-- DruidFeral.lua -- August 2025 -- Patch 11.2 -- TODO: Recalculate all ability damage / tick damage based on new formulas. if UnitClassBase( "player" ) ~= "DRUID" then return end local addon, ns = ... local Hekili = _G[ addon ] local class, state = Hekili.Class, Hekili.State local spec = Hekili:NewSpecialization( 103 ) ---- Local function declarations for increased performance -- Strings local strformat = string.format -- Tables local insert, remove, sort, wipe = table.insert, table.remove, table.sort, table.wipe -- Math local abs, ceil, floor, max, sqrt = math.abs, math.ceil, math.floor, math.max, math.sqrt -- Common WoW APIs, comment out unneeded per-spec -- local GetSpellCastCount = C_Spell.GetSpellCastCount -- local GetSpellInfo = C_Spell.GetSpellInfo -- local GetSpellInfo = ns.GetUnpackedSpellInfo local GetPlayerAuraBySpellID = C_UnitAuras.GetPlayerAuraBySpellID local FindUnitBuffByID, FindUnitDebuffByID = ns.FindUnitBuffByID, ns.FindUnitDebuffByID -- local IsSpellOverlayed = C_SpellActivationOverlay.IsSpellOverlayed -- local IsSpellKnownOrOverridesKnown = C_SpellBook.IsSpellInSpellBook -- local IsActiveSpell = ns.IsActiveSpell -- Specialization-specific local functions (if any) spec:RegisterResource( Enum.PowerType.Energy ) spec:RegisterResource( Enum.PowerType.ComboPoints, { predator_revealed = { aura = "predator_revealed", last = function () local app = state.buff.predator_revealed.applied local t = state.query_time return app + floor( ( t - app ) / 1.5 ) * 1.5 end, interval = 1.5, value = 1 }, bs_inc = { talent = "berserk", aura = "bs_inc", last = function () local app = state.buff.bs_inc.applied local t = state.query_time return app + floor( ( t - app ) / 1.5 ) * 1.5 end, interval = 1.5, value = 1 } } ) spec:RegisterResource( Enum.PowerType.Rage ) spec:RegisterResource( Enum.PowerType.LunarPower ) spec:RegisterResource( Enum.PowerType.Mana ) -- Talents spec:RegisterTalents( { -- Druid aessinas_renewal = { 82232, 474678, 1 }, -- When a hit deals more than $s1% of your maximum health, instantly heal for $s2% of your health. This effect cannot occur more than once every $s3 seconds astral_influence = { 82210, 197524, 1 }, -- Increases the range of all of your spells by $s1 yards circle_of_the_heavens = { 104078, 474541, 1 }, -- Magical damage dealt by your spells increased by $s1% circle_of_the_wild = { 104078, 474530, 1 }, -- Physical damage dealt by your abilities increased by $s1% cyclone = { 82229, 33786, 1 }, -- Tosses the enemy target into the air, disorienting them but making them invulnerable for up to $s1 sec. Only one target can be affected by your Cyclone at a time feline_swiftness = { 82236, 131768, 1 }, -- Increases your movement speed by $s1% fluid_form = { 82246, 449193, 1 }, -- Shred, Rake, and Skull Bash can be used in any form and shift you into Cat Form, if necessary. Mangle can be used in any form and shifts you into Bear Form. Wrath and Starfire shift you into Moonkin Form, if known forestwalk = { 82243, 400129, 1 }, -- Casting Regrowth increases your movement speed and healing received by $s1% for $s2 sec frenzied_regeneration = { 82220, 22842, 1 }, -- Heals you for $s1% health over $s2 sec, and increases healing received by $s3% gale_winds = { 104079, 400142, 1 }, -- Increases Typhoon's radius by $s1% and its range by $s2 yds grievous_wounds = { 82239, 474526, 1 }, -- Rake, Rip, and Thrash damage increased by $s1% heart_of_the_wild = { 82231, 319454, 1 }, -- Abilities not associated with your specialization are substantially empowered for $s1 sec. Balance: Cast time of Balance spells reduced by $s2% and damage increased by $s3%. Guardian: Bear Form gives an additional $s4% Stamina, multiple uses of Ironfur may overlap, and Frenzied Regeneration has $s5 charges. Restoration: Healing increased by $s6%, and mana costs reduced by $s7% hibernate = { 82211, 2637, 1 }, -- Forces the enemy target to sleep for up to $s2 sec$s$s3 Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin improved_barkskin = { 104085, 327993, 1 }, -- Barkskin's duration is increased by $s1 sec improved_stampeding_roar = { 82230, 288826, 1 }, -- Cooldown reduced by $s1 sec incapacitating_roar = { 82237, 99, 1 }, -- Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within $s1 yards for $s2 sec. Damage may cancel the effect incessant_tempest = { 104079, 400140, 1 }, -- Reduces the cooldown of Typhoon by $s1 sec innervate = { 100175, 29166, 1 }, -- Infuse a friendly healer with energy, allowing them to cast spells without spending mana for $s1 sec instincts_of_the_claw = { 104081, 449184, 1 }, -- Ferocious Bite and Maul damage increased by $s1% ironfur = { 82227, 192081, 1 }, -- Increases armor by $s1 for $s2 sec killer_instinct = { 82225, 108299, 2 }, -- Physical damage and Armor increased by $s1% lingering_healing = { 82240, 231040, 1 }, -- Rejuvenation's duration is increased by $s1 sec. Regrowth's duration is increased by $s2 sec when cast on yourself lore_of_the_grove = { 104080, 449185, 1 }, -- Moonfire and Sunfire damage increased by $s1% lycaras_inspiration = { 92229, 1232897, 1 }, -- You gain a bonus while in each form inspired by the breadth of your Druidic knowledge: No Form: $s1% Magic Damage Cat Form: $s2% Stamina Bear Form: $s3% Movement Speed Moonkin Form: $s4% Area damage taken reduction lycaras_teachings = { 82233, 378988, 2 }, -- You gain $s1% of a stat while in each form: No Form: Haste Cat Form: Critical Strike Bear Form: Versatility Moonkin Form: Mastery maim = { 82221, 22570, 1 }, -- Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: $s1 point : $s2 damage, $s3 sec $s4 points: $s5 damage, $s6 sec $s7 points: $s8 damage, $s9 sec $s10 points: $s11 damage, $s12 sec $s13 points: $s14 damage, $s15 sec mass_entanglement = { 82207, 102359, 1 }, -- Roots the target and all enemies within $s1 yards in place for $s2 sec. Damage may interrupt the effect. Usable in all shapeshift forms matted_fur = { 100177, 385786, 1 }, -- When you use Barkskin or Survival Instincts, absorb $s1 damage for $s2 sec mighty_bash = { 82237, 5211, 1 }, -- Invokes the spirit of Ursoc to stun the target for $s1 sec. Usable in all shapeshift forms moonkin_form = { 82208, 24858, 1 }, -- Shapeshift into Moonkin Form, increasing the damage of your spells by $s1% and your armor by $s2%, and granting protection from Polymorph effects. The act of shapeshifting frees you from movement impairing effects natural_recovery = { 82206, 377796, 1 }, -- Healing you receive is increased by $s1% natures_vigil = { 82244, 124974, 1 }, -- For $s1 sec, all single-target damage also heals a nearby friendly target for $s2% of the damage done nurturing_instinct = { 82214, 33873, 2 }, -- Magical damage and healing increased by $s1% oakskin = { 100176, 449191, 1 }, -- Survival Instincts and Barkskin reduce damage taken by an additional $s1% perfectlyhoned_instincts = { 104082, 1213597, 1 }, -- Well-Honed Instincts can trigger up to once every $s1 sec primal_fury = { 82224, 159286, 1 }, -- While in Cat Form, when you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect. Mangle critical strike damage increased by $s1% rake = { 82199, 1822, 1 }, -- Rake the target for $s$s3 Bleed damage and an additional $s$s4 Bleed damage over $s5 sec. Reduces the target's movement speed by $s6% for $s7 sec. While stealthed, Rake will also stun the target for $s8 sec and deal $s9% increased damage. Awards $s10 combo point rejuvenation = { 82217, 774, 1 }, -- Heals the target for $s1 over $s2 sec remove_corruption = { 82241, 2782, 1 }, -- Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects renewal = { 82232, 108238, 1 }, -- Instantly heals you for $s1% of maximum health. Usable in all shapeshift forms rip = { 82222, 1079, 1 }, -- Finishing move that causes Bleed damage over time. Lasts longer per combo point. $s1 point : $s2 over $s3 sec $s4 points: $s5 million over $s6 sec $s7 points: $s8 million over $s9 sec $s10 points: $s11 million over $s12 sec $s13 points: $s14 million over $s15 sec skull_bash = { 82242, 106839, 1 }, -- You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for $s1 sec soothe = { 82229, 2908, 1 }, -- Soothes the target, dispelling all enrage effects stampeding_roar = { 82234, 106898, 1 }, -- Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within $s1 yards by $s2% for $s3 sec starfire = { 91044, 197628, 1 }, -- Call down a burst of energy, causing $s$s3 Arcane damage to the target, and $s$s4 Arcane damage to all other enemies within $s5 yards. Deals reduced damage beyond $s6 targets starlight_conduit = { 100223, 451211, 1 }, -- Wrath, Starsurge, and Starfire damage increased by $s1%. Starsurge's cooldown is reduced by $s2 sec and its mana cost is reduced by $s3% starsurge = { 82200, 197626, 1 }, -- Launch a surge of stellar energies at the target, dealing $s$s2 Astral damage sunfire = { 93714, 93402, 1 }, -- A quick beam of solar light burns the enemy for $s$s3 Nature damage and then an additional $s$s4 Nature damage over $s5 sec symbiotic_relationship = { 100173, 474750, 1 }, -- Form a bond with an ally. Your self-healing also heals your bonded ally for $s1% of the amount healed. Your healing to your bonded ally also heals you for $s2% of the amount healed thick_hide = { 82228, 16931, 1 }, -- Reduces all damage taken by $s1% thrash = { 82223, 106832, 1 }, -- Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage. Damage varies by shapeshift form tiger_dash = { 82198, 252216, 1 }, -- Shift into Cat Form and increase your movement speed by $s1%, reducing gradually over $s2 sec typhoon = { 82209, 132469, 1 }, -- Blasts targets within $s1 yards in front of you with a violent Typhoon, knocking them back and reducing their movement speed by $s2% for $s3 sec. Usable in all shapeshift forms ursine_vigor = { 100174, 377842, 1 }, -- For $s1 sec after shifting into Bear Form, your health and armor are increased by $s2% ursocs_spirit = { 82219, 449182, 1 }, -- Stamina increased by $s1%. Stamina in Bear Form is increased by an additional $s2% ursols_vortex = { 82207, 102793, 1 }, -- Conjures a vortex of wind for $s1 sec at the destination, reducing the movement speed of all enemies within $s2 yards by $s3%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms verdant_heart = { 82218, 301768, 1 }, -- Frenzied Regeneration and Barkskin increase all healing received by $s1% wellhoned_instincts = { 82235, 377847, 1 }, -- When you fall below $s1% health, you cast Frenzied Regeneration, up to once every $s2 sec wild_charge = { 82198, 102401, 1 }, -- Fly to a nearby ally's position wild_growth = { 82205, 48438, 1 }, -- Heals up to $s1 injured allies within $s2 yards of the target for $s3 over $s4 sec. Healing starts high and declines over the duration -- Feral adaptive_swarm = { 82112, 391888, 1 }, -- Command a swarm that heals $s2 or deals $s$s3 Nature damage over $s4 sec to a target, and increases the effectiveness of your periodic effects on them by $s5%. Upon expiration, finds a new target, preferring to alternate between friend and foe up to $s6 times apex_predators_craving = { 82092, 391881, 1 }, -- Rip damage has a $s1% chance to make your next Ferocious Bite free and deal the maximum damage ashamanes_guidance = { 82113, 391548, 1 }, -- Incarnation: Avatar of Ashamane During Incarnation: Avatar of Ashamane and for $s3 sec after it ends, your Rip and Rake each cause affected enemies to take $s4% increased damage from your abilities. Convoke the Spirits Convoke the Spirits' cooldown is reduced by $s7% and its duration and number of spells cast is reduced by $s8%. Convoke the Spirits has an increased chance to use an exceptional spell or ability berserk = { 82101, 106951, 1 }, -- Go Berserk for $s1 sec. While Berserk: Generate $s2 combo point every $s3 sec. Combo point generating abilities generate $s4 additional combo point. Finishing moves restore up to $s5 combo points generated over the cap. All attack and ability damage is increased by $s6% berserk_frenzy = { 82090, 384668, 1 }, -- During Berserk your combo point-generating abilities bleed the target for an additional $s1% of their direct damage over $s2 sec berserk_heart_of_the_lion = { 82105, 391174, 1 }, -- Reduces the cooldown of Berserk by $s1 sec bloodtalons = { 82109, 319439, 1 }, -- When you use $s1 different combo point-generating abilities within $s2 sec, the damage of your next $s3 Rips or Ferocious Bites is increased by $s4% for their full duration brutal_slash = { 82091, 202028, 1 }, -- Strikes all nearby enemies with a massive slash, inflicting $s$s2 Physical damage. Deals $s3% increased damage against bleeding targets. Deals reduced damage beyond $s4 targets. Awards $s5 combo point carnivorous_instinct = { 82110, 390902, 2 }, -- Tiger's Fury's damage bonus is increased by $s1% circle_of_life_and_death = { 82095, 400320, 1 }, -- Your damage over time effects deal their damage in $s1% less time, and your healing over time effects in $s2% less time coiled_to_spring = { 82085, 449537, 1 }, -- If you generate a combo point in excess of what you can store, your next Ferocious Bite or Primal Wrath deals $s1% increased direct damage convoke_the_spirits = { 82114, 391528, 1 }, -- Call upon the spirits for an eruption of energy, channeling a rapid flurry of $s1 Druid spells and abilities over $s2 sec. You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form doubleclawed_rake = { 82086, 391700, 1 }, -- Rake also applies Rake to $s1 additional nearby target dreadful_bleeding = { 82117, 391045, 1 }, -- Rip damage increased by $s1% feral_frenzy = { 82108, 274837, 1 }, -- Unleash a furious frenzy, clawing your target $s2 times for $s$s3 Physical damage and an additional $s4 million Bleed damage over $s5 sec. Awards $s6 combo points frantic_momentum = { 82115, 391875, 2 }, -- Finishing moves have a $s1% chance per combo point spent to grant $s2% Haste for $s3 