if not (GetLocale() == "zhCN") then return end local L = Narci.L; local S = Narci.L.S; NARCI_WORDBREAK_COMMA = ","; --Date-- L["Today"] = COMMUNITIES_CHAT_FRAME_TODAY_NOTIFICATION; L["Yesterday"] = COMMUNITIES_CHAT_FRAME_YESTERDAY_NOTIFICATION; L["Format Days Ago"] = "%d天前"; L["A Month Ago"] = "1个月前"; L["Format Months Ago"] = "%d个月前"; L["A Year Ago"] = "1年前"; L["Format Years Ago"] = "%d年前"; L["Date Colon"] = "日期: "; L["Day Plural"] = "天"; L["Day Singular"] = "天"; L["Hour Plural"] = "小时"; L["Hour Singular"] = "小时"; L["Swap items"] = "更换装备"; L["Movement Speed"] = STAT_MOVEMENT_SPEED; L["Damage Reduction Percentage"] = COMBAT_TEXT_SHOW_RESISTANCES_TEXT; L["Advanced Info"] = "点击以显示更详细的装备、属性信息"; L["Restore On Exit"] = "你先前的设置会在退出后自动恢复。" L["Photo Mode"] = "照片模式"; L["Photo Mode Tooltip Open"] = "点击以打开截图工具箱"; L["Photo Mode Tooltip Close"] = "点击以关闭截图工具箱"; L["Photo Mode Tooltip Special"] = "此控件不会出现在你(魔兽安装目录Screenshots文件夹内)的游戏截图里"; L["Toolbar Mog Button"] = "照相模式"; L["Toolbar Mog Button Tooltip"] = "展示的你幻化。或创建一个场景并添加其他玩家或NPC的模型。"; L["Toolbar Emote Button"] = "快捷表情"; L["Toolbar Emote Button Tooltip"] = "播放具有独特动画效果的表情。"; L["Auto Capture"] = "自动截图"; L["Toolbar HideTexts Button"] = "隐藏文本"; L["Toolbar HideTexts Button Tooltip"] = "隐藏所有姓名、聊天气泡和战斗文字。" ..L["Restore On Exit"]; L["Toolbar TopQuality Button"] = "最佳画质"; L["Toolbar TopQuality Button Tooltip"] = "将画面设置中的所有选项都调至极佳" ..L["Restore On Exit"]; L["Toolbar Location Button"] = "位置信息"; L["Toolbar Location Button Tooltip"] = "显示当前区域名称和你的坐标。" L["Toolbar Camera Button"] = "相机"; L["Toolbar Camera Button Tooltip"] = "暂时修改相机参数。" L["Toolbar Preferences Button Tooltip"] = "打开偏好设定。"; L["Heritage Armor"] = "传承护甲"; L["Secret Finding"] = "解密活动"; L["Heart Azerite Quote"] = "最本质的东西,是无法用肉眼看见的"; --Title Manager-- L["Open Title Manager"] = "展开头衔列表"; L["Close Title Manager"] = "收起头衔列表"; --Alias-- L["Use Alias"] = "使用化名"; L["Use Player Name"] = "使用本名"; L["Minimap Tooltip Double Click"] = "双击"; L["Minimap Tooltip Left Click"] = "左键|r"; L["Minimap Tooltip To Open"] = "|cffffffff打开装备界面"; L["Minimap Tooltip Module Panel"] = "|cffffffff显示组件面板"; L["Minimap Tooltip Right Click"] = "右键"; L["Minimap Tooltip Shift Left Click"] = "Shift + 左键"; L["Minimap Tooltip Shift Right Click"] = "Shift + 右键"; L["Minimap Tooltip Hide Button"] = "|cffffffff隐藏此按钮|r" L["Minimap Tooltip Middle Button"] = "|CFFFF1000中键 |cffffffff重置相机参数"; L["Minimap Tooltip Set Scale"] = "设置缩放: |cffffffff/narci [有效范围 0.8~1.2]"; L["Corrupted Item Parser"] = "|cffffffff打开腐蚀物品链接解析器|r"; L["Toggle Dressing Room"] = "|cffffffff打开"..DRESSUP_FRAME.."