actions.precombat+=/heart_of_the_wild actions.precombat+=/prowl,if=talent.rake.enabled actions.precombat+=/cat_form,if=time=0&buff.moonkin_form.down&talent.rake.enabled actions.precombat+=/moonkin_form,if=time=0&buff.cat_form.down&talent.moonkin_form.enabled # Executed every time the actor is available. actions+=/skull_bash actions+=/solar_beam actions+=/berserking ## actions+=/natures_vigil,if=!buff.prowl.up&!buff.shadowmeld.up ## actions+=/regrowth,if=!buff.prowl.up&!buff.shadowmeld.up&settings.heal_in_groups,line_cd=7 actions+=/use_items,if=!buff.prowl.up&!buff.shadowmeld.up actions+=/potion,if=!buff.prowl.up&!buff.shadowmeld.up actions+=/run_action_list,name=cat,if=talent.rake.enabled|buff.cat_form.up actions+=/run_action_list,name=owl,if=active_enemies>2&talent.moonkin_form.enabled&talent.convoke_the_spirits.enabled&cooldown.convoke_the_spirits.remains<=gcd.max&(buff.heart_of_the_wild.up|cooldown.heart_of_the_wild.remains>60-30*talent.cenarius_guidance.enabled|!talent.heart_of_the_wild.enabled) actions+=/moonkin_form,if=talent.moonkin_form.enabled&buff.cat_form.down actions+=/convoke_the_spirits,if=(buff.heart_of_the_wild.up|cooldown.heart_of_the_wild.remains>60-30*talent.cenarius_guidance.enabled|!talent.heart_of_the_wild.enabled) actions+=/adaptive_swarm,cycle_targets=1,if=dot.adaptive_swarm_damage.stack=2&dot.adaptive_swarm_damage.remains>2 actions+=/adaptive_swarm,cycle_targets=1,if=dot.adaptive_swarm_damage.stack=1&dot.adaptive_swarm_damage.remains>2 actions+=/adaptive_swarm,cycle_targets=1,if=dot.adaptive_swarm_damage.stack=3&dot.adaptive_swarm_damage.remains>2 actions+=/adaptive_swarm,cycle_targets=1,if=dot.adaptive_swarm_damage.stack=4&dot.adaptive_swarm_damage.remains>2 actions+=/adaptive_swarm,cycle_targets=1,if=!dot.adaptive_swarm_damage.ticking actions+=/sunfire,cycle_targets=1,if=refreshable&target.time_to_die>5&talent.improved_sunfire.enabled actions+=/moonfire,cycle_targets=1,if=refreshable&time_to_die>12 actions+=/starsurge,if=active_enemies<8 actions+=/sunfire,cycle_targets=1,if=refreshable&target.time_to_die>7&active_enemies<7 actions+=/starfire,if=spell_targets.starfire>1 actions+=/wrath actions.cat+=/rake,if=buff.shadowmeld.up|buff.prowl.up|buff.sudden_ambush.up actions.cat+=/heart_of_the_wild,if=(cooldown.convoke_the_spirits.remains<30|!talent.convoke_the_spirits.enabled)&!buff.heart_of_the_wild.up actions.cat+=/adaptive_swarm,cycle_targets=1,if=dot.adaptive_swarm_damage.stack=2&dot.adaptive_swarm_damage.remains>2 actions.cat+=/adaptive_swarm,cycle_targets=1,if=dot.adaptive_swarm_damage.stack=1&dot.adaptive_swarm_damage.remains>2 actions.cat+=/adaptive_swarm,cycle_targets=1,if=dot.adaptive_swarm_damage.stack=3&dot.adaptive_swarm_damage.remains>2 actions.cat+=/adaptive_swarm,cycle_targets=1,if=dot.adaptive_swarm_damage.stack=4&dot.adaptive_swarm_damage.remains>2 actions.cat+=/adaptive_swarm,cycle_targets=1,if=!dot.adaptive_swarm_damage.ticking