local mod = DBM:NewMod(2445, "DBM-SanctumOfDomination", nil, 1193) local L = mod:GetLocalizedStrings() mod:SetRevision("20220822021157") mod:SetCreatureID(175727) mod:SetEncounterID(2434) mod:SetUsedIcons(1, 2, 3, 4) mod:SetHotfixNoticeRev(20210731000000)--2021-07-31 mod:SetMinSyncRevision(20210714000000) --mod.respawnTime = 29 mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_CAST_START 351779 350422 350615 350411", "SPELL_CAST_SUCCESS 349985 350648", "SPELL_AURA_APPLIED 350650 354055 350649 350422 350448 350647 351773", "SPELL_AURA_APPLIED_DOSE 350422 350448", "SPELL_AURA_REMOVED 350650 354055 350649 350647 351773 350415", "SPELL_AURA_REMOVED_DOSE 350415", -- "SPELL_PERIODIC_DAMAGE", -- "SPELL_PERIODIC_MISSED", "UNIT_DIED", "UNIT_SPELLCAST_SUCCEEDED boss1" ) --TODO, https://ptr.wowhead.com/spell=353137/summon-defiance-acolyte and https://ptr.wowhead.com/spell=350615/call-mawsworn --TODO, https://ptr.wowhead.com/spell=352658/torment-shackles? --TODO, hellscream durations for all difficulties --TODO, https://ptr.wowhead.com/spell=354231/soul-manacles tracking in some way?, depends how important it is (how many players are affected by it late fight) --TODO, do more with rendered soul? https://ptr.wowhead.com/spell=351229/rendered-soul --TODO, do anything with Vessle of Torment? --TODO, keep eye on timers. sequencing doesn't work. this may need SLG treatment if fight merits it. It's kind of an easy fight though so it may not be worth the effort --[[ (ability.id = 350422 or ability.id = 350615 or ability.id = 350411 or ability.id = 350415) and type = "begincast" or (ability.id = 350648 or ability.id = 349985) and type = "cast" or ability.id = 351194 and type = "applydebuff" or ability.id = 350415 and type = "removebuff" --]] --BOSS local warnDefiance = mod:NewTargetNoFilterAnnounce(350650, 3, nil, false)--Even with 1 second aggregation might be spammy based on add count, plus mythic local warnBrandofTorment = mod:NewTargetNoFilterAnnounce(350647, 3) local warnRuinblade = mod:NewStackAnnounce(350422, 2, nil, "Tank|Healer") local warnShacklesRemaining = mod:NewCountAnnounce(350415, 1, nil, nil, 298215) --Adds local warnSpawnMawsworn = mod:NewCountAnnounce(350615, 3) --local warnVesselofTorment = mod:NewTargetNoFilterAnnounce(350851, 4)--FIXME --BOSS local specWarnTorment = mod:NewSpecialWarningDodge(352158, nil, nil, nil, 2, 2) local specWarnTormentedEruptions = mod:NewSpecialWarningDodge(349985, nil, nil, nil, 2, 2) local specWarnBrandofTorment = mod:NewSpecialWarningYou(350647, nil, nil, nil, 1, 2) local yellBrandofTorment = mod:NewYell(350647) local specWarnRuinblade = mod:NewSpecialWarningStack(350422, nil, 1, nil, nil, 1, 6) local specWarnRuinbladeTaunt = mod:NewSpecialWarningTaunt(350422, nil, nil, nil, 1, 2) --Mawsworn Agonizer local specWarnAgonizingSpike = mod:NewSpecialWarningInterruptCount(351779, "false", nil, nil, 1, 2)--Opt in --Garrosh Hellscream local specWarnWarmongerShackles = mod:NewSpecialWarningSwitch(350415, nil, nil, nil, 1, 2) --local specWarnGTFO = mod:NewSpecialWarningGTFO(340324, nil, nil, nil, 1, 8) local timerTormentCD = mod:NewCDCountTimer(35, 352158, nil, nil, nil, 3, nil, nil, true)--Ability is reset by eruption? local