local _, T = ... local XU, ScrollBar, iSB, type = T.exUI, {}, {}, type local assert, getWidgetData, newWidgetData, setWidgetData, AddObjectMethods, CallObjectScript = XU:GetImpl() local HOLD_ACTION_DELAY, PAGE_DELAY, STEPPER_REPEAT_DELAY = 0.15, 0.25, 1/3 local MIN_ANIMATION_FRAMERATE, ANIMATION_TARGET_DURATION = 45, 0.2 local STYLES, DEFAULT_STYLE = {}, "minimal" do STYLES.common = { trackWidth = 20, stepperReserve = 18.5, stepperMarginY = 1, stepperTrack = true, thumbMinSize=16, trackTop = {"t", "Interface/PaperDollInfoFrame/UI-Character-ScrollBar", tc={2/64, 29/64, 0/256, 32/256}, w=22, h=22/27*32}, trackTopBare = {tc={2/64, 29/64, 21/256, 32/256}, h=22/27*11}, trackMid = {"t", "Interface/PaperDollInfoFrame/UI-Character-ScrollBar", tc={2/64, 29/64, 28/256, 1}}, trackBot = {"t", "Interface/PaperDollInfoFrame/UI-Character-ScrollBar", tc={35/64, 62/64, 228/256, 255/256}, w=22, h=22}, trackBotBare = {tc={35/64, 62/64, 228/256, 234/256}, h=22/27*6}, trackBack = {"c", 0x5a000000, insetH=2, insetV=1}, thumb = {w=15, h=20, ofsX=0.25, midOfsAbsolute=true, midOfsB=6, midOfsT=6}, thumbTop = {"a", "UI-ScrollBar-Knob-EndCap-Top", hcB=28, h=20, hcT=1}, thumbTopH = {"a", "UI-ScrollBar-Knob-MouseOver-EndCap-Top"}, thumbMid = {"a", "UI-ScrollBar-Knob-Center", h=0, tch=1022}, thumbMidH = {"a", "UI-ScrollBar-Knob-MouseOver-Center", h=0, tch=1022}, thumbBot = {"a", "UI-ScrollBar-Knob-EndCap-Bottom", hcB=28, h=20}, thumbBotH = {"a", "UI-ScrollBar-Knob-MouseOver-EndCap-Bottom"}, step = {w=18, h=16, tc={0.20, 0.80, 0.25, 0.75}}, stepUp = {"t", "Interface/Buttons/UI-ScrollBar-ScrollUpButton-Up"}, stepUpH = {"t", "Interface/Buttons/UI-ScrollBar-ScrollUpButton-Highlight", blend="ADD"}, stepUpP = {"t", "Interface/Buttons/UI-ScrollBar-ScrollUpButton-Down"}, stepUpD = {"t", "Interface/Buttons/UI-ScrollBar-ScrollUpButton-Disabled"}, stepDown = {"t", "Interface/Buttons/UI-ScrollBar-ScrollDownButton-Up"}, stepDownH = {"t", "Interface/Buttons/UI-ScrollBar-ScrollDownButton-Highlight", blend="ADD"}, stepDownP = {"t", "Interface/Buttons/UI-ScrollBar-ScrollDownButton-Down"}, stepDownD = {"t", "Interface/Buttons/UI-ScrollBar-ScrollDownButton-Disabled"}, } STYLES.minimal = { trackWidth = 10, stepperReserve = 20, stepperMarginY = 2, stepperPushOfsY = 2, thumbMinSize=18, trackMid = {"a", "!minimal-scrollbar-track-middle", asize=1}, trackTop = {"a", "minimal-scrollbar-track-top", asize=1}, trackBot = {"a", "minimal-scrollbar-track-bottom", asize=1}, thumb = {w=8, h=20, midOfsAbsolute=true, midOfsT=8, midOfsB=10, asize=1}, thumbS = {w=8, h=20, midOfsAbsolute=true, midOfsT=8, midOfsB=6, asize=1}, smallThumbThreshold = 32, thumbTop = {"a", "minimal-scrollbar-thumb-top"}, thumbTopH = {"a", "minimal-scrollbar-thumb-top-over"}, thumbTopP = {"a", "minimal-scrollbar-thumb-top-down"}, thumbBot = {"a", "minimal-scrollbar-thumb-bottom"}, thumbBotS = {"a", "minimal-scrollbar-small-thumb-bottom"}, thumbBotH = {"a", "minimal-scrollbar-thumb-bottom-over"}, thumbBotHS = {"a", "minimal-scrollbar-small-thumb-bottom-over"}, thumbBotP = {"a", "minimal-scrollbar-thumb-bottom-down"}, thumbBotPS = {"a", "minimal-scrollbar-small-thumb-bottom-down"}, thumbMid = {"a", "minimal-scrollbar-thumb-middle", tch=715}, thumbMidH = {"a", "minimal-scrollbar-thumb-middle-over"}, thumbMidP = {"a", "minimal-scrollbar-thumb-middle-down"}, step = {asize=1}, stepUp = {"a", "minimal-scrollbar-arrow-top"}, stepUpH = {"a", "minimal-scrollbar-arrow-top-over"}, stepUpP = {"a", "minimal-scrollbar-arrow-top-down"}, stepUpD = {desat=true, vc={0.5, 0.5, 0.5}}, stepDown = {"a", "minimal-scrollbar-arrow-bottom"}, stepDownH = {"a", "minimal-scrollbar-arrow-bottom-over"}, stepDownP = {"a", "minimal-scrollbar-arrow-bottom-down"}, stepDownD = {desat=true, vc={0.5, 0.5, 0.5}}, } end local ScrollBarData, scrollBarProps = {}, { api=ScrollBar, scripts={"OnMinMaxChanged", "OnValueChanged"}, val=0, min=0, max=100, win=10, step=1, stepsPerPage=1, stepsPerWheel=nil, maxAnimSteps=math.huge, enabled=true, } AddObjectMethods({"ScrollBar"}, scrollBarProps) -- Public ScrollBar Widget API function ScrollBar:GetValue() local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") return d.val end function ScrollBar:SetValue(value, forceNotify) local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") assert(type(value) == "number", 'Syntax: ScrollBar:SetValue(value[, forceNotify])') if d.val ~= value then iSB.SetValue(d, value, false, true) elseif forceNotify then iSB.NotifyValueChanged(d, false, false) end end function ScrollBar:GetMinMaxValues() local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") return d.min, d.max end function ScrollBar:SetMinMaxValues(minValue, maxValue) local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") assert(type(minValue) == 'number' and type(maxValue) == 'number', 'Syntax: ScrollBar:SetMinMaxValues(minValue, maxValue)') if minValue == d.min and maxValue == d.max then return end d.min, d.max, d.ThumbSize = minValue, maxValue < minValue and minValue or maxValue iSB.SetValue(d, d.val, false) iSB.SetInteractionState(d, "NONE") iSB.UpdateThumbSizeAndPosition(d) CallObjectScript(d.self, "OnMinMaxChanged", minValue, maxValue) end function ScrollBar:GetWindowRange() local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") return d.win end function ScrollBar:SetWindowRange(range) local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") if d.win == range then return end assert(type(range) == 'number' and range >= 0, 'Syntax: ScrollBar:SetWindowRange(range)') d.win = range iSB.UpdateThumbSizeAndPosition(d) iSB.SetInteractionState(d, "NONE") end function ScrollBar:GetValueStep() local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") return d.step end function ScrollBar:SetValueStep(step) local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") assert(type(step) == "number" and step >= 0, 'Syntax: ScrollBar:SetValueStep(step)') d.step = step end function ScrollBar:GetStepsPerPage() local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") return d.stepsPerPage, d.stepsPerWheel end function ScrollBar:SetStepsPerPage(steps, ...) local d, ws = assert(getWidgetData(self, ScrollBarData), "Invalid object type"), ... assert(type(steps) == "number" and steps >= 1 and (ws == nil or type(ws) == "number" and ws >= 1), 'Syntax: ScrollBar:SetStepsPerPage(stepsPerPage[, stepsPerWheel])') d.stepsPerPage, d.stepsPerWheel = steps, ws or select("#", ...) == 0 and d.stepsPerWheel or nil end function ScrollBar:GetStepperButtonsShown() local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") return d.StepUp:IsShown() end function ScrollBar:SetStepperButtonsShown(shown) local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") d.StepUp:SetShown(shown) d.StepDown:SetShown(shown) iSB.SetInteractionState(d, "NONE") iSB.ApplyTrackAnchors(d, shown) iSB.UpdateTrackTextures(d) iSB.UpdateThumbSizeAndPosition(d) end function ScrollBar:Step(delta, allowAnimation) local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") assert(type(delta) == "number" and (allowAnimation == nil or type(allowAnimation) == "boolean"), 'Syntax: ScrollBar:Step(delta[, allowAnimation])') if d.interactionState ~= "THUMB_DRAG" then iSB.Step(d, delta, false, allowAnimation) end end function ScrollBar:IsValueAtRest() local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") return d.animTarget == nil and d.interactionState ~= "THUMB_DRAG" end function ScrollBar:IsEnabled() local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") return d.enabled end function ScrollBar:SetEnabled(enabled) local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") enabled = not not enabled if d.enabled ~= enabled then d.enabled = enabled iSB.SetInteractionState(d, "NONE") end end function ScrollBar:Enable() return ScrollBar.SetEnabled(self, true) end function ScrollBar:Disable() return ScrollBar.SetEnabled(self, false) end function ScrollBar:GetStyle() local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") return d.userStyle, d.style end function ScrollBar:SetStyle(style) local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") assert(type(style) == "string", 'Syntax: ScrollBar:SetStyle("style")') iSB.ApplyStyle(d, style) end function ScrollBar:SetCoverTarget(widget, insetLeft, insetRight, insetTop, insetBottom) local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") assert(widget == nil or type(widget) == "table" and widget[0] and type(widget.IsObjectType) == "function" and widget:IsObjectType("Frame"), 'Syntax: ScrollBar:SetCoverTarget(widget[, insetLeft, insetRight, insetTop, insetBottom])') assert(insetLeft == nil and insetRight == nil and insetTop == nil and insetBottom == nil or type(insetLeft) == "number" and type(insetRight) == "number" and type(insetTop) == "number" and type(insetBottom) == "number", 'Invalid insets') d.coverTarget, d.coverIL, d.coverIR, d.coverIT, d.coverIB = widget, insetLeft or 0, insetRight or 0, insetTop or 0, insetBottom or 0 iSB.UpdateCover(d) end function ScrollBar:GetCoverTarget() local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") local t = d.coverTarget if t then return t, d.coverIL, d.coverIR, d.coverIT, d.coverIB end end function ScrollBar:SetWheelScrollTarget(widget, insetLeft, insetRight, insetTop, insetBottom) local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") assert(widget == nil or type(widget) == "table" and widget[0] and type(widget.IsObjectType) == "function" and widget:IsObjectType("Frame"), 'Syntax: ScrollBar:SetWheelScrollTarget(widget[, insetLeft, insetRight, insetTop, insetBottom])') assert(insetLeft == nil and insetRight == nil and insetTop == nil and insetBottom == nil or type(insetLeft) == "number" and type(insetRight) == "number" and type(insetTop) == "number" and type(insetBottom) == "number", 'Invalid insets') d.wheelTarget, d.wheelIL, d.wheelIR, d.wheelIT, d.wheelIB = widget, insetLeft or 0, insetRight or 0, insetTop or 0, insetBottom or 0 iSB.UpdateWheelCapture(d) end function ScrollBar:GetWheelScrollTarget() local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") if d.wheelTarget then return d.wheelTarget, d.wheelIL, d.wheelIR, d.wheelIT, d.wheelIB end end function ScrollBar:SetAnimationMaxSteps(limit) local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") assert(limit == nil or type(limit) == "number", 'Syntax: ScrollBar:SetAnimationMaxSteps(limit|nil)') d.maxAnimSteps = limit or math.huge end function