|r"; L["Layout"] = "布局"; L["Symmetry"] = "对称"; L["Asymmetry"] = "非对称"; L["Copy Texts"] = "复制文本"; L["Syntax"] = "语法"; L["Plain Text"] = "纯文本"; L["BB Code"] = "BB Code"; L["Markdown"] = "Markdown"; L["Export Includes"] = "在导出中包含..."; L["3D Model"] = "3D模型"; L["Equipment Slots"] = "装备栏位"; --偏好设定-- L["Interface"] = "界面"; L["Themes"] = "主题"; L["Camera"] = "镜头"; L["Effects"] = "效果"; L["Transmog"] = "幻化"; L["Extensions"] = "拓展功能"; L["Credits"] = "致谢"; L["About"] = "关于" L["Preferences"] = "偏好设定"; L["Preferences Tooltip"] = "打开偏好设定。"; L["Truncate Text"] = "截断文字"; L["Stat Sheet"] = "属性栏"; L["Show Detailed Stats"] = "显示更多属性"; L["Text Width"] = "文本宽度"; L["Hotkey"] = "快捷键"; L["Double Tap"] = "启用双击"; L["Double Tap Description"] = "连按两下打开角色面板的快捷键来打开此插件。" L["Override"] = "是否覆盖"; L["Invalid Key"] = "无效的组合键"; L["Minimap Button"] = "小地图按钮"; L["Shortcuts"] = "快捷方式"; L["Image Filter"] = "滤镜"; L["Image Filter Description"] = "除暗角以外的所有滤镜都会在幻化模式被暂时禁用。"; L["Grain Effect"] = "颗粒效果"; L["Camera Movement"] = "镜头运动"; L["Orbit Camera"] = "环绕镜头"; L["Orbit Camera Description On"] = "当你打开此插件时,镜头会自动旋转到角色面前并开始环绕。"; L["Orbit Camera Description Off"] = "当你打开此插件时,镜头只会被拉近不会有任何旋转。"; L["Camera Safe Mode"] = "镜头安全模式"; L["Camera Safe Mode Description"] = "在关闭此插件后彻底关闭ActionCam功能。"; L["Camera Safe Mode Description Extra"] = "已禁用因为你正在使用DynamicCam插件。"; L["Fade Out"] = "淡化图标"; L["Fade Out Description"] = "在你将鼠标从小地图按钮上移出后,降低其透明度。"; L["Fade Music"] = "淡入/淡出音乐"; L["Vignette Strength"] = "暗角强度"; L["Weather Effect"] = "天气效果"; L["Letterbox"] = "宽荧幕效果"; L["Letterbox Ratio"] = "宽高比"; L["Letterbox Alert1"] = "你屏幕的宽高比超过了所选比例。"; L["Letterbox Alert2"] = "建议将UI缩放比设置为%0.1f\n(当前缩放比为%0.1f)"; L["Default Layout"] = "默认布局"; L["Transmog Layout1"] = "对称,显示人物"; L["Transmog Layout2"] = "人物及模型"; L["Transmog Layout3"] = "紧凑模式"; L["Border Theme Header"] = "边框主题"; L["Border Theme Bright"] = "明亮"; L["Border Theme Dark"] = "灰暗"; L["Always Show Model"] = "在使用对称布局时显示3D模型"; L["AFK Screen Description"] = "在你的人物暂离后自动打开Narcissus。"; L["AFK Screen Description Extra"] = "勾选此选项将覆盖ElvUI的AFK模式。"; L["AFK Screen Delay"] = "在倒计时结束后打开"; L["Item Names"] = "装备名字"; L["Open Narcissus"] = "Narcissus角色界面"; L["Character Panel"] = "角色界面"; L["Screen Effects"] ="屏幕效果"; L["Gemma"] = "\"Gemma\""; L["Gemma Description"] = "在你为一件物品镶嵌宝石时,显示可用的宝石列表。" L["Gem Manager"] = "宝石助手"; L["Dressing Room"] = "试衣间" L["Dressing Room Description"] = "增大试衣间窗口大小,并使你能够通过试衣间浏览、复制其他玩家的幻化调料包。"; L["Show Detailed Stats"] = "显示详尽的属性信息"; L["Tooltip Color"] = "小提示颜色"; L["Entrance Visual"] = "登场效果"; L["Entrance Visual Description"] = "在模型登场时播放法术效果。"; L["Panel Scale"] = "面板缩放"; L["Exit Confirmation"] = "退出确认"; L["Exit Confirmation Texts"] = "退出合影模式?"; L["Exit Confirmation Leave"] = "退出"; L["Exit Confirmation Cancel"] = "取消"; L["Ultra-wide"] = "超宽屏"; L["Ultra-wide Optimization"] = "超宽屏优化"; L["Baseline Offset"] = "基准线偏移"; L["Ultra-wide Tooltip"] = "你能看到此选项是因为你正在使用一台%s:9显示器。"; L["Interactive Area"] = "交互区域"; L["Use Bust Shot"] = "使用半身像"; L["Use Escape Button"] = "按下|cffffdd10(Esc)|r键来退出角色界面。"; L["Use Escape Button Description"] = "你也可以点击隐藏在屏幕右上角的X按钮来退出。"