local PA, ACL, ACH = unpack(_G.ProjectAzilroka) local OzCD = PA:NewModule('OzCooldowns', 'AceEvent-3.0', 'AceTimer-3.0') local LSM = PA.Libs.LSM _G.OzCooldowns, PA.OzCD = OzCD, OzCD OzCD.Title, OzCD.Description, OzCD.Authors, OzCD.isEnabled = ACL['|cFF16C3F2Oz|r|cFFFFFFFFCooldowns|r'], ACL['Minimalistic Cooldowns'], 'Azilroka Nimaear', false local next, ipairs, sort, unpack, tinsert, format, tonumber, ceil, floor = next, ipairs, sort, unpack, tinsert, format, tonumber, ceil, floor local GetSpellCooldown, GetSpellCharges = PA.GetSpellCooldown, PA.GetSpellCharges local GetTime, IsInRaid, IsInGroup, SendChatMessage = GetTime, IsInRaid, IsInGroup, SendChatMessage local UIParent, CreateFrame, CopyTable = UIParent, CreateFrame, CopyTable OzCD.Holder = CreateFrame('Frame', 'OzCooldownsHolder', PA.PetBattleFrameHider) OzCD.Holder:SetSize(40, 40) OzCD.Holder:SetPoint('BOTTOM', UIParent, 'BOTTOM', 0, 360) OzCD.Holder:SetMovable(not (PA.Tukui or PA.ElvUI)) OzCD.Holder.Buttons = {} OzCD.Cooldowns, OzCD.ActiveCooldowns, OzCD.DelayCooldowns, OzCD.HasCDDelay = {}, {}, {}, { [5384] = true } local GLOBAL_COOLDOWN_TIME, COOLDOWN_MIN_DURATION, Channel = 1.5, .1 function OzCD:SetSize(Position) Position = Position or PA:CountTable(OzCD.ActiveCooldowns) local Vertical, Spacing, Size = OzCD.db.Vertical, OzCD.db.Spacing + 2, OzCD.db.Size local xSpacing = Vertical and 0 or Spacing local ySpacing = Vertical and (Spacing + (OzCD.db.StatusBar and 5 or 0)) or 0 if OzCD.db.Vertical then OzCD.Holder:SetSize(Size, (Size * Position) + ((Position - 1) * ySpacing)) else OzCD.Holder:SetSize((Size * Position) + ((Position - 1) * xSpacing), Size) end end function OzCD:PLAYER_ENTERING_WORLD() for SpellID in next, OzCD.db.SpellCDs do local cooldownInfo = GetSpellCooldown(SpellID) local currentDuration = (cooldownInfo.startTime + cooldownInfo.duration - GetTime()) or 0 if (currentDuration > .1) and (currentDuration < OzCD.db.IgnoreDuration) then if (currentDuration >= OzCD.db.SuppressDuration) then OzCD.DelayCooldowns[SpellID] = currentDuration elseif (currentDuration >= COOLDOWN_MIN_DURATION) then OzCD.ActiveCooldowns[SpellID] = currentDuration end end end if OzCD.db.SortByDuration then sort(OzCD.ActiveCooldowns) end OzCD:UnregisterEvent('PLAYER_ENTERING_WORLD') end function OzCD:SPELL_UPDATE_COOLDOWN() for SpellID in next, OzCD.Cooldowns do local cooldownInfo, chargeInfo = GetSpellCooldown(SpellID), GetSpellCharges(SpellID) local Start, Duration = cooldownInfo.startTime, cooldownInfo.duration if chargeInfo and ( chargeInfo.currentCharges and chargeInfo.maxCharges > 1 and chargeInfo.currentCharges < chargeInfo.maxCharges ) then Start, Duration = chargeInfo.cooldownStartTime, chargeInfo.cooldownDuration end local CurrentDuration = (Start + Duration - GetTime()) if CurrentDuration and (CurrentDuration < OzCD.db.IgnoreDuration) then if (CurrentDuration >= OzCD.db.SuppressDuration) or OzCD.HasCDDelay[SpellID] then OzCD.DelayCooldowns[SpellID] = Duration elseif (CurrentDuration > GLOBAL_COOLDOWN_TIME) then