ScrollBar:GetAnimationMaxSteps() local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type") return d.maxAnimSteps end local confTexture, confTextureS do local p0, p1, p2 local function p(k) local s = p0 and p0[k] ~= nil and p0 or p1 and p1[k] ~= nil and p1 or p2 and p2[k] ~= nil and p2 return (s or nil) and s[k] end local function readpack(t, ...) if t then return unpack(t) end return ... end function confTextureS(tex, sz, ...) -- (tex, sz, p0, p1, p2) p0, p1, p2 = ... local at, av, w, h, blend, desat, tc, vc = p(1), p(2), p("w"), p("h"), p("blend"), p("desat"), p("tc"), p("vc") local asize, hcB, hcT, cutB, cutT = at == "a" and p("asize"), p("hcB"), p("hcT"), 0, 0 if at == "a" then tex:SetAtlas(av, not not asize) elseif at == "t" then tex:SetTexture(av) else av = type(av) == "number" and av >= 0 and av < 2^32 and av or 0 local a, r, g, b = av/256^3 % 256, av/256^2 % 256, av/256^1 % 256, av % 256 a, r, g, b = (a - a % 1)/255, (r - r % 1)/255, (g - g % 1)/255, (b - b % 1)/255 tex:SetColorTexture(r, g, b, a) end if sz and hcB and sz < hcB then local cut = 1-sz/hcB h, cutB, cutT = h - hcB + sz, hcT and 0 or cut, hcT and cut or 0 end if not asize then tex:SetSize(w or 0, h or 0) end tex:SetBlendMode(blend or "BLEND") tex:SetDesaturated(desat or false) tex:SetTexCoord(readpack(tc, 0,1, cutB,1-cutT)) tex:SetVertexColor(readpack(vc, 1,1,1,1)) end function confTexture(tex, ...) return confTextureS(tex, nil, ...) end end local function anchorTexTrio(t, useAbsoluteOffsets, ofsStart, ofsEnd, xShift, yShift) local oy, ox, a,b,c = yShift or 0, xShift or 0, t[1], t[2], t[3] a:SetPoint("TOP", ox, oy) c:SetPoint("BOTTOM", ox, oy) b:ClearAllPoints() if useAbsoluteOffsets then b:SetPoint("TOP", ox, oy - (ofsStart or 0)) b:SetPoint("BOTTOM", ox, oy + (ofsEnd or 0)) else b:SetPoint("TOPLEFT", a, "BOTTOMLEFT", 0, ofsStart or 0) b:SetPoint("BOTTOMRIGHT", c, "TOPRIGHT", 0, -(ofsEnd or 0)) end end local function createTexTrio(parent, layer) return XU:Create("ObjectGroup", parent:CreateTexture(nil, layer, nil, 0), parent:CreateTexture(nil, layer, nil, -1), parent:CreateTexture(nil, layer, nil, 0) ) end function iSB.NotifyValueChanged(d, isInternalChange, onlyOnRestStart) local isAtRest = d.animTarget == nil and d.interactionState ~= "THUMB_DRAG" local wasNotAtRest = onlyOnRestStart and d.lastValueChangeNotAtRest d.lastValueChangeNotAtRest = not isAtRest if not onlyOnRestStart or (wasNotAtRest and isAtRest) then CallObjectScript(d.self, "OnValueChanged", d.val, isInternalChange) end end function iSB.SetInteractionState(d, state) local val, enabled = d.val, d.enabled d.interactionState = state d.ThumbTexN:SetShown(state ~= "THUMB_DRAG") d.ThumbTexP:SetShown(state == "THUMB_DRAG") d.Thumb:EnableMouseMotion(enabled and state ~= "THUMB_DRAG") if d.mouseDown and state ~= "THUMB_DRAG" and state ~= "TRACK_HELD" then d.mouseDown, d.mouseDownX, d.mouseDownY, d.mouseDownS, d.mouseDownV, d.mouseDownOnThumb = nil d.Track:SetScript("OnUpdate", state == "ANIMATING_VALUE" and iSB.OnTrackUpdate or nil) end if d.stepperHeld == d.StepUp and state ~= "STEP_UP_HELD" or d.stepperHeld == d.StepDown and state ~= "STEP_DOWN_HELD" then d.stepperHeldTime, d.stepperHeld = nil end d.StepUpH:SetShown(state ~= "STEP_UP_HELD") d.StepDownH:SetShown(state ~= "STEP_DOWN_HELD") d.StepUp:SetEnabled(enabled and val > d.min) d.StepDown:SetEnabled(enabled and val < d.max) if state ~= "ANIMATING_VALUE" and state ~= "STEP_UP_HELD" and state ~= "STEP_DOWN_HELD" and state ~= "TRACK_HELD" then