-- WarlockDemonology.lua -- August 2025 -- Patch 11.2 if UnitClassBase( "player" ) ~= "WARLOCK" then return end local addon, ns = ... local Hekili = _G[ addon ] local class, state = Hekili.Class, Hekili.State local PTR = ns.PTR local spec = Hekili:NewSpecialization( 266 ) ---- Local function declarations for increased performance -- Strings local strformat = string.format -- Tables local insert, remove, sort, wipe = table.insert, table.remove, table.sort, table.wipe -- Math local abs, ceil, floor, max, sqrt = math.abs, math.ceil, math.floor, math.max, math.sqrt -- Common WoW APIs, comment out unneeded per-spec local GetSpellCastCount = C_Spell.GetSpellCastCount -- local GetSpellInfo = C_Spell.GetSpellInfo local GetSpellInfo = ns.GetUnpackedSpellInfo -- local GetPlayerAuraBySpellID = C_UnitAuras.GetPlayerAuraBySpellID local FindUnitBuffByID, FindUnitDebuffByID = ns.FindUnitBuffByID, ns.FindUnitDebuffByID -- local IsSpellOverlayed = C_SpellActivationOverlay.IsSpellOverlayed local IsSpellKnownOrOverridesKnown = C_SpellBook.IsSpellInSpellBook local IsActiveSpell = ns.IsActiveSpell -- Specialization-specific local functions (if any) local Glyphed = IsSpellKnownOrOverridesKnown spec:RegisterResource( Enum.PowerType.SoulShards, { rampaging_demonic_soul = { resource = "soul_shards", aura = "rampaging_demonic_soul", set_bonus = "tww3_4pc", last = function() local app = state.buff.rampaging_demonic_soul.applied local t = state.query_time return app + floor((t - app) / 3) * 3 end, interval = 3, value = 1, } } ) spec:RegisterResource( Enum.PowerType.Mana ) -- Talents spec:RegisterTalents( { -- Warlock abyss_walker = { 71954, 389609, 1 }, -- Using Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by $s1% for $s2 sec accrued_vitality = { 71953, 386613, 2 }, -- Drain Life heals for $s1% of the amount drained over $s2 sec amplify_curse = { 71934, 328774, 1 }, -- Your next Curse of Exhaustion, Curse of Tongues or Curse of Weakness cast within $s1 sec is amplified. Curse of Exhaustion Reduces the target's movement speed by an additional $s2%. Curse of Tongues Increases casting time by an additional $s3%. Curse of Weakness Enemy is unable to critically strike banish = { 71944, 710, 1 }, -- Banishes an enemy Demon, Aberration, or Elemental, preventing any action for $s1 sec. Limit $s2. Casting Banish again on the target will cancel the effect burning_rush = { 71949, 111400, 1 }, -- Increases your movement speed by $s1%, but also damages you for $s2% of your maximum health every $s3 sec. Movement impairing effects may not reduce you below $s4% of normal movement speed. Lasts until canceled curses_of_enfeeblement = { 71951, 386105, 1 }, -- Grants access to the following abilities: Curse of Tongues: Forces the target to speak in Demonic, increasing the casting time of all spells by $s3% for $s4 min. Curses: A warlock can only have one Curse active per target. Curse of Exhaustion: Reduces the target's movement speed by $s7% for $s8 sec. Curses: A warlock can only have one Curse active per target dark_accord = { 71956, 386659, 1 }, -- Reduces the cooldown of Unending Resolve by $s1 sec dark_pact = { 71936, 108416, 1 }, -- Sacrifices $s1% of your current health to shield you for $s2% of the sacrificed health plus an additional $s3 for $s4 sec. Usable while suffering from control impairing effects darkfury = { 71941, 264874, 1 }, -- Reduces the cooldown of Shadowfury by $s1 sec and increases its radius by $s2 yards demon_skin = { 71952, 219272, 2 }, -- Your Soul Leech absorption now ly recharges at a rate of $s1% of maximum health every $s2 sec, and may now absorb up to $s3% of maximum health. Increases your armor by $s4% demonic_circle = { 100941, 268358, 1 }, -- Summons a Demonic Circle for $s1 min. Cast Demonic Circle: Teleport to teleport to its location and remove all movement slowing effects. You also learn: Demonic Circle: Teleport Teleports you to your Demonic Circle and removes all movement slowing effects demonic_embrace = { 71930, 288843, 1 }, -- Stamina increased by $s1% demonic_fortitude = { 71922, 386617, 1 }, -- Increases you and your pets' maximum health by $s1% demonic_gateway = { 71955, 111771, 1 }, -- Creates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per $s1 sec demonic_inspiration = { 71928, 386858, 1 }, -- Increases the attack speed of your primary pet by $s1% demonic_resilience = { 71917, 389590, 2 }, -- Reduces the chance you will be critically struck by $s2%$s$s3 All damage your primary demon takes is reduced by $s4% demonic_tactics = { 71925, 452894, 1 }, -- Your spells have a $s1% increased chance to deal a critical strike. You gain $s2% more of the Critical Strike stat from all sources fel_armor = { 71950, 386124, 2 }, -- When Soul Leech absorbs damage, $s2% of damage taken is absorbed and spread out over $s3 sec$s$s4 Reduces damage taken by $s5% fel_domination = { 71931, 333889, 1 }, -- Your next Imp, Voidwalker, Incubus, Succubus, Felhunter, or Felguard Summon spell is free and has its casting time reduced by $s1% fel_pact = { 71932, 386113, 1 }, -- Reduces the cooldown of Fel Domination by $s1 sec fel_synergy = { 71924, 389367, 2 }, -- Soul Leech also heals you for $s1% and your pet for $s2% of the absorption it grants fiendish_stride = { 71948, 386110, 1 }, -- Reduces the damage dealt by Burning Rush by $s1%. Burning Rush increases your movement speed by an additional $s2% frequent_donor = { 71937, 386686, 1 }, -- Reduces the cooldown of Dark Pact by $s1 sec horrify = { 71916, 56244, 1 }, -- Your Fear causes the target to tremble in place instead of fleeing in fear howl_of_terror = { 71947, 5484, 1 }, -- Let loose a terrifying howl, causing $s1 enemies within $s2 yds to flee in fear, disorienting them for $s3 sec. Damage may cancel the effect ichor_of_devils = { 71937, 386664, 1 }, -- Dark Pact sacrifices only $s1% of your current health for the same shield value lifeblood = { 71940, 386646, 2 }, -- When you use a Healthstone, gain $s1% Leech for $s2 sec mortal_coil = { 71947, 6789, 1 }, -- Horrifies an enemy target into fleeing, incapacitating for $s1 sec and healing you for $s2% of maximum health nightmare = { 71916, 386648, 1 }, -- Increases the amount of damage required to break your fear effects by $s1% pact_of_gluttony = { 71926, 386689, 1 }, -- Healthstones you conjure for yourself are now Demonic Healthstones and can be used multiple times in combat. Demonic Healthstones cannot be traded. Demonic Healthstone Instantly restores $s3% health. $s4 sec cooldown resolute_barrier = { 71915, 389359, 2 }, -- Attacks received that deal at least $s1% of your health decrease Unending Resolve's cooldown by $s2 sec. Cannot occur more than once every $s3 sec sargerei_technique = { 93179, 405955, 2 }, -- Shadow Bolt damage increased by $s1% shadowflame = { 71941, 384069, 1 }, -- Slows enemies in a $s1 yard cone in front of you by $s2% for $s3 sec shadowfury = { 71942, 30283, 1 }, -- Stuns all enemies within $s1 yds for $s2 sec socrethars_guile = { 93178, 405936, 2 }, -- Wild Imp damage increased by $s1% soul_conduit = { 71939, 215941, 1 }, -- Every Soul Shard you spend has a $s1% chance to be refunded soul_leech = { 71933, 108370, 1 }, -- All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb $s1% of the damage dealt, up to $s2% of maximum health soul_link = { 71923, 108415, 2 }, -- $s1% of all damage you take is taken by your demon pet instead soulburn = { 71957, 385899, 1 }, -- Consumes a Soul Shard, unlocking the hidden power of your spells. Demonic Circle: Teleport: Increases your movement speed by $s1% and makes you immune to snares and roots for $s2 sec. Demonic Gateway: Can be cast instantly. Drain Life: Gain an absorb shield equal to the amount of healing done for $s3 sec. This shield cannot exceed $s4% of your maximum health. Health Funnel: Restores $s5% more health and reduces the damage taken by your pet by $s6% for $s7 sec. Healthstone: Increases the healing of your Healthstone by $s8% and increases your maximum health by $s9% for $s10 sec strength_of_will = { 71956, 317138, 1 }, -- Unending Resolve reduces damage taken by an additional $s1% sweet_souls = { 71927, 386620, 1 }, -- Your Healthstone heals you for an additional $s1% of your maximum health. Any party or raid member using a Healthstone also heals you for that amount swift_artifice = { 71918, 452902, 1 }, -- Reduces the cast time of Soulstone and Create Healthstone by $s1% teachings_of_the_black_harvest = { 71938, 385881, 1 }, -- Your primary pets gain a bonus effect. Imp: Successful Singe Magic casts grant the target $s1% damage reduction for $s2 sec. Voidwalker: Reduces the cooldown of Shadow Bulwark by $s3 sec. Felhunter: Reduces the cooldown of Devour Magic by $s4 sec. Sayaad: Reduces the cooldown of Seduction by $s5 sec and causes the target to walk faster towards the demon. Felguard: Reduces the cooldown of Pursuit by $s6 sec and increases its maximum range by $s7 yards teachings_of_the_satyr = { 71935, 387972, 1 }, -- Reduces the cooldown of Amplify Curse by $s1 sec wrathful_minion = { 71946, 386864, 1 }, -- Increases the damage done by your primary pet by $s1% -- Demonology annihilan_training = { 101884, 386174, 1 }, -- Your Felguard deals $s1% more damage and takes $s2% less damage antoran_armaments = { 101913, 387494, 1 }, -- Your Felguard deals $s1% additional damage. Soul Strike now deals $s2% of its damage to nearby enemies bilescourge_bombers = { 101890, 267211, 1 }, -- Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over $s2 sec, dealing $s$s3 Shadow damage to all enemies within $s4 yards blood_invocation = { 101904, 455576, 1 }, -- Power Siphon increases the damage of Demonbolt by an additional $s1% call_dreadstalkers = { 101894, 104316, 1 }, -- Summons $s1 ferocious Dreadstalkers to attack the target for $s2 sec carnivorous_stalkers = { 101887, 386194, 1 }, -- Your Dreadstalkers' attacks have a $s1% chance to trigger an additional Dreadbite demoniac = { 101891, 426115, 1 }, -- Grants access to the following abilities: Demonbolt Send the fiery soul of a fallen demon at the enemy, causing $s$s4 Shadowflame damage. Generates $s5 Soul Shards. Demonic Core When your Wild Imps expend all of their energy or are imploded, you have a $s8% chance to absorb their life essence, granting you a stack of Demonic Core. When your summoned Dreadstalkers fade away, you have a $s9% chance to absorb their life essence, granting you a stack of Demonic Core. Demonic Core reduces the cast time of Demonbolt by $s10%. Maximum $s11 stacks demonic_brutality = { 101920, 453908, 1 }, -- Critical strikes from your spells and your demons deal $s1% increased damage demonic_calling = { 101903, 205145, 1 }, -- Shadow Bolt and Demonbolt have a $s1% chance to make your next Call Dreadstalkers cost $s2 fewer Soul Shards and have no cast time demonic_strength = { 101890, 267171, 1 }, -- Infuse your Felguard with demonic strength and command it to charge your target and unleash a Felstorm that will deal $s1% increased damage doom = { 101919, 460551, 1 }, -- When Demonbolt consumes a Demonic Core it inflicts impending doom upon the target, dealing $s$s2 Shadow damage to enemies within $s3 yds of its target after $s4 sec or when removed. Damage is reduced beyond $s5 targets. Each Soul Shard spent on Hand of Gul'dan reduces the duration of Doom by $s6 sec doom_eternal = { 101906, 455585, 1 }, -- When Doom expires, you have a $s1% chance to generate a Demonic Core dread_calling = { 101889, 387391, 1 }, -- Each Soul Shard spent on Hand of Gul'dan increases the damage of your next Call Dreadstalkers by $s1% dreadlash = { 101888, 264078, 1 }, -- When your Dreadstalkers charge into battle, their Dreadbite attack now hits all targets within $s1 yards and deals $s2% more damage fel_invocation = { 101897, 428351, 1 }, -- Soul Strike deals $s1% increased damage and generates a Soul Shard fel_sunder = { 101911, 387399, 1 }, -- Each time Felstorm deals damage, it increases the damage the target takes from you and your pets by $s1% for $s2 sec, up to $s3% fiendish_oblation = { 101912, 455569, 1 }, -- Damage dealt by Grimoire: Felguard is increased by an additional $s1% and you gain a Demonic Core when Grimoire: Felguard ends flametouched = { 101909, 453699, 1 }, -- Increases the attack speed of your Dreadstalkers by $s1% and their critical strike chance by $s2% foul_mouth = { 101918, 455502, 1 }, -- Increases Vilefiend damage by $s1% and your Vilefiend's Bile Spit now applies Wicked Maw grimoire_felguard = { 101907, 111898, 1 }, -- Summons a Felguard who attacks the target for $s1 sec that deals $s2% increased damage. This Felguard will stun and interrupt their target when summoned immutable_hatred = { 101896, 405670, 1 }, -- When you consume a Demonic Core, your primary Felguard carves your target, dealing $s$s2 Physical damage imp_gang_boss = { 101922, 387445, 1 }, -- Summoning a Wild Imp has a $s1% chance to summon a Imp Gang Boss instead. An Imp Gang Boss deals $s2% additional damage. Implosions from Imp Gang Boss deal $s3% increased damage impending_doom = { 101885, 455587, 1 }, -- Increases the damage of Doom by $s1% and Doom summons $s2 Wild Imp when it expires imperator = { 101923, 416230, 1 }, -- Increases the critical strike chance of your Wild Imp's Fel Firebolt by $s1% implosion = { 101893, 196277, 1 }, -- Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing $s$s2 Shadowflame damage to all enemies within $s3 yards improved_demonic_tactics = { 101892, 453800, 1 }, -- Increases your primary Felguard's critical strike chance equal to $s1% of your critical strike chance inner_demons = { 101925, 267216, 1 }, -- You ly summon a Wild Imp to fight for you every $s1 sec mark_of_fharg = { 101895, 455450, 1 }, -- Your Summon Vilefiend becomes Summon Charhound and learns the following ability: Infernal Presence Cloaked in the ever-burning flames of the abyss, dealing $s$s4 Fire damage to enemies within $s5 yards every $s6 sec mark_of_shatug = { 101895, 455449, 1 }, -- Your Summon Vilefiend becomes Summon Gloomhound and learns the following ability: Gloom Slash master_summoner = { 101908, 1240189, 1 }, -- Increases Mastery by $s1% and reduces the cast time of your Call Dreadstalkers, Summon Vilefiend, and Summon Demonic Tyrant by $s2% pact_of_the_eredruin = { 101917, 453568, 1 }, -- When Doom expires, you have a chance to summon a Doomguard that casts $s2 Doom Bolts before departing. Each Doom Bolt deals $s$s3 Shadow damage pact_of_the_imp_mother = { 101915, 387541, 1 }, -- Hand of Gul'dan has a $s1% chance to cast a second time on your target for free power_siphon = { 101916, 264130, 1 }, -- Instantly sacrifice up to $s1 Wild Imps, generating $s2 charges of Demonic Core that cause Demonbolt to deal $s3% additional damage rune_of_shadows = { 101914, 453744, 1 }, -- Increases all damage done by your pet by $s1%. Reduces the cast time of Shadow Bolt by $s2% and increases its damage by $s3% sacrificed_souls = { 101886, 267214, 1 }, -- Shadow Bolt and Demonbolt deal $s1% additional damage per demon you have summoned shadow_invocation = { 101921, 422054, 1 }, -- Bilescourge Bombers deal $s1% increased damage, and your spells now have a chance to summon a Bilescourge Bomber shadowtouched = { 101910, 453619, 1 }, -- Wicked Maw causes the target to take $s1% additional Shadow damage from your demons soul_strike = { 101899, 428344, 1 }, -- Teaches your primary Felguard the following ability: Soul Strike Strike into the soul of the enemy, dealing $s$s4 Shadow damage. Generates $s5 Soul Shard spiteful_reconstitution = { 101901, 428394, 1 }, -- Implosion deals $s1% increased damage. Consuming a Demonic Core has a chance to summon a Wild Imp summon_demonic_tyrant = { 101905, 265187, 1 }, -- Summon a Demonic Tyrant to increase the duration of your Dreadstalkers, Vilefiend, Felguard, and up to $s1 of your Wild Imps by $s2 sec. Your Demonic Tyrant increases the damage of affected demons by $s3%, while damaging your target summon_vilefiend = { 101900, 264119, 1 }, -- Summon a Vilefiend to fight for you for the next $s1 sec the_expendables = { 101902, 387600, 1 }, -- When your Wild Imps expire or die, your other demons are inspired and gain $s1% additional damage, stacking up to $s2 times the_houndmasters_gambit = { 101898, 455572, 1 }, -- Your Dreadstalkers deal $s1% increased damage while your Vilefiend is active umbral_blaze = { 101924, 405798, 1 }, -- Hand of Gul'dan has a $s1% chance to burn its target for $s2 additional Shadowflame damage every $s3 sec for $s4 sec. If this effect is reapplied, any remaining damage will be added to the new Umbral Blaze wicked_maw = { 101926, 267170, 1 }, -- Dreadbite causes the target to take $s1% additional Shadowflame damage from your spell and abilities for the next $s2 sec -- Diabolist abyssal_dominion = { 94831, 429581, 1 }, -- Summon Demonic Tyrant is empowered, dealing $s1% increased damage and increasing the damage of your demons by $s2% while active annihilans_bellow = { 94836, 429072, 1 }, -- Howl of Terror cooldown is reduced by $s1 sec and range is increased by $s2 yds cloven_souls = { 94849, 428517, 1 }, -- Enemies damaged by your Overlord have their souls cloven, increasing damage taken by you and your pets by $s1% for $s2 sec cruelty_of_kerxan = { 94848, 429902, 1 }, -- Summon Demonic Tyrant grants Diabolic Ritual and reduces its duration by $s1 sec diabolic_ritual = { 94855, 428514, 1 }, -- Spending a Soul Shard on a damaging spell grants Diabolic Ritual for $s1 sec. While Diabolic Ritual is active, each Soul Shard spent on a damaging spell reduces its duration by $s2 sec. When Diabolic Ritual expires you gain Demonic Art, causing your next Hand of Gul'dan to summon an Overlord, Mother of Chaos, or Pit Lord that unleashes a devastating attack against your enemies flames_of_xoroth = { 94833, 429657, 1 }, -- Fire damage increased by $s1% and damage dealt by your demons is increased by $s2% gloom_of_nathreza = { 94843, 429899, 1 }, -- Hand of Gul'dan deals $s1% increased damage for each Soul Shard spent infernal_bulwark = { 94852, 429130, 1 }, -- Unending Resolve grants Soul Leech equal to $s1% of your maximum health and increases the maximum amount Soul Leech can absorb by $s2% for $s3 sec infernal_machine = { 94848, 429917, 1 }, -- Spending Soul Shards on damaging spells while your Demonic Tyrant is active decreases the duration of Diabolic Ritual by $s1 additional sec infernal_vitality = { 94852, 429115, 1 }, -- Unending Resolve heals you for $s1% of your maximum health over $s2 sec ruination = { 94830, 428522, 1 }, -- Summoning a Pit Lord causes your next Hand of Gul'dan to become Ruination. Ruination Call down a demon-infested meteor from the depths of the Twisting Nether, dealing $s$s4 Chaos damage on impact to all enemies within $s5 yds of the target and summoning $s6 Wild Imps. Damage is reduced beyond $s7 targets secrets_of_the_coven = { 94826, 428518, 1 }, -- Mother of Chaos empowers your next Shadow Bolt to become Infernal