sec incarnation_avatar_of_ashamane = { 82114, 102543, 1 }, -- An improved Cat Form that grants all of your known Berserk effects and lasts $s1 sec. You may shapeshift in and out of this improved Cat Form for its duration. During Incarnation: Energy cost of all Cat Form abilities is reduced by $s2%, and Prowl can be used once while in combat. Generate $s3 combo point every $s4 sec. Combo point generating abilities generate $s5 additional combo point. Finishing moves restore up to $s6 combo points generated over the cap. All attack and ability damage is increased by $s7% infected_wounds = { 82118, 48484, 1 }, -- Rake damage increased by $s1%, and Rake causes an Infected Wound in the target, reducing the target's movement speed by $s2% for $s3 sec lions_strength = { 82109, 391972, 1 }, -- Ferocious Bite and Rip deal $s1% increased damage lunar_inspiration = { 92641, 155580, 1 }, -- Moonfire is usable in Cat Form, costs $s1 energy, and generates $s2 combo point merciless_claws = { 82098, 231063, 1 }, -- Shred deals $s1% increased damage and Brutal Slash deals $s2% increased damage against bleeding targets moment_of_clarity = { 82100, 236068, 1 }, -- Omen of Clarity now triggers $s1% more often, can accumulate up to $s2 charges, and increases the damage of your next Shred, Thrash, or Brutal Slash by an additional $s3% omen_of_clarity = { 82123, 16864, 1 }, -- Your auto attacks have a chance to cause a Clearcasting state, making your next Shred, Thrash, or Brutal Slash cost no Energy pouncing_strikes = { 82119, 390772, 1 }, -- While stealthed, Rake will also stun the target for $s1 sec, and deal $s2% increased damage for its full duration. While stealthed, Shred deals $s3% increased damage, has double the chance to critically strike, and generates $s4 additional combo point predator = { 82122, 202021, 1 }, -- Tiger's Fury lasts $s1 additional seconds. Your combo point-generating abilities' direct damage is increased by $s2% of your Haste predatory_swiftness = { 82106, 16974, 1 }, -- Your finishing moves have a $s1% chance per combo point to make your next Regrowth or Entangling Roots instant, free, and castable in all forms primal_wrath = { 82120, 285381, 1 }, -- Finishing move that deals instant damage and applies Rip to all enemies within $s1 yards. Lasts longer per combo point. $s2 point : $s3 plus Rip for $s4 sec $s5 points: $s6 plus Rip for $s7 sec $s8 points: $s9 plus Rip for $s10 sec $s11 points: $s12 plus Rip for $s13 sec $s14 points: $s15 plus Rip for $s16 sec raging_fury = { 82107, 391078, 1 }, -- Tiger's Fury lasts $s1 additional seconds rampant_ferocity = { 82103, 391709, 1 }, -- Ferocious Bite also deals $s1 damage per combo point spent to all nearby enemies affected by your Rip. Spending extra Energy on Ferocious Bite increases damage dealt by up to $s2%. Damage reduced beyond $s3 targets rip_and_tear = { 82093, 391347, 1 }, -- Applying Rip to a target also applies a Tear that deals $s1% of the new Rip's damage over $s2 sec saber_jaws = { 82094, 421432, 2 }, -- When you spend extra Energy on Ferocious Bite, the extra damage is increased by $s1% sabertooth = { 82102, 202031, 1 }, -- Ferocious Bite deals $s1% increased damage. For each Combo Point spent, Ferocious Bite's primary target takes $s2% increased damage from your Cat Form bleed and other periodic abilities for $s3 sec savage_fury = { 82099, 449645, 1 }, -- Tiger's Fury increases your Haste by $s1% and Energy recovery rate by $s2% for $s3 sec soul_of_the_forest = { 82096, 158476, 1 }, -- Your finishing moves grant $s1 Energy per combo point spent and deal $s2% increased damage sudden_ambush = { 82104, 384667, 1 }, -- Finishing moves have a $s1% chance per combo point spent to make your next Rake or Shred deal damage as though you were stealthed survival_instincts = { 82116, 61336, 1 }, -- Reduces all damage you take by $s1% for $s2 sec taste_for_blood = { 82088, 384665, 1 }, -- Ferocious Bite deals $s1% increased damage and an additional $s2% during Tiger's Fury thrashing_claws = { 82098, 405300, 1 }, -- Shred deals $s1% increased damage against bleeding targets and Shred and Brutal Slash apply the Bleed damage over time from Thrash, if known tigers_fury = { 82124, 5217, 1 }, -- Instantly restores $s1 Energy, and increases the damage of all your attacks by $s2% for their full duration. Lasts $s3 sec tigers_tenacity = { 82107, 391872, 1 }, -- Tiger's Fury causes your next $s1 finishing moves to restore $s2 combo point. Tiger's Fury also increases the periodic damage of your bleeds by an additional $s3% for their full duration tireless_energy = { 82121, 383352, 2 }, -- Maximum Energy increased by $s1 and Energy regeneration increased by $s2% unbridled_swarm = { 82111, 391951, 1 }, -- Adaptive Swarm has a $s1% chance to split into two Swarms each time it jumps veinripper = { 82093, 391978, 1 }, -- Rip, Rake, and Thrash last $s1% longer wild_slashes = { 82091, 390864, 1 }, -- Swipe and Thrash damage is increased by $s1% -- Druid Of The Claw aggravate_wounds = { 94616, 441829, 1 }, -- Every attack with an Energy cost that you cast extends the duration of your Dreadful Wounds by $s1 sec, up to $s2 additional sec bestial_strength = { 94611, 441841, 1 }, -- Ferocious Bite and Rampant Ferocity damage increased by $s1% and Primal Wrath's direct damage increased by $s2% claw_rampage = { 94613, 441835, 1 }, -- During Berserk, Shred, Brutal Slash, and Thrash have a $s1% chance to make your next Ferocious Bite become Ravage dreadful_wound = { 94620, 441809, 1 }, -- Ravage also inflicts a Bleed that causes $s1 damage over $s2 sec and saps its victims' strength, reducing damage they deal to you by $s3%. Dreadful Wound is not affected by Circle of Life and Death. If a Dreadful Wound benefiting from Tiger's Fury is re-applied, the new Dreadful Wound deals damage as if Tiger's Fury was active empowered_shapeshifting = { 94612, 441689, 1 }, -- Frenzied Regeneration can be cast in Cat Form for $s2 Energy. Bear Form reduces magic damage you take by $s3%. Shred and Brutal Slash damage increased by $s4%$s$s5 Mangle damage increased by $s6% fount_of_strength = { 94618, 441675, 1 }, -- Your maximum Energy and Rage are increased by $s1. Frenzied Regeneration also increases your maximum health by $s2% killing_strikes = { 94619, 441824, 1 }, -- Ravage increases your Agility by $s1% and the armor granted by Ironfur by $s2% for $s3 sec. Your first Tiger's Fury after entering combat makes your next Ferocious Bite become Ravage packs_endurance = { 94615, 441844, 1 }, -- Stampeding Roar's duration is increased by $s1% ravage = { 94609, 441583, 1 }, -- Your auto-attacks have a chance to make your next Ferocious Bite become Ravage. Ravage Finishing move that slashes through your target in a wide arc, dealing Physical damage per combo point to your target and consuming up to $s3 additional Energy to increase that damage by up to $s4%. Hits all other enemies in front of you for reduced damage per combo point spent. $s5 point: $s6 damage, $s7 in an arc $s8 points: $s9 damage, $s10 in an arc $s11 points: $s12 damage, $s13 in an arc $s14 points: $s15 damage, $s16 in an arc $s17 points: $s18 damage, $s19 in an arc ruthless_aggression = { 94619, 441814, 1 }, -- Ravage increases your auto-attack speed by $s1% for $s2 sec strike_for_the_heart = { 94614, 441845, 1 }, -- Shred, Brutal Slash, and Mangle's critical strike chance and critical strike damage are increased by $s1% tear_down_the_mighty = { 94614, 441846, 1 }, -- The cooldown of Feral Frenzy is reduced by $s1 sec wildpower_surge = { 94612, 441691, 1 }, -- Shred and Brutal Slash grant Ursine Potential. When you have $s1 stacks, the next time you transform into Bear Form, your next Mangle deals $s2% increased damage or your next Swipe deals $s3% increased damage. Either generates $s4 extra Rage wildshape_mastery = { 94610, 441678, 1 }, -- Ironfur and Frenzied Regeneration persist in Cat Form. When transforming from Bear to Cat Form, you retain $s1% of your Bear Form armor and health for $s2 sec. For $s3 sec after entering Bear Form, you heal for $s4% of damage taken over $s5 sec -- Wildstalker bond_with_nature = { 94625, 439929, 1 }, -- Healing you receive is increased by $s1% bursting_growth = { 94630, 440120, 1 }, -- When Bloodseeker Vines expire or you use Ferocious Bite on their target they explode in thorns, dealing $s$s2 physical damage to nearby enemies. Damage reduced above $s3 targets. When Symbiotic Blooms expire or you cast Rejuvenation on their target flowers grow around their target, healing them and up to $s4 nearby allies for $s5 entangling_vortex = { 94622, 439895, 1 }, -- Enemies pulled into Ursol's Vortex are rooted in place for $s1 sec. Damage may cancel the effect flower_walk = { 94622, 439901, 1 }, -- During Barkskin your movement speed is increased by $s1% and every second flowers grow beneath your feet that heal up to $s2 nearby injured allies for $s3 harmonious_constitution = { 94625, 440116, 1 }, -- Your Regrowth's healing to yourself is increased by $s1% hunt_beneath_the_open_skies = { 94629, 439868, 1 }, -- Damage and healing while in Cat Form increased by $s1%. Moonfire and Sunfire damage increased by $s2% implant = { 94628, 440118, 1 }, -- When you gain or lose Tiger's Fury, your next single-target melee ability causes a Bloodseeker Vine to grow on the target for $s1 sec lethal_preservation = { 94624, 455461, 1 }, -- When you remove an effect with Soothe or Remove Corruption, gain a combo point and heal for $s1% of your maximum health. If you are at full health an injured party or raid member will be healed instead resilient_flourishing = { 94631, 439880, 1 }, -- Bloodseeker Vines and Symbiotic Blooms last $s1 additional sec. When a target afflicted by Bloodseeker Vines dies, the vines jump to a valid nearby target for their remaining duration root_network = { 94631, 439882, 1 }, -- Each active Bloodseeker Vine increases the damage your abilities deal by $s1%. Each active Symbiotic Bloom increases the healing of your spells by $s2% strategic_infusion = { 94623, 439890, 1 }, -- Tiger's Fury and attacking from Prowl increase the chance for Shred, Rake, and Brutal Slash to critically strike by $s1% for $s2 sec. Casting Regrowth increases the chance for your periodic heals to critically heal by $s3% for $s4 sec thriving_growth = { 94626, 439528, 1 }, -- Rip and Rake damage has a chance to cause Bloodseeker Vines to grow on the victim, dealing $s$s2 Bleed damage over $s3 sec. Wild Growth and Regrowth healing has a chance to cause Symbiotic Blooms to grow on the target, healing for $s4 over $s5 sec. Multiple instances of these can overlap twin_sprouts = { 94628, 440117, 1 }, -- When Bloodseeker Vines or Symbiotic Blooms grow, they have a $s1% chance to cause another growth of the same type to immediately grow on a valid nearby target vigorous_creepers = { 94627, 440119, 1 }, -- Bloodseeker Vines increase the damage your abilities deal to affected enemies by $s1%. Symbiotic Blooms increase the healing your spells do to affected targets by $s2% wildstalkers_power = { 94621, 439926, 1 }, -- Rip and Ferocious Bite damage increased by $s1%. Rejuvenation healing increased by $s2% } ) local mod_circle_hot = setfenv( function( x ) return x * ( talent.circle_of_life_and_death.enabled and 0.85 or 1 ) end, state ) local mod_circle_dot = setfenv( function( x ) return x * ( talent.circle_of_life_and_death.enabled and 0.8 or 1 ) end, state ) -- Ticks gained on refresh. local tick_calculator = setfenv( function( t, action, pmult ) local remaining_ticks = 0 local potential_ticks = 0 local remains = t.remains local tick_time = t.tick_time local ttd = min( fight_remains, target.time_to_die ) local aura = action if action == "primal_wrath" then aura = "rip" end local duration = class.auras[ aura ].duration * ( action == "primal_wrath" and 0.5 or 1 ) local app_duration = min( ttd, class.abilities[ action ].apply_duration or duration ) local app_ticks = app_duration / tick_time remaining_ticks = ( pmult and t.pmultiplier or 1 ) * min( remains, ttd ) / tick_time duration = max( 0, min( remains + duration, 1.3 * duration, ttd ) ) potential_ticks = ( pmult and persistent_multiplier or 1 ) * min( duration, ttd ) / tick_time if action == "primal_wrath" and active_enemies > 1 then -- Current target's ticks are based on actual values. local total = potential_ticks - remaining_ticks -- Other enemies could have a different remains for other reasons. -- Especially SbT. local pw_remains = max( state.action.primal_wrath.lastCast + class.abilities.primal_wrath.max_apply_duration - query_time, 0 ) local fresh = max( 0, active_enemies - active_dot[ aura ] ) local dotted = max( 0, active_enemies - fresh ) if remains == 0 then fresh = max( 0, fresh - 1 ) else dotted = max( 0, dotted - 1 ) pw_remains = min( remains, pw_remains ) end local pw_duration = min( pw_remains + class.abilities.primal_wrath.apply_duration, 1.3 * class.abilities.primal_wrath.apply_duration ) local targets = ns.dumpNameplateInfo() for guid, counted in pairs( targets ) do if counted then -- Use TTD info for enemies that are counted as targets ttd = min( fight_remains, max( 1, Hekili:GetDeathClockByGUID( guid ) - ( offset + delay ) ) ) if dotted > 0 then -- Dotted enemies use remaining ticks from previous primal wrath cast or target remains, whichever is shorter remaining_ticks = ( pmult and t.pmultiplier or 1 ) * min( pw_remains, ttd ) / tick_time dotted = dotted - 1 else -- Fresh enemies have no remaining_ticks remaining_ticks = 0 pw_duration = class.abilities.primal_wrath.apply_duration end potential_ticks = ( pmult and persistent_multiplier or 1 ) * min( pw_duration, ttd ) / tick_time total = total + potential_ticks - remaining_ticks end end return max( 0, total ) elseif action == "thrash_cat" then local fresh = max( 0, active_enemies - active_dot.thrash_cat ) local dotted = max( 0, active_enemies - fresh ) return max( 0, fresh * app_ticks + dotted * ( potential_ticks - remaining_ticks ) ) end return max( 0, potential_ticks - remaining_ticks ) end, state ) Hekili:EmbedAdaptiveSwarm( spec ) -- Auras spec:RegisterAuras( { aquatic_form = { id = 276012, duration = 3600, max_stack = 1, }, -- Talent: Your next Ferocious Bite costs no Energy or combo points and deals the maximum damage. -- https://wowhead.com/beta/spell=391882 apex_predators_craving = { id = 391882, duration = 15, max_stack = 1, copy = 339140 }, -- Your Rip and Rake each cause affected enemies to take $s1% increased damage from your abilities. ashamanes_guidance = { id = 421442, duration = 3600, max_stack = 1, }, -- Armor increased by $w4%.; Stamina increased by $1178s2%.; Immune to Polymorph effects.