; L["Show Module Panel Gesture"] = "鼠标悬停时显示模块面板"; L["Independent Minimap Button"] = "不受其他插件控制"; L["AFK Screen"] = "AFK画面"; L["Keep Standing"] = "保持站立"; L["Keep Standing Description"] = "当你AFK后定时使用/站立表情。此选项不会中断自动登出。" L["None"] = "无"; L["NPC"] = "NPC"; L["Database"] = "数据库"; L["Creature Tooltip"] = "生物信息"; L["RAM Usage"] = "内存占用"; L["Others"] = "其它"; L["Find Relatives"] = "查找相关生物"; L["Find Related Creatures Description"] = "找到与目标同姓的其他生物。"; L["Find Relatives Hotkey"] = "按Tab搜索相关生物。"; L["Find Relatives Hotkey Format"] = "按下%s开始查找。"; L["Translate Names"] = "翻译姓名"; L["Translate Names Description On"] = "获取目标译名并将其显示在..."; L["Select A Language"] = "已选语言:"; L["Select Multiple Languages"] = "已选语言:"; L["Load on Demand"] = "按需加载"; L["Load on Demand Description On"] = "在搜索功能被调用时再加载数据库。"; L["Load on Demand Description Off"] = "数据库将在你登入时加载。"; L["Load on Demand Description Disabled"] = NARCI_COLOR_YELLOW.. "这一选项被锁住了,因为你选择显示生物信息。"; L["Tooltip"] = "鼠标提示"; L["Name Plate"] = "姓名板"; L["Y Offset"] = "纵向偏移"; L["Sceenshot Quality"] = "截图质量"; L["Screenshot Quality Description"] = "提高截图质量会增加文件大小。"; L["General"] = "通用设置"; L["Camera Transition"] = "镜头过渡"; L["Camera Transition Description On"] = "当你打开角色面板时镜头会平滑地运动到预设位置。"; L["Camera Transition Description Off"] = "镜头转换变为瞬时。此效果将在你第二次使用角色面板时开始生效。\n此效果会占用镜头预设#4。"; L["Interface Options Tab Description"] = "你也可以点击位于屏幕左下角Narcissus工具栏右端的小齿轮按钮来打开偏好设置。"; L["Conduit Tooltip"] = "显示更高级别的导灵器效果"; L["Paperdoll Widget"] = "角色界面小部件"; L["Item Tooltip"] = "鼠标提示"; L["Style"] = "风格"; L["Tooltip Style 1"] = "下一代"; L["Tooltip Style 2"] = "经典"; L["Addtional Info"] = "额外信息"; L["Item ID"] = "物品ID"; L["Camera Reset Notification"] = "镜头水平偏移已重置为零。如果你想关闭这个功能,请打开“设置-镜头”然后关闭“镜头安全模式”。"; L["Binding Name Open Narcissus"] = "Narcissus角色面板"; L["Developer Colon"] = "开发者: "; L["Project Page"] = "项目主页"; L["Press Copy Yellow"] = "按下|cffffd100".. NARCI_SHORTCUTS_COPY .."|r复制"; L["New Option"] = NARCI_NEW_ENTRY_PREFIX.." 新".."|r" L["Expansion Features"] = "资料片特色"; --模型控制面板-- L["Ranged Weapon"] = "远程武器"; L["Melee Animation"] = "近战武器"; L["Spellcasting"] = "施法动作"; L["Link Light Sources"] = "关联灯光设置"; L["Link Model Scales"] = "关联模型比例"; L["Hidden"] = "隐藏"; L["Light Types"] = "平行光/环境光"; L["Light Types Tooltip"] = "在以下两种灯光间切换:\n- 可以被模型遮挡并投射阴影的平行光\n- 影响整个模型表面的环境光"; L["Group Photo"] = "合影模式"; L["Reset"] = "重置"; L["Actor Index"] = "序号"; L["Move To Font"] = "|cff40c7eb顶层|r"; L["Actor Index Tooltip"] = "拖动一个序号按钮来改变其模型的层级。"; L["Play Button Tooltip"] = "左键:播放此动画\n右键:恢复所有模型的动画"; L["Pause Button Tooltip"] = "左键:定格此动画\n右键:暂停所有模型的动画"; L["Save Layers"] = "保存图层"; L["Save Layers Tooltip"] = "自动截取6张截图以供后期合成使用。\n在此过程中请不要移动鼠标或点击任何按钮,否则在退出插件后你的角色可能变为不可见。如果发生这种情况,请输入以下指令:\n/console showplayer"; L["Ground Shadow"] = "模拟地面阴影"; L["Ground Shadow Tooltip"] = "为你的模型下方添加一个可调整的阴影。"