OzCD.ActiveCooldowns[SpellID] = Duration end end OzCD.Cooldowns[SpellID] = nil end if OzCD.db.SortByDuration then sort(OzCD.ActiveCooldowns) end end function OzCD:UpdateActiveCooldowns() for i = PA:CountTable(OzCD.ActiveCooldowns) + 1, #OzCD.Holder.Buttons do OzCD.Holder.Buttons[i]:Hide() end local Position = 0 for SpellID in next, OzCD.ActiveCooldowns do local spellData = PA.SpellBook.Complete[SpellID] if spellData.name then Position = Position + 1 local Frame, Start, Duration = OzCD:GetCooldown(Position) do local cooldownInfo, chargeInfo = GetSpellCooldown(SpellID), GetSpellCharges(SpellID) if chargeInfo and (chargeInfo.currentCharges and chargeInfo.maxCharges > 1 and chargeInfo.currentCharges < chargeInfo.maxCharges) then Start, Duration = chargeInfo.cooldownStartTime, chargeInfo.cooldownDuration else Start, Duration = cooldownInfo.startTime, cooldownInfo.duration end end local CurrentDuration = (Start + Duration - GetTime()) Frame.CurrentDuration = CurrentDuration Frame.Duration = Duration Frame.SpellID = SpellID Frame.SpellName = spellData.name OzCD.ActiveCooldowns[SpellID] = CurrentDuration -- Sync Time Frame.Icon:SetTexture(spellData.iconID) if (CurrentDuration and CurrentDuration >= COOLDOWN_MIN_DURATION) then Frame.Cooldown:SetCooldown(Start, Duration) Frame:Show() else OzCD.ActiveCooldowns[SpellID] = nil Frame.CurrentDuration = 0 Frame:Hide() end end end OzCD:SetSize(Position) end function OzCD:UpdateDelayedCooldowns() for SpellID in next, OzCD.DelayCooldowns do local Start, Duration = PA.SpellBook.Complete[SpellID] do local cooldownInfo, chargeInfo = GetSpellCooldown(SpellID), GetSpellCharges(SpellID) if chargeInfo and (chargeInfo.currentCharges and chargeInfo.maxCharges > 1 and chargeInfo.currentCharges < chargeInfo.maxCharges) then Start, Duration = chargeInfo.cooldownStartTime, chargeInfo.cooldownDuration else Start, Duration = cooldownInfo.startTime, cooldownInfo.duration end end local CurrentDuration = (Start + Duration - GetTime()) if CurrentDuration then if (CurrentDuration < OzCD.db.SuppressDuration) and (CurrentDuration > GLOBAL_COOLDOWN_TIME) then OzCD.DelayCooldowns[SpellID], OzCD.ActiveCooldowns[SpellID] = nil, Duration end else OzCD.DelayCooldowns[SpellID] = nil end end end function OzCD:GetCooldown(index) local Frame = OzCD.Holder.Buttons[index] if not Frame then Frame = CreateFrame('Button', 'OzCD_'..index, OzCD.Holder, 'PA_AuraTemplate') Frame:SetSize(OzCD.db.Size, OzCD.db.Size) Frame.Icon:SetTexCoord(PA:TexCoords()) Frame.Cooldown:SetDrawEdge(false) Frame.Cooldown.CooldownOverride = 'OzCooldowns' Frame.Count:SetFont(LSM:Fetch('font', OzCD.db.StackFont), OzCD.db.StackFontSize, OzCD.db.StackFontFlag) Frame.Count:SetTextColor(1, 1, 1) Frame.StatusBar:SetShown(OzCD.db.StatusBar) Frame.StatusBar:SetMinMaxValues(0, 1) Frame.StatusBar:SetStatusBarTexture(LSM:Fetch('statusbar', OzCD.db.StatusBarTexture)) Frame.StatusBar:SetStatusBarColor(unpack(OzCD.db.StatusBarTextureColor)) Frame.StatusBar:SetSize(OzCD.db.Size - 2, 