timerTormentedEruptionsCD = mod:NewCDCountTimer(160.7, 349985, nil, nil, nil, 3, nil, nil, true)--Tied to bosses energy cycle local timerSpawnMawswornCD = mod:NewCDCountTimer(57.5, 350615, nil, nil, nil, 1, nil, nil, true)--Ability is reset by eruption? local timerBrandofTormentCD = mod:NewCDCountTimer(16, 350647, nil, nil, nil, 3)--Secondary ability cast in 3s after each spawn mawsworn local timerRuinbladeCD = mod:NewCDCountTimer(32.9, 350422, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON)--Ability is reset by eruption local timerShacklesCD = mod:NewCDCountTimer(161, 350415, 298215, nil, nil, 6)--Tied to bosses energy cycle --Hellscream local timerHellscream = mod:NewCastTimer(35, 350411, nil, nil, nil, 2, nil, DBM_COMMON_L.DEADLY_ICON) --local berserkTimer = mod:NewBerserkTimer(600) --mod:AddRangeFrameOption("8") mod:AddInfoFrameOption(352158, false) mod:AddSetIconOption("SetIconOnBrandofTorment", 350647, true, false, {1, 2, 3, 4}) mod:AddSetIconOption("SetIconOnMawsworn", 350615, true, true, {5, 6, 7, 8}) mod:AddNamePlateOption("NPAuraOnDefiance", 350650) mod:AddNamePlateOption("NPAuraOnTormented", 350649) mod:GroupSpells(350415, 350411)--Shackles and hellscream, same mechanic, hellscream is aoe during shackles mod:GroupSpells(350647, 350649)--Brand of torment and tormented debuff from it local castsPerGUID = {} mod.vb.shacklesCount = 0 mod.vb.brandIcon = 1 mod.vb.mawswornSpawn = 0 mod.vb.mawswornIcon = 8 mod.vb.brandCount = 0 mod.vb.eruptionCount = 0 mod.vb.ruinbladeCount = 0 mod.vb.tormentCount = 0 local difficultyName = "normal" --TODO, sequencing is NOT the final answer. This may be temporary. there is a better way. --this is lazier method that's accurate enough for most people except the lowest of dps --What's known --eruption resets timers --Shackles probably affects timers in some way but can't determine it since the affect is more than just "resets on applied/removed" --Duration of the phase DOES matter yet the timers don't pause either --However, the amount of effort to figure out how timers ACTUALLY work is just not worth it anymore. --If blizzard wants to design fights with bad timers, then the mods will just have bad timers. We're not paid enough to deal with this crap --These timers will only be accurate for the guilds who they are based off of and only until their gear improves local allTimers = { ["mythic"] = { --Ruinblade [350422] = {8.1, 32.5, 33.6, 32.7, 48, 32.8, 32.8, 47.6, 65.1, 55.8, 40.5}, --Torment [349873] = {12.6, 50.4, 45.3, 61.9, 31.5, 32.6, 30.9, 55.9, 30.6, 33.8, 31.5}, --Call Mawsworn [350615] = {24, 57, 102.4, 63.4, 93.5, 57.3}, --Hellscream [350411] = {55, 163, 41.9, 63.8, 42, 41.5}, }, ["heroic"] = { --Ruinblade [350422] = {8.1, 32.5, 32.9, 42, 52.4, 32.8, 32.8, 37.1, 60, 33.3, 34.6, 85.1},--The ones that aren't 32.5 can vary quite a bit --Torment [349873] = {11.8, 45.5, 45.5, 68.3, 43.9, 44.1, 63, 43.8, 43.9, 70.8},--The high ones can vary 63-82 --Call Mawsworn [350615] = {28, 161.5, 60, 94.3, 59, 96.9}, --Hellscream [350411] = {80, 161.5, 98.1, 60, 60},--Last one can be massively delayed if group is really bad }, ["normal"] = { --Ruinblade [350422] = {8.1, 32.5, 32.7, 43.7, 53.4, 32.8, 36.4, 45, 65.6, 32.8, 35.2, 