71996, 387526, 2 }, -- When Nether Portal summons a demon, it has a 15% chance to summon an additional demon.
nether_portal = { 71997, 267217, 1 }, -- Tear open a portal to the Twisting Nether for 15 sec. Every time you spend Soul Shards, you will also command demons from the Nether to come out and fight for you.
pact_of_the_imp_mother = { 72004, 387541, 2 }, -- Hand of Gul'dan has a 8% chance to cast a second time on your target for free.
power_siphon = { 72003, 264130, 1 }, -- Instantly sacrifice up to 2 Wild Imps, generating 2 charges of Demonic Core that cause Demonbolt to deal 30% additional damage.
reign_of_tyranny = { 71991, 390173, 1 }, -- Demonic Tyrant deals 50% additional damage. Active Wild Imps grant 1 stack of Demonic Servitude. Active greater demons grant 3 stacks of Demonic Servitude. Demonic Tyrant deals 7% additional damage for each stack of Demonic Servitude active at the time of his summon.
ripped_through_the_portal = { 72009, 387485, 2 }, -- Call Dreadstalkers has a 50% chance to summon an additional Dreadstalker.
sacrificed_souls = { 71993, 267214, 2 }, -- Shadow Bolt and Demonbolt deal 2% additional damage per demon you have summoned.
shadows_bite = { 72025, 387322, 1 }, -- When your summoned Dreadstalkers fade away, they increase the damage of your Demonbolt by 10% for 8 sec.
soul_strike = { 72019, 264057, 1 }, -- Command your Felguard to strike into the soul of its enemy, dealing 5,962 Shadow damage. Generates 1 Soul Shard.
soulbound_tyrant = { 71992, 334585, 2 }, -- Summoning your Demonic Tyrant instantly generates 3 Soul Shards.
stolen_power = { 72007, 387602, 1 }, -- When your Wild Imps cast Fel Firebolt, you gain an application of Stolen Power. After you reach 75 applications, your next Demonbolt deals 60% increased damage or your next Shadow Bolt deals 60% increased damage.
summon_demonic_tyrant = { 72030, 265187, 1 }, -- Summon a Demonic Tyrant to increase the duration of all of your current lesser demons by 15 sec, and increase the damage of all of your other demons by 15%, while damaging your target. Generates 5 Soul Shards.
summon_vilefiend = { 72019, 264119, 1 }, -- Summon a Vilefiend to fight for you for the next 15 sec.
the_expendables = { 71994, 387600, 1 }, -- When your Wild Imps expire or die, your other demons are inspired and gain 1% additional damage, stacking up to 10 times.
umbral_blaze = { 72011, 405798, 2 }, -- Hand of Gul'dan has a 8% chance to burn its target for 3,803 additional Shadowflame damage every 2 sec for 6 sec.
} )
-- PvP Talents
spec:RegisterPvpTalents( {
bane_of_fragility = 3505, -- (199954) Reduces the target's maximum health by up to 15% for 10 sec.
bonds_of_fel = 5545, -- (353753) Encircle enemy players with Bonds of Fel. If any affected player leaves the 8 yd radius they explode, dealing 11,355 Fire damage split amongst all nearby enemies.
call_fel_lord = 162 , -- (212459) Summon a fel lord to guard the location for 15 sec. Any enemy that comes within 6 yards will suffer 9,788 Physical damage, and players struck will be stunned for 1 sec.
call_felhunter = 156 , -- (212619) Invoke the power of Felhunter from the nether to instantly Spell Lock the enemy target. Call Felhunter cannot be used if your current pet is a Felhunter. Spell Lock Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec.
call_observer = 165 , -- (201996) Summons a demonic Observer to keep a watchful eye over the area for 20 sec. Anytime an enemy within 20 yards casts a harmful magical spell, the Observer will deal up to 5% of the target's maximum health in Shadow damage.
casting_circle = 3626, -- (221703) Summons a Casting Circle for 12 sec. While within the casting circle, you are immune to silence and interrupt effects.
essence_drain = 3625, -- (221711) Whenever you heal yourself with Drain Life, the enemy target deals 9% reduced damage to you for 10 sec. Stacks up to 4 times.
fel_obelisk = 5400, -- (353601) Summon a Fel Obelisk with 5% of your maximum health. Empowers you and your minions within 40 yds, increasing attack speed by 20% and reducing the cast time of spells by 20% for 15 sec.
gateway_mastery = 3506, -- (248855) Increases the range of your Demonic Gateway by 20 yards, and reduces the cast time by 30%. Reduces the time between how often players can take your Demonic Gateway by 30 sec.
master_summoner = 1213, -- (212628) Your Call Dreadstalkers is now instant cast.
nether_ward = 3624, -- (212295) Surrounds the caster with a shield that lasts 3 sec, reflecting all harmful spells cast on you.
pleasure_through_pain = 158 , -- (212618) While your Succubus is active, your Shadow damage is increased by 15% and the cast time of your Shadow Bolt is reduced by 0.5 sec.
precognition = 5505, -- (377360) If an interrupt is used on you while you are not casting, gain 15% haste and become immune to control and interrupt effects for 4 sec.
shadow_rift = 5394, -- (353294) Conjure a Shadow Rift at the target location lasting 2 sec. Enemy players within the rift when it expires are teleported to your Demonic Circle. Must be within 40 yds of your Demonic Circle to cast.
} )
-- Demon Handling
local dreadstalkers = {}
local dreadstalkers_v = {}
local vilefiend = {}
local vilefiend_v = {}
local wild_imps = {}
local wild_imps_v = {}
local imp_gang_boss = {}
local imp_gang_boss_v = {}
local demonic_tyrant = {}
local demonic_tyrant_v = {}
local grim_felguard = {}
local grim_felguard_v = {}
local pit_lord = {}
local pit_lord_v = {}
local other_demon = {}
local other_demon_v = {}
local imps = {}
local guldan = {}
local guldan_v = {}
local last_summon = {}
local FindUnitBuffByID = ns.FindUnitBuffByID
local shards_for_guldan = 0
local function UpdateShardsForGuldan()
shards_for_guldan = UnitPower( "player", Enum.PowerType.SoulShards )
end
local dreadstalkers_travel_time = 1
spec:RegisterCombatLogEvent( function( _, subtype, _, source, _, _, _, destGUID, _, _, _, spellID, spellName )
if source == state.GUID then
local now = GetTime()
if subtype == "SPELL_SUMMON" then
-- Wild Imp: 104317 (40) and 279910 (20).
if spellID == 104317 or spellID == 279910 then
local dur = ( spellID == 279910 and 20 or 40 )
table.insert( wild_imps, now + dur )
imps[ destGUID ] = {
t = now,
casts = 0,
expires = math.ceil( now + dur ),
max = math.ceil( now + dur )
}
if guldan[ 1 ] then
-- If this imp is impacting within 0.15s of the expected queued imp, remove that imp from the queue.
if abs( now - guldan[ 1 ] ) < 0.15 then
table.remove( guldan, 1 )
end
end
-- Expire missed/lost Gul'dan predictions.
while( guldan[ 1 ] ) do
if guldan[ 1 ] < now then
table.remove( guldan, 1 )
else
break
end
end
-- Grimoire Felguard
-- elseif spellID == 111898 then table.insert( grim_felguard, now + 17 )
-- Demonic Tyrant: 265187, 15 seconds uptime.
elseif spellID == 265187 then table.insert( demonic_tyrant, now + 15 )
-- for i = 1, #dreadstalkers do dreadstalkers[ i ] = dreadstalkers[ i ] + 15 end
-- for i = 1, #vilefiend do vilefiend[ i ] = vilefiend[ i ] + 15 end
-- for i = 1, #grim_felguard do grim_felguard[ i ] = grim_felguard[ i ] + 15 end
for i = 1, #wild_imps do wild_imps[ i ] = wild_imps[ i ] + 15 end
for _, imp in pairs( imps ) do
imp.expires = imp.expires + 15
imp.max = imp.max + 15
end
-- Other Demons, 15 seconds uptime.
