local mod = DBM:NewMod(566, "DBM-Party-BC", 3, 259) local L = mod:GetLocalizedStrings() mod.statTypes = "normal,heroic,timewalker" mod:SetRevision("20200912133955") mod:SetCreatureID(16807) mod:SetEncounterID(1936) mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_CAST_SUCCESS 30496" ) --TODO, maybe add a GTFO for 35951 (Void zone damage) --TODO, check target scanning when in a group. Solo testing cannot verify this --If target scanning works on fissure, special warning and yell local warnShadowFissure = mod:NewSpellAnnounce(30496, 3) local timerShadowFissureCD = mod:NewNextTimer(8.5, 30496, nil, nil, nil, 3)--8.5-8.8 function mod:OnCombatStart(delay) timerShadowFissureCD:Start(8.3-delay) end function mod:SPELL_CAST_SUCCESS(args) if args.spellId == 30496 then warnShadowFissure:Show() timerShadowFissureCD:Start() end end