4) Frame.StatusBar:SetScript('OnUpdate', function(s, elapsed) s.elapsed = (s.elapsed or 0) + elapsed if s.elapsed > .1 and (Frame.CurrentDuration and Frame.CurrentDuration > 0) then local normalized = PA:Clamp(Frame.CurrentDuration / Frame.Duration) s:SetValue(normalized) if OzCD.db.StatusBarGradient then s:SetStatusBarColor(1 - normalized, normalized, 0) end s.elapsed = 0 end end) if PA.Masque and OzCD.db.Masque then OzCD.MasqueGroup:AddButton(Frame) OzCD.MasqueGroup:ReSkin() else PA:SetTemplate(Frame) PA:CreateShadow(Frame) PA:CreateBackdrop(Frame.StatusBar) PA:CreateShadow(Frame.StatusBar.backdrop) end if not (PA.ElvUI or PA.Tukui) then Frame:RegisterForDrag('LeftButton') Frame:SetScript('OnDragStart', function(s) s:GetParent():StartMoving() end) Frame:SetScript('OnDragStop', function(s) s:GetParent():StopMovingOrSizing() end) end Frame:SetScript('OnEnter', function(s) if not OzCD.db.Tooltips then return end _G.GameTooltip:SetOwner(s, 'ANCHOR_CURSOR') _G.GameTooltip:ClearLines() _G.GameTooltip:SetSpellByID(s.SpellID) _G.GameTooltip:Show() end) Frame:SetScript('OnLeave', _G.GameTooltip_Hide) Frame:SetScript('OnClick', function(s) if not OzCD.db.Announce then return end local CurrentDuration = s.CurrentDuration local TimeRemaining if CurrentDuration > 60 then TimeRemaining = format('%d m', ceil(CurrentDuration / 60)) elseif CurrentDuration <= 60 and CurrentDuration > 10 then TimeRemaining = format('%d s', CurrentDuration) elseif CurrentDuration <= 10 and CurrentDuration > 0 then TimeRemaining = format('%.1f s', CurrentDuration) end SendChatMessage(format(ACL["My %s will be off cooldown in %s"], s.SpellName, TimeRemaining), Channel) end) Frame:EnableMouse(OzCD.db.Tooltips or OzCD.db.Announce) PA:RegisterCooldown(Frame.Cooldown) tinsert(OzCD.Holder.Buttons, Frame) OzCD:SetSize() OzCD:SetPosition() end return Frame end function OzCD:SetPosition() local anchor, growthx, growthy, sizex, sizey = 'BOTTOMLEFT', 1, 1, OzCD.db.Size + OzCD.db.Spacing + (OzCD.db.Vertical and 0 or 2), OzCD.db.Size + OzCD.db.Spacing + (OzCD.db.Vertical and OzCD.db.StatusBar and 6 or 0) local cols = floor(OzCD.Holder:GetWidth() / sizex + 0.5) for i, button in next, OzCD.Holder.Buttons do if (not button) then break end local col, row = (i - 1) % cols, floor((i - 1) / cols) button:ClearAllPoints() button:SetPoint(anchor, OzCD.Holder, anchor, col * sizex * growthx, row * sizey * growthy) end end function OzCD:UpdateSettings() local StatusBarTexture = LSM:Fetch('statusbar', OzCD.db.StatusBarTexture) local StackFont = LSM:Fetch('font', OzCD.db.StackFont) for _, Frame in next, OzCD.Holder.Buttons do Frame:SetSize(OzCD.db.Size, OzCD.db.Size) Frame:EnableMouse(OzCD.db.Tooltips or OzCD.db.Announce) Frame.Count:SetFont(StackFont, OzCD.db.StackFontSize, OzCD.db.StackFontFlag) Frame.StatusBar:SetShown(OzCD.db.StatusBar) Frame.StatusBar:SetStatusBarTexture(StatusBarTexture) Frame.StatusBar:SetStatusBarColor(unpack(OzCD.db.StatusBarTextureColor)) Frame.StatusBar:SetSize(OzCD.db.Size, 4) end