-- 267986 - Prince Malchezaar
-- 267987 - Illidari Satyr
-- 267988 - Vicious Hellhound
-- 267989 - Eyes of Gul'dan
-- 267991 - Void Terror
-- 267992 - Bilescourge
-- 267994 - Shivarra
-- 267995 - Wrathguard
-- 267996 - Darkhound
-- 268001 - Ur'zul
elseif spellID >= 267986 and spellID <= 268001 then table.insert( other_demon, now + 15 )
elseif spellID == 387590 then table.insert( pit_lord, now + 10 ) end -- Pit Lord from Gul'dan's Ambition
elseif spellID == 387458 and imps[ destGUID ] then
imps[ destGUID ].boss = true
elseif subtype == "SPELL_CAST_START" and spellID == 105174 then
C_Timer.After( 0.25, UpdateShardsForGuldan )
elseif subtype == "SPELL_CAST_SUCCESS" then
-- Implosion.
if spellID == 196277 then
table.wipe( wild_imps )
table.wipe( imps )
-- Power Siphon.
elseif spellID == 264130 then
if wild_imps[1] then table.remove( wild_imps, 1 ) end
if wild_imps[1] then table.remove( wild_imps, 1 ) end
for i = 1, 2 do
local lowest
for id, imp in pairs( imps ) do
if not lowest then lowest = id
elseif imp.expires < imps[ lowest ].expires then
lowest = id
end
end
if lowest then
imps[ lowest ] = nil
end
end
-- Hand of Guldan (queue imps).
elseif spellID == 105174 then
hog_time = now
if shards_for_guldan >= 1 then table.insert( guldan, now + 0.6 ) end
if shards_for_guldan >= 2 then table.insert( guldan, now + 0.8 ) end
if shards_for_guldan >= 3 then table.insert( guldan, now + 1 ) end
-- Call Dreadstalkers (use travel time to determine buffer delay for Demonic Cores).
elseif spellID == 104316 then
-- TODO: Come up with a good estimate of the time it takes.
dreadstalkers_travel_time = ( select( 2, RC:GetRange( "target" ) ) or 25 ) / 25
end
end
elseif imps[ source ] and subtype == "SPELL_CAST_SUCCESS" then
local demonic_power = FindPlayerAuraByID( 265273 )
local now = GetTime()
if not demonic_power then
local imp = imps[ source ]
imp.start = now
imp.casts = imp.casts + 1
imp.expires = min( imp.max, now + ( ( ( state.level > 55 and 7 or 6 ) - imp.casts ) * 2 * state.haste ) )
end
end
end )
local ExpireDreadstalkers = setfenv( function()
addStack( "demonic_core", nil, talent.ripped_through_the_portal.rank > 1 and 3 or 2 )
if talent.shadows_bite.enabled then applyBuff( "shadows_bite" ) end
end, state )
local ExpireDoom = setfenv( function()
gain( 1, "soul_shards" )
end, state )
local ExpireNetherPortal = setfenv( function()
summon_demon( "pit_lord", 10 )
end, state )
-- Tier 29
spec:RegisterGear( "tier29", 200336, 200338, 200333, 200335, 200337 )
spec:RegisterAura( "blazing_meteor", {
id = 394215,
duration = 6,
max_stack = 1
} )
spec:RegisterGear( "tier30", 202534, 202533, 202532, 202536, 202531 )
spec:RegisterAura( "rite_of_ruvaraad", {
id = 409725,
duration = 17,
max_stack = 1
} )
local wipe = table.wipe
spec:RegisterHook( "reset_precast", function()
local i = 1
for id, imp in pairs( imps ) do
if imp.expires < now then
imps[ id ] = nil
end
end
while( wild_imps[ i ] ) do
if wild_imps[ i ] < now then
table.remove( wild_imps, i )
else
i = i + 1
end
end
wipe( wild_imps_v )
wipe( imp_gang_boss_v )
for n, t in pairs( imps ) do
if t.boss then table.insert( imp_gang_boss_v, t.expires )
else table.insert( wild_imps_v, t.expires ) end
end
table.sort( wild_imps_v )
table.sort( imp_gang_boss_v )
local difference = #wild_imps_v + #imp_gang_boss_v - GetSpellCount( 196277 )
while difference > 0 do
table.remove( wild_imps_v, 1 )
difference = difference - 1
end
wipe( guldan_v )
for n, t in ipairs( guldan ) do guldan_v[ n ] = t end
i = 1
while( other_demon[ i ] ) do
if other_demon[ i ] < now then
table.remove( other_demon, i )
else
i = i + 1
end
end
wipe( other_demon_v )
for n, t in ipairs( other_demon ) do other_demon_v[ n ] = t end
i = 1
local pl_expires = 0
while( pit_lord[ i ] ) do
if pit_lord[ i ] < now then
table.remove( pit_lord, i )
elseif pit_lord[ i ] > pl_expires then
pl_expires = pit_lord[ i ]
i = i + 1
else
i = i + 1
end
end
if pl_expires > 0 then summonPet( "pit_lord", pl_expires - now ) end
if #dreadstalkers_v > 0 then wipe( dreadstalkers_v ) end
if #vilefiend_v > 0 then wipe( vilefiend_v ) end
if #grim_felguard_v > 0 then wipe( grim_felguard_v ) end
if #demonic_tyrant_v > 0 then wipe( demonic_tyrant_v ) end
-- Pull major demons from Totem API.