; L["Hide Player"] = "隐藏玩家自身"; L["Hide Player Tooltip"] = "让你的角色变为不可见。"; L["Virtual Actor"] = "虚拟角色"; L["Virtual Actor Tooltip"] = "只有法术效果可见"; L["Self"] = "自身"; L["Target"] = "目标"; L["Compact Mode Tooltip"] = "仅用屏幕左侧来展示你的幻化。"; L["Toggle Equipment Slots"] = "显示装备栏"; L["Toggle Text Mask"] = "文字蒙版"; L["Toggle 3D Model"] = "显示3D模型"; L["Toggle Model Mask"] = "模型蒙版"; L["Show Color Sliders"] = "显示色彩滑杆"; L["Show Color Presets"] = "显示色彩预设"; L["Keep Current Form"] = "按住"..NARCI_MODIFIER_ALT.."以保持变身形态"; L["Race Change Tooltip"] = "改变种族"; L["Sex Change Tooltip"] = "改变性别"; L["Show More options"] = "显示更多选项"; L["Show Less Options"] = "隐藏更多选项"; L["Shadow"] = "阴影"; L["Light Source"] = "光源"; L["Light Source Independent"] = "独立"; L["Light Source Interconnected"] = "关联"; L["Adjustment"] = "调整"; --Animation Browser-- L["Animation"] = "角色动画"; L["Animation Tooltip"] = "浏览和搜索动画"; L["Animation Variation"] = "子类型"; L["Reset Slider"] = "重置为零"; --Spell Visual Browser-- L["Visuals"] = "法术效果"; L["Visual ID"] = "效果ID"; L["Animation ID Abbre"] = "动画ID"; L["Category"] = "类别"; L["Sub-category"] = "子类别"; L["My Favorites"] = "收藏夹"; L["Reset Visual Tooltip"] = "移除未应用的效果"; L["Remove Visual Tooltip"] = "左键:移除选中的效果\n长按:移除所有效果"; L["Apply"] = "应用"; L["Applied"] = "已应用"; L["Remove"] = "删除"; L["Rename"] = "重命名"; L["Refresh Model"] = "重载模型"; L["Toggle Browser"] = "效果浏览器"; L["Next And Previous"] = "左键:下一个\n右键:上一个"; L["New Favorite"] = "新的收藏"; L["Favorites Add"] = "添加到收藏夹"; L["Favorites Remove"] = "从收藏夹中移除"; L["Auto-play"] = "自动播放"; --Auto-play suggested animation L["Auto-play Tooltip"] = "如果存在与选中的效果相关的动画,自动播放它"; L["Delete Entry Plural"] = "即将删除%s个条目"; L["Delete Entry Singular"] = "即将删除%s个条目"; L["History Panel Note"] = "被应用的效果会显示在这里"; L["Return"] = "返回"; L["Close"] = "关闭"; --Dressing Room-- L["Undress"] = "脱光"; L["Favorited"] = "已设为偏好"; L["Unfavorited"] = "已取消偏好"; L["Item List"] = "装备清单"; L["Use Target Model"] = "使用目标模型"; L["Use Your Model"] = "使用自身模型"; L["Cannot Inspect Target"] = "无法检视目标"; L["External Link"] = "外部链接"; L["Add to MogIt Wishlist"] = "加入MogIt愿望清单"; L["Show Taint Solution"] = "如何避免此问题?"; L["Taint Solution Step1"] = "1.重载界面。"; L["Taint Solution Step2"] = "2."..NARCI_MODIFIER_CONTROL.."+左键点击物品来打开试衣间。"; L["InGame Command"] = "游戏内命令"; --NPC Browser-- NARCI_NPC_BROWSER_TITLE_LEVEL = ".*%?%?.?"; --Level ?? --Use this to check if the second line of the tooltip is NPC's title or unit type L["NPC Browser"] = "NPC浏览器"; L["NPC Browser Tooltip"] = "在列表中选择一个人物并加入到当前场景。"; L["Search for NPC"] = "查找人物"; L["Name or ID"] = "姓名或ID"; L["NPC Has Weapons"] = "包含独特武器"; L["Retrieving NPC Info"] = "正在获取NPC信息"; L["Loading Database"] = "数据库加载中...\n游戏画面可能会静止几秒钟。"