d.animStart, d.animTarget, d.animEnd, d.animDur = nil end iSB.UpdateCover(d) iSB.NotifyValueChanged(d, true, true) end function iSB.SetValue(d, candValue, isInternalChange, visualUpdate, allowInteraction) local vlo, vhi, enabled = d.min, d.max, d.enabled local ov, nv = d.val, candValue < vlo and vlo or candValue > vhi and vhi or candValue d.StepUp:SetEnabled(enabled and nv > vlo) d.StepDown:SetEnabled(enabled and nv < vhi) d.val = nv if visualUpdate then iSB.UpdateThumbPosition(d) end if nv ~= ov then if visualUpdate and not allowInteraction then iSB.SetInteractionState(d, "NONE") end iSB.NotifyValueChanged(d, isInternalChange) return true end end function iSB.UpdateThumbPosition(d) local om = d.ThumbOffsetMul if not om then return iSB.UpdateThumbSizeAndPosition(d) end d.Thumb:SetPoint("TOP", 0, (d.val - d.min)*om) end function iSB.UpdateThumbSizeAndPosition(d) local sty, vrange, urange = STYLES[d.style], d.max - d.min, d.Track:GetHeight() d.Thumb:SetShown(vrange > 0) if vrange <= 0 then return end local tsz = math.max(sty.thumbMinSize, d.win / (vrange + d.win) * urange) local om = (tsz - urange) / vrange if d.ThumbSize == tsz and d.ThumbOffsetMul == om then return end d.ThumbSize, d.ThumbOffsetMul = tsz, om d.Thumb:SetHeight(tsz) iSB.UpdateThumbTextures(d, tsz) iSB.UpdateThumbPosition(d) end function iSB.PerformTrackPageStep(d, isFirstStep) local thumb, _mouseX, mouseY = d.Thumb, GetCursorPosition() local dsign = mouseY/thumb:GetEffectiveScale() >= thumb:GetTop() and -1 or 1 if iSB.IsCursorOverThumb(d) then d.mouseDownS, d.mouseDown = nil -- Stop tracking, as MinimalScrollBar does elseif isFirstStep or dsign == d.mouseDownS then d.mouseDownS = dsign return iSB.Step(d, d.stepsPerPage*dsign, true) end end function iSB:OnTrackUpdate() local d, now = getWidgetData(self, ScrollBarData), GetTime() if not d then return end local atv, md, state = d.animTarget, d.mouseDown, d.interactionState if atv then local sv, et, ad, p = d.animStart, d.animEnd, d.animDur, nil if not (sv and atv and et and ad) then elseif et <= now then iSB.SetValue(d, atv, true, true, true) iSB.UpdateCover(d) else p = 1-(et-now)/ad p = p*p*(3-2*p) iSB.SetValue(d, sv + (atv-sv)*p, true, true, true) end if p == nil then d.animStart, d.animTarget, d.animEnd, d.animDur = nil iSB.UpdateCover(d) iSB.NotifyValueChanged(d, true, true) end elseif not md then if state ~= "STEP_UP_HELD" and state ~= "STEP_DOWN_HELD" and state ~= "NONE" then iSB.SetInteractionState(d, "NONE") end return self:SetScript("OnUpdate", nil) end if not (md and d.ThumbOffsetMul) then return end local doNothing = d.mouseDown + HOLD_ACTION_DELAY > now if doNothing and d.mouseDownOnThumb then local _mx, my = GetCursorPosition() doNothing = (my-d.mouseDownY)^2 < 5 end if doNothing then elseif d.mouseDownOnThumb then local ts, _mx, my = self:GetEffectiveScale(), GetCursorPosition() local dm = (d.mouseDownY-my)/ts local nv = dm^2 > 0.5 and d.mouseDownV-dm/d.ThumbOffsetMul or d.mouseDownV iSB.SetValue(d, nv, true, true, true) elseif d.mouseDownS ~= 0 and iSB.PerformTrackPageStep(d, false) then d.mouseDown = now + PAGE_DELAY - HOLD_ACTION_DELAY end end function iSB:OnTrackMouseDown(button) local d = button == "LeftButton" and getWidgetData(self, ScrollBarData) if not (d and d.enabled and d.min < d.max) then return end d.mouseDown, d.mouseDownOnThumb = GetTime(), iSB.IsCursorOverThumb(d) d.mouseDownV, d.mouseDownX, d.mouseDownY = d.val, GetCursorPosition() iSB.SetInteractionState(d, d.mouseDownOnThumb and "THUMB_DRAG" or "TRACK_HELD") d.Track:SetScript("OnUpdate", iSB.OnTrackUpdate) if d.mouseDownOnThumb then PlaySound(SOUNDKIT.U_CHAT_SCROLL_BUTTON) else iSB.PerformTrackPageStep(d, true) end end function iSB:OnTrackMouseUp(button) local d = button == "LeftButton" and getWidgetData(self, ScrollBarData) if d and d.mouseDown then iSB.SetInteractionState(d, d.interactionState == "TRACK_HELD" and d.animTarget and "ANIMATING_VALUE" or "NONE") end end function iSB:OnMouseWheel(delta) local d = getWidgetData(self, ScrollBarData) if d.enabled and d.interactionState ~= "THUMB_DRAG" then iSB.Step(d, -delta*(d.stepsPerWheel or d.stepsPerPage), true) end end function iSB:OnShow() local d = getWidgetData(self, ScrollBarData) iSB.SetInteractionState(d, "NONE") d.ThumbSize = nil iSB.UpdateThumbSizeAndPosition(d) iSB.UpdateCover(d) iSB.UpdateWheelCapture(d) end function iSB.Step(d, steps, isInternalChange, allowAnimation) local sign, dstep = steps < 0 and -1 or steps > 0 and 1 or 0, d.step allowAnimation = allowAnimation == true or (allowAnimation == nil and d.maxAnimSteps >= sign*steps) local delta, at = steps * (dstep > 0 and dstep or 1), allowAnimation and d.animTarget local sval = at and (delta == 0 or ((at - d.val) < 0) == (delta < 0)) and at or d.val local nv = iSB.AdjustValueToStep(d, sval + delta, sign) if allowAnimation then return iSB.SetValueAnimated(d, nv, isInternalChange, ANIMATION_TARGET_DURATION) end return iSB.SetValue(d, nv, isInternalChange, true, true) end function iSB.AdjustValueToStep(d, candValue, dsign) local dstep, lo, hi = d.step, d.min, d.max local fv = dstep > 0 and candValue % dstep or 0 dsign = dsign == 0 and (fv > 0.5 and 1 or -1) or dsign if fv > 0 then candValue = candValue - fv + (fv+fv > dstep and dstep or 0) end return candValue < lo and lo or candValue > hi and hi or candValue end function iSB.SetValueAnimated(d, nv, isInternalChange, targetDuration) local at = d.animTarget if nv == d.val then d.animStart, d.animDur, d.animTarget, d.animEnd = nil iSB.UpdateCover(d) return elseif at == nv then return true elseif GetFramerate() < MIN_ANIMATION_FRAMERATE and not at then return iSB.SetValue(d, nv, isInternalChange, true, true) end local et, ad, sv, now = d.animEnd, d.animDur, d.val, GetTime() local r0, r1 = et and (at-d.animStart), nv - sv d.animTarget, d.animEnd = nv, now + targetDuration - 1/60 d.Track:SetScript("OnUpdate", iSB.OnTrackUpdate) if et == nil or et <= now or (r0 < 0) ~= (r1 < 0) or r1 == 0 then d.animStart, d.animDur = at or sv, targetDuration iSB.OnTrackUpdate(d.Track) else r0, r1 = r0 < 0 and -r0 or r0, r1 < 0 and -r1 or r1 local p = 1-(et-now)/ad local s = r1*(36/144*r1-p*(1-p)*r0) local x1 = s > 0 and 0.5 - s^0.5/r1 or 0.25 local p1 = x1*x1*(3-x1-x1) local d1 = p1*(nv-sv)/(1-p1) d.animStart, d.animDur = sv-d1, targetDuration/(1-x1) end iSB.UpdateCover(d) return true end function iSB:OnStepButtonDown(button) local d = button == "LeftButton" and getWidgetData(self, ScrollBarData) local isUpStep = d and self == d.StepUp if not d or (d.val == (isUpStep and d.min or d.max)) or not d.enabled then return end iSB.Step(d, isUpStep and -1 or 1, true, true) d.stepperHeldTime, d.stepperHeld = GetTime() + STEPPER_REPEAT_DELAY, self iSB.SetInteractionState(d, isUpStep and "STEP_UP_HELD" or "STEP_DOWN_HELD") self:SetScript("OnUpdate", iSB.OnStepButtonHeld) PlaySound(SOUNDKIT.U_CHAT_SCROLL_BUTTON) end function iSB:OnStepButtonHeld() local d = getWidgetData(self:GetParent(), ScrollBarData) if not d