44.9}, --Torment [349873] = {14, 45.6, 46, 75.2, 46.1, 45, 86.2, 45, 45}, --Call Mawsworn [350615] = {28, 165, 180.9, 150}, --Hellscream [350411] = {80, 164, 178.8}, }, } --Assume these won't be exposed forever --"<7453.53 00:02:38> [CLEU] SPELL_CAST_SUCCESS#Creature-0-2012-2450-10555-178915-000015B87A#Cosmetic Anima Missile Stalker##nil#353048#Torment Missile C#nil#nil", -- [131256] --"<7408.51 00:01:53> [CLEU] SPELL_CAST_SUCCESS#Creature-0-2012-2450-10555-178915-000015B87A#Cosmetic Anima Missile Stalker##nil#353049#Torment Missile D#nil#nil", -- [129907] function mod:OnCombatStart(delay) table.wipe(castsPerGUID) self.vb.shacklesCount = 0 self.vb.brandIcon = 1 self.vb.mawswornSpawn = 0 self.vb.mawswornIcon = 8 self.vb.brandCount = 0 self.vb.eruptionCount = 0 self.vb.ruinbladeCount = 0 self.vb.tormentCount = 0 timerRuinbladeCD:Start(8.1-delay, 1) timerTormentCD:Start(11.8-delay, 1) if self:IsMythic() then difficultyName = "mythic" timerSpawnMawswornCD:Start(24-delay, 1) timerBrandofTormentCD:Start(26.4-delay, 1) timerShacklesCD:Start(55-delay, 1)--Only one that's really consistent the whole fight elseif self:IsHeroic() then difficultyName = "heroic" timerSpawnMawswornCD:Start(28-delay, 1) timerBrandofTormentCD:Start(30.4-delay, 1) timerShacklesCD:Start(80-delay, 1)--Only one that's really consistent the whole fight else difficultyName = "normal" timerSpawnMawswornCD:Start(28-delay, 1) timerBrandofTormentCD:Start(30.4-delay, 1) timerShacklesCD:Start(80-delay, 1)--Only one that's really consistent the whole fight end timerTormentedEruptionsCD:Start(130-delay, 1)--Same across all -- berserkTimer:Start(-delay) if self.Options.InfoFrame then DBM.InfoFrame:SetHeader(DBM_CORE_L.INFOFRAME_POWER) DBM.InfoFrame:Show(3, "enemypower", 2) end if self.Options.NPAuraOnDefiance or self.Options.NPAuraOnTormented then DBM:FireEvent("BossMod_EnableHostileNameplates") end -- DBM:AddMsg("Abilities on this fight can be volatile and sometimes skip casts/change order. DBM timers attempt to match the most common scenario of events but sometimes fight will do it's own thing") end function mod:OnCombatEnd() if self.Options.InfoFrame then DBM.InfoFrame:Hide() end -- if self.Options.RangeFrame then -- DBM.RangeCheck:Hide() -- end if self.Options.NPAuraOnDefiance or self.Options.NPAuraOnTormented then DBM.Nameplate:Hide(true, nil, nil, nil, true, true) end end function mod:OnTimerRecovery() if self:IsMythic() then difficultyName = "mythic" elseif self:IsHeroic() then difficultyName = "heroic" else difficultyName = "normal" end end function mod:SPELL_CAST_START(args) local spellId = args.spellId if spellId == 351779 then if not castsPerGUID[args.sourceGUID] then castsPerGUID[args.sourceGUID] = 0 -- if self.Options.SetIconOnMawsworn and self.vb.addIcon > 3 then--Only use up to 5 icons -- self:ScanForMobs(args.sourceGUID, 2, self.vb.addIcon, 1, nil, 12, "SetIconOnMawsworn") -- end -- self.vb.addIcon = self.vb.addIcon - 1 end castsPerGUID[args.sourceGUID] = castsPerGUID[args.sourceGUID] + 1 local count = castsPerGUID[args.sourceGUID] if self:CheckInterruptFilter(args.sourceGUID, false, false) then specWarnAgonizingSpike:Show(args.sourceName, count) if count == 1 then specWarnAgonizingSpike:Play("kick1r") elseif