PlaterNamePlateBorderTemplateMixin = {}; local PixelUtil = PixelUtil or DFPixelUtil function PlaterNamePlateBorderTemplateMixin:SetVertexColor(r, g, b, a) for i, texture in ipairs(self.Textures) do texture:SetVertexColor(r, g, b, a); end end function PlaterNamePlateBorderTemplateMixin:SetBorderSizes(borderSize, borderSizeMinPixels, upwardExtendHeightPixels, upwardExtendHeightMinPixels) self.borderSize = borderSize; self.borderSizeMinPixels = borderSizeMinPixels; self.upwardExtendHeightPixels = upwardExtendHeightPixels; self.upwardExtendHeightMinPixels = upwardExtendHeightMinPixels; end function PlaterNamePlateBorderTemplateMixin:UpdateSizes() local borderSize = self.borderSize or 1; local minPixels = self.borderSizeMinPixels or 2; local upwardExtendHeightPixels = self.upwardExtendHeightPixels or borderSize; local upwardExtendHeightMinPixels = self.upwardExtendHeightMinPixels or minPixels; PixelUtil.SetWidth(self.Left, borderSize, minPixels); PixelUtil.SetPoint(self.Left, "TOPRIGHT", self, "TOPLEFT", 0, upwardExtendHeightPixels, 0, upwardExtendHeightMinPixels); PixelUtil.SetPoint(self.Left, "BOTTOMRIGHT", self, "BOTTOMLEFT", 0, -borderSize, 0, minPixels); PixelUtil.SetWidth(self.Right, borderSize, minPixels); PixelUtil.SetPoint(self.Right, "TOPLEFT", self, "TOPRIGHT", 0, upwardExtendHeightPixels, 0, upwardExtendHeightMinPixels); PixelUtil.SetPoint(self.Right, "BOTTOMLEFT", self, "BOTTOMRIGHT", 0, -borderSize, 0, minPixels); PixelUtil.SetHeight(self.Bottom, borderSize, minPixels); PixelUtil.SetPoint(self.Bottom, "TOPLEFT", self, "BOTTOMLEFT", 0, 0); PixelUtil.SetPoint(self.Bottom, "TOPRIGHT", self, "BOTTOMRIGHT", 0, 0); if self.Top then PixelUtil.SetHeight(self.Top, borderSize, minPixels); PixelUtil.SetPoint(self.Top, "BOTTOMLEFT", self, "TOPLEFT", 0, 0); PixelUtil.SetPoint(self.Top, "BOTTOMRIGHT", self, "TOPRIGHT", 0, 0); end end