for i = 1, 5 do
local summoned, duration, texture = select( 3, GetTotemInfo( i ) )
if summoned ~= nil then
local demon, extraTime = nil, 0
-- Grimoire Felguard
if texture == 136216 then
extraTime = action.grimoire_felguard.lastCast % 1
demon = grim_felguard_v
elseif texture == 1616211 then
extraTime = action.summon_vilefiend.lastCast % 1
demon = vilefiend_v
elseif texture == 1378282 then
extraTime = action.call_dreadstalkers.lastCast % 1
demon = dreadstalkers_v
elseif texture == 135002 then
extraTime = action.summon_demonic_tyrant.lastCast % 1
demon = demonic_tyrant_v
end
if demon then
insert( demon, summoned + duration + extraTime )
end
end
if #grim_felguard_v > 1 then table.sort( grim_felguard_v ) end
if #vilefiend_v > 1 then table.sort( vilefiend_v ) end
if #dreadstalkers_v > 1 then table.sort( dreadstalkers_v ) end
if #demonic_tyrant_v > 1 then table.sort( demonic_tyrant_v ) end
end
if demonic_tyrant_v[ 1 ] and demonic_tyrant_v[ 1 ] > now then
summonPet( "demonic_tyrant", demonic_tyrant_v[ 1 ] - now )
end
if buff.demonic_power.up and buff.demonic_power.remains > pet.demonic_tyrant.remains then
summonPet( "demonic_tyrant", buff.demonic_power.remains )
end
local subjugated, _, _, _, _, expirationTime = FindUnitDebuffByID( "pet", 1098 )
if subjugated then
summonPet( "subjugated_demon", expirationTime - now )
else
dismissPet( "subjugated_demon" )
end
if buff.dreadstalkers.up then
state:QueueAuraExpiration( "dreadstalkers", ExpireDreadstalkers, 1 + buff.dreadstalkers.expires + dreadstalkers_travel_time )
end
if buff.nether_portal.up and talent.guldans_ambition.enabled then
state:QueueAuraExpiration( "nether_portal", ExpireNetherPortal, buff.nether_portal.expires )
end
class.abilities.summon_pet = class.abilities.summon_felguard
if debuff.doom.up then
state:QueueAuraExpiration( "doom", ExpireDoom, debuff.doom.expires )
end
if prev_gcd[1].guillotine and now - action.guillotine.lastCast < 1 and buff.fiendish_wrath.down then
applyBuff( "fiendish_wrath" )
end
if prev_gcd[1].demonic_strength and now - action.demonic_strength.lastCast < 1 and buff.felstorm.down then
applyBuff( "felstorm" )
buff.demonic_strength.expires = buff.felstorm.expires
end
-- print( grim_felguard_v[1], buff.grimoire_felguard.up, buff.grimoire_felguard.remains )
if Hekili.ActiveDebug then
Hekili:Debug( " - Dreadstalkers: %d, %.2f\n" ..
" - Vilefiend : %d, %.2f\n" ..
" - Grim Felguard: %d, %.2f\n" ..
" - Wild Imps : %d, %.2f\n" ..
" - Imp Gang Boss: %d, %.2f\n" ..
"Next Demon Exp. : %.2f",
buff.dreadstalkers.stack, buff.dreadstalkers.remains,
buff.vilefiend.stack, buff.vilefiend.remains,
buff.grimoire_felguard.stack, buff.grimoire_felguard.remains,
buff.wild_imps.stack, buff.wild_imps.remains,
buff.imp_gang_boss.stack, buff.imp_gang_boss.remains,
major_demon_remains )
end
end )
spec:RegisterHook( "advance_end", function ()
-- For virtual imps, assume they'll take 0.5s to start casting and then chain cast.
local longevity = 0.5 + ( state.level > 55 and 7 or 6 ) * 2 * state.haste
for i = #guldan_v, 1, -1 do
local imp = guldan_v[i]
if imp <= query_time then
if ( imp + longevity ) > query_time then
insert( wild_imps_v, imp + longevity )
end
remove( guldan_v, i )
end
end
end )
-- Provide a way to confirm if all Hand of Gul'dan imps have landed.
spec:RegisterStateExpr( "spawn_remains", function ()
if #guldan_v > 0 then
return max( 0, guldan_v[ #guldan_v ] - query_time )
end
return 0
end )
-- 20230109
spec:RegisterStateExpr( "igb_ratio", function ()
return buff.imp_gang_boss.stack / buff.wild_imps.stack
end )
spec:RegisterHook( "spend", function( amt, resource )
if resource == "soul_shards" then
if amt > 0 then
if buff.nether_portal.up then
summon_demon( "other", 15 )
end
if legendary.wilfreds_sigil_of_superior_summoning.enabled then
reduceCooldown( "summon_demonic_tyrant", amt * 0.6 )
end
if talent.grand_warlocks_design.enabled then
reduceCooldown( "summon_demonic_tyrant", amt * 0.6 )
end
elseif amt < 0 and floor( soul_shard ) < floor( soul_shard + amt ) then
if talent.demonic_inspiration.enabled then applyBuff( "demonic_inspiration" ) end
end
end
end )
spec:RegisterStateFunction( "summon_demon", function( name, duration, count )
local db = other_demon_v
if name == "dreadstalkers" then db = dreadstalkers_v
elseif name == "vilefiend" then db = vilefiend_v
elseif name == "wild_imps" then db = wild_imps_v
elseif name == "imp_gang_boss" then db = imp_gang_boss_v
elseif name == "grimoire_felguard" then db = grim_felguard_v
elseif name == "demonic_tyrant" then db = demonic_tyrant_v end
count = count or 1
local expires = query_time + duration
last_summon.name = name
last_summon.at = query_time
last_summon.count = count
for i = 1, count do
table.insert( db, expires )
end
end )
spec:RegisterStateFunction( "extend_demons", function( duration )
duration = duration or 15
for k, v in pairs( dreadstalkers_v ) do dreadstalkers_v [ k ] = v + duration end
for k, v in pairs( vilefiend_v ) do vilefiend_v [ k ] = v + duration end
for k, v in pairs( wild_imps_v ) do wild_imps_v [ k ] = v + duration end
for k, v in pairs( imp_gang_boss_v ) do imp_gang_boss_v [ k ] = v + duration end
for k, v in pairs( grim_felguard_v ) do grim_felguard_v [ k ] = v + duration end
for k, v in pairs( other_demon_v ) do other_demon_v [ k ] = v + duration end
end )
spec:RegisterStateFunction( "consume_demons", function( name, count )
local db = other_demon_v
if name == "dreadstalkers" then db = dreadstalkers_v
elseif name == "vilefiend" then db = vilefiend_v
elseif name == "wild_imps" then db = wild_imps_v
elseif name == "imp_gang_boss" then db = imp_gang_boss_v
elseif name == "grimoire_felguard" then db = grim_felguard_v
elseif name == "demonic_tyrant" then db = demonic_tyrant_v end
if type( count ) == "string" and count == "all" then
table.wipe( db )
-- Wipe queued Guldan imps that should have landed by now.
if name == "wild_imps" then
while( guldan_v[ 1 ] ) do
if guldan_v[ 1 ] < now then table.remove( guldan_v, 1 )
else break end
end
end
return
end
count = count or 0
if count >= #db then
count = count - #db
table.wipe( db )
end
while( count > 0 ) do
if not db[1] then break end
table.remove( db, 1 )
count = count - 1
end
if name == "wild_imps" and count > 0 then
while( count > 0 ) do
if not guldan_v[1] or guldan_v[1] > now then break end
table.remove( guldan_v, 1 )
count = count - 1
end
end
end )
spec:RegisterStateExpr( "soul_shard", function () return soul_shards.current end )
-- How long before you can complete a 3 Soul Shard HoG cast.