$?$w13<0[; Arcane damage taken reduced by $w14% and all other magic damage taken reduced by $w13%.][] bear_form = { id = 5487, duration = 3600, type = "Magic", max_stack = 1 }, -- Generate $343216s1 combo $lpoint:points; every $t1 sec. Combo point generating abilities generate $s2 additional combo $lpoint:points;. Finishing moves restore up to $405189u combo points generated over the cap. All attack and ability damage is increased by $s3%. berserk = { id = 106951, duration = 15, max_stack = 1, copy = { 279526, "berserk_cat" }, multiplier = 1.5, }, -- Bleeding for $w1 damage every $t1 sec. bloodseeker_vines = { id = 439531, duration = function() return mod_circle_dot( talent.resilient_flourishing.enabled and 8 or 6 ) end, tick_time = mod_circle_dot( 2.0 ), max_stack = 1 }, overflowing_power = { id = 405189, duration = 10, max_stack = 3, --[[meta = { stack = function( t ) if buff.bs_inc.down then return 0 end local deficit = combo_points.deficit if deficit > 0 then return t.count end return min( 3, t.count + max( 0, floor( ( query_time - t.applied ) / 1.5 ) ) ) end, stacks = function( t ) return t.stack end }--]] }, -- Alias for Berserk vs. Incarnation bs_inc = { alias = { "berserk", "incarnation" }, aliasMode = "first", -- use duration info from the first buff that's up, as they should all be equal. aliasType = "buff", duration = function () return talent.incarnation.enabled and 20 or 15 end, }, bloodtalons = { id = 145152, max_stack = 3, duration = 30, multiplier = 1.3, }, -- Autoattack damage increased by $w4%. Immune to Polymorph effects. Movement speed increased by $113636s1% and falling damage reduced. -- https://wowhead.com/beta/spell=768 cat_form = { id = 768, duration = 3600, type = "Magic", max_stack = 1 }, -- Taking damage will grant $102352m1 healing every $102352t sec for $102352d. -- https://wowhead.com/beta/spell=102351 cenarion_ward = { id = 102351, duration = 30, max_stack = 1 }, -- Heals $w1 damage every $t1 seconds. -- https://wowhead.com/beta/spell=102352 cenarion_ward_hot = { id = 102352, duration = 8, type = "Magic", max_stack = 1, dot = "buff" }, -- Your next Shred, Thrash, or $?s202028[Brutal Slash][Swipe] costs no Energy$?s236068[ and deals $s3% increased damage][]. -- https://wowhead.com/beta/spell=135700 clearcasting = { id = 135700, duration = 15, type = "Magic", max_stack = function() return 1 + talent.moment_of_clarity.rank + talent.tranquil_mind.rank end, multiplier = function() return talent.moment_of_clarity.enabled and 1.15 or 1 end, }, -- Your next Ferocious Bite or Primal Wrath deals $s1% increased direct damage. coiled_to_spring = { id = 449538, duration = 15.0, max_stack = 1, }, -- Heals $w1 damage every $t1 seconds. -- https://wowhead.com/beta/spell=200389 cultivation = { id = 200389, duration = 6, max_stack = 1 }, -- Talent: Disoriented and invulnerable. -- https://wowhead.com/beta/spell=33786 cyclone = { id = 33786, duration = 5, mechanic = "banish", type = "Magic", max_stack = 1 }, -- Increased movement speed by $s1% while in Cat Form. -- https://wowhead.com/beta/spell=1850 dash = { id = 1850, duration = 10, type = "Magic", max_stack = 1 }, -- Bleeding for $w1 damage every $t1 seconds. Weakened, dealing $w2% less damage to $@auracaster. dreadful_wound = { id = 451177, duration = 6, tick_time = 2, pandemic = true, mechanic = "bleed", max_stack = 1, -- Affected by: -- mastery_razor_claws[77493] #6: { 'type': APPLY_AURA, 'subtype': ADD_PCT_MODIFIER_BY_LABEL, 'sp_bonus': 2.0, 'target': TARGET_UNIT_CASTER, 'modifies': PERIODIC_DAMAGE_HEALING, } -- killer_instinct[108299] #0: { 'type': APPLY_AURA, 'subtype': ADD_PCT_MODIFIER, 'points': 6.0, 'target': TARGET_UNIT_CASTER, 'modifies': DAMAGE_HEALING, } -- killer_instinct[108299] #1: { 'type': APPLY_AURA, 'subtype': ADD_PCT_MODIFIER, 'points': 6.0, 'target': TARGET_UNIT_CASTER, 'modifies': PERIODIC_DAMAGE_HEALING, } -- circle_of_life_and_death[400320] #5: { 'type': APPLY_AURA, 'subtype': ADD_PCT_MODIFIER_BY_LABEL, 'points': 25.0, 'target': TARGET_UNIT_CASTER, 'modifies': AURA_PERIOD, } -- circle_of_life_and_death[400320] #6: { 'type': APPLY_AURA, 'subtype': ADD_PCT_MODIFIER_BY_LABEL, 'points': 25.0, 'target': TARGET_UNIT_CASTER, 'modifies': BUFF_DURATION, } -- guardian_druid[137010] #0: { 'type': APPLY_AURA, 'subtype': ADD_PCT_MODIFIER, 'points': 58.0, 'target': TARGET_UNIT_CASTER, 'modifies': DAMAGE_HEALING, } -- guardian_druid[137010] #1: { 'type': APPLY_AURA, 'subtype': ADD_PCT_MODIFIER, 'points': 58.0, 'target': TARGET_UNIT_CASTER, 'modifies': PERIODIC_DAMAGE_HEALING, } }, -- Rooted.$?<$w2>0>[ Suffering $w2 Nature damage every $t2 sec.][] -- https://wowhead.com/beta/spell=339 entangling_roots = { id = 339, duration = 30, mechanic = "root", type = "Magic", max_stack = 1 }, -- Talent: Bleeding for $w2 damage every $t2 sec. -- https://wowhead.com/beta/spell=274838 feral_frenzy = { id = 274838, duration = 6, tick_time = 1, max_stack = 1, meta = { ticks_gained_on_refresh = function( t ) return tick_calculator( t, t.key, false ) end, ticks_gained_on_refresh_pmultiplier = function( t ) return tick_calculator( t, t.key, true ) end, } }, -- Increases speed and all healing taken by $w1%. forestwalk = { id = 400126, duration = 6.0, max_stack = 1, }, -- Talent: Haste increased by $s1%. -- https://wowhead.com/beta/spell=391876 frantic_momentum = { id = 391876, duration = 6, max_stack = 1 }, -- Bleeding for $w1 damage every $t sec. -- https://wowhead.com/beta/spell=391140 frenzied_assault = { id = 391140, duration = 8, tick_time = 2, mechanic = "bleed", max_stack = 1 }, -- Taunted. -- https://wowhead.com/beta/spell=6795 growl = { id = 6795, duration = 3, mechanic = "taunt", max_stack = 1 }, -- Talent: Abilities not associated with your specialization are substantially empowered. -- https://wowhead.com/beta/spell=108291 heart_of_the_wild = { id = 108291, duration = 45, type = "Magic", max_stack = 1, copy = { 108292, 108293, 108294 } }, -- Talent: Asleep. -- https://wowhead.com/beta/spell=2637 hibernate = { id = 2637, duration = 40, mechanic = "sleep", type = "Magic", max_stack = 1 }, -- Talent: Incapacitated. -- https://wowhead.com/beta/spell=99 incapacitating_roar = { id = 99, duration = 3, mechanic = "incapacitate", max_stack = 1 }, -- Talent: Energy costs reduced by $w3%.$?s343223[ Finishing moves have a $w1% chance per combo point spent to refund $343216s1 combo $lpoint:points;. Rake and Shred deal damage as though you were stealthed.][] $?s384668[Combo point-generating abilities bleed the target for an additonal $384668s2% of their damage over $340056d.][] -- https://wowhead.com/beta/spell=102543 incarnation_avatar_of_ashamane = { id = 102543, duration = 20, max_stack = 1, copy = { "incarnation", "incarnation_king_of_the_jungle" } }, jungle_stalker = { id = 252071, duration = 30, max_stack = 1, copy = "incarnation_avatar_of_ashamane_prowl" }, -- Talent: Movement speed slowed by $w1%.$?e1[ Healing taken reduced by $w2%.][] -- https://wowhead.com/beta/spell=58180 infected_wounds = { id = 58180, duration = 12, type = "Disease", max_stack = function () return pvptalent.wicked_claws.enabled and 2 or 1 end, }, -- Talent: Mana costs reduced $w1%. -- https://wowhead.com/beta/spell=29166 innervate = { id = 29166, duration = 10, type = "Magic", max_stack = 1 }, -- Talent: Armor increased by ${$w1*$AGI/100}. -- https://wowhead.com/beta/spell=192081 ironfur = { id = 192081, duration = 7, type = "Magic", max_stack = 1 }, -- Agility increased by $w1% and armor granted by Ironfur increased by $w2%. killing_strikes = { id = 441825, duration = 8.0, max_stack = 1, }, maim = { id = 22570, duration = function() return 1 + combo_points.current end, max_stack = 1, }, -- Talent: Rooted. -- https://wowhead.com/beta/spell=102359 mass_entanglement = { id = 102359, duration = 10, tick_time = 2.0, mechanic = "root", type = "Magic", max_stack = 1 }, -- Talent: Absorbs $w1 damage. -- https://wowhead.com/beta/spell=385787 matted_fur = { id = 385787, duration = 8, max_stack = 1 }, -- Talent: Stunned. -- https://wowhead.com/beta/spell=5211 mighty_bash = { id = 5211, duration = 4, mechanic = "stun", max_stack = 1 }, -- Suffering $w1 Arcane damage every $t1 sec. -- https://wowhead.com/beta/spell=155625 moonfire_cat = { id = 155625, duration = function () return mod_circle_dot( 18 ) end, tick_time = function() return mod_circle_dot( 2 ) * haste end, max_stack = 1, copy = "lunar_inspiration", meta = { ticks_gained_on_refresh = function( t ) return tick_calculator( t, t.key, false ) end, ticks_gained_on_refresh_pmultiplier = function( t ) return tick_calculator( t, t.key, true ) end, } }, -- Suffering $w2 Arcane damage every $t2 seconds. -- https://wowhead.com/beta/spell=164812 moonfire = { id = 164812, duration = function () return mod_circle_dot( 16 ) end, tick_time = function () return mod_circle_dot( 2 ) * haste end, type = "Magic", max_stack = 1 }, -- Spell damage increased by $s9%.; Immune to Polymorph effects.$?$w3>0[; Armor increased by $w3%.][]$?$w12<0[; Arcane damage taken reduced by $w13% and all other magic damage taken reduced by $w12%.][] moonkin_form = { id = 24858, duration = 3600, type = "Magic", max_stack = 1 }, -- Talent: $?s137012[Single-target healing also damages a nearby enemy target for $w3% of the healing done][Single-target damage also heals a nearby friendly target for $w3% of the damage done]. -- https://wowhead.com/beta/spell=124974 natures_vigil = { id = 124974, duration = 15, max_stack = 1 }, predatory_swiftness = { id = 69369, duration = 12, type = "Magic", max_stack = 1, }, -- Stub for snapshot calcs. ??? primal_wrath = { id = 285381, duration = function () return ( talent.veinripper.enabled and 1.25 or 1 ) * mod_circle_dot( 2 + 2 * combo_points.current ) end, tick_time = function () return mod_circle_dot( 2 ) * haste end, meta = { remains = function () return dot.rip.remains end, expires = function () return dot.rip.expires end, applied = function () return dot.rip.applied end } }, -- Stealthed. -- https://wowhead.com/beta/spell=5215 prowl_base = { id = 5215, duration = 3600, multiplier = function() return talent.pouncing_strikes.enabled and 1.6 or 1 end, }, prowl_incarnation = { id = 102547, duration = 3600, multiplier = function() return talent.pouncing_strikes.enabled and 1.6 or 1 end, }, prowl = { alias = { "prowl_base", "prowl_incarnation" }, aliasMode = "first", aliasType = "buff", duration = 3600 }, -- Talent: Bleeding for $w1 damage every $t1 seconds. -- https://wowhead.com/beta/spell=155722 rake = { id = 155722, duration = function () return mod_circle_dot( ( talent.veinripper.enabled and 1.25 or 1 ) * 15 ) end, tick_time = function() return mod_circle_dot( 3 ) * haste end, mechanic = "bleed", copy = "rake_bleed", meta = { ticks_gained_on_refresh = function( t ) return tick_calculator( t, t.key, false ) end, ticks_gained_on_refresh_pmultiplier = function( t ) return tick_calculator( t, t.key, true ) end, } }, ravage = { id = 441585, duration = 20, max_stack = 1, copy = "ravage_fb" }, ravage_upon_combat = { duration = 3600, max_stack = 1 }, -- Heals $w2 every $t2 sec. -- https://wowhead.com/beta/spell=8936 regrowth = { id = 8936, duration = function () return mod_circle_hot( 12 ) end, type = "Magic", max_stack = 1 }, -- Healing $w1 every $t1 sec. -- https://wowhead.com/beta/spell=155777 rejuvenation_germination = { id = 155777, duration = 12, type = "Magic", max_stack = 1 }, -- Healing $s1 every $t sec. -- https://wowhead.com/beta/spell=364686 renewing_bloom = { id = 364686, duration = 8, max_stack = 1 }, -- Talent: Bleeding for $w1 damage every $t1 sec. -- https://wowhead.com/beta/spell=1079 rip = { id = 1079, duration = function () return mod_circle_dot( ( talent.veinripper.enabled and 1.25 or 1 ) * ( 4 + ( combo_points.current * 4 ) ) ) end, tick_time = function() return mod_circle_dot( 2 ) * haste end, mechanic = "bleed", meta = { ticks_gained_on_refresh = function( t ) return tick_calculator( t, t.key, false ) end, ticks_gained_on_refresh_pmultiplier = function( t ) return tick_calculator( t, t.key, true ) end, } }, -- Auto-attack speed increased by $w1%. ruthless_aggression = { id = 441817, duration = 6.0, max_stack = 1, }, -- Damage over time from $@auracaster increased by $w1%. sabertooth = { id = 391722, duration = 4, max_stack = 1, }, -- Haste increased by $s1% and Energy recovery rate increased by $s2%. savage_fury = { id = 449646, duration = 6.0, max_stack = 1, }, shadowmeld = { id = 58984, duration = 3600, }, -- Dealing $s1 every $t1 sec. -- https://wowhead.com/beta/spell=363830 sickle_of_the_lion = { id = 363830, duration = 10, tick_time = 1, mechanic = "bleed", max_stack = 1 }, -- Interrupted. -- https://wowhead.com/beta/spell=97547 solar_beam = { id = 97547, duration = 5, type = "Magic", max_stack = 1 }, -- Heals $w1 damage every $t1 seconds. -- https://wowhead.com/beta/spell=207386 spring_blossoms = { id = 207386, duration = 6, max_stack = 1 }, -- Movement speed increased by $s1%. stampeding_roar = { id = 106898, duration = function() return talent.packs_endurance.enabled and 