; L["Other Last Name Format"] = "其他"..NARCI_COLOR_GREY_70.." %s(s)|r:\n"; L["Too Many Matches Format"] = "\n超过%s个结果"; --装备对比-- NARCI_AZERITE_POWERS = "艾泽里特之力"; L["Gem Tooltip Format1"] = "%s和%s"; L["Gem Tooltip Format2"] = "%s、%s和另外%s种..."; --Equipment Set Manager L["Equipped Item Level Format"] = "已装备%s"; L["Toggle Equipment Set Manager"] = "点击以打开/关闭套装管理器"; L["Duplicated Set"] = "重复的套装"; L["Low Item Level"] = "物品等级过低"; L["1 Missing Item"] = "缺失1件物品"; L["n Missing Items"] = "缺失%s件物品"; L["Update Items"] = "更新装备"; L["Don't Update Items"] = "不要更新装备"; L["Update Talents"] = "更新天赋"; L["Don't Update Talents"] = "不要更新天赋"; L["Old Icon"] = "旧图标"; L["NavBar Saved Sets"] = "已保存"; L["NavBar Incomplete Sets"] = "不完整"; L["Icon Selector"] = "图标列表"; L["Delete Equipment Set Tooltip"] = "删除此套装\n|cff808080(按住左键)|r"; --Corruption System L["Corruption System"] = "腐蚀模块"; L["Eye Color"] = "眼睛顏色"; L["Blizzard UI"] = "原生界面"; L["Corruption Bar"] = "腐蚀条"; L["Corruption Bar Description"] = "在角色信息旁边显示腐蚀条。"; L["Corruption Debuff Tooltip"] = "Debuff提示"; L["Corruption Debuff Tooltip Description"] = "将默认的描述性的Debuff提示替换为数值型提示。"; L["No Corrupted Item"] = "你没有装备任何腐蚀物品。"; L["Crit Gained"] = "爆击获取"; L["Haste Gained"] = STAT_HASTE.."获取"; L["Mastery Gained"] = STAT_MASTERY.."获取"; L["Versatility Gained"] = STAT_VERSATILITY.."获取"; L["Proc Crit"] = "触发"..CRIT_ABBR; L["Proc Haste"] = "触发"..STAT_HASTE; L["Proc Mastery"] = "触发"..STAT_MASTERY; L["Proc Versatility"] = "触发"..STAT_VERSATILITY; L["Critical Damage"] = "爆击伤害"; L["Corruption Effect Format1"] = "|cffffffff%s%%|r 移动速度降低"; L["Corruption Effect Format2"] = "|cffffffff%s|r 初始伤害\n|cffffffff%s 码|r 半径"; L["Corruption Effect Format3"] = "|cffffffff%s|r 伤害\n|cffffffff%s%%|r 最大生命值"; L["Corruption Effect Format4"] = "被彼岸之物击中会立刻触发其余效果"; L["Corruption Effect Format5"] = "|cffffffff%s%%|r 受到的伤害和治疗改变"; --Text Overlay Frame L["Text Overlay"] = "文字覆盖"; L["Text Overlay Button Tooltip1"] = "简易聊天气泡"; L["Text Overlay Button Tooltip2"] = "高级聊天气泡"; L["Text Overlay Button Tooltip3"] = "Talking Head"; L["Text Overlay Button Tooltip4"] = "悬浮字幕"; L["Text Overlay Button Tooltip5"] = "黑条字幕"; L["Visibility"] = "可见性"; L["Photo Mode Frame"] = "边框"; --Achievement Frame-- L["Use Achievement Panel"] = "设为首选成就面板"; L["Use Achievement Panel Description"] = "替代默认成就弹窗。点击正在追踪的成就来打开此面板。"; L["Incomplete First"] = "未完成在前"; L["Earned First"] = "已完成在前"; L["Settings"] = "设置"; L["Next Prev Card"] = "前项/后项"; L["Track"] = "追踪"; --Track achievements L["Show Unearned Mark"] = "显示未获取符号"; L["Show Unearned Mark Description"] = "用红叉标记不是由当前角色获得的成就。"; L["Show Dates"] = "显示日期"; L["Hide Dates"] = "隐藏日期"; L["Pinned Entries"] = "置顶条目"; L["Pinned Entry Format"] = "已置顶 %d/%d"; L["Create A New Entry"] = "创建一个新条目"; L["Custom Achievement"] = "自定义成就"; L["Custom Achievement Description"] = "这里是说明。"