Bolt. Infernal Bolt Hurl a bolt enveloped in the infernal flames of the abyss, dealing $s$s4 Fire damage to your enemy target and generating $s5 Soul Shards souletched_circles = { 94836, 428911, 1 }, -- You always gain the benefit of Soulburn when casting Demonic Circle: Teleport, increasing your movement speed by $s1% and making you immune to snares and roots for $s2 sec touch_of_rancora = { 94856, 429893, 1 }, -- Demonic Art increases the damage of your next Hand of Gul'dan by $s1% and reduces its cast time by $s2% -- Soul Harvester demoniacs_fervor = { 94832, 449629, 1 }, -- Your demonic soul deals $s1% increased damage to the main target of Hand of Gul'dan demonic_soul = { 94851, 449614, 1 }, -- A demonic entity now inhabits your soul, allowing you to detect if a Soul Shard has a Succulent Soul when it's generated. A Succulent Soul empowers your next Hand of Gul'dan, increasing its damage by $s2%, and unleashing your demonic soul to deal an additional $s$s3 Shadow damage eternal_servitude = { 94824, 449707, 1 }, -- Fel Domination cooldown is reduced by $s1 sec feast_of_souls = { 94823, 449706, 1 }, -- When you kill a target, you have a chance to generate a Soul Shard that is guaranteed to be a Succulent Soul friends_in_dark_places = { 94850, 449703, 1 }, -- Dark Pact now shields you for an additional $s1% of the sacrificed health gorebound_fortitude = { 94850, 449701, 1 }, -- You always gain the benefit of Soulburn when consuming a Healthstone, increasing its healing by $s1% and increasing your maximum health by $s2% for $s3 sec gorefiends_resolve = { 94824, 389623, 1 }, -- Targets resurrected with Soulstone resurrect with $s1% additional health and $s2% additional mana necrolyte_teachings = { 94825, 449620, 1 }, -- Shadow Bolt damage increased by $s1%. Power Siphon increases the damage of Demonbolt by an additional $s2% quietus = { 94846, 449634, 1 }, -- Soul Anathema damage increased by $s1% and is dealt $s2% faster. Consuming Demonic Core activates Shared Fate or Feast of Souls sataiels_volition = { 94838, 449637, 1 }, -- Wild Imp damage increased by $s1% and Wild Imps that are imploded have an additional $s2% chance to grant a Demonic Core shadow_of_death = { 94857, 449638, 1 }, -- Your Summon Demonic Tyrant spell is empowered by the demonic entity within you, causing it to grant $s1 Soul Shards that each contain a Succulent Soul shared_fate = { 94823, 449704, 1 }, -- When you kill a target, its tortured soul is flung into a nearby enemy for $s2 sec. This effect inflicts $s$s3 Shadow damage to enemies within $s4 yds every $s5 sec. Deals reduced damage beyond $s6 targets soul_anathema = { 94847, 449624, 1 }, -- Unleashing your demonic soul bestows a fiendish entity unto the soul of its targets, dealing $s$s2 Shadow damage over $s3 sec. If this effect is reapplied, any remaining damage will be added to the new Soul Anathema wicked_reaping = { 94821, 449631, 1 }, -- Damage dealt by your demonic soul is increased by $s2%. Consuming Demonic Core feeds the demonic entity within you, causing it to appear and deal $s$s3 Shadow damage to your target } ) -- Demon Handling local dreadstalkers = {} local dreadstalkers_v = {} local vilefiend = {} local vilefiend_v = {} local wild_imps = {} local wild_imps_v = {} local imp_gang_boss = {} local imp_gang_boss_v = {} local demonic_tyrant = {} local demonic_tyrant_v = {} local grim_felguard = {} local grim_felguard_v = {} local pit_lord = {} local pit_lord_v = {} local other_demon = {} local other_demon_v = {} local imps = {} local guldan = {} local guldan_v = {} local last_summon = {} local shards_for_guldan = 0 local function UpdateShardsForGuldan() shards_for_guldan = UnitPower( "player", Enum.PowerType.SoulShards ) end local dreadstalkers_travel_time = 1 spec:RegisterCombatLogEvent( function( _, subtype, _, source, _, _, _, destGUID, _, _, _, spellID, spellName ) if source == state.GUID then local now = GetTime() if subtype == "SPELL_SUMMON" then -- Wild Imp: 104317 (40) and 279910 (20). if spellID == 104317 or spellID == 279910 then local dur = ( spellID == 279910 and 20 or 40 ) table.insert( wild_imps, now + dur ) imps[ destGUID ] = { t = now, casts = 0, expires = math.ceil( now + dur ), max = math.ceil( now + dur ) } if guldan[ 1 ] then -- If this imp is impacting within 0.15s of the expected queued imp, remove that imp from the queue. if abs( now - guldan[ 1 ] ) < 0.15 then table.remove( guldan, 1 ) end end -- Expire missed/lost Gul'dan predictions. while( guldan[ 1 ] ) do if guldan[ 1 ] < now then table.remove( guldan, 1 ) else break end end -- Grimoire Felguard elseif spellID == 111898 then table.insert( grim_felguard, now + 17 ) -- Demonic Tyrant: 265187, 15 seconds uptime. elseif spellID == 265187 then table.insert( demonic_tyrant, now + 15 ) for i = 1, #dreadstalkers do dreadstalkers[ i ] = dreadstalkers[ i ] + 15 end for i = 1, #vilefiend do vilefiend[ i ] = vilefiend[ i ] + 15 end for i = 1, #grim_felguard do grim_felguard[ i ] = grim_felguard[ i ] + 15 end for i = 1, 15 do if not wild_imps[ i ] then break end wild_imps[ i ] = wild_imps[ i ] + 15 end local i = 0 for _, imp in pairs( imps ) do imp.expires = imp.expires + 15 imp.max = imp.max + 15 i = i + 1 if i == 15 then break end end -- Other Demons, 15 seconds uptime. -- 267986 - Prince Malchezaar -- 267987 - Illidari Satyr -- 267988 - Vicious Hellhound -- 267989 - Eyes of Gul'dan -- 267991 - Void Terror -- 267992 - Bilescourge -- 267994 - Shivarra -- 267995 - Wrathguard -- 267996 - Darkhound -- 268001 - Ur'zul elseif spellID >= 267986 and spellID <= 268001 then table.insert( other_demon, now + 15 ) elseif spellID == 387590 then table.insert( pit_lord, now + 10 ) end -- Pit Lord from Gul'dan's Ambition elseif spellID == 387458 and imps[ destGUID ] then imps[ destGUID ].boss = true elseif subtype == "SPELL_CAST_START" and spellID == 105174 then C_Timer.After( 0.25, UpdateShardsForGuldan ) elseif subtype == "SPELL_CAST_SUCCESS" then -- Implosion. if spellID == 196277 then table.wipe( wild_imps ) table.wipe( imps ) -- Power Siphon. elseif spellID == 264130 then if wild_imps[1] then table.remove( wild_imps, 1 ) end if wild_imps[1] then table.remove( wild_imps, 1 ) end for i = 1, 2 do local lowest for id, imp in pairs( imps ) do if not lowest then lowest = id elseif imp.expires < imps[ lowest ].expires then lowest = id end end if lowest then imps[ lowest ] = nil end end -- Hand of Guldan (queue imps). elseif spellID == 105174 then hog_time = now if shards_for_guldan >= 1 then table.insert( guldan, now + 0.6 ) end if shards_for_guldan >= 2 then table.insert( guldan, now + 0.8 ) end if shards_for_guldan >= 3 then table.insert( guldan, now + 1 ) end -- Call Dreadstalkers (use travel time to determine buffer delay for Demonic Cores). elseif spellID == 104316 then local info = GetSpellInfo( 104316 ) -- TODO: Come up with a good estimate of the time it takes. dreadstalkers_travel_time = ( info and info.maxRange or 25 ) / 25 end end elseif imps[ source ] and subtype == "SPELL_CAST_SUCCESS" then local demonic_power = FindPlayerAuraByID( 265273 ) local now = GetTime() if not demonic_power then local imp = imps[ source ] imp.start = now imp.casts = imp.casts + 1 imp.expires = min( imp.max, now + ( ( ( state.level > 55 and 7 or 6 ) - imp.casts ) * 2 * state.haste ) ) end end end ) local ExpireDreadstalkers = setfenv( function() addStack( "demonic_core", nil, 2 ) if talent.shadows_bite.enabled then applyBuff( "shadows_bite" ) end end, state ) local ExpireDoom = setfenv( function() gain( 1, "soul_shards" ) end, state ) spec:RegisterStateFunction( "SoulStrikeIfNotCapped", function() if soul_shard < 5 then class.abilities.soul_strike.handler() setCooldown( "soul_strike", 10 ) if Hekili.ActiveDebug then Hekili:Debug( "*** Soul Strike cast by pet at %.2f; gained 1 Soul Shard (to %d).", query_time, soul_shard ) end else state:QueueAuraExpiration( "soul_strike", SoulStrikeIfNotCapped, gcd.remains > 0 and gcd.expires or ( query_time + gcd.max ) ) if Hekili.ActiveDebug then Hekili:Debug( "*** Soul Strike not cast at %.2f due to capped shards; requeuing in cast by pet at %.2f.", query_time, gcd.remains > 0 and gcd.expires or ( query_time + gcd.max ) ) end end end ) spec:RegisterHook( "reset_precast", function() local i = 1 for id, imp in pairs( imps ) do if imp.expires < now then imps[ id ] = nil end end while( wild_imps[ i ] ) do if wild_imps[ i ] < now then table.remove( wild_imps, i ) else i = i + 1 end end wipe( wild_imps_v ) wipe( imp_gang_boss_v ) for n, t in pairs( imps ) do table.insert( wild_imps_v, t.expires ) if t.boss then table.insert( imp_gang_boss_v, t.expires ) end end table.sort( wild_imps_v ) table.sort( imp_gang_boss_v ) local difference = #wild_imps_v - GetSpellCastCount( 196277 ) while difference > 0 do table.remove( wild_imps_v, 1 ) difference = difference - 1 end wipe( guldan_v ) for n, t in ipairs( guldan ) do guldan_v[ n ] = t end i = 1 while( other_demon[ i ] ) do if other_demon[ i ] < now then table.remove( other_demon, i ) else i = i + 1 end end wipe( other_demon_v ) for n, t in ipairs( other_demon ) do other_demon_v[ n ] = t end i = 1 local pl_expires = 0 while( pit_lord[ i ] ) do if pit_lord[ i ] < now then table.remove( pit_lord, i ) elseif pit_lord[ i ] > pl_expires then pl_expires = pit_lord[ i ] i = i + 1 else i = i + 1 end end if pl_expires > 0 then summonPet( "pit_lord", pl_expires - now ) end if #dreadstalkers_v > 0 then wipe( dreadstalkers_v ) end if #vilefiend_v > 0 then wipe( vilefiend_v ) end if #grim_felguard_v > 0 then wipe( grim_felguard_v ) end if #demonic_tyrant_v > 0 then wipe( demonic_tyrant_v ) end -- Pull major demons from Totem API. for i = 1, 5 do local summoned, duration, texture = select( 3, GetTotemInfo( i ) ) if summoned ~= nil then local demon, extraTime = nil, 0 -- Grimoire Felguard if texture == 237562 then extraTime = action.grimoire_felguard.lastCast % 1 demon = grim_felguard_v elseif texture == 1616211 or texture == 1709931 or texture == 1709932 then extraTime = action.summon_vilefiend.lastCast % 1 demon = vilefiend_v elseif texture == 1378282 then extraTime = action.call_dreadstalkers.lastCast % 1 demon = dreadstalkers_v elseif texture == 135002 then extraTime = action.summon_demonic_tyrant.lastCast % 1 demon = demonic_tyrant_v end if demon then insert( demon, summoned + duration + extraTime ) end end end if #grim_felguard_v > 1 then table.sort( grim_felguard_v ) end if #vilefiend_v > 1 then table.sort( vilefiend_v ) end if #dreadstalkers_v > 1 then table.sort( dreadstalkers_v ) end if #demonic_tyrant_v > 1 then table.sort( demonic_tyrant_v ) end if demonic_tyrant_v[ 1 ] and demonic_tyrant_v[ 1 ] > now then summonPet( "demonic_tyrant", demonic_tyrant_v[ 1 ] - now ) end if buff.demonic_power.up and buff.demonic_power.remains > pet.demonic_tyrant.remains then summonPet( "demonic_tyrant", buff.demonic_power.remains ) end if buff.tyrant.down and pet.demonic_tyrant.remains > 0 then applyBuff( "tyrant", pet.demonic_tyrant.remains ) end local subjugated, _, _, _, _, expirationTime = FindUnitDebuffByID( "pet", 1098 ) if subjugated then summonPet( "subjugated_demon", expirationTime - now ) else dismissPet( "subjugated_demon" ) end if buff.dreadstalkers.up then state:QueueAuraExpiration( "dreadstalkers", ExpireDreadstalkers, 1 + buff.dreadstalkers.expires + dreadstalkers_travel_time ) end class.abilities.summon_pet = class.abilities.summon_felguard if debuff.doom.up then state:QueueAuraExpiration( "doom", ExpireDoom, debuff.doom.expires ) end if prev_gcd[1].demonic_strength and now - action.demonic_strength.lastCast < 1 and buff.felstorm.down then applyBuff( "felstorm" ) buff.demonic_strength.expires = buff.felstorm.expires end if IsActiveSpell( 434506 ) then applyBuff( "infernal_bolt" ) end if talent.soul_strike.enabled and cooldown.soul_strike.remains > 0 then state:QueueAuraExpiration( "soul_strike", SoulStrikeIfNotCapped, query_time + cooldown.soul_strike.remains ) if Hekili.ActiveDebug then Hekili:Debug( "*** Soul Strike queued for %.2f.", cooldown.soul_strike.remains ) end end if Hekili.ActiveDebug then Hekili:Debug( " - Dreadstalkers: %d, %.2f\n" .. " - Vilefiend : %d, %.2f\n" .. " - Grim Felguard: %d, %.2f\n" .. " - Wild Imps : %d, %.2f\n" .. " - Imp Gang Boss: %d, %.2f\n" .. " - Other Demons : %d, %.2f\n" .. "Next Demon Exp. : %.2f", buff.dreadstalkers.stack, buff.dreadstalkers.remains, buff.vilefiend.stack, buff.vilefiend.remains, buff.grimoire_felguard.stack, buff.grimoire_felguard.remains, buff.wild_imps.stack, buff.wild_imps.remains, buff.imp_gang_boss.stack, buff.imp_gang_boss.remains, buff.other_demon.stack, buff.other_demon.remains, major_demon_remains ) end if Hekili.ActiveDebug then Hekili:Debug( "Should have seen demons." ) end end ) spec:RegisterHook( "advance_end", function () -- For virtual imps, assume they'll take 0.5s to start casting and then chain cast. local longevity = 0.5 + ( state.level > 55 and 7 or 6 ) * 2 * state.haste for i = #guldan_v, 1, -1 do local imp = guldan_v[i] if imp <= query_time then if ( imp + longevity ) > query_time then insert( wild_imps_v, imp + longevity ) end remove( guldan_v, i ) end end end ) -- Provide a way to confirm if all Hand of Gul'dan imps have landed. spec:RegisterStateExpr( "spawn_remains", function () if #guldan_v > 0 then return max( 0, guldan_v[ #guldan_v ] - query_time ) end return 0 end ) spec:RegisterStateExpr( "pet_count", function () return buff.dreadstalkers.stack + buff.vilefiend.stack + buff.grimoire_felguard.stack + buff.wild_imps.stack + buff.other_demon.stack end ) -- 20230109 spec:RegisterStateExpr( "igb_ratio", function () return buff.imp_gang_boss.stack / buff.wild_imps.stack end ) spec:RegisterVariable( "imp_despawn", function () if buff.tyrant.up then return 0 end local val = 0 -- # Sets an expected duration of valid Wild Imps on a tyrant Setup for the sake of casting Tyrant before expiration of Imps -- actions.variables+=/variable,name=imp_despawn,op=set,value=2*spell_haste*6+0.58+time,if=prev_gcd.1.hand_of_guldan&buff.dreadstalkers.up&cooldown.summon_demonic_tyrant.remains<13&variable.imp_despawn=0 if action.hand_of_guldan.time_since < 2 * state.haste * 6 + 0.58 + query_time and buff.dreadstalkers.up and cooldown.summon_demonic_tyrant.remains < 13 then val = max( 0, time - action.hand_of_guldan.time_since + 2 * state.haste * 6 + 0.58 ) end -- # Checks the Wild Imps in a Tyrant Setup alongside Dreadstalkers for the sake of casting Tyrant before Expiration Dreadstalkers or Imps -- actions.variables+=/variable,name=imp_despawn,op=max,value=buff.dreadstalkers.remains+time,if=variable.imp_despawn if val > 0 then val = max( val, buff.dreadstalkers.remains + time ) end -- # Checks The Wild Imps in a Tyrant Setup alongside Grimoire Felguard for the sake of casting Tyrant before Expiration of Grimoire Felguard or Imps -- actions.variables+=/variable,name=imp_despawn,op=max,value=buff.grimoire_felguard.remains+time,if=variable.imp_despawn&buff.grimoire_felguard.up if val > 0 and buff.grimoire_felguard.up then val = max( val, buff.grimoire_felguard.remains + time ) end return val end ) spec:RegisterHook( "spend", function( amt, resource ) if resource == "soul_shards" then if amt > 0 then if legendary.wilfreds_sigil_of_superior_summoning.enabled then reduceCooldown( "summon_demonic_tyrant", amt * 0.6 ) end local ArtConsumed = false if buff.art_overlord.up then summon_demon( "overlord", 2 ) removeBuff( "art_overlord" ) ArtConsumed = true end if buff.art_mother.up then summon_demon( "mother_of_chaos", 6 ) removeBuff( "art_mother" ) if talent.secrets_of_the_coven.enabled then applyBuff( "infernal_bolt" ) buff.infernal_bolt.applied = buff.infernal_bolt.applied + 0.25 buff.infernal_bolt.expires = buff.infernal_bolt.expires + 0.25 end ArtConsumed = true end if buff.art_pit_lord.up then summon_demon( "pit_lord", 5 ) removeBuff( "art_pit_lord" ) if talent.ruination.enabled then applyBuff( "ruination" ) buff.ruination.applied = buff.ruination.applied + 0.25 buff.ruination.expires = buff.ruination.expires + 0.25 end ArtConsumed = true end if ArtConsumed and set_bonus.tww3 >= 2 then local oculi = buff.demonic_oculus.stack or 0 removeBuff( "demonic_oculus" ) if set_bonus.tww3 >= 4 then addStack( "demonic_intelligence", oculi ) end end if talent.diabolic_ritual.enabled then if buff.diabolic_ritual.down then applyBuff( "diabolic_ritual" ) else if buff.ritual_overlord.up then buff.ritual_overlord.expires = buff.ritual_overlord.expires - amt if buff.ritual_overlord.down then applyBuff( "art_overlord" ) end end if buff.ritual_mother.up then buff.ritual_mother.expires = buff.ritual_mother.expires - amt if buff.ritual_mother.down then applyBuff( "art_mother" ) end end if buff.ritual_pit_lord.up then buff.ritual_pit_lord.expires = buff.ritual_pit_lord.expires - amt if buff.ritual_pit_lord.down then applyBuff( "art_pit_lord" ) end end end end if talent.grand_warlocks_design.enabled then reduceCooldown( "summon_demonic_tyrant", amt * 0.6 ) end elseif amt < 0 and floor( soul_shard ) < floor( soul_shard + amt ) then if talent.demonic_inspiration.enabled then applyBuff( "demonic_inspiration" ) end end end end ) spec:RegisterHook( "advance_end", function( time ) if buff.ritual_overlord.expires > query_time - time and buff.ritual_overlord.down then applyBuff( "art_overlord" ) end if buff.ritual_mother.expires > query_time - time and buff.ritual_mother.down then applyBuff( "art_mother" ) end if buff.ritual_pit_lord.expires > query_time - time and buff.ritual_pit_lord.down then applyBuff( "art_pit_lord" ) end end ) spec:RegisterStateFunction( "summon_demon", function( name, duration, count ) local db = other_demon_v if name == "dreadstalkers" then db = dreadstalkers_v elseif name == "vilefiend" then db = vilefiend_v elseif name == "wild_imps" then db = wild_imps_v elseif name == "imp_gang_boss" then db = imp_gang_boss_v elseif name == "grimoire_felguard" then db = grim_felguard_v elseif name == "demonic_tyrant" then db = demonic_tyrant_v end count = count or 1 local expires = query_time + duration last_summon.name = name last_summon.at = query_time last_summon.count = count for i = 1, count do table.insert( db, expires ) end end ) spec:RegisterStateFunction( "extend_demons", function( duration ) duration = duration or 15 for k, v in pairs( dreadstalkers_v ) do dreadstalkers_v [ k ] = v + duration end for k, v in pairs( vilefiend_v ) do vilefiend_v [ k ] = v + duration end for k, v in pairs( grim_felguard_v ) do grim_felguard_v [ k ] = v + duration end for k, v in pairs( other_demon_v ) do other_demon_v [ k ] = v + duration end local n = 10 for k, v in pairs( wild_imps_v ) do wild_imps_v[ k ] = v + duration if imp_gang_boss_v[ k ] then imp_gang_boss_v[ k ] = v + duration end n = n - 1 if n == 0 then break end end end ) spec:RegisterStateFunction( "consume_demons", function( name, count ) local db = other_demon_v if name == "dreadstalkers" then db = dreadstalkers_v elseif name == "vilefiend" then db = vilefiend_v elseif name == "wild_imps" then db = wild_imps_v