10 or 8 end, max_stack = 1, }, -- Suffering $w2 Astral damage every $t2 sec. -- https://wowhead.com/beta/spell=202347 stellar_flare = { id = 202347, duration = 24, type = "Magic", max_stack = 1 }, -- Talent: Your next Rake or Shred will deal damage as though you were stealthed. -- https://wowhead.com/beta/spell=391974 sudden_ambush = { id = 391974, duration = 15, max_stack = 1, copy = 340698 }, symbiotic_relationship = { id = 474754, duration = 3600, dot = "buff", friendly = true, max_stack = 1, }, -- Talent: Suffering $w2 Nature damage every $t2 seconds. -- https://wowhead.com/beta/spell=164815 sunfire = { id = 164815, duration = 18, type = "Magic", max_stack = 1 }, -- Talent: Damage taken reduced by $50322s1%. -- https://wowhead.com/beta/spell=61336 survival_instincts = { id = 61336, duration = 6, max_stack = 1 }, -- Bleeding for $w1 damage every $t1 seconds. -- https://wowhead.com/beta/spell=391356 tear = { id = 391356, duration = 8, tick_time = 2, mechanic = "bleed", max_stack = 1 }, -- Melee attackers take Nature damage when hit and their movement speed is slowed by $232559s1% for $232559d. -- https://wowhead.com/beta/spell=305497 thorns = { id = 305497, duration = 12, max_stack = 1 }, -- Talent: Suffering $w1 damage every $t1 sec. -- https://wowhead.com/beta/spell=192090 thrash_bear = { id = 192090, duration = function () return mod_circle_dot( 15 ) end, tick_time = function () return mod_circle_dot( 3 ) * haste end, max_stack = 3, }, thrash_cat = { id = 405233, duration = function () return mod_circle_dot( ( talent.veinripper.enabled and 1.25 or 1 ) * 15 ) end, tick_time = function() return mod_circle_dot( 3 ) * haste end, meta = { ticks_gained_on_refresh = function( t ) return tick_calculator( t, t.key, false ) end, ticks_gained_on_refresh_pmultiplier = function( t ) return tick_calculator( t, t.key, true ) end, }, copy = { "thrash", 106830 } }, -- Talent: Increased movement speed by $s1% while in Cat Form, reducing gradually over time. -- https://wowhead.com/beta/spell=252216 tiger_dash = { id = 252216, duration = 5, type = "Magic", max_stack = 1 }, -- Talent: Attacks deal $s1% additional damage for their full duration. -- https://wowhead.com/beta/spell=5217 tigers_fury = { id = 5217, duration = function() return 10 + ( talent.predator.enabled and 5 or 0 ) + ( talent.raging_fury.enabled and 5 or 0 ) end, multiplier = function() return 1.15 + state.conduit.carnivorous_instinct.mod * 0.01 + state.talent.carnivorous_instinct.rank * 0.06 end, }, -- Talent: Your next finishing move restores $391874s1 combo $Lpoint:points;. -- https://wowhead.com/beta/spell=391873 tigers_tenacity = { id = 391873, duration = 15, max_stack = 3 }, -- Immune to Polymorph effects. Movement speed increased. -- https://wowhead.com/beta/spell=783 travel_form = { id = 783, duration = 3600, type = "Magic", max_stack = 1 }, -- Talent: Dazed. -- https://wowhead.com/beta/spell=61391 typhoon = { id = 61391, duration = 6, type = "Magic", max_stack = 1 }, -- Talent: Movement speed slowed by $s1% and winds impeding movement. -- https://wowhead.com/beta/spell=102793 ursols_vortex = { id = 102793, duration = 10, type = "Magic", max_stack = 1 }, -- Talent: Flying to an ally's position. -- https://wowhead.com/beta/spell=102401 wild_charge = { id = 102401, duration = 0.5, max_stack = 1 }, -- Talent: Heals $w1 damage every $t1 sec. -- https://wowhead.com/beta/spell=48438 wild_growth = { id = 48438, duration = 7, type = "Magic", max_stack = 1 }, -- You retain $w2% increased armor and $w3% increased Stamina from Bear Form. wildshape_mastery = { id = 441685, duration = 6.0, max_stack = 1, }, any_form = { alias = { "bear_form", "cat_form", "moonkin_form" }, duration = 3600, aliasMode = "first", aliasType = "buff", }, -- PvP Talents ferocious_wound = { id = 236021, duration = 30, max_stack = 2, }, high_winds = { id = 200931, duration = 4, max_stack = 1, }, king_of_the_jungle = { id = 203059, duration = 24, max_stack = 3, }, leader_of_the_pack = { id = 202636, duration = 3600, max_stack = 1, }, -- Azerite Powers iron_jaws = { id = 276026, duration = 30, max_stack = 1, }, jungle_fury = { id = 274426, duration = function () return talent.predator.enabled and 17 or 12 end, max_stack = 1, }, -- Legendaries eye_of_fearful_symmetry = { id = 339142, duration = 15, max_stack = 2, } } ) spec:RegisterGear({ -- The War Within tww3 = { items = { 237685, 237680, 237683, 237681, 237682 }, auras = { -- Druid of the Claw -- Guardian ravage_rampage = { id = 1236671, duration = 4, max_stack = 1 }, preparing_to_strike = { id = 1236342, duration = 4, max_stack = 1 }, } }, tww2 = { items = { 229310, 229308, 229306, 229307, 229305 }, auras = { winning_streak = { id = 1217236, duration = 10, max_stack = 10 }, big_winner = { id = 1217245, duration = 6, max_stack = 1 } } }, -- Dragonflight tier31 = { items = { 207252, 207253, 207254, 207255, 207257, 217193, 217195, 217191, 217192, 217194 }, auras = { smoldering_frenzy = { id = 422751, duration = 8, max_stack = 1 }, burning_frenzy = { id = 422779, duration = 10, max_stack = 1 } } }, tier30 = { items = { 202518, 202516, 202515, 202514, 202513 }, auras = { shadows_of_the_predator = { id = 408340, duration = 20, max_stack = 12 }, predator_revealed = { id = 408468, duration = 6, tick_time = 1.5, max_stack = 1 } } }, tier29 = { items = { 200354, 200356, 200351, 200353, 200355 }, auras = { sharpened_claws = { id = 394465, duration = 4, max_stack = 1 } } }, -- Legacy tier21 = { items = { 152127, 152129, 152125, 152124, 152126, 152128 }, auras = { apex_predator = { id = 252752, duration = 25 } } }, tier20 = { items = { 147136, 147138, 147134, 147133, 147135, 147137 } }, tier19 = { items = { 138330, 138336, 138366, 138324, 138327, 138333 } }, class = { items = { 139726, 139728, 139723, 139730, 139725, 139729, 139727, 139724 } }, ailuro_pouncers = { items = { 137024 } }, behemoth_headdress = { items = { 151801 } }, chatoyant_signet = { items = { 137040 } }, ekowraith_creator_of_worlds = { items = { 137015 } }, fiery_red_maimers = { items = { 144354 } }, luffa_wrappings = { items = { 137056 } }, soul_of_the_archdruid = { items = { 151636 } }, the_wildshapers_clutch = { items = { 137094 } } } ) -- Snapshotting local tf_spells = { rake = true, rip = true, thrash_cat = true, lunar_inspiration = true, primal_wrath = true } local bt_spells = { rip = true, primal_wrath = true } local mc_spells = { thrash_cat = true } local pr_spells = { rake = true } local bs_spells = { rake = true } local stealth_dropped = 0 local function calculate_pmultiplier( spellID ) local a = class.auras local tigers_fury = FindUnitBuffByID( "player", a.tigers_fury.id, "PLAYER" ) and a.tigers_fury.multiplier or 1 local bloodtalons = FindUnitBuffByID( "player", a.bloodtalons.id, "PLAYER" ) and a.bloodtalons.multiplier or 1 local clearcasting = state.talent.moment_of_clarity.enabled and FindUnitBuffByID( "player", a.clearcasting.id, "PLAYER" ) and a.clearcasting.multiplier or 1 local prowling = ( FindUnitBuffByID( "player", a.prowl_base.id, "PLAYER" ) or FindUnitBuffByID( "player", a.prowl_incarnation.id, "PLAYER" ) or GetTime() - stealth_dropped < 0.2 ) and a.prowl_base.multiplier or 1 local berserk = state.talent.berserk.enabled and FindUnitBuffByID( "player", state.talent.incarnation.enabled and a.incarnation.id or a.berserk.id, "PLAYER" ) and a.berserk.multiplier or 1 if spellID == a.rake.id then return 1 * tigers_fury * prowling * berserk elseif spellID == a.rip.id or spellID == a.primal_wrath.id then return 1 * bloodtalons * tigers_fury elseif spellID == a.thrash_cat.id then return 1 * tigers_fury * clearcasting elseif spellID == a.lunar_inspiration.id then return 1 * tigers_fury end return 1 end spec:RegisterStateExpr( "persistent_multiplier", function( act ) local mult = 1 act = act or this_action if not act then return mult end local a = class.auras if tf_spells[ act ] and buff.tigers_fury.up then mult = mult * a.tigers_fury.multiplier end if bt_spells[ act ] and buff.bloodtalons.up then mult = mult * a.bloodtalons.multiplier end if mc_spells[ act ] and talent.moment_of_clarity.enabled and buff.clearcasting.up then mult = mult * a.clearcasting.multiplier end if pr_spells[ act ] and ( effective_stealth or state.query_time - stealth_dropped < 0.2 ) then mult = mult * a.prowl_base.multiplier end if bs_spells[ act ] and talent.berserk.enabled and buff.bs_inc.up then mult = mult * a.berserk.multiplier end return mult end ) local snapshots = { [155722] = true, [1079] = true, [285381] = true, [106830] = true, [155625] = true } -- Tweaking for new Feral APL. local rip_applied = false spec:RegisterEvent( "PLAYER_REGEN_ENABLED", function () rip_applied = false end ) --[[spec:RegisterStateExpr( "opener_done", function () return rip_applied end )--]] local last_bloodtalons_proc = 0 local last_bloodtalons_stack = 0 spec:RegisterCombatLogEvent( function( _, subtype, _, sourceGUID, sourceName, _, _, destGUID, destName, destFlags, _, spellID, spellName ) if sourceGUID == state.GUID then if subtype == "SPELL_AURA_REMOVED" then -- Track Prowl and Shadowmeld and Sudden Ambush dropping, give a 0.2s window for the Rake snapshot. if spellID == 58984 or spellID == 5215 or spellID == 102547 or spellID == 391974 or spellID == 340698 then stealth_dropped = GetTime() end elseif ( subtype == "SPELL_AURA_APPLIED" or subtype == "SPELL_AURA_REFRESH" or subtype == "SPELL_AURA_APPLIED_DOSE" ) then if snapshots[ spellID ] then local mult = calculate_pmultiplier( spellID ) ns.saveDebuffModifier( spellID, mult ) ns.trackDebuff( spellID, destGUID, GetTime(), true ) end elseif subtype == "SPELL_CAST_SUCCESS" and ( spellID == class.abilities.rip.id or spellID == class.abilities.primal_wrath.id ) then rip_applied = true end if spellID == 145152 and ( subtype == "SPELL_AURA_APPLIED" or subtype == "SPELL_AURA_REFRESH" or subtype == "SPELL_AURA_APPLIED_DOSE" or subtype == "SPELL_AURA_REMOVED" or subtype == "SPELL_AURA_REMOVED_DOSE" ) then local bloodtalons = GetPlayerAuraBySpellID( 145152 ) if not bloodtalons or not bloodtalons.applications or bloodtalons.applications == 0 then last_bloodtalons_proc = 0 last_bloodtalons_stack = 0 else if bloodtalons.applications > last_bloodtalons_stack then last_bloodtalons_proc = GetTime() end last_bloodtalons_stack = bloodtalons.applications end end end end ) spec:RegisterStateExpr( "last_bloodtalons", function () return last_bloodtalons_proc end ) spec:RegisterStateFunction( "break_stealth", function () removeBuff( "shadowmeld" ) if buff.prowl.up then setCooldown( "prowl", 6 ) removeBuff( "prowl" ) end end ) -- Function to remove any form currently active. spec:RegisterStateFunction( "unshift", function() if conduit.tireless_pursuit.enabled and ( buff.cat_form.up or buff.travel_form.up ) then applyBuff( "tireless_pursuit" ) end removeBuff( "cat_form" ) removeBuff( "bear_form" ) removeBuff( "travel_form" ) removeBuff( "moonkin_form" ) removeBuff( "travel_form" ) removeBuff( "aquatic_form" ) removeBuff( "stag_form" ) if legendary.oath_of_the_elder_druid.enabled and debuff.oath_of_the_elder_druid_icd.down and talent.restoration_affinity.enabled then applyBuff( "heart_of_the_wild" ) applyDebuff( "player", "oath_of_the_elder_druid_icd" ) end end ) local affinities = { bear_form = "guardian_affinity", cat_form = "feral_affinity", moonkin_form = "balance_affinity", } -- Function to apply form that is passed into it via string. spec:RegisterStateFunction( "shift", function( form ) if conduit.tireless_pursuit.enabled and ( buff.cat_form.up or buff.travel_form.up ) then applyBuff( "tireless_pursuit" ) end if buff.bear_form.up and form == "cat_form" and talent.wildshape_mastery.enabled then applyBuff( "wildshape_mastery" ) end removeBuff( "cat_form" ) removeBuff( "bear_form" ) removeBuff( "travel_form" ) removeBuff( "moonkin_form" ) removeBuff( "travel_form" ) removeBuff( "aquatic_form" ) removeBuff( "stag_form" ) applyBuff( form ) if affinities[ form ] and legendary.oath_of_the_elder_druid.enabled and debuff.oath_of_the_elder_druid_icd.down then applyBuff( "heart_of_the_wild" ) applyDebuff( "player", "oath_of_the_elder_druid_icd" ) end end ) spec:RegisterHook( "runHandler_startCombat", function() if talent.killing_strikes.enabled then applyBuff( "ravage_upon_combat" ) end end ) spec:RegisterHook( "runHandler", function( ability ) local a = class.abilities[ ability ] if not a or a.startsCombat then break_stealth() end if talent.aggravate_wounds.enabled and debuff.dreadful_wound.up and a.spendType == "energy" and a.spend > 0 then debuff.dreadful_wound.expires = debuff.dreadful_wound.expires + 0.6 end if covenant.venthyr and buff.ravenous_frenzy.up and ability ~= "ravenous_frenzy" then stat.haste = stat.haste + 0.01 addStack( "ravenous_frenzy", nil, 1 ) end end ) spec:RegisterStateExpr( "lunar_eclipse", function () return eclipse.wrath_counter end ) spec:RegisterStateExpr( "solar_eclipse", function () return eclipse.starfire_counter end ) local bt_auras = { bt_moonfire = "lunar_inspiration", bt_rake = "rake", bt_shred = "shred", bt_swipe = function () if state.talent.brutal_slash.enabled then return "brutal_slash" end return "swipe_cat" end, bt_thrash = "thrash_cat" } local bt_generator = function( t ) local ab = bt_auras[ t.key ] if type( ab ) == "function" then ab = ab() end ab = ab and class.abilities[ ab ] local last = ab and ab.lastCast if last and last > last_bloodtalons_proc and last + 4 > query_time then t.count = 1 t.expires = last + 4 t.applied = last t.caster = "player" return end t.count = 0 t.expires = 0 t.applied = 0 t.caster = "nobody" end spec:RegisterAuras( { bt_moonfire = { duration = 4, max_stack = 1, generate = bt_generator, copy = "bt_lunar_inspiration" }, bt_rake = { duration = 4, max_stack = 1, generate = bt_generator }, bt_shred = { duration = 4, max_stack = 1, generate = bt_generator }, bt_swipe = { duration = 4, max_stack = 