spec:RegisterStateExpr( "time_to_hog", function ()
local shards_needed = max( 0, 3 - soul_shards.current )
local cast_time = action.hand_of_guldan.cast_time
if shards_needed > 0 then
local cores = min( shards_needed, buff.demonic_core.stack )
if cores > 0 then
cast_time = cast_time + cores * gcd.execute
shards_needed = shards_needed - cores
end
cast_time = cast_time + shards_needed * action.shadow_bolt.cast_time
end
return cast_time
end )
spec:RegisterStateExpr( "major_demons_active", function ()
return ( buff.grimoire_felguard.up and 1 or 0 ) + ( buff.vilefiend.up and 1 or 0 ) + ( buff.dreadstalkers.up and 1 or 0 )
end )
-- When the next major demon (anything but Wild Imps) expires.
spec:RegisterStateExpr( "major_demon_remains", function ()
local expire = 3600
if buff.grimoire_felguard.up then expire = min( expire, buff.grimoire_felguard.remains ) end
if buff.vilefiend.up then expire = min( expire, buff.vilefiend.remains ) end
if buff.dreadstalkers.up then expire = min( expire, buff.dreadstalkers.remains ) end
if expire == 3600 then return 0 end
return expire
end )
-- New imp forecasting expressions for Demo.
spec:RegisterStateExpr( "incoming_imps", function ()
local n = 0
for i, time in ipairs( guldan_v ) do
if time > query_time then
n = n + 1
end
end
return n
end )
local time_to_n = 0
spec:RegisterStateTable( "query_imp_spawn", setmetatable( {}, {
__index = function( t, k )
if k ~= "remains" then return 0 end
local queued = #guldan_v
if queued == 0 then return 0 end
if time_to_n == 0 or time_to_n >= queued then
return max( 0, guldan_v[ queued ] - query_time )
end
local count = 0
local remains = 0
for i, time in ipairs( guldan_v ) do
if time > query_time then
count = count + 1
remains = time - query_time
if count >= time_to_n then break end
end
end
return remains
end,
} ) )
spec:RegisterStateTable( "time_to_imps", setmetatable( {}, {
__index = function( t, k )
if type( k ) == "number" then
time_to_n = min( #guldan_v, k )
elseif k == "all" then
time_to_n = #guldan_v
else
return 0
end
return query_imp_spawn.remains
end
} ) )
local debugstack = debugstack
spec:RegisterStateTable( "imps_spawned_during", setmetatable( {}, {
__index = function( t, k, v )
local cap = query_time
if type(k) == "number" then cap = cap + ( k / 1000 )
else
if not class.abilities[ k ] then k = "summon_demonic_tyrant" end
cap = cap + action[ k ].cast
end
-- In SimC, k would be a numeric value to be interpreted but I don't see the point.
-- We're only using it for SDT now, and I don't know what else we'd really use it for.
-- So imps_spawned_during.summon_demonic_tyrant would be the syntax I'll use here.
local n = 0
for i, spawn in ipairs( guldan_v ) do
if spawn > cap then break end
if spawn > query_time then n = n + 1 end
end
return n
end,
} ) )
-- If SDT is talented and time - variable.next_tyrant is less than 2 seconds from the Tyrant prep start window and SDT is off-cooldown.
-- actions+=/call_action_list,name=tyrant,if=talent.summon_demonic_tyrant&(time-variable.next_tyrant)<=(variable.tyrant_prep_start+2)&cooldown.summon_demonic_tyrant.up
-- If SDT is talented and SDT's remains_expected is less than the length of a Tyrant prep start window (12)
-- actions+=/call_action_list,name=tyrant,if=talent.summon_demonic_tyrant&cooldown.summon_demonic_tyrant.remains_expected<=variable.tyrant_prep_start
-- actions.tyrant+=/variable,name=next_tyrant,op=set,value=time+13+cooldown.grimoire_felguard.ready+cooldown.summon_vilefiend.ready,if=variable.next_tyrant<=time
spec:RegisterPhasedVariable( "next_tyrant",
-- Default value.
function()
return 14 + talent.grimoire_felguard.rank + talent.summon_vilefiend.rank
end,
-- Value update function; include all conditions here.
function( current, default )
if not talent.summon_demonic_tyrant.enabled then return default end
if current == nil then return default end
local update = time + 13
+ ( talent.grimoire_felguard.enabled and cooldown.grimoire_felguard.remains < cooldown.summon_demonic_tyrant.remains_expected and 1 or 0 )
+ ( talent.summon_vilefiend.enabled and cooldown.summon_vilefiend.remains < cooldown.summon_demonic_tyrant.remains_expected and 1 or 0 )
if abs( current - update ) > 16 then
return update
end
-- #1: list-if: talent.summon_demonic_tyrant.enabled and time - current <= 12 + 2 and cooldown.summon_demonic_tyrant.remains <= gcd.max
if ( current - time <= 12 + 2 and cooldown.summon_demonic_tyrant.remains <= gcd.max or
-- #2: list-if: talent.summon_demonic_tyrant.enabled and cooldown.summon_demonic_tyrant.remains_expected <= 12
cooldown.summon_demonic_tyrant.remains_expected <= 12 ) then
-- value: time + 14 + cooldown.grimoire_felguard.ready + cooldown.summon_vilefiend.ready
if current <= time then
return update
end
-- I'm going to manipulate this to keep the window from collapsing prematurely due to downtime.
local demon = buff.dreadstalkers.remains
if demon > 4 then
if buff.grimoire_felguard.up then demon = demon and min( demon, buff.grimoire_felguard.remains ) or buff.grimoire_felguard.remains end
if buff.vilefiend.up then demon = demon and min( demon, buff.vilefiend.remains ) or buff.vilefiend.remains end
if demon > 4 then
return time + demon
end
end
end
return current
end,
"reset_precast", "advance_end", "runHandler" )
-- Auras
spec:RegisterAuras( {
-- Talent: Damage taken is reduced by $s1%.
-- https://wowhead.com/beta/spell=389614
abyss_walker = {
id = 389614,
duration = 10,
max_stack = 1
},
-- Talent: Healing $w1 every $t sec.
-- https://wowhead.com/beta/spell=386614
accrued_vitality = {
id = 386614,
duration = 10,
type = "Magic",
max_stack = 1,
copy = 339298
},
-- Talent: Damage done increased by $w1%. Soul Strike deals $w2% of its damage to nearby enemies.
-- https://wowhead.com/beta/spell=387496
antoran_armaments = {
id = 387496,
duration = 3600,
max_stack = 1
},
-- Stunned for $d.
-- https://wowhead.com/beta/spell=89766
axe_toss = {
id = 89766,
duration = 4,
type = "Ranged",
max_stack = 1
},
balespiders_burning_core = {
id = 337161,
duration = 15,
max_stack = 4
},
demonic_calling = {
id = 205146,
duration = 20,
type = "Magic",
max_stack = 1,
},
-- The cast time of Demonbolt is reduced by $s1%. $?a334581[Demonbolt damage is increased by $334581s1%.][]
-- https://wowhead.com/beta/spell=264173
demonic_core = {
id = 264173,
duration = 20,
max_stack = 4
},
-- Talent: Faded into the nether and unable to use another Demonic Gateway.