elseif name == "imp_gang_boss" then db = imp_gang_boss_v elseif name == "grimoire_felguard" then db = grim_felguard_v elseif name == "demonic_tyrant" then db = demonic_tyrant_v end if type( count ) == "string" and count == "all" then table.wipe( db ) -- Wipe queued Guldan imps that should have landed by now. if name == "wild_imps" then while( guldan_v[ 1 ] ) do if guldan_v[ 1 ] < now then table.remove( guldan_v, 1 ) else break end end end return end count = count or 0 if count >= #db then count = count - #db table.wipe( db ) end while( count > 0 ) do if not db[1] then break end local d = table.remove( db, 1 ) if name == "wild_imps" and #imp_gang_boss_v > 0 then for i, v in ipairs( imp_gang_boss_v ) do if d == v then table.remove( imp_gang_boss_v, i ) break end end end count = count - 1 end if name == "wild_imps" and count > 0 then while( count > 0 ) do if not guldan_v[1] or guldan_v[1] > now then break end table.remove( guldan_v, 1 ) count = count - 1 end end end ) spec:RegisterStateExpr( "soul_shard", function () return soul_shards.current end ) spec:RegisterStateExpr( "soul_shard_deficit", function () return soul_shards.max - soul_shards.current end ) -- How long before you can complete a 3 Soul Shard HoG cast. spec:RegisterStateExpr( "time_to_hog", function () local shards_needed = max( 0, 3 - soul_shards.current ) local cast_time = action.hand_of_guldan.cast_time if shards_needed > 0 then local cores = min( shards_needed, buff.demonic_core.stack ) if cores > 0 then cast_time = cast_time + cores * gcd.execute shards_needed = shards_needed - cores end cast_time = cast_time + shards_needed * action.shadow_bolt.cast_time end return cast_time end ) spec:RegisterStateExpr( "major_demons_active", function () return ( buff.grimoire_felguard.up and 1 or 0 ) + ( buff.vilefiend.up and 1 or 0 ) + ( buff.dreadstalkers.up and 1 or 0 ) end ) -- When the next major demon (anything but Wild Imps) expires. spec:RegisterStateExpr( "major_demon_remains", function () local expire = 3600 if buff.grimoire_felguard.up then expire = min( expire, buff.grimoire_felguard.remains ) end if buff.vilefiend.up then expire = min( expire, buff.vilefiend.remains ) end if buff.dreadstalkers.up then expire = min( expire, buff.dreadstalkers.remains ) end if expire == 3600 then return 0 end return expire end ) -- New imp forecasting expressions for Demo. spec:RegisterStateExpr( "incoming_imps", function () local n = 0 for i, time in ipairs( guldan_v ) do if time > query_time then n = n + 1 end end return n end ) local time_to_n = 0 spec:RegisterStateTable( "query_imp_spawn", setmetatable( {}, { __index = function( t, k ) if k ~= "remains" then return 0 end local queued = #guldan_v if queued == 0 then return 0 end if time_to_n == 0 or time_to_n >= queued then return max( 0, guldan_v[ queued ] - query_time ) end local count = 0 local remains = 0 for i, time in ipairs( guldan_v ) do if time > query_time then count = count + 1 remains = time - query_time if count >= time_to_n then break end end end return remains end, } ) ) local valid_demons = { grimoire_felguard = "grimoire_felguard", vilefiend = "summon_vilefiend", dreadstalkers = "call_dreadstalkers" } spec:RegisterStateTable( "tyrant_before_expires", setmetatable( {}, { __index = function( t, k ) local summon = valid_demons[ k ] if not summon then return false end local tyrant_remains = cooldown.summon_demonic_tyrant.remains local tyrant_cast = action.summon_demonic_tyrant.cast_time local padding = gcd.max * 1.5 return buff[ k ].up and buff[ k ].remains > tyrant_remains + tyrant_cast and buff[ k ].remains < tyrant_remains + tyrant_cast + padding end } ) ) spec:RegisterStateTable( "pre_tyrant_window", setmetatable( {}, { __index = function( t, k ) local summon = valid_demons[ k ] if not summon then return 0 end local tyrant_remains = cooldown.summon_demonic_tyrant.remains local tyrant_cast = action.summon_demonic_tyrant.cast_time local padding = gcd.max * 1.5 return max( 0, buff[ k ].remains - tyrant_remains - tyrant_cast - padding ) end } ) ) spec:RegisterStateExpr( "there_would_really_be_no_point_to_generate_shards", function() local tyrant_remains = cooldown.summon_demonic_tyrant.remains local tyrant_cast = action.summon_demonic_tyrant.cast_time local gen_cast = max( gcd.max, min( action.infernal_bolt.cast_time, action.demonbolt.cast_time, action.shadow_bolt.cast_time ) ) local hog_cast = action.hand_of_guldan.cast_time local padding = gcd.max * 2 local shortest = 999 for k in pairs( valid_demons ) do if buff[ k ].up then shortest = min( shortest, buff[ k ].remains ) end end return max( 0, tyrant_remains + tyrant_cast + padding - gen_cast - hog_cast ) end ) spec:RegisterStateTable( "time_to_imps", setmetatable( {}, { __index = function( t, k ) if type( k ) == "number" then time_to_n = min( #guldan_v, k ) elseif k == "all" then time_to_n = #guldan_v else return 0 end return query_imp_spawn.remains end } ) ) spec:RegisterStateTable( "imps_spawned_during", setmetatable( {}, { __index = function( t, k ) local cap = query_time if type(k) == "number" then cap = cap + ( k / 1000 ) else if not class.abilities[ k ] then k = "summon_demonic_tyrant" end cap = cap + action[ k ].cast end -- In SimC, k would be a numeric value to be interpreted but I don't see the point. -- We're only using it for SDT now, and I don't know what else we'd really use it for. -- So imps_spawned_during.summon_demonic_tyrant would be the syntax I'll use here. local n = 0 for i, spawn in ipairs( guldan_v ) do if spawn > cap then break end if spawn > query_time then n = n + 1 end end return n end, } ) ) spec:RegisterGear({ -- The War Within tww3 = { items = { 237700, 237698, 237703, 237701, 237699 }, auras = { -- Diabolist demonic_oculus = { id = 1238810, duration = 60, max_stack = 3 }, demonic_intelligence= { id = 1239569, duration = 10, max_stack = 3 }, -- Soul Harvester rampaging_demonic_soul = { id = 1239689, duration = 9, max_stack = 1 }, -- TODO: Find out if we need to do pet stuff for rampaging soul } }, tww2 = { items = { 229325, 229323, 229328, 229326, 229324 } }, -- Dragonflight tier31 = { items = { 207270, 207271, 207272, 207273, 207275, 217212, 217214, 217215, 217211, 217213 }, auras = { doom_brand = { id = 423583, duration = 20, max_stack = 1 } } }, tier30 = { items = { 202534, 202533, 202532, 202536, 202531 }, auras = { rite_of_ruvaraad = { id = 409725, duration = 17, max_stack = 1 } } }, tier29 = { items = { 200336, 200338, 200333, 200335, 200337 }, auras = { blazing_meteor = { id = 394215, duration = 6, max_stack = 1 } } } } ) -- Auras spec:RegisterAuras( { -- Talent: Damage taken is reduced by $s1%. -- https://wowhead.com/beta/spell=389614 abyss_walker = { id = 389614, duration = 10, max_stack = 1 }, -- Talent: Healing $w1 every $t sec. -- https://wowhead.com/beta/spell=386614 accrued_vitality = { id = 386614, duration = 10, type = "Magic", max_stack = 1, copy = 339298 }, -- Talent: Damage done increased by $w1%. Soul Strike deals $w2% of its damage to nearby enemies. -- https://wowhead.com/beta/spell=387496 antoran_armaments = { id = 387496, duration = 3600, max_stack = 1 }, -- Stunned for $d. -- https://wowhead.com/beta/spell=89766 axe_toss = { id = 89766, duration = 4, type = "Ranged", max_stack = 1 }, -- Your Felguard deals $w1% more damage and takes $w1% less damage. annihilan_training = { id = 386176, duration = 3600, max_stack = 1, }, -- Time between attacks increased $w1% and casting speed increased by $w2%. aura_of_enfeeblement = { id = 449587, duration = 8.0, max_stack = 1, }, balespiders_burning_core = { id = 337161, duration = 15, max_stack = 4 }, -- Invulnerable, but unable to act. banish = { id = 710, duration = 30.0, max_stack = 1, }, -- Movement speed increased by $s1%. burning_rush = { id = 111400, duration = 3600, pandemic = true, max_stack = 1, }, -- Damage taken from you and your pets is increased by $s1%. cloven_soul = { id = 434424, duration = 15.0, max_stack = 1, }, -- Suffering $w1 Shadow damage every $t1 sec. corruption = { id = 146739, duration = 14.0, tick_time = function() return 2.0 * ( state.spec.affliction and talent.sataiels_volition.enabled and 0.75 or 1 ) end, pandemic = true, max_stack = 1, }, -- Time between attacks increased by $w1%. $?e1[Chance to critically strike reduced by $w2%.][] curse_of_weakness = { id = 702, duration = 120.0, max_stack = 1, }, -- Absorbs $w1 damage. dark_pact = { id = 108416, duration = 20.0, max_stack = 1, }, demonic_art_mother_of_chaos = { id = 432794, duration = 60, max_stack = 1, copy = { "demonic_art_mother", "art_mother" } }, demonic_art_overlord = { id = 428524, duration = 60, max_stack = 1, copy = "art_overlord" }, demonic_art_pit_lord = { id = 432795, duration = 60, max_stack = 1, copy = "art_pit_lord" }, demonic_art = { alias = { "demonic_art_mother_of_chaos", "demonic_art_overlord", "demonic_art_pit_lord" }, aliasMode = "first", aliasType = "buff" }, demonic_calling = { id = 205146, duration = 20, type = "Magic", max_stack = 1, }, -- The cast time of Demonbolt is reduced by $s1%. $?a334581[Demonbolt damage is increased by $334581s1%.][] -- https://wowhead.com/beta/spell=264173 demonic_core = { id = 264173, duration = 20, max_stack = 4 }, -- Talent: Faded into the nether and unable to use another Demonic Gateway. -- https://wowhead.com/beta/spell=113942 demonic_gateway = { id = 113942, duration = 90, max_stack = 1 }, -- Talent: Attack speed increased by $w1%. -- https://wowhead.com/beta/spell=386861 demonic_inspiration = { id = 386861, duration = 8, max_stack = 1 }, -- Movement speed increased by $w1%. -- https://wowhead.com/beta/spell=339412 demonic_momentum = { id = 339412, duration = 5, max_stack = 1 }, -- Damage dealt by your demons increased by $s2%. -- https://wowhead.com/beta/spell=265273 demonic_power = { id = 265273, duration = 15, max_stack = 1, copy = "tyrant" }, demonic_servitude = { duration = 3600, max_stack = 1, -- TODO: Make metafunction based on summons/expirations and GetSpellCastCount on Summon Demonic Tyrant button. }, -- Talent: Your next Felstorm will deal $s2% increased damage. -- https://wowhead.com/beta/spell=267171 demonic_strength = { id = 267171, duration = 20, max_stack = 1 }, -- [428524] Your next Soul Shard spent summons an Overlord that unleashes a devastating attack. diabolic_ritual_overlord = { id = 431944, duration = 20.0, max_stack = 1, copy = "ritual_overlord" }, diabolic_ritual_mother_of_chaos = { id = 432815, duration = 20.0, max_stack = 1, copy = { "ritual_mother_of_chaos", "ritual_mother" } }, diabolic_ritual_pit_lord = { id = 432816, duration = 20.0, max_stack = 1, copy = "ritual_pit_lord" }, diabolic_ritual = { alias = { "diabolic_ritual_overlord", "diabolic_ritual_mother_of_chaos", "diabolic_ritual_pit_lord" }, aliasMode = "first", aliasType = "buff" }, -- Doomed to take $w1 Shadow damage. -- https://wowhead.com/beta/spell=603 doom = { id = 460553, duration = 20, tick_time = 20, type = "Magic", max_stack = 1 }, dread_calling = { id = 387393, duration = 3600, max_stack = 20, }, -- Healing for $m1% of maximum health every $t1 sec. Spell casts are not delayed by taking damage. -- https://wowhead.com/beta/spell=262080 empowered_healthstone = { id = 262080, duration = 6, max_stack = 1 }, -- Talent: $w1 damage is being delayed every $387846t1 sec. Damage Remaining: $w2 -- https://wowhead.com/beta/spell=387847 fel_armor = { id = 387847, duration = 5, max_stack = 1 }, fel_cleave = { id = 213688, duration = 1, max_stack = 1 }, -- Damage taken reduced by $w1%. -- https://wowhead.com/beta/spell=386869 fel_resilience = { id = 386869, duration = 5, max_stack = 1 }, -- Talent: Damage taken from $@auracaster and their pets is increased by $s1%. -- https://wowhead.com/beta/spell=387402 fel_sunder = { id = 387402, duration = 8, type = "Magic", max_stack = 5 }, -- Striking for $ Physical damage every $t1 sec. Unable to use other abilities. -- https://wowhead.com/beta/spell=89751 felstorm = { id = 89751, duration = function () return 5 * haste end, tick_time = function () return 1 * haste end, max_stack = 1, generate = function( t ) local name, _, _, _, duration, expires = FindUnitBuffByID( "pet", 89751 ) if name then t.count = 1 t.applied = expires - duration t.expires = expires t.caster = "pet" return end t.count = 0 t.applied = 0 t.expires = 0 t.caster = "nobody" end, }, -- Unarmed. Basic attacks deal damage to all nearby enemies and attacks $s1% faster. -- https://wowhead.com/beta/spell=386601 fiendish_wrath = { id = 386601, duration = 6, max_stack = 1, generate = function( t ) local name, _, _, _, duration, expires = FindUnitBuffByID( "pet", 386601 ) if name then t.count = 1 t.applied = expires - duration t.expires = expires t.caster = "pet" return end t.count = 0 t.applied = 0 t.expires = 0 t.caster = "nobody" end, }, -- Summoned by a Grimoire of Service. Damage done increased by $s1%. -- https://wowhead.com/beta/spell=216187 grimoire_of_service = { id = 216187, duration = 3600, max_stack = 1, generate = function( t ) local name, _, _, _, duration, expires = FindUnitBuffByID( "pet", 216187 ) if name then t.count = 1 t.applied = expires - duration t.expires = expires t.caster = "pet" return end t.count = 0 t.applied = 0 t.expires = 0 t.caster = "nobody" end, }, -- Disoriented. howl_of_terror = { id = 5484, duration = 20.0, max_stack = 1, }, --[[ Talent: Damage done increased by $s2%. -- https://wowhead.com/beta/spell=387458 -- TODO: May use this aura to identify Wild Imps who became Imp Gang Bosses. imp_gang_boss = { id = 387458, duration = 3600, max_stack = 1 }, ]] implosive_potential = { id = 337139, duration = 8, max_stack = 1 }, -- Drain Life deals $w1% additional damage and costs $w3% less mana. -- https://wowhead.com/beta/spell=334320 inevitable_demise = { id = 334320, duration = 20, type = "Magic", max_stack = 50 }, -- Soul Leech can absorb an additional $s1% of your maximum health. infernal_bulwark = { id = 434561, duration = 8.0, max_stack = 1, }, -- Talent: Damage done increased by $w1%. -- https://wowhead.com/beta/spell=387552 infernal_command = { id = 387552, duration = 3600, max_stack = 1 }, -- Healing for ${$s1*($d/$t1)}% of your maximum health over $d. infernal_vitality = { id = 434559, duration = 10.0, max_stack = 1, }, legion_strike = { id = 30213, duration = 6, max_stack = 1, }, -- Talent: Leech increased by $w1%. -- https://wowhead.com/beta/spell=386647 lifeblood = { id = 386647, duration = 20, max_stack = 1 }, -- Talent: Incapacitated. -- https://wowhead.com/beta/spell=6789 mortal_coil = { id = 6789, duration = 3, type = "Magic", max_stack = 1 }, -- Reflecting all spells. nether_ward = { id = 212295, duration = 3.0, max_stack = 1, }, -- Talent: Movement speed reduced by $w1%. -- https://wowhead.com/beta/spell=386649 nightmare = { id = 386649, duration = 4, type = "Magic", max_stack = 1 }, -- Dealing damage to all nearby targets every $t1 sec and healing the casting Warlock. -- https://wowhead.com/beta/spell=205179 phantom_singularity = { id = 205179, duration = 16, type = "Magic", max_stack = 1 }, -- TODO: Will need to track based on CLEU events since hidden auras are... hidden. power_siphon = { id = 334581, duration = 20, max_stack = 2 }, -- Covenant: Suffering $w2 Arcane damage every $t2 sec. -- https://wowhead.com/beta/spell=312321 scouring_tithe = { id = 312321, duration = 18, type = "Magic", max_stack = 1 }, -- Disoriented. -- https://wowhead.com/beta/spell=6358 seduction = { id = 6358, duration = 30, mechanic = "sleep", type = "Magic", max_stack = 1 }, -- Maximum health increased by $s1%. -- https://wowhead.com/beta/spell=17767 shadow_bulwark = { id = 17767, duration = 20, type = "Magic", max_stack = 1 }, -- Talent: Demonbolt damage increased by $w1. -- https://wowhead.com/beta/spell=272945 shadows_bite = { id = 272945, duration = 8, type = "Magic", max_stack = 1 }, -- Slowed by $w1% for $d. shadowflame = { id = 384069, duration = 6.0, max_stack = 1, }, -- Stunned. shadowfury = { id = 30283, duration = 3.0, max_stack = 1, }, -- Dealing $450593s1 Shadow damage to enemies within $450593a1 yds every $t1 sec. shared_fate = { id = 450591, duration = 3.0, max_stack = 1, }, -- Dealing $o1 Shadow damage over $d. soul_anathema = { id = 450538, duration = function() return 10.0 * ( 1 - 0.2 * talent.quietus.rank ) end, tick_time = function() return ( 1 - 0.2 * talent.quietus.rank ) end, max_stack = 1, }, -- Absorbs $w1 damage. soul_leech = { id = 108366, duration = function() return 15.0 + ( buff.soulburn.up and 10 or 0 ) end, max_stack = 1, }, -- Damage done reduced by $s1%.and healing received reduced by $s3%. Retrieve your soul to remove this effect. soul_rip = { id = 410598, duration = 8.0, max_stack = 1, }, -- Increases the duration of your next Unstable Affliction by ${$m1/1000} sec. soulburn = { id = 213398, duration = 10.0, max_stack = 1, }, -- Movement speed increased by $s1%. Immune to snares and roots. soulburn_demonic_circle = { id = 387633, duration = 6.0, max_stack = 1, }, -- Maximum health is increased by $s1%. soulburn_healthstone = { id = 387636, duration = 12.0, max_stack = 1, }, -- Soul stored by $@auracaster. soulstone = { id = 20707, duration = 900.0, max_stack = 1, dot = "buff", friendly = true, no_ticks = true }, -- $@auracaster's subject. subjugate_demon = { id = 1098, duration = 600.0, max_stack = 1, dot = "buff", friendly = true, no_ticks = true }, -- $?s137043[Malefic Rapture deals $s2% increased damage.][Hand of Gul'dan deals $s3% increased damage.]; Unleashes your demonic entity upon consumption, dealing an additional $449801s~1 Shadow damage to enemies. succulent_soul = { id = 449793, duration = 30.0, max_stack = 5 }, -- Talent: Damage done increased by $s1%. -- https://wowhead.com/beta/spell=387601 the_expendables = { id = 387601, duration = 30, max_stack = 10 }, -- Damage dealt increased by $s1%. the_houndmasters_gambit = { id = 455611, duration = 30.0, max_stack = 1, copy = { "the_houndmasters_stratagem", "from_the_shadows" } -- Old names. }, -- Damage dealt by your demons increased by $w1%. -- https://wowhead.com/beta/spell=339784 tyrants_soul = { id = 339784, duration = 15, max_stack = 1 }, -- Dealing $w1 Shadowflame damage every $t1 sec for $d. -- https://wowhead.com/beta/spell=273526 umbral_blaze = { id = 273526, duration = 6, tick_time = 2, type = "Magic", max_stack = 1 }, -- Suffering $w1 Shadow damage every $t1 sec. -- https://wowhead.com/beta/spell=386931 vile_taint = { id = 386931, duration = 10, tick_time = 2, type = "Magic", max_stack = 1 }, -- Damage taken from the Warlock's Shadowflame damage spells increased by $s1%. wicked_maw = { id = 270569, duration = 12.0, max_stack = 1 }, dreadstalkers = { duration = 12, meta = { up = function () local exp = dreadstalkers_v[ #dreadstalkers_v ] return exp and exp >= query_time or false end, down = function ( t ) return not t.up end, applied = function () local exp = dreadstalkers_v[ 1 ]; return exp and min( query_time, exp - 12 ) or 0 end, expires = function () return dreadstalkers_v[ #dreadstalkers_v ] or 0 end, count = function () local c = 0 for i, exp in ipairs( dreadstalkers_v ) do if exp >= query_time then c = c + 2 end end return c end, } }, grimoire_felguard = { duration = 17, meta = { up = function () local exp = grim_felguard_v[ #grim_felguard_v ] return exp and exp >= query_time or false end, down = function ( t ) return not t.up end, applied = function () local exp = grim_felguard_v[ 1 ]; return exp and min( query_time, exp - 17 ) or 0 end, expires = function () return grim_felguard_v[ #grim_felguard_v ] or 0 end, count = function () local c = 0 for i, exp in ipairs( grim_felguard_v ) do if exp > query_time then c = c + 1 end end return c end, } }, vilefiend = { duration = 15, meta = { up = function () local exp = vilefiend_v[ #vilefiend_v ]; return exp and exp >= query_time or false end, down = function ( t ) return not t.up end, applied = function () local exp = vilefiend_v[ 1 ]; return exp and min( query_time, exp - 15 ) or 0 end, expires = function () return vilefiend_v[ #vilefiend_v ] or 0 end, count = function () local c = 0 for i, exp in ipairs( vilefiend_v ) do if exp > query_time then c = c + 1 end end return c end, } }, wild_imps = { duration = 40, meta = { up = function () local exp = wild_imps_v[ #wild_imps_v ]; return exp and exp >= query_time or false end, down = function ( t ) return not t.up end, applied = function () local exp = wild_imps_v[ 1 ]; return exp and min( query_time, exp - 40 ) or 0 end, expires = function () return wild_imps_v[ #wild_imps_v ] or 0 end, count = function () local c = 0 for i, exp in ipairs( wild_imps_v ) do if exp > query_time then c = c + 1 end end return c end, } }, imp_gang_boss = { duration = 40, meta = { up = function () local exp = imp_gang_boss_v[ #imp_gang_boss_v ]; return exp and exp >= query_time or false end, down = function ( t ) return not t.up end, applied = function () local exp = imp_gang_boss_v[ 1 ]; return exp and min( query_time, exp - 40 ) or 0 end, expires = function () return imp_gang_boss_v[ #imp_gang_boss_v ] or 0 end, count = function () local c = 0 for i, exp in ipairs( imp_gang_boss_v ) do if exp > query_time then c = c + 1 end end return c end, } }, other_demon = { duration = 20, meta = { up = function () local exp = other_demon_v[ #other_demon_v ]; return exp and exp >= query_time or false end, down = function ( t ) return not t.up end, applied = function () local exp = other_demon_v[ 1 ]; return exp and min( query_time, exp - 15 ) or 0 end, expires = function () return other_demon_v[ #other_demon_v ] or 0 end, count = function () local c = 0 for i, exp in ipairs( other_demon_v ) do if exp > query_time then c = c + 1 end end return c end, } }, doom = { id = 460551, duration = 20, max_stack = 1, copy = "impending_doom" }, } ) -- Fel Imp 58959 spec:RegisterPet( "imp", function() return Glyphed( 112866 ) and 58959 or 416 end, "summon_imp", 3600, 58959, 416 ) -- Voidlord 58960 spec:RegisterPet( "voidwalker", function() return Glyphed( 112867 ) and 58960 or 1860 end, "summon_voidwalker", 3600, 58960, 1860 ) -- Observer 58964 spec:RegisterPet( "felhunter", function() return Glyphed( 112869 ) and 58964 or 417 end, "summon_felhunter", 3600, 58964, 417 ) -- Fel Succubus 120526 -- Shadow Succubus 120527 -- Shivarra 58963 spec:RegisterPet( "sayaad", function() if Glyphed( 240263 ) then return 120526 elseif Glyphed( 240266 ) then return 120527 elseif Glyphed( 112868 ) then return 58963 elseif Glyphed( 365349 ) then return 184600 end return 1863 end, "summon_sayaad", 3600, "incubus", "succubus", 120526, 120527, 58963, 184600 ) -- Wrathguard 58965 spec:RegisterPet( "felguard", function() return Glyphed( 112870 ) and 58965 or 237562 end, "summon_felguard", 3600, 58965, 17252 ) spec:RegisterPet( "doomguard", 11859, "ritual_of_doom", 300 ) -- Demonic Tyrant spec:RegisterPet( "demonic_tyrant", 135002, "summon_demonic_tyrant", 15 ) -- Totems (which are sometimes pets) spec:RegisterTotems( { demonic_tyrant = { id = 135002 }, vilefiend = { id = 1616211, copy = { 1709931, 1709932 } -- Charhound, Gloomhound }, grimoire_felguard = { id = 237562 }, dreadstalker = { id = 1378282 }, } ) spec:RegisterStateExpr( "extra_shards", function () return 0 end ) spec:RegisterStateExpr( "last_cast_imps", function () local count = 0 for i, imp in ipairs( wild_imps_v ) do if imp - query_time <= 4 * haste then count = count + 1 end end return count end ) spec:RegisterStateExpr( "two_cast_imps", function () local count = 0 for i, imp in ipairs( wild_imps_v ) do if imp - query_time <= 6 * haste and imp - query_time > 4 * haste then count = count + 1 end end return count end ) spec:RegisterStateExpr( "last_cast_igb_imps", function () local count = 0 for i, imp in ipairs( imp_gang_boss_v ) do if imp - query_time <= 4 * haste then count = count + 1 end end end ) spec:RegisterStateExpr( "two_cast_igb_imps", function () local count = 0 for i, imp in ipairs( imp_gang_boss_v ) do if imp - query_time <= 6 * haste and imp - query_time > 4 * haste then count = count + 1 end end end ) -- Abilities spec:RegisterAbilities( { axe_toss = { id = 119914, known = function () return IsSpellKnownOrOverridesKnown( 119914 ) end, cast = 0, cooldown = 30, gcd = "spell", startsCombat = true, toggle = "interrupts", interrupt = true, debuff = "casting", readyTime = state.timeToInterrupt, usable = function() return pet.felguard.alive, "requires a living felguard" end, handler = function () interrupt() applyDebuff( "target", "axe_toss", 4 ) end, }, -- Talent: Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over 6 sec, dealing 1,179 Shadow damage to all enemies within 8 yards. bilescourge_bombers = { id = 267211, cast = 0, cooldown = 30, gcd = "spell", school = "physical", talent = "bilescourge_bombers", startsCombat = true, }, -- Talent: Summons 2 ferocious Dreadstalkers to attack the target for 12 sec. call_dreadstalkers = { id = 104316, cast = function () if buff.demonic_calling.up then return 0 end return 1.5 * ( 1 - 0.25 * talent.master_summoner.rank ) * haste end, cooldown = 20, gcd = "spell", school = "shadow", spend = function () return buff.demonic_calling.up and 0 or 2 end, spendType = "soul_shards", talent = "call_dreadstalkers", startsCombat = true, handler = function () summon_demon( "dreadstalkers", 12, 2 ) applyBuff( "dreadstalkers", 12, 2 ) summonPet( "dreadstalker", 12 ) removeStack( "demonic_calling" ) if talent.the_houndmasters_stratagem.enabled then applyDebuff( "target", "the_houndmasters_stratagem" ) end end, }, call_felhunter = { id = 212619, cast = 0, cooldown = 24, gcd = "spell", spend = 0.01, spendType = "mana", startsCombat = true, pvptalent = "call_felhunter", toggle = "interrupts", interrupt = true, debuff = "casting", readyTime = state.timeToInterrupt, handler = function () interrupt() end, }, call_fel_lord = { id = 212459, cast = 0, cooldown = 120, gcd = "spell", startsCombat = true, pvptalent = "call_fel_lord", toggle = "cooldowns", handler = function() interrupt() applyDebuff( "target", "fel_cleave" ) end, }, -- Corrupts the target, causing $s3 Shadow damage and $?a196103[$146739s1 Shadow damage every $146739t1 sec.][an additional $146739o1 Shadow damage over $146739d.] corruption = { id = 172, cast = 0, cooldown = 0.0, gcd = "spell", spend = 0.010, spendType = 'mana', startsCombat = true, handler = function() applyDebuff( "target", "corruption" ) end, }, -- [386646] When you use a Healthstone, gain $s2% Leech for $386647d. create_healthstone = { id = 6201, cast = function() return 3.0 * ( 1 - 0.5 * talent.swift_artifice.rank ) * haste end, cooldown = 0.0, gcd = "spell", spend = 0.020, spendType = 'mana', startsCombat = false, -- Effects: -- #0: { 'type': SCRIPT_EFFECT, 'subtype': NONE, 'sp_bonus': 0.25, 'points': 20.0, 'target': TARGET_UNIT_CASTER, } -- Affected by: -- swift_artifice[452902] #0: { 'type': APPLY_AURA, 'subtype': ADD_PCT_MODIFIER, 'points': -50.0, 'target': TARGET_UNIT_CASTER, 'modifies': CAST_TIME, } }, -- Talent: Send the fiery soul of a fallen demon at the enemy, causing 2,201 Shadowflame damage. Generates 2 Soul Shards. demonbolt = { id = 264178, cast = function () return ( buff.demonic_core.up and 0 or 4.5 ) * haste end, cooldown = 0, gcd = "spell", school = "shadowflame", spend = 0.02, spendType = "mana", startsCombat = true, cycle = function() if set_bonus.tier31_2pc > 0 then return "doom_brand" end if talent.doom.enabled then return "doom" end end, handler = function () if buff.demonic_core.up then removeStack( "demonic_core" ) if set_bonus.tier30_2pc > 0 then reduceCooldown( "grimoire_felguard", 0.5 ) end if set_bonus.tier31_2pc > 0 then applyDebuff( "target", "doom_brand" ) end -- TODO: Determine behavior on reapplication. if talent.doom.enabled and debuff.doom.down then applyDebuff( "target", "doom" ) end end removeStack( "power_siphon" ) removeStack( "decimating_bolt" ) gain( 2, "soul_shards" ) end, }, -- Talent: Infuse your Felguard with demonic strength and command it to charge your target and unleash a Felstorm that will deal 400% increased damage. demonic_strength = { id = 267171, cast = 0, cooldown = 60, gcd = "spell", school = "shadow", talent = "demonic_strength", startsCombat = true, readyTime = function() return max( buff.fiendish_wrath.remains, buff.felstorm.remains ) end, usable = function() return pet.felguard.alive, "requires a living felguard" end, handler = function () applyBuff( "felstorm" ) applyBuff( "demonic_strength" ) buff.demonic_strength.expires = buff.felstorm.expires end, }, devour_magic = { id = 19505, cast = 0, cooldown = 15, gcd = "off", spend = 0, spendType = "mana", startsCombat = true, toggle = "interrupts", usable = function () if buff.dispellable_magic.down then return false, "no dispellable magic aura" end return true end, handler = function() removeBuff( "dispellable_magic" ) end, }, -- Talent: Summons a Felguard who attacks the target for 17 sec that deals 45% increased damage. This Felguard will stun their target when summoned. grimoire_felguard = { id = 111898, cast = 0, cooldown = 120, gcd = "spell", school = "shadow", spend = 1, spendType = "soul_shards", talent = "grimoire_felguard", startsCombat = true, toggle = "cooldowns", handler = function () summon_demon( "grimoire_felguard", 17 ) applyBuff( "grimoire_felguard" ) summonPet( "grimoire_felguard" ) if set_bonus.tier30_4pc > 0 then applyBuff( "rite_of_ruvaraad" ) end end, }, -- Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to 2,188 Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed. hand_of_guldan = { id = 105174, cast = 1.5, cooldown = 0, gcd = "spell", school = "shadowflame", spend = 1, spendType = "soul_shards", texture = 535592, startsCombat = true, nobuff = "ruination", handler = function () removeBuff( "blazing_meteor" ) extra_shards = min( 2, soul_shards.current ) if Hekili.ActiveDebug then Hekili:Debug( "Extra Shards: %d", extra_shards ) end spend( extra_shards, "soul_shards" ) insert( guldan_v, query_time + 0.6 ) if extra_shards > 0 then insert( guldan_v, query_time + 0.8 ) end if extra_shards > 1 then insert( guldan_v, query_time + 1 ) if set_bonus.tww3_diabolist >= 2 then addStack( "demonic_oculus" ) end end if debuff.doom_brand.up then debuff.doom_brand.expires = debuff.doom_brand.expires - ( 1 + extra_shards ) -- TODO: Decide if tracking Doomfiends is worth it. end if talent.dread_calling.enabled then addStack( "dread_calling", nil, 1 + extra_shards ) end removeStack( "succulent_soul" ) applyDebuff( "umbral_blaze" ) end, bind = "ruination" }, -- Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to 2,188 Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 3 Wild Imps, based on Soul Shards consumed. ruination = { id = 434635, known = 105174, cast = 1.5, cooldown = 0, gcd = "spell", school = "shadowflame", texture = 135800, startsCombat = true, buff = "ruination", handler = function () removeBuff( "ruination" ) removeBuff( "blazing_meteor" ) insert( guldan_v, query_time + 0.6 ) insert( guldan_v, query_time + 0.8 ) insert( guldan_v, query_time + 1 ) if debuff.doom_brand.up then debuff.doom_brand.expires = debuff.doom_brand.expires - ( 1 + extra_shards ) end if talent.dread_calling.enabled then addStack( "dread_calling", nil, 3 ) -- ? end end, bind = "hand_of_guldan" }, -- Talent: Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing 1,410 Shadowflame damage to all enemies within 8 yards. implosion = { id = 196277, cast = 0, cooldown = 0, gcd = "spell", school = "shadowflame", spend = 0.02, spendType = "mana", talent = "implosion", startsCombat = true, usable = function () if buff.wild_imps.stack < 3 and azerite.explosive_potential.enabled then return false, "too few imps for explosive_potential" elseif buff.wild_imps.stack < 1 then return false, "no imps available" end return true end, handler = function () if azerite.explosive_potential.enabled and buff.wild_imps.stack >= 3 then applyBuff( "explosive_potential" ) end if legendary.implosive_potential.enabled then if buff.implosive_potential.up then stat.haste = stat.haste - 0.01 * buff.implosive_potential.v1 removeBuff( "implosive_potential" ) end if buff.implosive_potential.down then stat.haste = stat.haste + 0.05 * buff.wild_imps.stack end applyBuff( "implosive_potential", 12 ) stat.haste = stat.haste + ( active_enemies > 2 and 0.05 or 0.01 ) * buff.wild_imps.stack buff.implosive_potential.v1 = ( active_enemies > 2 and 5 or 1 ) * buff.wild_imps.stack end consume_demons( "wild_imps", "all" ) if buff.imp_gang_boss.up then for i = 1, buff.imp_gang_boss.stack do insert( guldan_v, query_time + 0.1 ) end consume_demons( "imp_gang_boss", "all" ) end end, }, -- Talent: Instantly sacrifice up to 2 Wild Imps, generating 2 charges of Demonic Core that cause Demonbolt to deal 30% additional damage. power_siphon = { id = 264130, cast = 0, cooldown = 30, gcd = "spell", school = "shadow", talent = "power_siphon", startsCombat = false, readyTime = function () if buff.wild_imps.stack >= 2 then return 0 end local imp_deficit = 2 - buff.wild_imps.stack for i, imp in ipairs( guldan_v ) do if imp > query_time then imp_deficit = imp_deficit - 1 if imp_deficit == 0 then return imp - query_time end end end return 3600 end, handler = function () local num = min( 2, buff.wild_imps.count ) consume_demons( "wild_imps", num ) addStack( "demonic_core", nil, num ) addStack( "power_siphon", nil, num ) end, }, -- Sends a shadowy bolt at the enemy, causing 2,105 Shadow damage. Generates 1 Soul Shard. shadow_bolt = { id = 686, cast = function() return 2 * ( 1 - 0.25 * talent.rune_of_shadows.rank ) * haste end, cooldown = 0, gcd = "spell", school = "shadow", spend = 0.015, spendType = "mana", startsCombat = true, texture = 136197, nobuff = "infernal_bolt", handler = function () gain( 1, "soul_shards" ) if legendary.balespiders_burning_core.enabled then addStack( "balespiders_burning_core" ) end end, bind = "infernal_bolt" }, infernal_bolt = { id = 434506, known = 686, cast = function() return 2 * ( 1 - 0.25 * talent.rune_of_shadows.rank ) * haste end, cooldown = 0, gcd = "spell", school = "shadow", spend = 0.015, spendType = "mana", startsCombat = true, texture = 841220, buff = "infernal_bolt", handler = function () removeBuff( "infernal_bolt" ) gain( 3, "soul_shards" ) if legendary.balespiders_burning_core.enabled then addStack( "balespiders_burning_core" ) end end, bind = "shadow_bolt" }, -- Fracture the soul of up to $i target players within $r yds into the shadows, reducing their damage done by $s1% and healing received by $s3% for $d. Souls are fractured up to $410615a yds from the player's location.; Players can retrieve their souls to remove this effect. soul_rip = { id = 410598, cast = 0.0, cooldown = 60.0, gcd = "spell", spend = 1, spendType = 'soul_shards', startsCombat = true, pvptalent = "soul_rip", handler = function () applyDebuff( "target", "soul_rip" ) end, }, -- Talent: Summon a Demonic Tyrant to increase the duration of your Dreadstalkers, Vilefiend, Felguard, and up to $s3 of your Wild Imps by ${$265273m3/1000} sec. Your Demonic Tyrant increases the damage of affected demons by $265273s1%, while damaging your target.$?s334585[; Generates ${$s2/10} Soul Shards.][] summon_demonic_tyrant = { id = 265187, cast = function() return 2 * ( 1 - 0.25 * talent.master_summoner.rank ) * haste end, cooldown = 60, gcd = "spell", school = "shadow", spend = 0.02, spendType = "mana", talent = "summon_demonic_tyrant", startsCombat = false, toggle = "cooldowns", handler = function () summonPet( "demonic_tyrant", 15 ) summon_demon( "demonic_tyrant", 15 ) applyBuff( "demonic_power", 15 ) extend_demons() if set_bonus.tww2 >= 2 then summon_demon( "dreadstalkers", 12, 2 ) end if talent.shadow_of_death.enabled then addStack( "succulent_soul", 3 ) gain( 3, "soul_shards" ) if set_bonus.tww3 >= 2 then applyBuff( "rampaging_demonic_soul" ) end end end, copy = "tyrant" }, summon_felguard = { id = 30146, cast = function () return ( buff.fel_domination.up and 0.5 or 6 ) * haste end, cooldown = 0, gcd = "spell", spend = function () return buff.fel_domination.up and 0 or 1 end, spendType = "soul_shards", startsCombat = false, essential = true, bind = "summon_pet", nomounted = true, usable = function () return not pet.exists, "cannot have an existing pet" end, handler = function () removeBuff( "fel_domination" ) summonPet( "felguard", 3600 ) end, copy = { "summon_pet", 112870 } }, -- Talent: Summon a Vilefiend to fight for you for the next 15 sec. summon_vilefiend = { id = function() if talent.mark_of_fharg.enabled then return 455476 elseif talent.mark_of_shatug.enabled then return 455465 end return 264119 end, cast = function() return ( talent.fel_invocation.enabled and 1.5 or 2 ) * ( 1 - 0.25 * talent.master_summoner.rank ) * haste end, cooldown = 25, gcd = "spell", school = "fire", spend = 1, spendType = "soul_shards", talent = "summon_vilefiend", startsCombat = true, handler = function () summon_demon( "vilefiend", 15 ) summonPet( "vilefiend", 15 ) end, copy = { 264119, "summon_charhound", 455476, "summon_gloomhound", 455465 } }, -- Pet: Felguard soul_strike = { id = 264057, cast = 0, cooldown = 10, gcd = "off", -- Pet's gonna pet. talent = "soul_strike", startsCombat = true, hidden = true, handler = function() gain( 1, "soul_shards" ) end }, felstorm = { id = 89751, cast = 0, cooldown = 30, gcd = "off", -- Pet ability, no GCD startsCombat = true, texture = 236303, readyTime = function() return buff.fiendish_wrath.remains end, usable = function() return pet.felguard.alive, "requires a living felguard" end, handler = function() applyBuff( "felstorm" ) end, }, } ) spec:RegisterRanges( "corruption", "subjugate_demon", "mortal_coil" ) spec:RegisterOptions( { enabled = true, aoe = 3, nameplates = false, nameplateRange = 40, rangeFilter = false, cycle = true, damage = true, damageExpiration = 6, potion = "tempered_potion", package = "Demonology", } ) spec:RegisterStateExpr( "tyrant_padding", function () return gcd.max * ( settings.tyrant_padding or 1 ) end ) spec:RegisterPack( "Demonology", 20250302, 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