1, generate = bt_generator, copy = "bt_swipe_cat" }, bt_thrash = { duration = 4, max_stack = 1, generate = bt_generator, copy = "bt_thrash_cat" }, bt_triggers = { alias = { "bt_moonfire", "bt_rake", "bt_shred", "bt_swipe", "bt_thrash" }, aliasMode = "longest", aliasType = "buff", duration = 4, }, } ) local LycarasHandler = setfenv( function () if buff.travel_form.up then state:RunHandler( "stampeding_roar" ) elseif buff.moonkin_form.up then state:RunHandler( "starfall" ) elseif buff.bear_form.up then state:RunHandler( "barkskin" ) elseif buff.cat_form.up then state:RunHandler( "primal_wrath" ) else state:RunHandler( "wild_growth" ) end end, state ) local SinfulHysteriaHandler = setfenv( function () applyBuff( "ravenous_frenzy_sinful_hysteria" ) end, state ) local ComboPointPeriodic = setfenv( function() gain( 1, "combo_points" ) end, state ) spec:RegisterHook( "reset_precast", function () if buff.cat_form.down then energy.regen = 10 + ( stat.haste * 10 ) end debuff.rip.pmultiplier = nil debuff.rake.pmultiplier = nil debuff.thrash_cat.pmultiplier = nil eclipse.reset() if talent.adaptive_swarm.enabled then spec.SwarmOnReset() end -- Bloodtalons if talent.bloodtalons.enabled then for bt_buff, bt_ability in pairs( bt_auras ) do local ab = type( bt_ability ) == "function" and bt_ability() or bt_ability local last = ab and action[ ab ] and action[ ab ].lastCast or 0 if last > last_bloodtalons_proc and now - last < 4 then applyBuff( bt_buff ) buff[ bt_buff ].applied = last buff[ bt_buff ].expires = last + 4 end end if Hekili.ActiveDebug then Hekili:Debug( "\n*** |cffffd100Bloodtalons|r Status ***" ) if buff.bloodtalons.up then Hekili:Debug( " Stacks: %d", buff.bloodtalons.stack ) Hekili:Debug( " Remains: %.2f", buff.bloodtalons.remains ) else Hekili:Debug( " |cffffd100Bloodtalons|r Down" ) end local count = 0 for bt_buff, spell in pairs( bt_auras ) do if type( spell ) == "function" then spell = spell() end local bt = bt_buff if buff[ bt ] and buff[ bt ].up then count = count + 1 end end Hekili:Debug( " Active BT Buffs: %d", count ) for bt_buff, spell in pairs( bt_auras ) do if type( spell ) == "function" then spell = spell() end local bt = bt_buff if buff[ bt ] and buff[ bt ].up then Hekili:Debug( " %s: %.2f", bt, buff[ bt ].remains ) end end Hekili:Debug( "\n") end end if prev_gcd[1].feral_frenzy and now - action.feral_frenzy.lastCast < gcd.execute and combo_points.current < 5 then -- combo_points.current = 5 gain( 5, "combo_points", false ) end -- opener_done = nil last_bloodtalons = nil if buff.jungle_stalker.up then buff.jungle_stalker.expires = buff.bs_inc.expires end if buff.bs_inc.up then if talent.ashamanes_guidance.enabled then buff.ashamanes_frenzy.expires = buff.bs_inc.expires + 40 end -- Queue combo point gain events every 1.5 seconds while Incarnation/Berserk is active, starting 1.5 seconds after cast local tick, expires = buff.bs_inc.applied, buff.bs_inc.expires for i = 1.5, expires - query_time, 1.5 do tick = query_time + i if tick < expires then state:QueueAuraEvent( "incarnation_combo_point_perodic", ComboPointPeriodic, tick, "AURA_TICK" ) end end end if legendary.sinful_hysteria.enabled and buff.ravenous_frenzy.up then state:QueueAuraExpiration( "ravenous_frenzy", SinfulHysteriaHandler, buff.ravenous_frenzy.expires ) end end ) spec:RegisterHook( "gain", function( amt, resource, overflow ) if overflow == nil then overflow = true end -- nil is yes if amt > 0 and resource == "combo_points" then if combo_points.deficit < amt and overflow then -- excess points local combo_points_to_store = amt - combo_points.deficit if buff.overflowing_power.stack > ( 3 - combo_points_to_store ) or buff.bs_inc.down then -- unable to store them all applyBuff( "coiled_to_spring" ) end if buff.bs_inc.up then addStack( "overflowing_power", nil, combo_points_to_store ) end -- store as many as possible end end if azerite.untamed_ferocity.enabled and amt > 0 and resource == "combo_points" then if talent.incarnation.enabled then gainChargeTime( "incarnation", 0.2 ) else gainChargeTime( "berserk", 0.3 ) end end end ) local function comboSpender( a, r ) if r == "combo_points" and a > 0 then if talent.soul_of_the_forest.enabled then gain( a * 2, "energy" ) end if buff.overflowing_power.up then gain( buff.overflowing_power.stack, "combo_points" ) removeBuff( "overflowing_power" ) end if buff.tigers_tenacity.up then removeStack( "tigers_tenacity" ) gain( 1, "combo_points" ) end if talent.predatory_swiftness.enabled and a >= 5 then applyBuff( "predatory_swiftness" ) end -- Legacy if legendary.frenzyband.enabled then reduceCooldown( talent.incarnation.enabled and "incarnation" or "berserk", 0.3 ) end if set_bonus.tier29_4pc > 0 then applyBuff( "sharpened_claws", nil, a ) end end end spec:RegisterHook( "spend", comboSpender ) local combo_generators = { brutal_slash = true, feral_frenzy = true, lunar_inspiration = true, rake = true, shred = true, swipe_cat = true, thrash_cat = true } spec:RegisterStateExpr( "active_bt_triggers", function () if not talent.bloodtalons.enabled then return 0 end return buff.bt_triggers.stack end ) local bt_remainingTime = {} spec:RegisterStateFunction( "time_to_bt_triggers", function( n ) if not talent.bloodtalons.enabled or buff.bt_triggers.stack == n then return 0 end if buff.bt_triggers.stack < n then return 3600 end table.wipe( bt_remainingTime ) for bt_aura in pairs( bt_auras ) do local rem = buff[ bt_aura ].remains if rem > 0 then bt_remainingTime[ bt_aura ] = rem end end table.sort( bt_remainingTime ) return bt_remainingTime[ n ] end ) spec:RegisterStateFunction( "check_bloodtalons", function () if buff.bt_triggers.stack > 2 then removeBuff( "bt_triggers" ) applyBuff( "bloodtalons", nil, 3 ) end end ) spec:RegisterStateTable( "druid", setmetatable( {},{ __index = function( t, k ) if k == "catweave_bear" then return false elseif k == "owlweave_bear" then return false elseif k == "owlweave_cat" then return talent.balance_affinity.enabled and settings.owlweave_cat or false elseif k == "no_cds" then return not toggle.cooldowns elseif k == "primal_wrath" then return class.abilities.primal_wrath elseif k == "lunar_inspiration" then return debuff.lunar_inspiration elseif k == "delay_berserking" then return settings.delay_berserking elseif debuff[ k ] ~= nil then return debuff[ k ] end end } ) ) spec:RegisterStateExpr( "bleeding", function () return debuff.rake.up or debuff.rip.up or debuff.thrash_bear.up or debuff.thrash_cat.up or debuff.feral_frenzy.up or debuff.sickle_of_the_lion.up end ) spec:RegisterStateExpr( "effective_stealth", function () return buff.prowl.up or buff.incarnation.up or buff.shadowmeld.up or buff.sudden_ambush.up end ) local function calculate_damage( coefficient, masteryFlag, armorFlag, critChanceMult ) local feralAura = 1 local armor = armorFlag and 0.7 or 1 local crit = min( ( 1 + state.stat.crit * 0.01 * ( critChanceMult or 1 ) ), 2 ) local vers = 1 + state.stat.versatility_atk_mod local mastery = masteryFlag and ( 1 + state.stat.mastery_value * 0.01 ) or 1 local tf = state.buff.tigers_fury.up and class.auras.tigers_fury.multiplier or 1 return coefficient * state.stat.attack_power * crit * vers * mastery * feralAura * armor * tf end -- Force reset when Combo Points change, even if recommendations are in progress. spec:RegisterUnitEvent( "UNIT_POWER_FREQUENT", "player", nil, function( _, _, powerType ) if powerType == "COMBO_POINTS" then Hekili:ForceUpdate( powerType, true ) end end ) -- Abilities spec:RegisterAbilities( { -- Your skin becomes as tough as bark, reducing all damage you take by $s1% and preventing damage from delaying your spellcasts. Lasts $d. Usable while stunned, frozen, incapacitated, feared, or asleep, and in all shapeshift forms. barkskin = { id = 22812, cast = 0, cooldown = 60, gcd = "off", school = "nature", startsCombat = false, handler = function () applyBuff( "barkskin" ) if legendary.the_natural_orders_will.enabled and buff.bear_form.up then applyBuff( "ironfur" ) applyBuff( "frenzied_regeneration" ) end if talent.matted_fur.enabled then applyBuff( "matted_fur" ) end end }, -- Shapeshift into Bear Form, increasing armor by $m4% and Stamina by $1178s2%, granting protection from Polymorph effects, and increasing threat generation. The act of shapeshifting frees you from movement impairing effects. bear_form = { id = 5487, cast = 0, cooldown = 0, gcd = "spell", school = "physical", spend = -25, spendType = "rage", startsCombat = false, essential = true, noform = "bear_form", handler = function () shift( "bear_form" ) if talent.ursine_vigor.enabled or conduit.ursine_vigor.enabled then applyBuff( "ursine_vigor" ) end end, }, -- Talent: Go Berserk for $d. While Berserk: Finishing moves have a $343223s1% chance per combo point spent to refund $343216s1 combo $lpoint:points;. Swipe generates $s3 additional combo $Lpoint:points;. Rake and Shred deal damage as though you were stealthed. berserk = { id = 106951, cast = 0, cooldown = function () return ( essence.vision_of_perfection.enabled and 0.85 or 1 ) * ( talent.berserk_heart_of_the_lion.enabled and 180 or 120 ) end, gcd = "off", school = "physical", talent = "berserk", notalent = "incarnation", startsCombat = false, toggle = "cooldowns", handler = function () if buff.cat_form.down then shift( "cat_form" ) end applyBuff( "berserk" ) for i = 1.5, spec.auras.berserk.duration, 1.5 do state:QueueAuraEvent( "incarnation_combo_point_periodic", ComboPointPeriodic, query_time + i, "AURA_TICK" ) end end, copy = { "berserk_cat", "bs_inc" } }, -- Talent: Strikes all nearby enemies with a massive slash, inflicting $s2 Physical damage.$?a231063[ Deals $231063s1% increased damage against bleeding targets.][] Deals reduced damage beyond $s3 targets. |cFFFFFFFFAwards $s1 combo $lpoint:points;.|r brutal_slash = { id = 202028, cast = 0, charges = 3, cooldown = 8, recharge = 8, hasteCD = true, gcd = "totem", school = "physical", spend = function () if buff.clearcasting.up then return 0 end return 25 * ( buff.incarnation.up and 0.75 or 1 ) end, spendType = "energy", talent = "brutal_slash", startsCombat = true, form = "cat_form", damage = function () return calculate_damage( 1.476, false, true ) * ( buff.clearcasting.up and class.auras.clearcasting.multiplier or 1 ) end, max_targets = 5, -- This will override action.X.cost to avoid a non-zero return value, as APL compares damage/cost with Shred. cost = function () return max( 1, class.abilities.brutal_slash.spend ) end, handler = function () gain( talent.berserk.enabled and buff.bs_inc.up and 2 or 1 + ( ( talent.primal_fury.enabled and settings.allow_crit_prediction and crit_pct_current * active_enemies >= 230 ) and 1 or 0 ), "combo_points" ) if buff.bs_inc.up and talent.berserk_frenzy.enabled then applyDebuff( "target", "frenzied_assault" ) end if talent.bloodtalons.enabled then applyBuff( "bt_swipe_cat" ) check_bloodtalons() end if talent.thrashing_claws.enabled and talent.thrash.enabled then applyDebuff( "target", "thrash_cat" ) active_dot.thrash_cat = min( true_active_enemies, active_dot.thrash_cat + active_enemies ) end removeStack( "clearcasting" ) end, }, -- Shapeshift into Cat Form, increasing auto-attack damage by $s4%, movement speed by $113636s1%, granting protection from Polymorph effects, and reducing falling damage. The act of shapeshifting frees you from movement impairing effects. cat_form = { id = 768, cast = 0, cooldown = 0, gcd = "spell", school = "physical", startsCombat = false, essential = true, noform = "cat_form", handler = function () shift( "cat_form" ) end, }, -- Talent: Tosses the enemy target into the air, disorienting them but making them invulnerable for up to $d. Only one target can be affected by your Cyclone at a time. cyclone = { id = 33786, cast = 1.7, cooldown = 0, gcd = "spell", school = "nature", spend = 0.1, spendType = "mana", talent = "cyclone", startsCombat = false, handler = function () applyDebuff( "target", "cyclone" ) end, }, -- Shift into Cat Form and increase your movement speed by $s1% while in Cat Form for $d. dash = { id = 1850, cast = 0, cooldown = 120, gcd = "spell", school = "physical", startsCombat = false, toggle = "cooldowns", notalent = "tiger_dash", handler = function () shift( "cat_form" ) applyBuff( "dash" ) end, }, strength_of_the_wild = { id = 236716, cast = 0, cooldown = 3, gcd = "spell", pvptalent = "strength_of_the_wild", form = "bear_form", spend = 40, spendType = "rage", startsCombat = true, texture = 132136, handler = function () end, copy = "enraged_maul" }, entangling_roots = { id = 339, cast = function () if buff.predatory_swiftness.up then return 0 end return 1.7 * ( buff.heart_of_the_wild.up and 0.7 or 1 ) * haste end, cooldown = 0, gcd = "spell", spend = 0.1, spendType = "mana", startsCombat = true, texture = 136100, handler = function () applyDebuff( "target", "entangling_roots" ) removeBuff( "predatory_swiftness" ) end, }, -- Talent: Unleash a furious frenzy, clawing your target $m2 times for ${$274838s1*$m2} Physical damage and an additional ${$m2*$274838s3*$274838d/$274838t3} Bleed damage over $274838d. |cFFFFFFFFAwards $s1 combo points.|r feral_frenzy = { id = 274837, cast = 0, cooldown = function() return ( set_bonus.tier31_4pc > 0 and 30 or 45 ) - ( 5 * talent.tear_down_the_mighty.rank ) end, gcd = "totem", school = "physical", damage = function () return calculate_damage( 0.099 * 5, true, true ) end, tick_damage = function () return calculate_damage( 0.198 * 5, true ) end, tick_dmg = function () return calculate_damage( 0.198 * 5, true ) end, spend = function () return 25 * ( buff.incarnation.up and 0.75 or 1 ), "energy" end, spendType = "energy", talent = "feral_frenzy", startsCombat = true, form = "cat_form", indicator = function () if active_enemies > 1 and settings.cycle and target.time_to_die < longest_ttd then return "cycle" end end, handler = function () gain( 5, "combo_points", false ) applyDebuff( "target", "feral_frenzy" ) if buff.bs_inc.up and talent.berserk_frenzy.enabled then applyDebuff( "target", "frenzied_assault" ) end if set_bonus.tier31_2pc > 0 then applyBuff( "smoldering_frenzy" ) end end, copy = "ashamanes_frenzy" }, -- Finishing move that causes Physical damage per combo point and consumes up to $?a102543[${$s2*(1+$102543s2/100)}][$s2] additional Energy to increase damage by up to 100%. 