-- Neuron is a World of Warcraft® user interface addon. -- Copyright (c) 2017-2021 Britt W. Yazel -- Copyright (c) 2006-2014 Connor H. Chenoweth -- This code is licensed under the MIT license (see LICENSE for details) ---@class BAGBTN : BUTTON @class BAGBTN inherits from class BUTTON local BAGBTN = setmetatable({}, {__index = Neuron.BUTTON}) Neuron.BAGBTN = BAGBTN if Neuron.isWoWClassicEra or Neuron.isWoWClassic then Neuron.NUM_BAG_BUTTONS = 6 else Neuron.NUM_BAG_BUTTONS = 5 end local blizzBagButtons if Neuron.isWoWClassicEra or Neuron.isWoWClassic then blizzBagButtons = { KeyRingButton, --wow classic has a keyring button CharacterBag3Slot, CharacterBag2Slot, CharacterBag1Slot, CharacterBag0Slot, MainMenuBarBackpackButton} else blizzBagButtons = { CharacterBag3Slot, CharacterBag2Slot, CharacterBag1Slot, CharacterBag0Slot, MainMenuBarBackpackButton} end --------------------------------------------------------- ---Constructor: Create a new Neuron BUTTON object (this is the base object for all Neuron button types) ---@param bar BAR @Bar Object this button will be a child of ---@param buttonID number @Button ID that this button will be assigned ---@param defaults table @Default options table to be loaded onto the given button ---@return BAGBTN @ A newly created BAGBTN object function BAGBTN.new(bar, buttonID, defaults) --call the parent object constructor with the provided information specific to this button type local newButton = Neuron.BUTTON.new(bar, buttonID, BAGBTN, "BagBar", "BagButton", "NeuronAnchorButtonTemplate") if defaults then newButton:SetDefaults(defaults) end return newButton end -------------------------------------------------------- function BAGBTN:SetType() if blizzBagButtons[self.id] then self.hookedButton = blizzBagButtons[self.id] self.hookedButton:ClearAllPoints() self.hookedButton:SetParent(self) self.hookedButton:Show() if (Neuron.isWoWClassicEra or Neuron.isWoWClassic) and self.id==1 then --the keyring button should be aligned to the right because it's only 1/3 the width of the other bag buttons self.hookedButton:SetPoint("RIGHT", self, "RIGHT") else self.hookedButton:SetPoint("CENTER", self, "CENTER") end end self:SetSkinned() end function BAGBTN:SetData(bar) if bar then self.bar = bar self:SetFrameStrata(bar.data.objectStrata) self:SetScale(bar.data.scale) self.isShown = true end end ---simplified SetSkinned for the Bag Buttons. They're unique in that they contain buttons inside of the buttons function BAGBTN:SetSkinned() local SKIN = LibStub("Masque", true) if SKIN then local bar = self.bar if bar then local btnData = { Normal = self.hookedButton:GetNormalTexture(), Icon = self.hookedButton.icon, Count = self.hookedButton.Count, Pushed = self.hookedButton:GetPushedTexture(), Disabled = self.hookedButton:GetDisabledTexture(), Checked = self.hookedButton.SlotHighlightTexture, --blizzard in 8.1.5 took away GetCheckedTexture from the bag buttons for ~some~ reason. This is now the explicit location the element we want Highlight = self.hookedButton:GetHighlightTexture(), } SKIN:Group("Neuron", bar.data.name):AddButton(self, btnData, "Item") self.skinned = true end end end function BAGBTN:UpdateUsable() --empty-- end