--- ============================ HEADER ============================ --- ======= LOCALIZE ======= -- Addon local addonName, HR = ...; -- HeroLib local HL = HeroLib; local Cache = HeroCache; local Unit = HL.Unit; local Player = Unit.Player; local Target = Unit.Target; local Spell = HL.Spell; local Item = HL.Item; -- Lua -- File Locals --- ============================ CONTENT ============================ --- ======= NON-COMBATLOG ======= -- OnSpecChange local SpecTimer = 0; HL:RegisterForEvent( function (Event) -- Prevent the first event firing (when login) if not HL.PulseInitialized then return; end -- Timer to prevent bug due to the double/triple event firing. -- Since it takes 5s to change spec, we'll take 3seconds as timer. if GetTime() > SpecTimer then -- Update the timer only on valid scan. if HR.PulseInit() ~= "Invalid SpecID" then SpecTimer = GetTime() + 3; end end end , "PLAYER_SPECIALIZATION_CHANGED" ); --- ======= COMBATLOG ======= --- Combat Log Arguments ------- Base ------- -- 1 2 3 4 5 6 7 8 9 10 11 -- TimeStamp, Event, HideCaster, SourceGUID, SourceName, SourceFlags, SourceRaidFlags, DestGUID, DestName, DestFlags, DestRaidFlags ------- Prefixes ------- --- SWING -- N/A --- SPELL & SPELL_PACIODIC -- 12 13 14 -- SpellID, SpellName, SpellSchool ------- Suffixes ------- --- _CAST_START & _CAST_SUCCESS & _SUMMON & _RESURRECT -- N/A --- _CAST_FAILED -- 15 -- FailedType --- _AURA_APPLIED & _AURA_REMOVED & _AURA_REFRESH -- 15 -- AuraType --- _AURA_APPLIED_DOSE -- 15 16 -- AuraType, Charges --- _INTERRUPT -- 15 16 17 -- ExtraSpellID, ExtraSpellName, ExtraSchool --- _HEAL -- 15 16 17 18 -- Amount, Overhealing, Absorbed, Critical --- _DAMAGE -- 15 16 17 18 19 20 21 22 23 -- Amount, Overkill, School, Resisted, Blocked, Absorbed, Critical, Glancing, Crushing --- _MISSED -- 15 16 17 -- MissType, IsOffHand, AmountMissed ------- Special ------- --- UNIT_DIED, UNIT_DESTROYED -- N/A --- End Combat Log Arguments -- Arguments Variables