1 point : ${$m1*1/5} damage 2 points: ${$m1*2/5} damage 3 points: ${$m1*3/5} damage 4 points: ${$m1*4/5} damage 5 points: ${$m1*5/5} damage ferocious_bite = { id = function() return buff.ravage.up and 441591 or 22568 end, known = 22568, cast = 0, cooldown = 0, gcd = "totem", school = "physical", spend = function () if buff.apex_predator.up or buff.apex_predators_craving.up then return 0 end -- Support true/false or 1/0 through this awkward transition. if args.max_energy and ( type( args.max_energy ) == 'boolean' or args.max_energy > 0 ) then return 50 * ( buff.incarnation.up and 0.75 or 1 ) * ( talent.relentless_predator.enabled and 0.9 or 1 ) end return max( 25, min( 50 * ( buff.incarnation.up and 0.75 or 1 ), energy.current ) ) * ( talent.relentless_predator.enabled and 0.9 or 1 ) end, spendType = "energy", startsCombat = true, texture = function() return buff.ravage.up and 5927623 or 132127 end, form = "cat_form", cycle = function() return hero_tree.wildstalker and "bloodseeker_vines" or "rip" end, cycle_to = true, -- Use maximum damage. damage = function () return calculate_damage( 1.45 * 2 , true, true ) * ( buff.bloodtalons.up and class.auras.bloodtalons.multiplier or 1 ) * ( talent.sabertooth.enabled and 1.15 or 1 ) * ( talent.soul_of_the_forest.enabled and 1.05 or 1 ) * ( talent.lions_strength.enabled and 1.15 or 1 ) * ( 1 + ( talent.taste_for_blood.enabled and ( buff.tigers_fury.up and 0.24 or 0.12 ) or 0 ) ) * ( talent.bestial_strength.enabled and 1.1 or 1 ) * ( buff.coiled_to_spring.up and 1.1 or 1 ) end, -- This will override action.X.cost to avoid a non-zero return value, as APL compares damage/cost with Shred. cost = function () return max( 1, class.abilities.ferocious_bite.spend ) end, usable = function () return buff.apex_predator.up or buff.apex_predators_craving.up or combo_points.current > 0 end, handler = function () if talent.coiled_to_spring.enabled then removeBuff( "coiled_to_spring" ) end if talent.ravage.enabled then removeBuff( "ravage" ) end if talent.bloodtalons.enabled then removeStack( "bloodtalons" ) end if talent.sabertooth.enabled then applyDebuff( "target", "sabertooth" ) end if state.spec.restoration and talent.master_shapeshifter.enabled and combo_points.current == 5 then gain( 175000, "mana" ) end if buff.apex_predator.up or buff.apex_predators_craving.up then applyBuff( "predatory_swiftness" ) removeBuff( "apex_predator" ) removeBuff( "apex_predators_craving" ) if set_bonus.tww2 >= 4 then applyBuff( "big_winner" ) end else spend( min( 5, combo_points.current ), "combo_points" ) end --Legacy / PvP if legendary.eye_of_fearful_symmetry.enabled and buff.eye_of_fearful_symmetry.up then gain( 2, "combo_points" ) removeStack( "eye_of_fearful_symmetry" ) end if pvptalent.ferocious_wound.enabled and combo_points.current >= 5 then applyDebuff( "target", "ferocious_wound", nil, min( 2, debuff.ferocious_wound.stack + 1 ) ) end -- opener_done = true end, copy = { 22568, "ferocious_bite_max", 441591, "ravage" } }, -- Talent: Heals you for $o1% health over $d$?s301768[, and increases healing received by $301768s1%][]. frenzied_regeneration = { id = 22842, cast = 0, charges = function () if talent.innate_resolve.enabled then return 2 end end, cooldown = function () return 36 * ( buff.berserk.up and talent.berserk_persistence.enabled and 0 or 1 ) * ( 1 - 0.2 * talent.reinvigoration.rank ) end, recharge = function () if talent.innate_resolve.enabled then return ( 36 * ( buff.berserk.up and talent.berserk_persistence.enabled and 0 or 1 ) ) end end, gcd = "spell", school = "physical", spend = function() return ( buff.cat_form.up and talent.empowered_shapeshifting.enabled ) and 40 or 10 end, spendType = function() return ( buff.cat_form.up and talent.empowered_shapeshifting.enabled ) and "energy" or "rage" end, talent = "frenzied_regeneration", startsCombat = false, toggle = "defensives", defensive = true, form = function() return ( buff.cat_form.up and talent.empowered_shapeshifting.enabled ) and "cat_form" or "bear_form" end, nobuff = "frenzied_regeneration", handler = function () applyBuff( "frenzied_regeneration" ) gain( health.max * 0.08, "health" ) end, }, -- Taunts the target to attack you. growl = { id = 6795, cast = 0, cooldown = 8, gcd = "off", school = "physical", startsCombat = false, form = "bear_form", handler = function () applyDebuff( "target", "growl" ) end, }, -- Talent: Abilities not associated with your specialization are substantially empowered for $d.$?!s137013[ |cFFFFFFFFBalance:|r Magical damage increased by $s1%.][]$?!s137011[ |cFFFFFFFFFeral:|r Physical damage increased by $s4%.][]$?!s137010[ |cFFFFFFFFGuardian:|r Bear Form gives an additional $s7% Stamina, multiple uses of Ironfur may overlap, and Frenzied Regeneration has ${$s9+1} charges.][]$?!s137012[ |cFFFFFFFFRestoration:|r Healing increased by $s10%, and mana costs reduced by $s12%.][] heart_of_the_wild = { id = 319454, cast = 0, cooldown = function () return 300 * ( 1 - ( conduit.born_of_the_wilds.mod * 0.01 ) ) end, gcd = "spell", school = "nature", talent = "heart_of_the_wild", startsCombat = false, toggle = "cooldowns", handler = function () applyBuff( "heart_of_the_wild" ) end, }, -- Talent: Forces the enemy target to sleep for up to $d. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. hibernate = { id = 2637, cast = 1.5, cooldown = 0, gcd = "spell", school = "nature", spend = 0.06, spendType = "mana", talent = "hibernate", startsCombat = false, handler = function () applyDebuff( "target", "hibernate" ) end, }, -- Talent: Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within $A1 yards for $d. Damage will cancel the effect. incapacitating_roar = { id = 99, cast = 0, cooldown = 30, gcd = "spell", school = "physical", talent = "incapacitating_roar", startsCombat = false, handler = function () shift( "bear_form" ) applyDebuff( "target", "incapacitating_roar" ) end, }, -- An improved Cat Form that grants all of your known Berserk effects and lasts $d. You may shapeshift in and out of this improved Cat Form for its duration. During Incarnation:; Energy cost of all Cat Form abilities is reduced by $s3%, and Prowl can be used once while in combat.$?s343223[; Generate $343216s1 combo $lpoint:points; every $t1 sec. Combo point generating abilities generate $106951s2 additional combo $lpoint:points;. Finishing moves restore up to $405189u combo points generated over the cap.; All attack and ability damage is increased by $s4%.][]; incarnation = { id = 102543, cast = 0, cooldown = function () return ( essence.vision_of_perfection.enabled and 0.85 or 1 ) * ( talent.berserk_heart_of_the_lion.enabled and 120 or 180 ) end, gcd = "off", school = "physical", talent = "incarnation", startsCombat = false, toggle = "cooldowns", nobuff = "incarnation", -- VoP handler = function () if buff.cat_form.down then shift( "cat_form" ) end applyBuff( "incarnation" ) applyBuff( "jungle_stalker" ) if talent.ashamanes_guidance.enabled then applyBuff( "ashamanes_guidance", buff.incarnation.remains + 40 ) end setCooldown( "prowl", 0 ) for i = 1.5, spec.auras.incarnation.duration, 1.5 do state:QueueAuraEvent( "incarnation_combo_point_periodic", ComboPointPeriodic, query_time + i, "AURA_TICK" ) end end, copy = { "incarnation_avatar_of_ashamane", "Incarnation" } }, -- Talent: Increases armor by ${$s1*$AGI/100} for $d.$?a231070[ Multiple uses of this ability may overlap.][] ironfur = { id = 192081, cast = 0, cooldown = 0.5, gcd = "off", school = "nature", spend = 40, spendType = "rage", talent = "ironfur", startsCombat = false, form = "bear_form", handler = function () applyBuff( "ironfur", 6 + buff.ironfur.remains ) end, }, -- Talent: Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : ${$s2*1} damage, 1 sec 2 points: ${$s2*2} damage, 2 sec 3 points: ${$s2*3} damage, 3 sec 4 points: ${$s2*4} damage, 4 sec 5 points: ${$s2*5} damage, 5 sec maim = { id = 22570, cast = 0, cooldown = 30, gcd = "totem", school = "physical", spend = function () return 30 * ( buff.incarnation.up and 0.75 or 1 ) end, spendType = "energy", talent = "maim", startsCombat = false, form = "cat_form", usable = function () return combo_points.current > 0, "requires combo points" end, handler = function () applyDebuff( "target", "maim", combo_points.current ) if state.spec.restoration and talent.master_shapeshifter.enabled and combo_points.current == 5 then gain( 175000, "mana" ) end spend( combo_points.current, "combo_points" ) removeBuff( "iron_jaws" ) if legendary.eye_of_fearful_symmetry.enabled and buff.eye_of_fearful_symmetry.up then gain( 2, "combo_points" ) removeStack( "eye_of_fearful_symmetry" ) end -- opener_done = true end, }, -- Talent: Mangle the target for $s2 Physical damage.$?a231064[ Deals $s3% additional damage against bleeding targets.][] |cFFFFFFFFGenerates ${$m4/10} Rage.|r mangle = { id = 33917, cast = 0, cooldown = function () return ( buff.berserk_bear.up and talent.berserk_ravage.enabled and 0 or 6 ) * haste end, gcd = "spell", school = "physical", spend = function() return ( -10 - ( buff.gore.up and 4 or 0 ) - ( 5 * talent.soul_of_the_forest.rank ) ) * ( buff.furious_regeneration.up and 1.15 or 1 ) end, spendType = "rage", startsCombat = true, form = function() if talent.fluid_form.enabled then return end return "bear_form" end, handler = function () removeBuff( "vicious_cycle_mangle" ) addStack( "vicious_cycle_maul" ) if talent.fluid_form.enabled and buff.bear_form.down then shift( "bear_form" ) end if talent.guardian_of_elune.enabled then applyBuff( "guardian_of_elune" ) end if buff.gore.up then gain( 4, "rage" ) removeBuff( "gore" ) end if talent.infected_wounds.enabled then applyDebuff( "target", "infected_wounds" ) end if conduit.savage_combatant.enabled then addStack( "savage_combatant", nil, 1 ) end end, }, -- Talent: Roots the target and all enemies within $A1 yards in place for $d. Damage may interrupt the effect. Usable in all shapeshift forms. mass_entanglement = { id = 102359, cast = 0, cooldown = function () return 30 * ( 1 - ( conduit.born_of_the_wilds.mod * 0.01 ) ) end, gcd = "spell", school = "nature", talent = "mass_entanglement", startsCombat = true, handler = function () applyDebuff( "target", "mass_entanglement" ) active_dot.mass_entanglement = max( active_dot.mass_entanglement, true_active_enemies ) end, }, -- Talent: Invokes the spirit of Ursoc to stun the target for $d. Usable in all shapeshift forms. mighty_bash = { id = 5211, cast = 0, cooldown = function () return 60 * ( 1 - ( conduit.born_of_the_wilds.mod * 0.01 ) ) end, gcd = "spell", school = "physical", talent = "mighty_bash", startsCombat = true, handler = function () applyDebuff( "target", "mighty_bash" ) end, }, lunar_inspiration = { id = 155625, known = 8921, flash = { 8921, 155625 }, suffix = "(Cat)", cast = 0, cooldown = 0, gcd = "spell", spend = function () return 30 * ( buff.incarnation.up and 0.75 or 1 ) end, spendType = "energy", startsCombat = true, texture = 136096, talent = "lunar_inspiration", form = "cat_form", damage = function () return calculate_damage( 0.12 ) end, tick_damage = function () return calculate_damage( 0.12 ) end, tick_dmg = function () return calculate_damage( 0.12 ) end, cycle = "lunar_inspiration", aura = "lunar_inspiration", handler = function () applyDebuff( "target", "lunar_inspiration" ) debuff.lunar_inspiration.pmultiplier = persistent_multiplier gain( talent.berserk.enabled and buff.bs_inc.up and 2 or 1 + ( ( talent.primal_fury.enabled and settings.allow_crit_prediction and crit_pct_current >= 95 ) and 1 or 0 ), "combo_points" ) if buff.bs_inc.up and talent.berserk_frenzy.enabled then applyDebuff( "target", "frenzied_assault" ) end if talent.bloodtalons.enabled then applyBuff( "bt_moonfire" ) check_bloodtalons() end end, bind = "moonfire", copy = { 155625, "moonfire_cat" } }, -- A quick beam of lunar light burns the enemy for $164812s1 Arcane damage and then an additional $164812o2 Arcane damage over $164812d$?s238049[, and causes enemies to deal $238049s1% less damage to you.][.]$?a372567[ Hits a second target within $279620s1 yds of the first.][]$?s197911[ |cFFFFFFFFGenerates ${$m3/10} Astral Power.|r][] moonfire = { id = 8921, cast = 0, cooldown = 0, gcd = "spell", school = "arcane", spend = 0.06, spendType = "mana", startsCombat = false, cycle = "moonfire", form = "moonkin_form", handler = function () if not buff.moonkin_form.up then unshift() end applyDebuff( "target", "moonfire" ) end, bind = { "lunar_inspiration", "moonfire_cat" } }, -- Talent: Shapeshift into $?s114301[Astral Form][Moonkin Form], increasing your armor by $m3%, and granting protection from Polymorph effects. The act of shapeshifting frees you from movement impairing effects. moonkin_form = { id = 197625, cast = 0, cooldown = 0, gcd = "spell", school = "physical", talent = "moonkin_form", startsCombat = false, handler = function () shift( "moonkin_form" ) end, }, -- Talent: Finishing move that deals instant damage and applies Rip to all enemies within $A1 yards. Lasts longer per combo point. 