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--- ============================ HEADER ============================
--- ======= LOCALIZE =======
-- Addon
local addonName, addonTable = ...
-- HeroLib
local HL = HeroLib
local HR = HeroRotation
local Cache = HeroCache
local Unit = HL.Unit
local Player = Unit.Player
local Target = Unit.Target
local Spell = HL.Spell
local Item = HL.Item
-- Lua
local GetTime = GetTime
-- File Locals
HR.Commons.DemonHunter = {}
local DemonHunter = HR.Commons.DemonHunter
local SpellVDH = Spell.DemonHunter.Vengeance
--- ============================ CONTENT ============================
--- ======= NON-COMBATLOG =======
--- ======= COMBATLOG =======
-------------------
----- DGB CDR -----
-------------------
HL:RegisterForSelfCombatEvent(
function (...)
local SourceGUID, _, _, _, _, _, _, _, SpellID, _, _, Amount = select(4, ...)
if SourceGUID == Player:GUID() then
if SpellID == 391345 then
DemonHunter.DGBCDR = (Amount / 100) * 60
DemonHunter.DGBCDRLastUpdate = GetTime()
end
end
end
, "SPELL_ENERGIZE"
)
--- Combat Log Arguments
------- Base -------
-- 1 2 3 4 5 6 7 8 9 10 11
-- TimeStamp, Event, HideCaster, SourceGUID, SourceName, SourceFlags, SourceRaidFlags, DestGUID, DestName, DestFlags, DestRaidFlags
------- Prefixes -------
--- SWING
-- N/A
--- SPELL & SPELL_PACIODIC
-- 12 13 14
-- SpellID, SpellName, SpellSchool
------- Suffixes -------
--- _CAST_START & _CAST_SUCCESS & _SUMMON & _RESURRECT
-- N/A
--- _CAST_FAILED
-- 15
-- FailedType
--- _AURA_APPLIED & _AURA_REMOVED & _AURA_REFRESH
-- 15
-- AuraType
--- _AURA_APPLIED_DOSE
-- 15 16
-- AuraType, Charges
--- _INTERRUPT
-- 15 16 17
-- ExtraSpellID, ExtraSpellName, ExtraSchool
--- _HEAL
-- 15 16 17 18
-- Amount, Overhealing, Absorbed, Critical
--- _DAMAGE
-- 15 16 17 18 19 20 21 22 23
-- Amount, Overkill, School, Resisted, Blocked, Absorbed, Critical, Glancing, Crushing
--- _MISSED
-- 15 16 17
-- MissType, IsOffHand, AmountMissed
------- Special -------
--- UNIT_DIED, UNIT_DESTROYED
-- N/A
--- End Combat Log Arguments