; L["Custom Achievement Select And Edit"] = "选择右侧的一个条目进行修改"; L["Cancel"] = "取消"; L["Color"] = "颜色"; L["Icon"] = "图标"; L["Description"] = "说明"; L["Points"] = "点数"; L["Reward"] = "奖励"; L["Date"] = "日期"; L["Click And Hold"] = "按住鼠标左键"; --Barbershop-- L["Save New Look"] = "保存外观"; L["No Available Slot"] = "保存栏位已满"; L["Look Saved"] = "已保存"; L["Cannot Save Forms"] = "不支持形态"; L["Profiles"] = "存档管理"; L["Share"] = "分享"; L["Save Notify"] = "提示你保存新外观"; L["Save Notify Tooltip"] = "在你应用一个套新外观后提示你是否保存。"; L["Show Randomize Button"] = "显示随机外观按钮"; L["Coins Spent"] = "支出"; L["Locations"] = "地点"; L["Location"] = "地点"; L["Visits"] = "访问次数"; L["Duration"] = "时长"; L["Edit Name"] = "修改名称"; L["Delete Look"] = "长按删除"; L["Export"] = "导出"; L["Import"] = "导入"; L["Paste Here"] = "此处粘贴"; L["Press To Copy"] = "按 |cffcccccc".. NARCI_SHORTCUTS_COPY.."|r 复制"; L["String Copied"] = NARCI_COLOR_GREEN_MILD.. "已复制".."|r"; L["Failure Reason Unknown"] = "未知错误"; L["Failure Reason Decode"] = "解码失败"; L["Failure Reason Wrong Character"] = "当前种族,性别或形态与导入的档案不符。"; L["Failure Reason Dragonriding"] = "这是订制巨龙的档案。"; L["Wrong Character Format"] = "需要 %s %s."; --e.g. Rquires Male Human L["Import Lack Option"] = "有%d|4个类别:个类别;没有找到"; L["Import Lack Choice"] = "有%d|4个选项:个选项;没有找到"; L["Decode Good"] = "解码成功"; L["Barbershop Export Tooltip"] = "用当前外观生成一串可在网上分享的字符串。\n你可以修改冒号前的文字。"; L["Settings And Share"] = "设置与分享"; L["Loading Portraits"] = "生成头像"; --Tutorial-- L["Alert"] = "警告"; L["Race Change"] = "种族/性别变更"; L["Race Change Line1"] = "你又可以改变你的种族和性别了。但是此功能存在一些限制:\n1. 你的武器会消失。\n2. 法术效果不再能被移除。\n3. 此操作对其他玩家或NPC无效。"; L["Guide Spell Headline"] = "试用和应用"; L["Guide Spell Criteria1"] = "单击左键:试用"; L["Guide Spell Criteria2"] = "单击右键:应用"; L["Guide Spell Line1"] = "大多数通过左键添加的效果会在几秒内自行消失,而通过右键添加的效果会一直保留在模型上。\n\n现在请将鼠标移到一个条目上:"; L["Guide Spell Choose Category"] = "选择一个你感兴趣的类别,随后展开一个子类别。" L["Guide History Headline"] = "历史记录面板"; L["Guide History Line1"] = "至多5个被应用的效果会出现在这里。你可以选中一个,然后按右端的删除按钮将它移除。"; L["Guide Refresh Line1"] = "点击此按钮可以移除所有未被应用的效果。储存在你历史记录面板中的效果会被重新应用。"; L["Guide Input Headline"] = "人工输入"; L["Guide Input Line1"] = "你也可以自行输入SpellVisualKitID。截至9.0版本,这个ID的上限约为155,000。\n你可以用鼠标滚轮来快速预览上/下一个ID。\n有极少的ID可能会导致游戏报错。"; L["Guide Equipment Manager Line1"] = "双击:使用套装\n右击:编辑套装"; L["Guide Model Control Headline"] = "模型控制"; L["Guide Model Control Line1"] = format("你可以用控制试衣间的鼠标行为来控制此模型。此外,你还可以:\n\n1.按住%s和鼠标左键来改变俯仰角。\n2.按住%s和鼠标右键来进行细微缩放。", NARCI_MODIFIER_ALT, NARCI_MODIFIER_ALT); L["Guide Minimap Button Headline"] = "小地图按钮"; L["Guide Minimap Button Line1"] = "此按钮现在可以被其他插件控制。\n你可以在偏好设定中更改这一选项,改动可能需要重载界面才能生效。" --Splash-- L["Splash Whats New Format"] = "Narcissus %s ".."更新内容"; L["Splash Category1"] = L["Photo Mode"]; L["Splash Content1 Name"] = "武器浏览器"; L["Splash Content1 Description"] = "-浏览并使用所有存在于数据库内(包括那些玩家无法获取)的武器。"; L["Splash Content2 Name"] = "角色选择界面"; L["Splash Content2 Description"] = "-你可以使用装饰性的边框来创建你自己的角色选择界面。"; L["Splash Content3 Name"] = "试衣间"; L["Splash Content3 Description"] = "-对试衣间模块进行了重新设计。