1 point : ${$s1*2} plus Rip for ${$s2*2} sec 2 points: ${$s1*3} plus Rip for ${$s2*3} sec 3 points: ${$s1*4} plus Rip for ${$s2*4} sec 4 points: ${$s1*5} plus Rip for ${$s2*5} sec 5 points: ${$s1*6} plus Rip for ${$s2*6} sec primal_wrath = { id = 285381, cast = 0, cooldown = 0, gcd = "totem", school = "physical", spend = function () return 25 * ( buff.incarnation.up and 0.75 or 1 ) end, spendType = "energy", talent = "primal_wrath", startsCombat = true, aura = "rip", apply_duration = function () return ( talent.veinripper.enabled and 1.25 or 1 ) * mod_circle_dot( 2 + 2 * combo_points.current ) end, max_apply_duration = function () return ( talent.veinripper.enabled and 1.25 or 1 ) * mod_circle_dot( 12 ) end, ticks_gained_on_refresh = function() return tick_calculator( debuff.rip, "primal_wrath", false ) end, ticks_gained_on_refresh_pmultiplier = function() return tick_calculator( debuff.rip, "primal_wrath", true ) end, form = "cat_form", usable = function () return combo_points.current > 0, "no combo points" end, handler = function () applyDebuff( "target", "rip", action.primal_wrath.apply_duration ) active_dot.rip = active_enemies spend( combo_points.current, "combo_points" ) if talent.bloodtalons.enabled then removeStack( "bloodtalons" ) end if talent.coiled_to_spring.enabled then removeBuff( "coiled_to_spring" ) end if talent.rip_and_tear.enabled then applyDebuff( "target", "tear" ) end if legendary.eye_of_fearful_symmetry.enabled and buff.eye_of_fearful_symmetry.up then gain( 2, "combo_points" ) removeStack( "eye_of_fearful_symmetry" ) end -- opener_done = true end, }, -- Shift into Cat Form and enter stealth. prowl = { id = function () return buff.incarnation.up and 102547 or 5215 end, known = function() return time == 0 or ( boss or encounter or settings.solo_prowl ) and buff.jungle_stalker.up end, cast = 0, cooldown = function () if buff.prowl.up then return 0 end return 6 end, gcd = "off", school = "physical", startsCombat = false, nobuff = "prowl", usable = function () Hekili:Debug( "Time(%d), Jungle Stalker(%s), Incarnation of Ashamane Prowl(%s)", time, tostring( buff.jungle_stalker.up ), tostring( buff.incarnation_avatar_of_ashamane_prowl.up ) ) return time == 0 or ( boss or encounter or settings.solo_prowl ) and buff.jungle_stalker.up, "requires out of combat or incarnation_avatar_of_ashamane_prowl" end, handler = function () shift( "cat_form" ) applyBuff( buff.jungle_stalker.up and "prowl_incarnation" or "prowl_base" ) removeBuff( "jungle_stalker" ) end, copy = { 5215, 102547 } }, -- Talent: Rake the target for $s1 Bleed damage and an additional $155722o1 Bleed damage over $155722d.$?s48484[ Reduces the target's movement speed by $58180s1% for $58180d.][]$?a231052[ While stealthed, Rake will also stun the target for $163505d and deal $s4% increased damage.][] |cFFFFFFFFAwards $s2 combo $lpoint:points;.|r rake = { id = 1822, cast = 0, cooldown = 0, gcd = "totem", school = "physical", spend = function () return 35 * ( buff.incarnation.up and talent.incarnation_avatar_of_ashamane.enabled and 0.75 or 1 ), "energy" end, spendType = "energy", talent = "rake", startsCombat = true, cycle = "rake", min_ttd = 6, damage = function () return calculate_damage( 0.16, true ) * ( effective_stealth and class.auras.prowl.multiplier or 1 ) * ( talent.infected_wounds.enabled and 1.3 or 1 ) * ( 1 + 0.05 * talent.instincts_of_the_claw.rank ) end, tick_damage = function () return calculate_damage( 0.2311, true ) * ( effective_stealth and class.auras.prowl.multiplier or 1 ) * ( talent.infected_wounds.enabled and 1.3 or 1 ) * ( 1 + 0.05 * talent.instincts_of_the_claw.rank ) end, tick_dmg = function () return calculate_damage( 0.2311, true ) * ( effective_stealth and class.auras.prowl.multiplier or 1 ) * ( talent.infected_wounds.enabled and 1.3 or 1 ) * ( 1 + 0.05 * talent.instincts_of_the_claw.rank ) end, -- This will override action.X.cost to avoid a non-zero return value, as APL compares damage/cost with Shred. cost = function () return max( 1, class.abilities.rake.spend ) end, form = function() if talent.fluid_form.enabled then return end return "cat_form" end, handler = function () if talent.fluid_form.enabled and buff.cat_form.down then shift( "cat_form" ) end applyDebuff( "target", "rake" ) debuff.rake.pmultiplier = persistent_multiplier if talent.sudden_ambush.enabled then removeBuff( "sudden_ambush" ) end if talent.doubleclawed_rake.enabled then active_dot.rake = min( true_active_enemies, active_dot.rake + 1 ) end if talent.infected_wounds.enabled then applyDebuff( "target", "infected_wounds" ) end if buff.bs_inc.up and talent.berserk_frenzy.enabled then applyDebuff( "target", "frenzied_assault" ) end if talent.bloodtalons.enabled then applyBuff( "bt_rake" ) check_bloodtalons() end gain( talent.berserk.enabled and buff.bs_inc.up and 2 or 1 + ( ( talent.primal_fury.enabled and settings.allow_crit_prediction and crit_pct_current >= 95 ) and 1 or 0 ), "combo_points" ) end, copy = "rake_bleed" }, -- Heals a friendly target for $s1 and another ${$o2*$} over $d.$?s231032[ Initial heal has a $231032s1% increased chance for a critical effect if the target is already affected by Regrowth.][]$?s24858|s197625[ Usable while in Moonkin Form.][]$?s33891[ |C0033AA11Tree of Life: Instant cast.|R][] regrowth = { id = 8936, cast = function () if buff.predatory_swiftness.up then return 0 end return 1.5 * haste end, cooldown = 0, gcd = "spell", school = "nature", spend = 0.10, spendType = "mana", startsCombat = false, usable = function () if buff.prowl.up then return false, "prowling" end if buff.cat_form.up and time > 0 and buff.predatory_swiftness.down then return false, "predatory_swiftness is down" end return true end, handler = function () if buff.predatory_swiftness.down then unshift() end removeBuff( "predatory_swiftness" ) removeBuff( "protector_of_the_pack" ) applyBuff( "regrowth" ) end, }, -- Talent: Heals the target for $o1 over $d.$?s155675[ You can apply Rejuvenation twice to the same target.][]$?s33891[ |C0033AA11Tree of Life: Healing increased by $5420s5% and Mana cost reduced by $5420s4%.|R][] rejuvenation = { id = 774, cast = 0, cooldown = 0, gcd = "spell", school = "nature", spend = 0.05, spendType = "mana", talent = "rejuvenation", startsCombat = false, handler = function () unshift() applyBuff( "rejuvenation" ) end, }, -- Talent: Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects. remove_corruption = { id = 2782, cast = 0, cooldown = 8, gcd = "spell", school = "arcane", spend = 0.10, spendType = "mana", talent = "remove_corruption", startsCombat = false, usable = function () return debuff.dispellable_curse.up or debuff.dispellable_poison.up, "requires dispellable curse or poison" end, handler = function () removeDebuff( "player", "dispellable_curse" ) removeDebuff( "player", "dispellable_poison" ) end, }, -- Talent: Instantly heals you for $s1% of maximum health. Usable in all shapeshift forms. renewal = { id = 108238, cast = 0, cooldown = 90, gcd = "off", school = "nature", talent = "renewal", startsCombat = false, toggle = "defensives", handler = function () health.actual = min( health.max, health.actual + ( 0.2 * health.max ) ) end, }, -- Talent: Finishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point : ${$o1*2} over ${$d*2} sec 2 points: ${$o1*3} over ${$d*3} sec 3 points: ${$o1*4} over ${$d*4} sec 4 points: ${$o1*5} over ${$d*5} sec 5 points: ${$o1*6} over ${$d*6} sec rip = { id = 1079, cast = 0, cooldown = 0, gcd = "totem", school = "physical", spend = function () return 20 * ( buff.incarnation.up and 0.75 or 1 ) end, spendType = "energy", talent = "rip", startsCombat = true, aura = "rip", cycle = "rip", min_ttd = 9.6, tick_damage = function () return ( talent.dreadful_bleeding.enabled and 1.2 or 1 ) * calculate_damage( 0.2512, true ) * ( buff.bloodtalons.up and class.auras.bloodtalons.multiplier or 1 ) * ( talent.soul_of_the_forest.enabled and 1.05 or 1 ) * ( talent.lions_strength.enabled and 1.15 or 1 ) * ( talent.dreadful_bleeding.enabled and 1.2 or 1 ) * ( talent.wildstalkers_power.enabled and 1.05 or 1 ) end, tick_dmg = function () return ( talent.dreadful_bleeding.enabled and 1.2 or 1 ) * calculate_damage( 0.2512, true ) * ( buff.bloodtalons.up and class.auras.bloodtalons.multiplier or 1 ) * ( talent.soul_of_the_forest.enabled and 1.05 or 1 ) * ( talent.lions_strength.enabled and 1.15 or 1 ) * ( talent.dreadful_bleeding.enabled and 1.2 or 1 ) * ( talent.wildstalkers_power.enabled and 1.05 or 1 ) end, form = "cat_form", apply_duration = function () return ( talent.veinripper.enabled and 1.25 or 1 ) * mod_circle_dot( 4 + 4 * combo_points.current ) end, usable = function () if combo_points.current == 0 then return false, "no combo points" end local rip_duration = settings.rip_duration or 0 if rip_duration > 0 and target.time_to_die < rip_duration then return false, "target will die in " .. target.time_to_die .. " seconds (<" .. rip_duration .. ")" end --[[ if settings.hold_bleed_pct > 0 then local limit = settings.hold_bleed_pct * debuff.rip.duration if target.time_to_die < limit then return false, "target will die in " .. target.time_to_die .. " seconds (<" .. limit .. ")" end end ]] return true end, handler = function () applyDebuff( "target", "rip" ) debuff.rip.pmultiplier = persistent_multiplier if state.spec.restoration and talent.master_shapeshifter.enabled and combo_points.current == 5 then gain( 175000, "mana" ) end spend( combo_points.current, "combo_points" ) if talent.bloodtalons.enabled then removeStack( "bloodtalons" ) end if talent.rip_and_tear.enabled then applyDebuff( "target", "tear" ) end if legendary.eye_of_fearful_symmetry.enabled and buff.eye_of_fearful_symmetry.up then gain( 2, "combo_points" ) removeStack( "eye_of_fearful_symmetry" ) end -- opener_done = true end, }, -- Shred the target, causing $s1 Physical damage to the target.$?a231063[ Deals $231063s2% increased damage against bleeding targets.][]$?a343232[ While stealthed, Shred deals $m3% increased damage, has double the chance to critically strike, and generates $343232s1 additional combo $lpoint:points;.][] |cFFFFFFFFAwards $s2 combo $lpoint:points;. shred = { id = 5221, cast = 0, cooldown = 0, gcd = "totem", school = "physical", spend = function () if buff.clearcasting.up then return 0 end return 40 * ( buff.incarnation.up and talent.incarnation_avatar_of_ashamane.enabled and 0.75 or 1 ) end, spendType = "energy", startsCombat = true, form = function() if talent.fluid_form.enabled then return end return "cat_form" end, damage = function () return calculate_damage( 1.025, false, true, ( talent.pouncing_strikes.enabled and effective_stealth and class.auras.prowl.multiplier or 1 ) * ( 1 + ( talent.instincts_of_the_claw.rank * 0.05 ) ) * ( talent.empowered_shapeshifting and 1.06 or 1 ) * ( talent.merciless_claws.enabled and bleeding and 1.2 or 1 ) * ( buff.clearcasting.up and class.auras.clearcasting.multiplier or 1 ) * ( talent.berserk.enabled and buff.bs_inc.up and class.auras.berserk.multiplier or 1 ) ) end, -- This will override action.X.cost to avoid a non-zero return value, as APL compares damage/cost with Shred. cost = function () return max( 1, class.abilities.shred.spend ) end, handler = function () if talent.fluid_form.enabled and buff.cat_form.down then shift( "cat_form" ) end if talent.thrashing_claws.enabled and talent.thrash.enabled then applyDebuff( "target", "thrash_cat" ) end if talent.bloodtalons.enabled then applyBuff( "bt_shred" ) check_bloodtalons() end gain( 1 + ( talent.berserk.enabled and buff.bs_inc.up and 1 or 0 ) + ( talent.pouncing_strikes.enabled and buff.prowl.up and 1 or 0 ) + ( ( talent.primal_fury.enabled and settings.allow_crit_prediction and crit_pct_current >= 95 ) and 1 or 0 ), "combo_points" ) removeStack( "clearcasting" ) end, }, -- Talent: You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for $93985d. skull_bash = { id = 106839, cast = 0, cooldown = 15, gcd = "off", school = "physical", talent = "skull_bash", startsCombat = false, toggle = "interrupts", interrupt = true, form = function () if talent.fluid_form.enabled then return end return buff.bear_form.up and "bear_form" or "cat_form" end, debuff = "casting", readyTime = state.timeToInterrupt, handler = function () if talent.fluid_form.enabled and buff.bear_form.down and buff.cat_form.down then shift( "cat_form" ) end interrupt() if pvptalent.savage_momentum.enabled then gainChargeTime( "tigers_fury", 10 ) gainChargeTime( "survival_instincts", 10 ) gainChargeTime( "stampeding_roar", 10 ) end end, }, -- Talent: Soothes the target, dispelling all enrage effects. soothe = { id = 2908, cast = 0, cooldown = 10, gcd = "spell", school = "nature", spend = 0.056, spendType = "mana", talent = "soothe", startsCombat = false, toggle = "interrupts", usable = function () return debuff.dispellable_enrage.up end, handler = function () removeDebuff( "target", "dispellable_enrage" ) end, }, starsurge = { id = 197626, cast = 0, cooldown = function() return 10 - ( 4 * talent.starlight_conduit.rank ) end, gcd = "spell", spend = function () return ( talent.starlight_conduit.enabled and 0.003 or 0.006 ) end, spendType = "mana", startsCombat = true, texture = 135730, talent = "starsurge", handler = function () gain( 0.3 * health.max, "health" ) if talent.master_shapeshifter.enabled then gain( 43750, "mana" ) end if talent.call_of_the_elder_druid.enabled and debuff.oath_of_the_elder_druid.down then applyBuff( "heart_of_the_wild", 15 ) applyDebuff( "player", "oath_of_the_elder_druid" ) end end, }, -- Talent: Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within $A1 yards by $s1% for $d. stampeding_roar = { id = 106898, cast = 0, cooldown = function () return pvptalent.freedom_of_the_herd.enabled and 60 or 120 end, gcd = "spell", school = "physical", talent = "stampeding_roar", startsCombat = false, toggle = "cooldowns", handler = function () if buff.bear_form.down and buff.cat_form.down then shift( "bear_form" ) end applyBuff( "stampeding_roar" ) end, }, -- Form a bond with an ally. Your self-healing also heals your bonded ally for 10% of the amount healed. Your healing to your bonded ally also heals you for 8% of the amount healed. symbiotic_relationship = { id = 474750, cast = 2.5, cooldown = 0, gcd = "spell", spend = 0.02, spendType = "mana", talent = "symbiotic_relationship", startsCombat = false, texture = 1408837, handler = function () applyBuff( "symbiotic_relationship" ) end, }, -- Talent: A quick beam of solar light burns the enemy for $164815s1 Nature damage and then an additional $164815o2 Nature damage over $164815d$?s231050[ to the primary target and all enemies within $164815A2 yards][].