-- https://wowhead.com/beta/spell=113942
demonic_gateway = {
id = 113942,
duration = 90,
max_stack = 1
},
-- Talent: Attack speed increased by $w1%.
-- https://wowhead.com/beta/spell=386861
demonic_inspiration = {
id = 386861,
duration = 8,
max_stack = 1
},
-- Movement speed increased by $w1%.
-- https://wowhead.com/beta/spell=339412
demonic_momentum = {
id = 339412,
duration = 5,
max_stack = 1
},
-- Damage dealt by your demons increased by $s2%.
-- https://wowhead.com/beta/spell=265273
demonic_power = {
id = 265273,
duration = 15,
max_stack = 1,
copy = "tyrant"
},
demonic_servitude = {
duration = 3600,
max_stack = 1,
-- TODO: Make metafunction based on summons/expirations and GetSpellCount on Summon Demonic Tyrant button.
},
-- Talent: Your next Felstorm will deal $s2% increased damage.
-- https://wowhead.com/beta/spell=267171
demonic_strength = {
id = 267171,
duration = 20,
max_stack = 1
},
-- Damage done increased by $w2%.
-- https://wowhead.com/beta/spell=171982
demonic_synergy = {
id = 171982,
duration = 15,
max_stack = 1
},
-- Talent: Doomed to take $w1 Shadow damage.
-- https://wowhead.com/beta/spell=603
doom = {
id = 603,
duration = function() return 15 * haste end,
tick_time = function() return 15 * haste end,
type = "Magic",
max_stack = 1
},
dread_calling = {
id = 387393,
duration = 3600,
max_stack = 20,
},
-- Healing for $m1% of maximum health every $t1 sec. Spell casts are not delayed by taking damage.
-- https://wowhead.com/beta/spell=262080
empowered_healthstone = {
id = 262080,
duration = 6,
max_stack = 1
},
-- Talent: $w1 damage is being delayed every $387846t1 sec. Damage Remaining: $w2
-- https://wowhead.com/beta/spell=387847
fel_armor = {
id = 387847,
duration = 5,
max_stack = 1
},
-- Talent: Damage of your Demonbolt increased by $w1%.
-- https://wowhead.com/beta/spell=387437
fel_covenant = {
id = 387437,
duration = 20,
max_stack = 4
},
-- Damage taken reduced by $w1%.
-- https://wowhead.com/beta/spell=386869
fel_resilience = {
id = 386869,
duration = 5,
max_stack = 1
},
-- Talent: Damage taken from $@auracaster and their pets is increased by $s1%.
-- https://wowhead.com/beta/spell=387402
fel_sunder = {
id = 387402,
duration = 8,
type = "Magic",
max_stack = 5
},
-- Striking for $<damage> Physical damage every $t1 sec. Unable to use other abilities.
-- https://wowhead.com/beta/spell=89751
felstorm = {
id = 89751,
duration = function () return 5 * haste end,
tick_time = function () return 1 * haste end,
max_stack = 1,
generate = function( t )
local name, _, _, _, duration, expires = FindUnitBuffByID( "pet", 89751 )
if name then
t.count = 1
t.applied = expires - duration
t.expires = expires
t.caster = "pet"
return
end
t.count = 0
t.applied = 0
t.expires = 0
t.caster = "nobody"
end,
},
-- Unarmed. Basic attacks deal damage to all nearby enemies and attacks $s1% faster.
-- https://wowhead.com/beta/spell=386601
fiendish_wrath = {
id = 386601,
duration = 6,
max_stack = 1,
generate = function( t )
local name, _, _, _, duration, expires = FindUnitBuffByID( "pet", 386601 )
if name then
t.count = 1
t.applied = expires - duration
t.expires = expires
t.caster = "pet"
return
end
t.count = 0
t.applied = 0
t.expires = 0
t.caster = "nobody"
end,
},
-- Talent: Damage taken from the Warlock's Shadowflame damage spells increased by $s1%.
-- https://wowhead.com/beta/spell=270569
the_houndmasters_stratagem = {
id = 270569,
duration = 12,
max_stack = 1,
copy = "from_the_shadows" -- name from pre-10.1
},
-- Summoned by a Grimoire of Service. Damage done increased by $s1%.
-- https://wowhead.com/beta/spell=216187
grimoire_of_service = {
id = 216187,
duration = 3600,
max_stack = 1,
generate = function( t )
local name, _, _, _, duration, expires = FindUnitBuffByID( "pet", 216187 )
if name then
t.count = 1
t.applied = expires - duration
t.expires = expires
t.caster = "pet"
return
end
t.count = 0
t.applied = 0
t.expires = 0
t.caster = "nobody"
end,
},
--[[ Talent: Damage done increased by $s2%.
-- https://wowhead.com/beta/spell=387458
-- TODO: May use this aura to identify Wild Imps who became Imp Gang Bosses.
imp_gang_boss = {
id = 387458,
duration = 3600,
max_stack = 1
}, ]]
implosive_potential = {
id = 337139,
duration = 8,
max_stack = 1
},
-- Drain Life deals $w1% additional damage and costs $w3% less mana.
-- https://wowhead.com/beta/spell=334320
inevitable_demise = {
id = 334320,
duration = 20,
type = "Magic",
max_stack = 50
},
-- Talent: Damage done increased by $w1%.
-- https://wowhead.com/beta/spell=387552
infernal_command = {
id = 387552,
duration = 3600,
max_stack = 1
},
legion_strike = {
id = 30213,
duration = 6,
max_stack = 1,
},
-- Talent: Leech increased by $w1%.
-- https://wowhead.com/beta/spell=386647
lifeblood = {
id = 386647,
duration = 20,
max_stack = 1
},
-- Talent: Incapacitated.
-- https://wowhead.com/beta/spell=6789
mortal_coil = {
id = 6789,
duration = 3,
type = "Magic",
max_stack = 1
},
nether_portal = {
id = 267218,
duration = 15,
max_stack = 1,
},
-- Talent: Movement speed reduced by $w1%.
-- https://wowhead.com/beta/spell=386649
nightmare = {
id = 386649,
duration = 4,
type = "Magic",
max_stack = 1
},
-- Dealing damage to all nearby targets every $t1 sec and healing the casting Warlock.
-- https://wowhead.com/beta/spell=205179
phantom_singularity = {
id = 205179,
duration = 16,
type = "Magic",
max_stack = 1
},
-- TODO: Will need to track based on CLEU events since hidden auras are... hidden.
power_siphon = {
id = 334581,
duration = 20,
max_stack = 2
},
-- Covenant: Suffering $w2 Arcane damage every $t2 sec.
-- https://wowhead.com/beta/spell=312321
scouring_tithe = {
id = 312321,
duration = 18,
type = "Magic",
max_stack = 1
},
-- Disoriented.
-- https://wowhead.com/beta/spell=6358
seduction = {
id = 6358,
duration = 30,
mechanic = "sleep",
type = "Magic",
max_stack = 1
},
-- Maximum health increased by $s1%.
-- https://wowhead.com/beta/spell=17767
shadow_bulwark = {
id = 17767,
duration = 20,
type = "Magic",
max_stack = 1
},
-- Talent: Demonbolt damage increased by $w1.