\n-幻化调料包现在支持显示不对称的肩部幻化以及武器幻象。"; L["Splash Content4 Name"] = "NPC浏览器"; L["Splash Content4 Description"] = "-内置数据库已更新至9.1,其中包含152,219个NPC。"; L["Splash Category2"] = "装备界面"; L["Splash Content5 Name"] = "统御碎片"; L["Splash Content5 Description"] = "-统御碎片指示器会在你装备相应物品后出现。\n-镶嵌物品的时候会显示你背包中可用的统御碎片。"; L["Splash Content6 Name"] = "灵魂羁绊"; L["Splash Content6 Description"] = "-更新了灵魂羁绊UI。你可以查看更高等级的导灵器效果。"; L["Splash Content7 Name"] = "外观"; L["Splash Content7 Description"] = "-六边形装备边框有了新的外观。特定物品具有独特的皮肤。"; --Project Details-- L["AboutTab Developer Note"] = "感谢你使用此插件!如果你遇到任何问题,或者有任何想法或建议,请在CurseForge项目主页上留言,或者在以下网站上联系我。"; --Conversation-- L["Q1"] = "这是个啥?"; L["Q2"] = "这我知道。但是它为什么这么大?"; L["Q3"] = "这不好笑。我只想要个正常大小的提示。"; L["Q4"] = "很好。但我该怎么禁用这个提示呢?"; L["Q5"] = "还有一件事:你能保证不再搞恶作剧了吗?"; L["A1"] = "显然这是一个退出确认窗口。当你尝试按下快捷键来退出合影模式时它就会弹出来。"; L["A2"] = "哈哈哈,她也是这么说的。"; L["A3"] = "好吧...好吧..." L["A4"] = "打开偏好设定,然后选择拍照模式标签,你就能看到这个选项啦。"; --Search-- L["Search Result Singular"] = "%s结果"; L["Search Result Plural"] = "%s个结果"; L["Search Result Overflow"] = "超过%s个结果"; --Weapon Browser-- L["Draw Weapon"] = "握住武器"; L["Unequip Item"] = "卸下武器"; L["WeaponBrowser Guide Hotkey"] = "指定用哪只手来握住武器:"; L["WeaponBrowser Guide ModelType"] = "有些武器只能被添加到特定类型的模型上:"; L["WeaponBrowser Guide DressUpModel"] = "当你的目标是玩家时,默认创建此种模型的模型。除非你在点击添加角色的同时按住<%s>键。"; L["WeaponBrowser Guide CinematicModel"] = "当添加的角色是NPC时,模型的类型只能为此种。此种模型不支持收起武器。"; --Pet Stables-- L["PetStable Tooltip"] = "从兽栏中选择宠物。"; L["PetStable Loading"] = "正在获取宠物信息"; --Domination Item-- L["Item Bonus"] = "加成:"; L["Combat Error"] = NARCI_COLOR_RED_MILD.."此操作无法在战斗中进行".."|r"; L["Extract Shard"] = "取下统御碎片"; L["No Service"] = "信号不佳"; L["Shards Disabled"] = "统御碎片在噬渊之外的地区无效。"; L["Unsocket Gem"] = "取下宝石"; --Mythic+ Leaderboard-- L["Mythic Plus"] = "大秘境"; L["Mythic Plus Abbrev"] = "大秘境"; L["Total Runs"] = "完成次数:"; L["Complete In Time"] = "限时"; L["Complete Over Time"] = "超时"; L["Runs"] = "分布图"; --Equipment Upgrade-- L["Temp Enchant"] = "暂时性附魔"; L["Owned"] = "拥有的"; L["At Level"] = "在%d级时:"; L["No Item Alert"] = "没有匹配的物品"; L["Click to Insert"] = "左键点击以镶嵌"; L["No Socket"] = "这件物品不带孔"; L["No Other Item For Slot"] = "没有其他的%s装备"; L["In Bags"] = "背包内"; L["Item Socketing Tooltip"] = "双击左键进行镶嵌"; L["No Available Gem"] = "|cffd8d8d8没有可镶嵌的宝石|r"; L["Missing Enchant Alert"] = "附魔提示"; L["Missing Enchant"] = NARCI_COLOR_RED_MILD.."缺失附魔".."|r"; L["Socket Occupied"] = "插槽已被占用"; --Statistics-- S["Narcissus Played"] = "Narcissus使用时长"; S["Format Since"] = "(自%s以来)"; S["Screenshots"] = "使用Narcissus截图"; --Turntable Showcase-- L["Turntable"] = "转台"; L["Picture"] = "图片"; L["Elapse"] = "时间轴" L["Turntable Tab Animation"] = "人物动作"; L["Turntable Tab Image"] = "图像参数"; L["Turntable Tab Quality"] = "抗锯齿"; L["Turntable Tab Background"] = "背景"; L["Spin"] = "旋转"; L["Sync"] = "与试衣间同步"; L["Rotation Period"] = "旋转周期"; L["Period Tooltip"] = "角色旋转一周所用的时间,也应成为你视频或动图的|cffcccccc截取时长|r。"