$?s137013[ |cFFFFFFFFGenerates ${$m3/10} Astral Power.|r][] sunfire = { id = 93402, cast = 0, cooldown = 0, gcd = "spell", school = "nature", spend = 0.12, spendType = "mana", talent = "sunfire", startsCombat = false, handler = function () applyDebuff( "target", "sunfire" ) if talent.improved_sunfire.enabled then active_dot.sunfire = active_enemies end end, }, -- Talent: Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form.$?s137011[ |cFFFFFFFFAwards $s1 combo $lpoint:points;.|r][] swipe_cat = { id = 106785, known = 213764, suffix = "(Cat)", cast = 0, cooldown = 0, gcd = "totem", school = "physical", spend = function () if buff.clearcasting.up then return 0 end return max( 0, ( 35 * ( buff.incarnation.up and 0.75 or 1 ) ) + buff.scent_of_blood.v1 ) end, spendType = "energy", startsCombat = true, notalent = "brutal_slash", form = "cat_form", damage = function () return calculate_damage( 0.3824, false, true ) * ( talent.merciless_claws.enabled and bleeding and 1.1 or 1 ) * ( talent.moment_of_clarity.enabled and buff.clearcasting.up and class.auras.clearcasting.multiplier or 1 ) * ( talent.wild_slashes.enabled and 1.2 or 1 ) * ( talent.merciless_claws.enabled and ( debuff.rip.up or debuff.rake.up or debuff.thrash_cat.up ) and 1.1 or 1 ) end, max_targets = 5, -- This will override action.X.cost to avoid a non-zero return value, as APL compares damage/cost with Shred. cost = function () return max( 1, class.abilities.swipe_cat.spend ) end, handler = function () gain( talent.berserk.enabled and 2 or 1 + ( ( talent.primal_fury.enabled and settings.allow_crit_prediction and crit_pct_current * active_enemies >= 230 ) and 1 or 0 ), "combo_points" ) if talent.bloodtalons.enabled then applyBuff( "bt_swipe" ) check_bloodtalons() end if talent.cats_curiosity.enabled and buff.clearcasting.up then gain( 35 * 0.25, "energy" ) end if talent.thrashing_claws.enabled then applyDebuff( "target", "thrash_cat" ) active_dot.thrash_cat = max( active_enemies, active_dot.thrash_cat ) end removeStack( "clearcasting" ) end, copy = { 213764, "swipe" }, bind = { "swipe_cat", "swipe_bear", "swipe", "brutal_slash" } }, -- Sprout thorns for $d on the friendly target. When victim to melee attacks, thorns deals $305496s1 Nature damage back to the attacker. Attackers also have their movement speed reduced by $232559s1% for $232559d. thorns = { id = 305497, cast = 0, cooldown = 45, gcd = "totem", school = "nature", spend = 0.18, spendType = "mana", pvptalent = "thorns", startsCombat = false, handler = function () applyBuff( "thorns" ) end, }, -- Talent: Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage. Damage varies by shapeshift form. thrash_cat = { id = 106830, known = 106832, suffix = "(Cat)", cast = 0, cooldown = 0, gcd = "spell", school = "physical", spend = function () if buff.clearcasting.up then return 0 end return 40 * ( buff.incarnation.up and 0.75 or 1 ) end, spendType = "energy", -- talent = "thrash", startsCombat = false, aura = "thrash_cat", cycle = "thrash_cat", damage = function () return calculate_damage( 0.202, true ) * ( talent.moment_of_clarity.enabled and buff.clearcasting.up and class.auras.clearcasting.multiplier or 1 ) * ( talent.wild_slashes.enabled and 1.2 or 1 ) end, tick_damage = function () return calculate_damage( 0.4865, true ) * ( talent.moment_of_clarity.enabled and buff.clearcasting.up and class.auras.clearcasting.multiplier or 1 ) * ( talent.wild_slashes.enabled and 1.2 or 1 ) end, tick_dmg = function () return calculate_damage( 0.4865, true ) * ( talent.moment_of_clarity.enabled and buff.clearcasting.up and class.auras.clearcasting.multiplier or 1 ) * ( talent.wild_slashes.enabled and 1.2 or 1 ) end, form = "cat_form", handler = function () applyDebuff( "target", "thrash_cat" ) active_dot.thrash_cat = max( active_dot.thrash, active_enemies ) debuff.thrash_cat.pmultiplier = persistent_multiplier if talent.cats_curiosity.enabled and buff.clearcasting.up then gain( 40 * 0.25, "energy" ) end removeStack( "clearcasting" ) if talent.scent_of_blood.enabled then applyBuff( "scent_of_blood" ) buff.scent_of_blood.v1 = -3 * active_enemies end -- if target.within8 then gain( talent.berserk.enabled and buff.bs_inc.up and 2 or 1 + ( ( talent.primal_fury.enabled and settings.allow_crit_prediction and crit_pct_current * active_enemies >= 230 ) and 1 or 0 ), "combo_points" ) -- end if talent.bloodtalons.enabled then applyBuff( "bt_thrash" ) check_bloodtalons() end end, copy = { "thrash", 106832 }, bind = { "thrash_cat", "thrash_bear", "thrash" } }, -- Talent: Shift into Cat Form and increase your movement speed by $s1%, reducing gradually over $d. tiger_dash = { id = 252216, cast = 0, cooldown = 45, gcd = "spell", school = "physical", talent = "tiger_dash", startsCombat = false, handler = function () shift( "cat_form" ) applyBuff( "tiger_dash" ) end, }, -- Talent: Instantly restores $s2 Energy, and increases the damage of all your attacks by $s1% for their full duration. Lasts $d. tigers_fury = { id = 5217, cast = 0, cooldown = 30, gcd = "off", school = "physical", spend = -50, spendType = "energy", talent = "tigers_fury", startsCombat = false, usable = function () return buff.tigers_fury.down or energy.deficit > 50 + energy.regen end, handler = function () shift( "cat_form" ) applyBuff( "tigers_fury" ) if talent.savage_fury.enabled then applyBuff( "savage_fury" ) end if talent.tigers_tenacity.enabled then addStack( "tigers_tenacity", nil, 3 ) end if talent.killing_strikes.enabled and buff.ravage_upon_combat.up then applyBuff( "ravage" ) removeBuff( "ravage_upon_combat" ) end -- Legacy if legendary.eye_of_fearful_symmetry.enabled then applyBuff( "eye_of_fearful_symmetry", nil, 2 ) end if azerite.jungle_fury.enabled then applyBuff( "jungle_fury" ) end end, }, } ) spec:RegisterRanges( "rake", "shred", "skull_bash", "growl", "moonfire" ) spec:RegisterOptions( { enabled = true, aoe = 3, cycle = false, nameplates = true, nameplateRange = 10, rangeFilter = false, damage = true, damageDots = false, damageExpiration = 3, potion = "tempered_potion", package = "Feral" } ) --[[ TODO: Revisit due to removal of Relentless Predator. spec:RegisterSetting( "use_funnel", false, { name = strformat( "%s Funnel", Hekili:GetSpellLinkWithTexture( spec.abilities.ferocious_bite.id ) ), desc = function() return strformat( "If checked, when %s and %s are talented and %s is |cFFFFD100not|r talented, %s will be recommended over %s unless |W%s|w needs to be " .. "refreshed.\n\n" .. "Requires %s\n" .. "Requires %s\n" .. "Requires |W|c%sno %s|r|w", Hekili:GetSpellLinkWithTexture( spec.talents.taste_for_blood[2] ), Hekili:GetSpellLinkWithTexture( spec.talents.relentless_predator[2] ), Hekili:GetSpellLinkWithTexture( spec.talents.tear_open_wounds[2] ), Hekili:GetSpellLinkWithTexture( spec.abilities.ferocious_bite.id ), Hekili:GetSpellLinkWithTexture( spec.abilities.primal_wrath.id ), Hekili:GetSpellLinkWithTexture( spec.abilities.rip.id ), Hekili:GetSpellLinkWithTexture( spec.talents.taste_for_blood[2], nil, state.talent.taste_for_blood.enabled ), Hekili:GetSpellLinkWithTexture( spec.talents.relentless_predator[2], nil, state.talent.relentless_predator.enabled ), ( not state.talent.tear_open_wounds.enabled and "FF00FF00" or "FFFF0000" ), Hekili:GetSpellLinkWithTexture( spec.talents.tear_open_wounds[2], nil, not state.talent.tear_open_wounds.enabled ) ) end, type = "toggle", width = "full" } ) ]] --[[ Currently handled by the APL spec:RegisterSetting( "zerk_biteweave", false, { name = strformat( "%s Biteweave", Hekili:GetSpellLinkWithTexture( spec.abilities.berserk.id ) ), desc = function() return strformat( "If checked, the default priority will recommend %s more often when %s or %s is active.\n\n" .. "This option may not be optimal for all situations; the default setting is unchecked.", Hekili:GetSpellLinkWithTexture( spec.abilities.ferocious_bite.id ), Hekili:GetSpellLinkWithTexture( spec.abilities.berserk.id ), Hekili:GetSpellLinkWithTexture( spec.abilities.incarnation.id ) ) end, type = "toggle", width = "full" } ) spec:RegisterVariable( "zerk_biteweave", function() return settings.zerk_biteweave ~= false end )--]] --[[ spec:RegisterSetting( "owlweave_cat", false, { name = "|T136036:0|t Attempt Owlweaving (Experimental)", desc = "If checked, the addon will swap to Moonkin Form based on the default priority.", type = "toggle", width = "full" } ) ]] spec:RegisterSetting( "rip_duration", 9, { name = strformat( "%s Duration", Hekili:GetSpellLinkWithTexture( spec.abilities.rip.id ) ), desc = strformat( "If set above |cFFFFD1000|r, %s will not be recommended if the target will die within the specified timeframe.", Hekili:GetSpellLinkWithTexture( spec.abilities.rip.id ) ), type = "range", min = 0, max = 18, step = 0.1, width = 1.5 } ) spec:RegisterSetting( "frenzy_cp", 2, { name = strformat( "%s: Combo Point Cap", Hekili:GetSpellLinkWithTexture( spec.abilities.feral_frenzy.id ) ), desc = strformat( "In the default priority, %s will only be recommended if you have fewer than the specified number of Combo Points. " .. "When |W%s|w or |W%s|w is active, this cap is raised by one point.\n\nDefault: |cFFFFD1002|r", Hekili:GetSpellLinkWithTexture( spec.abilities.feral_frenzy.id ), Hekili:GetSpellLinkWithTexture( spec.abilities.berserk.id ), Hekili:GetSpellLinkWithTexture( spec.abilities.incarnation.id ) ), type = "range", min = 1, max = 5, step = 1, width = 1.5 } ) spec:RegisterSetting( "vigil_damage", 50, { name = strformat( "%s Damage Threshold", Hekili:GetSpellLinkWithTexture( class.specs[ 102 ].abilities.natures_vigil.id ) ), desc = strformat( "If set below |cFFFFD100100%%|r, %s may only be recommended if your health has dropped below the specified percentage.\n\n" .. "By default, |W%s|w also requires the |cFFFFD100Defensives|r toggle to be active.", Hekili:GetSpellLinkWithTexture( class.specs[ 102 ].abilities.natures_vigil.id ), class.specs[ 102 ].abilities.natures_vigil.name ), type = "range", min = 1, max = 100, step = 1, width = 1.5 } ) spec:RegisterSetting( "allow_crit_prediction", true, { name = strformat( "%s Combo Point Prediction", Hekili:GetSpellLinkWithTexture( 159286 ) ), -- Primal Fury desc = strformat( "This setting enables prediction of an additional combo point on critical strikes when talented into %s.\n\n" .. "This prediction activates only when it is |cFFFFD10095%%|r certain a critical strike will occur based on your critical strike chance and the number of targets the spell will hit.", Hekili:GetSpellLinkWithTexture( 159286 ) ), type = "toggle", width = "full", } ) spec:RegisterSetting( "lazy_swipe", false, { name = strformat( "%s: Don't %s in AOE", Hekili:GetSpellLinkWithTexture( spec.talents.wild_slashes[2] ), Hekili:GetSpellLinkWithTexture( spec.abilities.shred.id ) ), desc = function() return strformat( "If checked, when %s is talented, the use of %s will be minimized in multi-target situations even if " .. "%s is talented.\n\nThis option is a DPS loss but can be easier to execute correctly.", Hekili:GetSpellLinkWithTexture( spec.talents.wild_slashes[2] ), Hekili:GetSpellLinkWithTexture( spec.abilities.shred.id ), Hekili:GetSpellLinkWithTexture( spec.talents.bloodtalons[2] ) ) end, type = "toggle", width = "full" } ) spec:RegisterVariable( "lazy_swipe", function() return settings.lazy_swipe ~= false end ) spec:RegisterSetting( "regrowth", true, { name = strformat( "Filler %s", Hekili:GetSpellLinkWithTexture( spec.abilities.regrowth.id ) ), desc = strformat( "If checked, %s may be recommended when higher priority abilities are not available or recommended.\n\n" .. "This recommendation generally occurs at very low energy, regardless of your current health.", Hekili:GetSpellLinkWithTexture( spec.abilities.regrowth.id ) ), type = "toggle", width = "full", } ) spec:RegisterVariable( "regrowth", function() return settings.regrowth ~= false end ) spec:RegisterStateExpr( "filler_regrowth", function() return settings.regrowth ~= false end ) spec:RegisterSetting( "solo_prowl", false, { name = strformat( "Allow %s in Combat When Solo", Hekili:GetSpellLinkWithTexture( spec.abilities.prowl.id ) ), desc = strformat( "If checked, %s can be recommended in combat when %s is active and you are solo.\n\n" .. "This option is off by default because |cFFFF0000it may drop combat|r outside of a group/encounter situation.", Hekili:GetSpellLinkWithTexture( spec.abilities.prowl.id ), Hekili:GetSpellLinkWithTexture( spec.auras.jungle_stalker.id ), spec.abilities.prowl.name ), type = "toggle", width = "full", } ) spec:RegisterSetting( "allow_shadowmeld", nil, { name = strformat( "Use %s", Hekili:GetSpellLinkWithTexture( spec.auras.shadowmeld.id ) ), desc = strformat( "If checked, %s can be recommended for |W%s|w players if its conditions for use are met.\n\n" .. "Your stealth-based abilities can be used in |W%s|w, even if your action bar does not change. |W%s|w can only be recommended in boss fights or when you " .. "are in a group (to avoid resetting combat).", Hekili:GetSpellLinkWithTexture( spec.auras.shadowmeld.id ), C_CreatureInfo.GetRaceInfo(4).raceName, spec.auras.shadowmeld.name, spec.auras.shadowmeld.name ), type = "toggle", width = "full", get = function () return not Hekili.DB.profile.specs[ 103 ].abilities.shadowmeld.disabled end, set = function ( _, val ) Hekili.DB.profile.specs[ 103 ].abilities.shadowmeld.disabled = not val end, } ) spec:RegisterPack( "Feral", 20250425.1, 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