count == 2 then specWarnAgonizingSpike:Play("kick2r") elseif count == 3 then specWarnAgonizingSpike:Play("kick3r") elseif count == 4 then specWarnAgonizingSpike:Play("kick4r") elseif count == 5 then specWarnAgonizingSpike:Play("kick5r") else specWarnAgonizingSpike:Play("kickcast") end end elseif spellId == 350422 then self.vb.ruinbladeCount = self.vb.ruinbladeCount + 1 -- timerRuinbladeCD:Start(nil, self.vb.ruinbladeCount+1) local timer = allTimers[difficultyName][spellId][self.vb.ruinbladeCount+1] or 32.5 if timer then timerRuinbladeCD:Start(timer, self.vb.ruinbladeCount+1) end elseif spellId == 350615 then self.vb.mawswornIcon = 8 self.vb.brandCount = 0 self.vb.mawswornSpawn = self.vb.mawswornSpawn + 1 warnSpawnMawsworn:Show(self.vb.mawswornSpawn) -- timerSpawnMawswornCD:Start(self:IsMythic() and 47.7 or 57.5, self.vb.mawswornSpawn+1) local timer = allTimers[difficultyName][spellId][self.vb.mawswornSpawn+1] or (self:IsMythic() and 57 or 59) if timer then timerSpawnMawswornCD:Start(timer, self.vb.mawswornSpawn+1) end if self.Options.SetIconOnMawsworn then--This icon method may be faster than GUID matching, but also risks being slower and less consistent if marker has nameplates off self:ScanForMobs(177594, 0, 8, 4, nil, 15, "SetIconOnMawsworn") end elseif spellId == 350411 then--Hellscream/Shackles timerHellscream:Start(self:IsHeroic() and 35 or self:IsMythic() and 25 or 50)--Heroic and mythic known, other difficulties not yet self.vb.shacklesCount = self.vb.shacklesCount + 1 specWarnWarmongerShackles:Show(self.vb.shacklesCount) specWarnWarmongerShackles:Play("targetchange") -- timerShacklesCD:Start(999, self.vb.shacklesCount+1) local timer = allTimers[difficultyName][spellId][self.vb.shacklesCount+1] or (self:IsMythic() and 41.5 or 60) if timer then timerShacklesCD:Start(timer, self.vb.shacklesCount+1) end end end function mod:SPELL_CAST_SUCCESS(args) local spellId = args.spellId if spellId == 349985 then self.vb.eruptionCount = self.vb.eruptionCount + 1 specWarnTormentedEruptions:Show(self.vb.eruptionCount) specWarnTormentedEruptions:Play("watchstep") timerTormentedEruptionsCD:Start(self:IsEasy() and 180 or 160, self.vb.eruptionCount+1)--160 -- timerSpawnMawswornCD:Stop() -- timerTormentCD:Stop() -- timerRuinbladeCD:Stop() -- timerBrandofTormentCD:Stop() --Below was an iff alternate to sequencing, but also had flaws -- timerBrandofTormentCD:Start(32.8, self.vb.brandCount+1) -- timerRuinbladeCD:Start(38.9, self.vb.ruinbladeCount+1) -- timerTormentCD:Start(33, self.vb.tormentCount+1)--33-51 after eruption -- timerSpawnMawswornCD:Start(53.7, self.vb.mawswornSpawn+1)--53.7-60 after an eruption elseif spellId == 350648 then self.vb.brandIcon = 1 self.vb.brandCount = self.vb.brandCount + 1 timerBrandofTormentCD:Start(15.1, self.vb.brandCount+1) end end function mod:SPELL_AURA_APPLIED(args) local spellId = args.spellId if spellId == 350650 or spellId == 351773 or spellId == 354055 then--Reg adds, reg adds, Mythic Adds (351773 heroic confirmed, 354055 mythic confirmed) warnDefiance:CombinedShow(0.5, args.destName) if self.Options.NPAuraOnDefiance then DBM.Nameplate:Show(true, args.sourceGUID, spellId) end elseif spellId == 350647 then local