if GetLocale() ~= "esES" and GetLocale() ~= "esMX" then return end if not DBM_COMMON_L then DBM_COMMON_L = {} end local CL = DBM_COMMON_L CL.NONE = "Ninguno" CL.RANDOM = "Aleatorio" CL.NEXT = "Siguiente %s" CL.COOLDOWN = "%s TdR" CL.UNKNOWN = "Desconocido"--UNKNOWN which is "Unknown" (does u vs U matter?) CL.LEFT = "Izquierda" CL.RIGHT = "Derecha" CL.BOTH = "Ambos" CL.BEHIND = "Detrás" CL.BACK = "Atrás"--BACK CL.SIDE = "Lado" CL.TOP = "Arriba" CL.BOTTOM = "Abajo" CL.MIDDLE = "Medio" CL.FRONT = "Delante" CL.EAST = "Este" CL.WEST = "Oeste" CL.NORTH = "Norte" CL.SOUTH = "Sur" CL.INTERMISSION = "Interfase"--No blizz global for this, and will probably be used in most end tier fights with intermission phases CL.ORB = "Orbe" CL.ORBS = "Orbes" CL.CHEST = "Cofre"--As in Treasure 'Chest'. Not Chest as in body part. CL.NO_DEBUFF = "Sin %s"--For use in places like info frame where you put "Not Spellname" CL.ALLY = "un aliado"--Such as "Move to Ally" CL.ALLIES = "tus aliados"--Such as "Move to Allies" CL.ADD = "Esbirro"--A fight Add as in "boss spawned extra adds" - must check CL.ADDS = "Esbirros" CL.BIG_ADD = "Esbirro grande" CL.BOSS = "Jefe" CL.EDGE = "los bordes de la sala" CL.FAR_AWAY = "alejarte" CL.BREAK_LOS = "romper la línea de mira" CL.RESTORE_LOS = "la línea de mira" CL.SAFE = "Zona segura" CL.NOTSAFE = "Zona no segura" CL.SHIELD = "Escudo" CL.PILLAR = "Pilar" CL.INCOMING = "%s en breve" CL.BOSSTOGETHER = "Jefes juntos" CL.BOSSAPART = "Jefes separados"