; L["MSAA Tooltip"] = "暂时调整多重采样抗锯齿等级来平滑模型边缘。"; L["Image Size"] = "图像大小"; L["Item Name Show"] = "显示物品名称"; L["Item Name Hide"] = "隐藏物品名称"; L["Outline Show"] = "点击显示辅助边框"; L["Outline Hide"] = "点击隐藏辅助边框"; L["Preset"] = "预设"; L["File"] = "文件"; --File Name L["File Tooltip"] = "把你的图片文件放在|cffccccccWorld of Warcraft\\retail\\Interface\\AddOns|r目录下,然后将文件名填入此方框。\n图片必须为|cffcccccc512x512|r或|cffcccccc1024x1024|r的|cffccccccJPG|r文件"; L["Raise Level"] = "置于顶层"; L["Lower Level"] = "取消置顶"; L["Show Mount"] = "显示坐骑"; L["Hide Mount"] = "隐藏坐骑"; L["Loop Animation On"] = "循环播放动画"; L["Click To Continue"] = "点击以继续"; L["Showcase Splash 1"] = "使用Narcissus和录屏软件来制作转台动画以展示你的幻化。"; L["Showcase Splash 2"] = "点击下方按钮来复制试衣间中的物品。"; L["Showcase Splash 3"] = "点击下方按钮可让你的角色旋转起来。"; L["Showcase Splash 4"] = "录制屏幕然后将视频转换为GIF动图。"; L["Loop Animation"] = "循环播放动画"; --Item Sets-- L["Cycle Spec"] = "按Tab键切换专精"; L["Paperdoll Splash 1"] = "使用套装指示器?"; L["Paperdoll Splash 2"] = "选择主题色"; --Outfit Select-- L["Outfit"] = "外观方案"; L["Models"] = "模型"; L["Origin Outfits"] = "原始外观"; L["Outfit Owner Format"] = "%s的外观方案"; L["SortMethod Recent"] = "最近登录"; L["SortMethod Name"] = "角色姓名"; --Tooltip Match Format-- L["Find Cooldown"] = "冷却时间"; L["Find Recharge"] = "充能时间"; --Talent Tree-- L["Mini Talent Tree"] = "迷你天赋树"; L["Show Talent Tree When"] = "在以下情形显示天赋树:"; L["Show Talent Tree Paperdoll"] = "打开角色信息"; L["Show Talent Tree Inspection"] = "观察其他玩家"; L["Show Talent Tree Equipment Manager"] = "使用装备管理"; L["Appearance"] = "外观"; L["Use Class Background"] = "专精背景"; L["Use Bigger UI"] = "更大的界面"; L["Empty Loadout Name"] = "配置名字"; L["No Save Slot Red"] = NARCI_COLOR_RED_MILD.. "存档已满" .."|r"; L["Save"] = "保存"; L["Create Macro Wrong Spec"] = "这个装备方案被指定为另一个专精所用!"; L["Create Marco No Slot"] = "无法创建更多角色专用宏。"; L["Create Macro Instruction 1"] = "将装备方案放入下面的方框中,与以下天赋方案结合\n|cffebebeb%s|r"; L["Create Macro Instruction Edit"] = "将装备方案放入下面的方框中以修改宏\n|cffebebeb%s|r"; L["Create Macro Instruction 2"] = "为这个符合宏选择一个|cff53a9ff副图标|r。"; L["Create Macro Instruction 3"] = "给宏命名\n "; L["Create Macro Instruction 4"] = "将这个宏拖拽到你的技能栏。"; L["Create Macro In Combat"] = "无法在战斗中创建宏。"; L["Create Macro Next"] = "下一步"; L["Create Marco Created"] = "创建成功"; L["Place UI"] = "把界面放在角色信息的..."; L["Place Talent UI Right"] = "右侧"; L["Place Talent UI Bottom"] = "下方"; L["Loadout"] = "配置方案"; L["No Loadout"] = "无配置方案"; L["PvP"] = "PvP"; --Bag Item Filter-- L["Bag Item Filter"] = "背包物品过滤器"; L["Bag Item Filter Enable"] = "启用搜索建议和自动过滤"; L["Place Window"] = "将窗口放在搜索栏的..."; L["Below Search Box"] = "下方"; L["Above Search Box"] = "上方"; L["Auto Filter Case"] = "在以下情形自动过滤物品:"; L["Send Mails"] = "发送右键"; L["Create Auctions"] = "拍卖物品"; L["Socket Items"] = "镶嵌宝石"; --Quest-- L["Auto Display Quest Item"] = "自动阅读任务物品的文字说明";