icon = self.vb.brandIcon if self.Options.SetIconOnBrandofTorment then self:SetIcon(args.destName, icon) end if args:IsPlayer() then specWarnBrandofTorment:Show() specWarnBrandofTorment:Play("targetyou") yellBrandofTorment:Yell()--icon, icon end warnBrandofTorment:CombinedShow(0.3, args.destName) self.vb.brandIcon = self.vb.brandIcon + 1 elseif spellId == 350649 then--Tormented if self.Options.NPAuraOnTormented then DBM.Nameplate:Show(true, args.sourceGUID, spellId) end elseif spellId == 350422 or spellId == 350448 then local amount = args.amount or 1 if amount >= 1 then if args:IsPlayer() then specWarnRuinblade:Show(amount) specWarnRuinblade:Play("stackhigh") else local _, _, _, _, _, expireTime = DBM:UnitDebuff("player", spellId) local remaining if expireTime then remaining = expireTime-GetTime() end if (not remaining or remaining and remaining < 32.8) and not UnitIsDeadOrGhost("player") then specWarnRuinbladeTaunt:Show(args.destName) specWarnRuinbladeTaunt:Play("tauntboss") else warnRuinblade:Show(args.destName, amount) end end else warnRuinblade:Show(args.destName, amount) end -- elseif spellId == 350851 then -- warnVesselofTorment:CombinedShow(0.5, args.destName) -- elseif spellId == 350766 then--Pain (earliest CLEU torment detection) -- specWarnTorment:Show() -- specWarnTorment:Play("watchstep") -- timerTormentCD:Start() end end mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED function mod:SPELL_AURA_REMOVED(args) local spellId = args.spellId if spellId == 350650 or spellId == 351773 or spellId == 354055 then--Reg adds, Mythic Adds if self.Options.NPAuraOnDefiance then DBM.Nameplate:Hide(true, args.sourceGUID, spellId) end elseif spellId == 350649 then--Tormented if self.Options.NPAuraOnTormented then DBM.Nameplate:Hide(true, args.sourceGUID, spellId) end elseif spellId == 350411 then--Hellscream timerHellscream:Stop() elseif spellId == 350647 then if self.Options.SetIconOnBrandofTorment then self:SetIcon(args.destName, 0) end elseif spellId == 350415 then--Warmonger Shackles timerHellscream:Stop() warnShacklesRemaining:Show(0) end end function mod:SPELL_AURA_REMOVED_DOSE(args) local spellId = args.spellId if spellId == 350415 then warnShacklesRemaining:Show(args.amount) end end function mod:UNIT_DIED(args) local cid = self:GetCIDFromGUID(args.destGUID) if cid == 177594 then--mawsworn-agonizer castsPerGUID[args.destGUID] = nil end end --https://ptr.wowhead.com/npc=177594/mawsworn-agonizer --[[ function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName) if spellId == 340324 and destGUID == UnitGUID("player") and not playerDebuff and self:AntiSpam(2, 2) then specWarnGTFO:Show(spellName) specWarnGTFO:Play("watchfeet") end end mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE --]] function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId) if spellId == 349873 then--Torment (Script Activation) self.vb.tormentCount = self.vb.tormentCount + 1 specWarnTorment:Show() specWarnTorment:Play("watchstep") -- timerTormentCD:Start(45, self.vb.tormentCount+1) local timer = allTimers[difficultyName][spellId][self.vb.tormentCount+1] or (self:IsMythic() and 30.6 or 43) if timer then timerTormentCD:Start(timer, self.vb.tormentCount+1) end end end