OzCD:SetSize() OzCD:SetPosition() OzCD:CancelAllTimers() OzCD:ScheduleRepeatingTimer('UpdateActiveCooldowns', OzCD.db.UpdateSpeed) OzCD:ScheduleRepeatingTimer('UpdateDelayedCooldowns', .5) end function OzCD:GROUP_ROSTER_UPDATE() Channel = IsInRaid() and 'RAID' or IsInGroup() and 'PARTY' or 'SAY' end function OzCD:UNIT_SPELLCAST_SUCCEEDED(_, unit, _, SpellID) if (unit == 'player' or unit == 'pet') and OzCD.db.SpellCDs[SpellID] then OzCD.Cooldowns[SpellID] = true end end function OzCD:SPELLS_CHANGED() PA:AddKeysToTable(OzCD.db.SpellCDs, PA.SpellBook.Spells) PA.Options.args.OzCooldowns.args.General.args.Spells.args = PA:GenerateSpellOptions(OzCD.db.SpellCDs) end function OzCD:GetOptions() local OzCooldowns = ACH:Group(OzCD.Title, OzCD.Description, nil, nil, function(info) return OzCD.db[info[#info]] end, function(info, value) OzCD.db[info[#info]] = value end) PA.Options.args.OzCooldowns = OzCooldowns OzCooldowns.args.Description = ACH:Description(OzCD.Description, 0) OzCooldowns.args.Enable = ACH:Toggle(ACL['Enable'], nil, 1, nil, nil, nil, nil, function(info, value) OzCD.db[info[#info]] = value if (not OzCD.isEnabled) then OzCD:Initialize() else _G.StaticPopup_Show('PROJECTAZILROKA_RL') end end) OzCooldowns.args.General = ACH:Group(ACL['General'], nil, 2) OzCooldowns.args.General.inline = true OzCooldowns.args.General.args.Masque = ACH:Toggle(ACL['Masque Support'], nil, 1) OzCooldowns.args.General.args.SortByDuration = ACH:Toggle(ACL['Sort by Current Duration'], nil, 2) OzCooldowns.args.General.args.SuppressDuration = ACH:Range(ACL['Suppress Duration Threshold'], ACL['Duration in Seconds'], 3, { min = 2, max = 600, step = 1 }) OzCooldowns.args.General.args.IgnoreDuration = ACH:Range(ACL['Ignore Duration Threshold'], ACL['Duration in Seconds'], 4, { min = 2, max = 600, step = 1 }) OzCooldowns.args.General.args.UpdateSpeed = ACH:Range(ACL['Update Speed'], nil, 5, { min = .1, max = .5, step = .1 }) OzCooldowns.args.General.args.Icons = ACH:Group(ACL['Icons'], nil, 5) OzCooldowns.args.General.args.Icons.inline = true OzCooldowns.args.General.args.Icons.args.Vertical = ACH:Toggle(ACL['Vertical'], nil, 1) OzCooldowns.args.General.args.Icons.args.Tooltips = ACH:Toggle(ACL['Tooltips'], nil, 2) OzCooldowns.args.General.args.Icons.args.Announce = ACH:Toggle(ACL['Announce on Click'], nil, 3) OzCooldowns.args.General.args.Icons.args.Size = ACH:Range(ACL['Size'], nil, 4, { min = 24, max = 60, step = 1 }) OzCooldowns.args.General.args.Icons.args.Spacing = ACH:Range(ACL['Spacing'], nil, 5, { min = 0, max = 20, step = 1 }) OzCooldowns.args.General.args.Icons.args.StackFont = ACH:SharedMediaFont(ACL['Stacks/Charges Font'], nil, 7) OzCooldowns.args.General.args.Icons.args.StackFontSize = ACH:Range(ACL['Stacks/Charges Font Size'], nil, 5, { min = 8, max = 20, step = 1 }) OzCooldowns.args.General.args.Icons.args.StackFontFlag = ACH:FontFlags(ACL['Stacks/Charges Font Flag'], nil, 9) OzCooldowns.args.General.args.StatusBars = ACH:Group(ACL['Status Bar'], nil, 7, nil, nil, nil, function() return not OzCD.db.StatusBar