then elseif d.stepperHeld ~= self then self:SetScript("OnUpdate", nil) elseif d.stepperHeldTime < GetTime() then iSB.OnStepButtonDown(self, "LeftButton") end end function iSB:OnStepButtonUp(button) local d = button == "LeftButton" and getWidgetData(self, ScrollBarData) if not d then return end self:SetScript("OnUpdate", nil) if d.stepperHeld == self then d.stepperHeldTime, d.stepperHeld = nil end if d.interactionState == (self == d.StepUp and "STEP_UP_HELD" or "STEP_DOWN_HELD") then iSB.SetInteractionState(d, d.animTarget and "ANIMATING_VALUE" or "NONE") end end function iSB.IsCursorOverThumb(d) local _l, _r, t, b = d.Thumb:GetHitRectInsets() return d.Thumb:IsMouseOver(-t, b, -9000, 9000) end function iSB.UpdateTrackTextures(d) local bg, sty = d.TrackBG, STYLES[d.style] local isBare = not d.StepUp:IsShown() confTexture(bg[1], isBare and sty.trackTopBare, sty.trackTop) confTexture(bg[2], sty.trackMid) confTexture(bg[3], isBare and sty.trackBotBare, sty.trackBot) end function iSB.UpdateThumbTextures(d, tsz) local sty, n, h, p, m = STYLES[d.style], d.ThumbTexN, d.ThumbTexH, d.ThumbTexP, d.ThumbTexM local stt, sth, mct, sbot = sty.smallThumbThreshold tsz = tsz or d.Thumb:GetHeight() local isSmall = stt and tsz < stt sth, sbot = isSmall and sty.thumbS or sty.thumb, isSmall and sty.thumbBotS or sty.thumbBot mct = isSmall and (sty.thumbMidS or sty.thumbMid).tch or sty.thumbMid.tch confTextureS(n[1], tsz, sty.thumbTop, sth) confTexture(n[2], sty.thumbMid, sth) confTextureS(n[3], tsz, sbot, sth) confTextureS(h[1], tsz, sty.thumbTopH, sty.thumbTop, sth) confTexture(h[2], sty.thumbMidH, sty.thumbMid, sth) confTextureS(h[3], tsz, isSmall and sty.thumbBotHS or sty.thumbBotH, sbot, sth) confTextureS(p[1], tsz, sty.thumbTopP, sty.thumbTop, sth) confTexture(p[2], sty.thumbMidP, sty.thumbMid, sth) confTextureS(p[3], tsz, isSmall and sty.thumbBotPS or sty.thumbBotP, sbot, sth) m:SetTexCoord(0,1, 0,mct and tsz < mct and tsz/mct or 1) local isAbs, st, sb, ox, oy = sth.midOfsAbsolute, sth.midOfsT, sth.midOfsB, sth.ofsX, sth.ofsY anchorTexTrio(d.ThumbTexN, isAbs, st, sb, ox, oy) anchorTexTrio(d.ThumbTexH, isAbs, st, sb, ox, oy) anchorTexTrio(d.ThumbTexP, isAbs, st, sb, ox, oy) end function iSB:UpdateStepButtonTextures(variant, sty) local bv = variant == "TOP" and "stepUp" or variant == "BOTTOM" and "stepDown" or error('invalid variant') local ns, bs = sty[bv], sty.step confTexture(self:GetNormalTexture(), ns, bs) confTexture(self:GetHighlightTexture(), sty[bv .. "H"], ns, bs) confTexture(self:GetPushedTexture(), sty[bv .. "P"], ns, bs) confTexture(self:GetDisabledTexture(), sty[bv .. "D"], ns, bs) end function iSB.ApplyStyle(d, style) local sty = d.style ~= style and STYLES[style] d.userStyle, d.style = style, sty and style or d.style if not sty then return end local stb, sth = sty.trackBack, sty.thumb d.StepUp:SetPoint("TOP", 0, -(sty.stepperMarginY or 0)) d.StepDown:SetPoint("BOTTOM", 0, sty.stepperMarginY or 0) iSB.UpdateStepButtonTextures(d.StepUp, "TOP", sty) iSB.UpdateStepButtonTextures(d.StepDown, "BOTTOM", sty) d.StepUp:GetPushedTexture():SetPoint("CENTER", 0, sty.stepperPushOfsY or 0) d.StepDown:GetPushedTexture():SetPoint("CENTER", 0, -(sty.stepperPushOfsY or 0)) d.Track:SetWidth(sty.trackWidth) iSB.ApplyTrackAnchors(d, nil) d.Thumb:SetWidth(sth.w) local etw = (d.Track:GetWidth()-d.Thumb:GetWidth())/2 d.Thumb:SetHitRectInsets(-etw, -etw, 0, 0) d.TrackBG[4]:SetShown(not not stb) if stb then