-- https://wowhead.com/beta/spell=272945
shadows_bite = {
id = 272945,
duration = 8,
type = "Magic",
max_stack = 1
},
-- Talent: $s1% of all damage taken is split with the Warlock's summoned demon. The Warlock is healed for $s2% and your demon is healed for $s3% of all absorption granted by Soul Leech.
-- https://wowhead.com/beta/spell=108446
soul_link = {
id = 108446,
duration = 3600,
type = "Magic",
max_stack = 1
},
-- Talent: After reaching $u stacks, your next Demonbolt deals $387604s2% increased damage or your next Shadow Bolt deals $387604s1% increased damage.
-- https://wowhead.com/beta/spell=387603
stolen_power = {
id = 387603,
duration = 15,
tick_time = 3,
max_stack = 75
},
-- Talent: Increases the damage of Demonbolt by $s2% and Shadow Bolt by $s1%.
-- https://wowhead.com/beta/spell=387604
stolen_power_final = {
id = 387604,
duration = 20,
max_stack = 1
},
-- Talent: Damage done increased by $s1%.
-- https://wowhead.com/beta/spell=387601
the_expendables = {
id = 387601,
duration = 30,
max_stack = 10
},
-- Damage dealt by your demons increased by $w1%.
-- https://wowhead.com/beta/spell=339784
tyrants_soul = {
id = 339784,
duration = 15,
max_stack = 1
},
-- Dealing $w1 Shadowflame damage every $t1 sec for $d.
-- https://wowhead.com/beta/spell=273526
umbral_blaze = {
id = 273526,
duration = 6,
tick_time = 2,
type = "Magic",
max_stack = 1
},
-- Suffering $w1 Shadow damage every $t1 sec.
-- https://wowhead.com/beta/spell=386931
vile_taint = {
id = 386931,
duration = 10,
tick_time = 2,
type = "Magic",
max_stack = 1
},
dreadstalkers = {
duration = 12,
meta = {
up = function ()
local exp = dreadstalkers_v[ #dreadstalkers_v ]
return exp and exp >= query_time or false
end,
down = function ( t ) return not t.up end,
applied = function () local exp = dreadstalkers_v[ #dreadstalkers_v ]; return exp and ( exp - 12 ) or 0 end,
expires = function () return dreadstalkers_v[ #dreadstalkers_v ] or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( dreadstalkers_v ) do
if exp >= query_time then c = c + 2 end
end
return c
end,
}
},
grimoire_felguard = {
duration = 17,
meta = {
up = function ()
local exp = grim_felguard_v[ #grim_felguard_v ]
return exp and exp >= query_time or false
end,
down = function ( t ) return not t.up end,
applied = function () local exp = grim_felguard_v[ #grim_felguard_v ]; return exp and ( exp - 17 ) or 0 end,
expires = function () return grim_felguard_v[ #grim_felguard_v ] or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( grim_felguard_v ) do
if exp > query_time then c = c + 1 end
end
return c
end,
}
},
vilefiend = {
duration = 15,
meta = {
up = function () local exp = vilefiend_v[ #vilefiend_v ]; return exp and exp >= query_time or false end,
down = function ( t ) return not t.up end,
applied = function () local exp = vilefiend_v[ #vilefiend_v ]; return exp and ( exp - 15 ) or 0 end,
expires = function () return vilefiend_v[ #vilefiend_v ] or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( vilefiend_v ) do
if exp > query_time then c = c + 1 end
end
return c
end,
}
},
wild_imps = {
duration = 40,
meta = {
up = function () local exp = wild_imps_v[ #wild_imps_v ]; return exp and exp >= query_time or false end,
down = function ( t ) return not t.up end,
applied = function () local exp = wild_imps_v[ #wild_imps_v ]; return exp and ( exp - 40 ) or 0 end,
expires = function () return wild_imps_v[ #wild_imps_v ] or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( wild_imps_v ) do
if exp > query_time then c = c + 1 end
end
return c
end,
}
},
imp_gang_boss = {
duration = 40,
meta = {
up = function () local exp = imp_gang_boss_v[ #imp_gang_boss_v ]; return exp and exp >= query_time or false end,
down = function ( t ) return not t.up end,
applied = function () local exp = imp_gang_boss_v[ #imp_gang_boss_v ]; return exp and ( exp - 40 ) or 0 end,
expires = function () return imp_gang_boss_v[ #imp_gang_boss_v ] or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( imp_gang_boss_v ) do
if exp > query_time then c = c + 1 end
end
return c
end,
}
},
other_demon = {
duration = 20,
meta = {
up = function () local exp = other_demon_v[ #other_demon_v ]; return exp and exp >= query_time or false end,
down = function ( t ) return not t.up end,
applied = function () local exp = other_demon_v[ #other_demon_v ]; return exp and ( exp - 15 ) or 0 end,
expires = function () return other_demon_v[ #other_demon_v ] or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( other_demon_v ) do
if exp > query_time then c = c + 1 end
end
return c
end,
}
},
} )
local Glyphed = IsSpellKnownOrOverridesKnown
-- Fel Imp 58959
spec:RegisterPet( "imp",
function() return Glyphed( 112866 ) and 58959 or 416 end,
"summon_imp",
3600,
58959, 416 )
-- Voidlord 58960
spec:RegisterPet( "voidwalker",
function() return Glyphed( 112867 ) and 58960 or 1860 end,
"summon_voidwalker",
3600,
58960, 1860 )
-- Observer 58964
spec:RegisterPet( "felhunter",
function() return Glyphed( 112869 ) and 58964 or 417 end,
"summon_felhunter",
3600,
58964, 417 )
-- Fel Succubus 120526
-- Shadow Succubus 120527
-- Shivarra 58963
spec:RegisterPet( "sayaad",
function()
if Glyphed( 240263 ) then return 120526
elseif Glyphed( 240266 ) then return 120527
elseif Glyphed( 112868 ) then return 58963
elseif Glyphed( 365349 ) then return 184600
end
return 1863
end,
"summon_sayaad",
3600,
"incubus", "succubus", 120526, 120527, 58963, 184600 )
-- Wrathguard 58965
spec:RegisterPet( "felguard",
function() return Glyphed( 112870 ) and 58965 or 17252 end,
"summon_felguard",
3600, 58965, 17252 )
spec:RegisterPet( "doomguard",
11859,
"ritual_of_doom",
300 )
--[[ Demonic Tyrant
spec:RegisterPet( "demonic_tyrant",
135002,
"summon_demonic_tyrant",
15 ) ]]
spec:RegisterTotem( "demonic_tyrant", 135002 )
spec:RegisterTotem( "vilefiend", 1616211 )
spec:RegisterTotem( "grimoire_felguard", 136216 )
spec:RegisterTotem( "dreadstalker", 1378282 )
spec:RegisterStateExpr( "extra_shards", function () return 0 end )
spec:RegisterStateExpr( "last_cast_imps", function ()
local count = 0
for i, imp in ipairs( wild_imps_v ) do
if imp - query_time <= 2 * haste then count = count + 1 end
end
return count
end )
spec:RegisterStateExpr( "two_cast_imps", function ()
local count = 0
for i, imp in ipairs( wild_imps_v ) do
if imp - query_time <= 4 * haste then count = count + 1 end
end
return count
end )
-- Abilities
spec:RegisterAbilities( {
axe_toss = {
id = 119914,
known = function () return IsSpellKnownOrOverridesKnown( 119914 ) end,
cast = 0,
cooldown = 30,
gcd = "spell",
startsCombat = true,
toggle = "interrupts",
interrupt = true,
debuff = "casting",
readyTime = state.timeToInterrupt,
usable = function () return pet.exists, "requires felguard" end,
handler = function ()
interrupt()
applyDebuff( "target", "axe_toss", 4 )
end,
},
-- Talent: Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over 6 sec, dealing 1,179 Shadow damage to all enemies within 8 yards.