end) OzCooldowns.args.General.args.StatusBars.inline = true OzCooldowns.args.General.args.StatusBars.args.StatusBar = ACH:Toggle(ACL['Enabled'], nil, 1, nil, nil, nil, nil, nil, false) OzCooldowns.args.General.args.StatusBars.args.StatusBarTexture = ACH:SharedMediaStatusbar(ACL['Texture'], nil, 2) OzCooldowns.args.General.args.StatusBars.args.StatusBarGradient = ACH:Toggle(ACL['Gradient'], nil, 3) OzCooldowns.args.General.args.StatusBars.args.StatusBarTextureColor = ACH:Color(ACL['Texture Color'], nil, 4, nil, nil, function(info) return unpack(OzCD.db[info[#info]]) end, function(info, r, g, b, a) OzCD.db[info[#info]] = { r, g, b, a } OzCD:UpdateSettings() end, function() return not OzCD.db.StatusBar or OzCD.db.StatusBarGradient end) OzCooldowns.args.General.args.Spells = ACH:Group(_G.SPELLS, nil, 8, nil, function(info) return OzCD.db.SpellCDs[tonumber(info[#info])] end, function(info, value) OzCD.db.SpellCDs[tonumber(info[#info])] = value end) OzCooldowns.args.General.args.Spells.inline = true OzCooldowns.args.General.args.Spells.args = PA:GenerateSpellOptions(OzCD.db.SpellCDs) OzCooldowns.args.AuthorHeader = ACH:Header(ACL['Authors:'], -2) OzCooldowns.args.Authors = ACH:Description(OzCD.Authors, -1, 'large') end function OzCD:BuildProfile() PA.Defaults.profile.OzCooldowns = { Enable = true, Announce = true, DurationText = true, Masque = false, SuppressDuration = 60, IgnoreDuration = 300, Size = 36, SortByDuration = true, Spacing = 4, SpellCDs = PA.SpellBook.Spells, StackFont = 'Arial Narrow', StackFontFlag = 'OUTLINE', StackFontSize = 12, StatusBar = true, StatusBarTexture = 'Blizzard Raid Bar', StatusBarTextureColor = { .24, .54, .78 }, StatusBarGradient = false, Tooltips = true, Vertical = false, UpdateSpeed = .1, Cooldown = CopyTable(PA.Defaults.profile.Cooldown), } end function OzCD:UpdateSettings() OzCD.db = PA.db.OzCooldowns PA:AddKeysToTable(OzCD.db.SpellCDs, PA.SpellBook.Spells) end function OzCD:Initialize() if OzCD.db.Enable ~= true then return end OzCD.isEnabled = true if PA.Masque and OzCD.db.Masque then PA.Masque:Register('OzCooldowns', function() end) OzCD.MasqueGroup = PA.Masque:Group('OzCooldowns') end if PA.Tukui then _G.Tukui[1].Movers:RegisterFrame(OzCD.Holder) elseif PA.ElvUI then _G.ElvUI[1]:CreateMover(OzCD.Holder, 'OzCooldownsMover', 'OzCooldowns Anchor', nil, nil, nil, 'ALL,GENERAL', nil, 'ProjectAzilroka,OzCooldowns') else OzCD.Holder:RegisterForDrag('LeftButton') OzCD.Holder:SetScript('OnDragStart', OzCD.Holder.StartMoving) OzCD.Holder:SetScript('OnDragStop', OzCD.Holder.StopMovingOrSizing) end OzCD:GROUP_ROSTER_UPDATE() OzCD:RegisterEvent('PLAYER_ENTERING_WORLD') -- Check for Active Cooldowns Login / Reload. OzCD:RegisterEvent('GROUP_ROSTER_UPDATE') -- Channel Distribution OzCD:RegisterEvent('UNIT_SPELLCAST_SUCCEEDED') -- For Cooldown Queue OzCD:RegisterEvent('SPELL_UPDATE_COOLDOWN') -- Process Cooldown Queue OzCD:ScheduleRepeatingTimer('UpdateActiveCooldowns', OzCD.db.UpdateSpeed) OzCD:ScheduleRepeatingTimer('UpdateDelayedCooldowns', .5) end