confTexture(d.TrackBG[4], stb) d.TrackBG[4]:SetPoint("TOPLEFT", d.TrackBG[1], stb.insetL or stb.insetH or 0, -(stb.insetT or stb.insetV or 0)) d.TrackBG[4]:SetPoint("BOTTOMRIGHT", d.TrackBG[3], -(stb.insetR or stb.insetH or 0), stb.insetB or stb.insetV or 0) end iSB.UpdateTrackTextures(d) iSB.UpdateThumbTextures(d) iSB.UpdateThumbSizeAndPosition(d) end function iSB.ApplyTrackAnchors(d, showSteppers) local sty, bg = STYLES[d.style], d.TrackBG showSteppers = showSteppers == nil and d.StepUp:IsShown() or showSteppers d.Track:SetPoint("TOP", 0, showSteppers and -sty.stepperReserve or -1) d.Track:SetPoint("BOTTOM", 0, showSteppers and sty.stepperReserve or 1) anchorTexTrio(bg, false, nil, nil, nil, 1) if showSteppers and sty.stepperTrack then bg[1]:SetPoint("TOP", d.StepUp, 0, 1) bg[3]:SetPoint("BOTTOM", d.StepDown, 0, -1) end end function iSB.UpdateCover(d) local cov, state, ct = d.Cover, d.interactionState ct = (d.animTarget or state == "THUMB_DRAG" or state == "TRACK_HELD") and d.coverTarget if ct and not cov then cov = CreateFrame("Frame", nil, d.self) cov:EnableMouseMotion(true) d.Cover = cov elseif not ct then return cov and cov:Hide() end cov:ClearAllPoints() cov:SetPoint("TOPLEFT", ct, d.coverIL, -d.coverIT) cov:SetPoint("BOTTOMRIGHT", ct, -d.coverIR, d.coverIB) cov:SetFrameLevel(math.min(9900, ct:GetFrameLevel()+1000)) cov:Show() end function iSB.UpdateWheelCapture(d) local ct, w = d.wheelTarget, d.WheelCapture if ct and not w then w = CreateFrame("Frame", nil, d.self) w:SetScript("OnMouseWheel", iSB.OnMouseWheel) setWidgetData(w, ScrollBarData, d) d.WheelCapture = w elseif not ct then return w and w:Hide() end w:ClearAllPoints() w:SetPoint("TOPLEFT", ct, d.wheelIL, -d.wheelIT) w:SetPoint("BOTTOMRIGHT", ct, -d.wheelIR, d.wheelIB) w:SetFrameLevel(math.min(d.self:GetFrameLevel(), ct:GetFrameLevel())) w:Show() end local function createStepButton(parent, d) local t = CreateFrame("Button", nil, parent) t:SetSize(16, 16) t:SetScript("OnMouseDown", iSB.OnStepButtonDown) t:SetScript("OnMouseUp", iSB.OnStepButtonUp) setWidgetData(t, ScrollBarData, d) t:SetNormalTexture('') t:SetHighlightTexture('') t:SetPushedTexture('') t:SetDisabledTexture('') local a,b,c,d = t:GetNormalTexture(), t:GetHighlightTexture(), t:GetPushedTexture(), t:GetDisabledTexture() for i=1,4 do a:ClearAllPoints() a:SetPoint("CENTER") a:SetShown(i < 3) a,b,c,d=b,c,d,a end return t, b end local function CreateScrollBar(name, parent, outerTemplate, id) local f, d, t = CreateFrame("Frame", name, parent, outerTemplate, id) d = newWidgetData(f, ScrollBarData, scrollBarProps) f:SetWidth(20) f:SetScript("OnMouseWheel", iSB.OnMouseWheel) t = CreateFrame("Frame", nil, f) t:SetScript("OnMouseDown", iSB.OnTrackMouseDown) t:SetScript("OnMouseUp", iSB.OnTrackMouseUp) t:SetScript("OnShow", iSB.OnShow) t:SetScript("OnSizeChanged", iSB.OnShow) setWidgetData(t, ScrollBarData, d) t, d.Track = CreateFrame("Frame", nil, t), t t:EnableMouseMotion(true) d.Thumb = t d.ThumbTexN = createTexTrio(t, "BACKGROUND") d.ThumbTexH = createTexTrio(t, "HIGHLIGHT") d.ThumbTexP = createTexTrio(t, "BACKGROUND") d.ThumbTexM = XU:Create("ObjectGroup", d.ThumbTexN[2], d.ThumbTexH[2], d.ThumbTexP[2]) d.ThumbTexP:SetShown(false) d.StepUp, d.StepUpH = createStepButton(f, d) d.StepDown, d.StepDownH = createStepButton(f, d) d.TrackBG = createTexTrio(d.Track, "BACKGROUND") d.TrackBG[4] = d.Track:CreateTexture(nil, "BACKGROUND", nil, -2) iSB.ApplyStyle(d, DEFAULT_STYLE) return f end XU:RegisterFactory("ScrollBar", CreateScrollBar)