bilescourge_bombers = {
id = 267211,
cast = 0,
cooldown = 30,
gcd = "spell",
school = "physical",
spend = 2,
spendType = "soul_shards",
talent = "bilescourge_bombers",
startsCombat = true,
},
-- Talent: Summons 2 ferocious Dreadstalkers to attack the target for 12 sec.
call_dreadstalkers = {
id = 104316,
cast = function () if pvptalent.master_summoner.enabled or buff.demonic_calling.up then return 0 end
return 1.5 * haste
end,
cooldown = 20,
gcd = "spell",
school = "shadow",
spend = function () return buff.demonic_calling.up and 0 or 2 end,
spendType = "soul_shards",
talent = "call_dreadstalkers",
startsCombat = true,
handler = function ()
summon_demon( "dreadstalkers", 12, talent.ripped_through_the_portal.rank > 1 and 3 or 2 )
applyBuff( "dreadstalkers", 12, talent.ripped_through_the_portal.rank > 1 and 3 or 2 )
summonPet( "dreadstalker", 12 )
removeStack( "demonic_calling" )
if talent.the_houndmasters_stratagem.enabled then applyDebuff( "target", "the_houndmasters_stratagem" ) end
end,
},
call_felhunter = {
id = 212619,
cast = 0,
cooldown = 24,
gcd = "spell",
spend = 0.01,
spendType = "mana",
startsCombat = true,
pvptalent = "call_felhunter",
toggle = "interrupts",
interrupt = true,
debuff = "casting",
readyTime = state.timeToInterrupt,
handler = function ()
interrupt()
end,
},
-- Talent: Send the fiery soul of a fallen demon at the enemy, causing 2,201 Shadowflame damage. Generates 2 Soul Shards.
demonbolt = {
id = 264178,
cast = function () return ( buff.demonic_core.up and 0 or 4.5 ) * haste end,
cooldown = 0,
gcd = "spell",
school = "shadowflame",
spend = 0.02,
spendType = "mana",
talent = "demonbolt",
startsCombat = true,
handler = function ()
removeBuff( "fel_covenant" )
removeBuff( "stolen_power" )
if buff.demonic_core.up then
removeStack( "demonic_core" )
if set_bonus.tier30_2pc > 0 then reduceCooldown( "grimoire_felguard", 1 ) end
end
removeStack( "power_siphon" )
removeStack( "decimating_bolt" )
gain( 2, "soul_shards" )
end,
},
-- Talent: Infuse your Felguard with demonic strength and command it to charge your target and unleash a Felstorm that will deal 400% increased damage.
demonic_strength = {
id = 267171,
cast = 0,
cooldown = 60,
gcd = "spell",
school = "shadow",
talent = "demonic_strength",
startsCombat = true,
readyTime = function() return max( buff.fiendish_wrath.remains, buff.felstorm.remains ) end,
usable = function() return pet.alive and pet.real_pet == "felguard", "requires a living felguard" end,
handler = function ()
applyBuff( "felstorm" )
applyBuff( "demonic_strength" )
buff.demonic_strength.expires = buff.felstorm.expires
if cooldown.guillotine.remains < 5 then setCooldown( "guillotine", 8 ) end
end,
},
devour_magic = {
id = 19505,
cast = 0,
cooldown = 15,
gcd = "off",
spend = 0,
spendType = "mana",
startsCombat = true,
toggle = "interrupts",
usable = function ()
if buff.dispellable_magic.down then return false, "no dispellable magic aura" end
return true
end,
handler = function()
removeBuff( "dispellable_magic" )
end,
},
-- Talent: Inflicts impending doom upon the target, causing 5,248 Shadow damage after 15.2 sec. Doom damage generates 1 Soul Shard.
doom = {
id = 603,
cast = 0,
cooldown = 0,
gcd = "spell",
school = "shadow",
spend = 0.01,
spendType = "mana",
talent = "doom",
startsCombat = true,
cycle = "doom",
min_ttd = function () return 3 + debuff.doom.duration end,
-- readyTime = function () return IsCycling() and 0 or debuff.doom.remains end,
-- usable = function () return IsCycling() or ( target.time_to_die < 3600 and target.time_to_die > debuff.doom.duration ) end,
handler = function ()
applyDebuff( "target", "doom" )
end,
},
-- Talent: Summons a Felguard who attacks the target for 17 sec that deals 45% increased damage. This Felguard will stun their target when summoned.
grimoire_felguard = {
id = 111898,
cast = 0,
cooldown = 120,
gcd = "spell",
school = "shadow",
spend = 1,
spendType = "soul_shards",
talent = "grimoire_felguard",
startsCombat = true,
toggle = "cooldowns",
handler = function ()
summon_demon( "grimoire_felguard", 17 )
applyBuff( "grimoire_felguard" )
summonPet( "grimoire_felguard" )
if set_bonus.tier30_4pc > 0 then applyBuff( "rite_of_ruvaraad" ) end
end,
},
-- Talent: Your Felguard hurls his axe towards the target location, erupting when it lands and dealing 363 Shadowflame damage every 1 sec for 8 sec to nearby enemies. While unarmed, your Felguard's basic attacks deal damage to all nearby enemies and attacks 50% faster.
guillotine = {
id = 386833,
cast = 0,
cooldown = 45,
gcd = "spell",
school = "physical",
talent = "guillotine",
startsCombat = true,
nobuff = "felstorm",
usable = function() return pet.alive and pet.real_pet == "felguard", "requires a living felguard" end,
handler = function()
removeBuff( "felstorm" )
applyBuff( "fiendish_wrath" )
if cooldown.demonic_strength.remains < 8 then setCooldown( "demonic_strength", 8 ) end
end
},
-- Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to 2,188 Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed.
hand_of_guldan = {
id = 105174,
cast = 1.5,
cooldown = 0,
gcd = "spell",
school = "shadowflame",
spend = 1,
spendType = "soul_shards",
startsCombat = true,
handler = function ()
removeBuff( "blazing_meteor" )
extra_shards = min( 2, soul_shards.current )
if Hekili.ActiveDebug then Hekili:Debug( "Extra Shards: %d", extra_shards ) end
spend( extra_shards, "soul_shards" )
insert( guldan_v, query_time + 0.6 )
if extra_shards > 0 then insert( guldan_v, query_time + 0.8 ) end
if extra_shards > 1 then insert( guldan_v, query_time + 1 ) end
if talent.dread_calling.enabled then
addStack( "dread_calling", nil, 1 + extra_shards )
end
end,
},
-- Talent: Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing 1,410 Shadowflame damage to all enemies within 8 yards.