actions.cat+=/run_action_list,name=owl,if=active_enemies>2&talent.moonkin_form.enabled&talent.convoke_the_spirits.enabled&cooldown.convoke_the_spirits.remains<=gcd.max&(buff.heart_of_the_wild.up|cooldown.heart_of_the_wild.remains>60-30*talent.cenarius_guidance.enabled|!talent.heart_of_the_wild.enabled) actions.cat+=/cat_form,if=(active_enemies<2|!talent.moonkin_form.enabled)&(!buff.cat_form.up&talent.convoke_the_spirits.enabled&cooldown.convoke_the_spirits.remains<=gcd.max&(buff.heart_of_the_wild.up|cooldown.heart_of_the_wild.remains>60-30*talent.cenarius_guidance.enabled|!talent.heart_of_the_wild.enabled)) actions.cat+=/convoke_the_spirits,if=(buff.heart_of_the_wild.up|cooldown.heart_of_the_wild.remains>60-30*talent.cenarius_guidance.enabled|!talent.heart_of_the_wild.enabled) actions.cat+=/rake,if=remains<=gcd&combo_points<5&(talent.deep_focus.enabled&active_dot.rake<=1&dot.rake.refreshable) actions.cat+=/rip,if=remains<=gcd&combo_points=5&(talent.deep_focus.enabled&active_dot.rip<=1&dot.rip.refreshable) actions.cat+=/thrash_cat,target_if=refreshable&target.time_to_die>5&spell_targets.thrash_cat>4 actions.cat+=/sunfire,cycle_targets=1,if=(refreshable&target.time_to_die>5)&!prev_gcd.1.cat_form&(active_enemies=1|talent.improved_sunfire.enabled) actions.cat+=/cat_form,if=!buff.cat_form.up&energy>50&((dot.thrash_cat.refreshable&spell_targets.swipe_cat>=9&talent.thrash.enabled)|(talent.deep_focus.enabled&dot.rip.refreshable&active_dot.rip<=1&active_enemies>=5)) actions.cat+=/moonfire,cycle_targets=1,if=(refreshable&time_to_die>12&!ticking|(prev_gcd.1.sunfire&remains1&(!talent.improved_swipe.enabled|spell_targets.swipe_cat>=9) actions.cat+=/cat_form,if=!buff.cat_form.up&energy>50 actions.cat+=/ferocious_bite,cycle_targets=1,if=(combo_points>3&target.time_to_die<3)|(combo_points=5&energy>=50&dot.rip.remains>10)&spell_targets.swipe_cat<4 actions.cat+=/thrash_cat,cycle_targets=1,if=refreshable&target.time_to_die>5&spell_targets.thrash_cat>2 actions.cat+=/rake,cycle_targets=1,if=dot.adaptive_swarm_damage.ticking&refreshable actions.cat+=/rip,cycle_targets=1,if=((refreshable|energy>90&remains<=10)&(combo_points=5&time_to_die>remains+24|(remains+combo_points*4time_to_die))|!ticking&combo_points>2+spell_targets.swipe_cat*2) actions.cat+=/ferocious_bite,max_energy=1,if=combo_points=combo_points.max&(dot.rip.ticking|!talent.rip) actions.cat+=/rake,cycle_targets=1,if=(refreshable&time_to_die>10&spell_targets.swipe_cat<10)&(combo_points<5|remains<1) actions.cat+=/sunfire,cycle_targets=1,if=refreshable&target.time_to_die>5&active_enemies<7&!talent.improved_sunfire.enabled actions.cat+=/thrash_cat,cycle_targets=1,if=refreshable&target.time_to_die>5 actions.cat+=/swipe_cat,if=active_enemies>1&combo_points<5&talent.improved_swipe.enabled actions.cat+=/shred,if=energy>60&combo_points<5 actions.owl+=/moonkin_form,if=!buff.moonkin_form.up actions.owl+=/convoke_the_spirits