implosion = {
id = 196277,
cast = 0,
cooldown = 0,
gcd = "spell",
school = "shadowflame",
spend = 0.02,
spendType = "mana",
talent = "implosion",
startsCombat = true,
usable = function ()
if buff.wild_imps.stack < 3 and azerite.explosive_potential.enabled then return false, "too few imps for explosive_potential"
elseif buff.wild_imps.stack < 1 then return false, "no imps available" end
return true
end,
handler = function ()
if azerite.explosive_potential.enabled and buff.wild_imps.stack >= 3 then applyBuff( "explosive_potential" ) end
if legendary.implosive_potential.enabled then
if buff.implosive_potential.up then
stat.haste = stat.haste - 0.01 * buff.implosive_potential.v1
removeBuff( "implosive_potential" )
end
if buff.implosive_potential.down then stat.haste = stat.haste + 0.05 * buff.wild_imps.stack end
applyBuff( "implosive_potential", 12 )
stat.haste = stat.haste + ( active_enemies > 2 and 0.05 or 0.01 ) * buff.wild_imps.stack
buff.implosive_potential.v1 = ( active_enemies > 2 and 5 or 1 ) * buff.wild_imps.stack
end
consume_demons( "wild_imps", "all" )
if buff.imp_gang_boss.up then
for i = 1, buff.imp_gang_boss.stack do
insert( guldan_v, query_time + 0.1 )
end
consume_demons( "imp_gang_boss", "all" )
end
end,
},
-- Talent: Tear open a portal to the Twisting Nether for 15 sec. Every time you spend Soul Shards, you will also command demons from the Nether to come out and fight for you.
nether_portal = {
id = 267217,
cast = 1.5,
cooldown = 180,
gcd = "spell",
school = "shadow",
spend = 1,
spendType = "soul_shards",
talent = "nether_portal",
startsCombat = false,
toggle = "cooldowns",
handler = function ()
applyBuff( "nether_portal" )
end,
},
-- Talent: Instantly sacrifice up to 2 Wild Imps, generating 2 charges of Demonic Core that cause Demonbolt to deal 30% additional damage.
power_siphon = {
id = 264130,
cast = 0,
cooldown = 30,
gcd = "spell",
school = "shadow",
talent = "power_siphon",
startsCombat = false,
readyTime = function ()
if buff.wild_imps.stack >= 2 then return 0 end
local imp_deficit = 2 - buff.wild_imps.stack
for i, imp in ipairs( guldan_v ) do
if imp > query_time then
imp_deficit = imp_deficit - 1
if imp_deficit == 0 then return imp - query_time end
end
end
return 3600
end,
handler = function ()
local num = min( 2, buff.wild_imps.count )
consume_demons( "wild_imps", num )
addStack( "demonic_core", nil, num )
addStack( "power_siphon", nil, num )
end,
},
-- Sends a shadowy bolt at the enemy, causing 2,105 Shadow damage. Generates 1 Soul Shard.
shadow_bolt = {
id = 686,
cast = function() return 2 * haste end,
cooldown = 0,
gcd = "spell",
school = "shadow",
spend = 0.015,
spendType = "mana",
startsCombat = true,
handler = function ()
removeBuff( "stolen_power" )
gain( 1, "soul_shards" )
if legendary.balespiders_burning_core.enabled then
addStack( "balespiders_burning_core" )
end
if talent.fel_covenant.enabled then
addStack( "fel_covenant" )
end
end,
},
-- Talent: Command your Felguard to strike into the soul of its enemy, dealing 2,814 Shadow damage. Generates 1 Soul Shard.
soul_strike = {
id = 264057,
cast = 0,
cooldown = 10,
gcd = "spell",
school = "physical",
talent = "soul_strike",
startsCombat = true,
usable = function() return pet.alive and pet.real_pet == "felguard", "requires a living felguard" end,
handler = function ()
gain( 1, "soul_shards" )
end,
},
-- Talent: Summon a Demonic Tyrant to increase the duration of all of your current lesser demons by 15 sec, and increase the damage of all of your other demons by 15%, while damaging your target. Generates 5 Soul Shards.
summon_demonic_tyrant = {
id = 265187,
cast = 2,
cooldown = 90,
gcd = "spell",
school = "shadow",
spend = 0.02,
spendType = "mana",
talent = "summon_demonic_tyrant",
startsCombat = false,
toggle = "cooldowns",
readyTime = function ()
if settings.dcon_imps == 0 or buff.wild_imps.stack > settings.dcon_imps then return 0 end
local missing = settings.dcon_imps - buff.wild_imps.stack
if missing <= 0 then return 0 end
if missing > 3 or missing > #guldan_v then return 3600 end
-- Still a little risky, because imps can despawn, too.
for i, time in ipairs( guldan_v ) do
if time > query_time then
missing = missing - 1
if missing <= 0 then return time - query_time - action.summon_demonic_tyrant.cast end
end
end
return 3600
end,
handler = function ()
summonPet( "demonic_tyrant", 15 )
summon_demon( "demonic_tyrant", 15 )
applyBuff( "demonic_power", 15 )
extend_demons()
if talent.soulbound_tyrant.enabled then
gain( ceil( 2.5 * talent.soulbound_tyrant.rank ), "soul_shards" )
end
end,
},
summon_felguard = {
id = 30146,
cast = function () return ( buff.fel_domination.up and 0.5 or 6 ) * haste end,
cooldown = 0,
gcd = "spell",
spend = function () return buff.fel_domination.up and 0 or 1 end,
spendType = "soul_shards",
startsCombat = false,
essential = true,
bind = "summon_pet",
nomounted = true,
usable = function () return not pet.exists, "cannot have an existing pet" end,
handler = function ()
removeBuff( "fel_domination" )
summonPet( "felguard", 3600 )
end,
copy = { "summon_pet", 112870 }
},
-- Talent: Summon a Vilefiend to fight for you for the next 15 sec.
summon_vilefiend = {
id = 264119,
cast = 2,
cooldown = 45,
gcd = "spell",
school = "fire",
spend = 1,
spendType = "soul_shards",
talent = "summon_vilefiend",
startsCombat = true,
handler = function ()
summon_demon( "vilefiend", 15 )
summonPet( "vilefiend", 15 )
end,
}
} )
spec:RegisterOptions( {
enabled = true,
aoe = 3,
nameplates = false,
nameplateRange = 8,
cycle = true,
damage = true,
damageExpiration = 6,
potion = "spectral_intellect",
package = "Demonology",
} )
spec:RegisterSetting( "dcon_imps", 0, {
type = "range",
name = "Wild Imps Required",
desc = "If set above zero, Summon Demonic Tyrant will not be recommended unless the specified number of imps are summoned.\n\n" ..
"This can backfire horribly, letting your Felguard or Vilefiend expire when you could've extended them with Summon Demonic Tyrant.",
min = 0,
max = 10,
step = 1,
width = "full"
} )
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